Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 20:42:43 Player: Thqwib Result: Destroyed by JF-9Z3(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (4573) 4573 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 9200 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 382 Friendly Fire -276 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Walking (123) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Katana Katana (fused) Chainsword > --- INVENTORY (15) --- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Armored Huge Wheel Armored Huge Wheel Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Melee Analysis Suite Target Analyzer Core Analyzer Transmission Jammer > --- WEAPON ----------- Katana Katana Axe > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Armored Huge Wheel Visual Processing Unit Improved Signal Interpreter Improved Utility Shielding Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 264 | 6 26 6 45 15 58 27 5 74 2 Power 20 | 1 . 1 2 2 3 2 1 8 . Engine 9 | 1 . . 1 2 3 . . 2 . Core 11 | . . 1 1 . . 2 1 6 . Reactor . | . . . . . . . . . . Propulsion 52 | 2 4 2 9 3 10 2 . 20 . Treads . | . . . . . . . . . . Leg 36 | 2 4 2 9 3 5 2 . 9 . Wheel 9 | . . . . . . . . 9 . Hover 7 | . . . . . 5 . . 2 . Flight . | . . . . . . . . . . Utility 93 | 1 5 2 17 4 19 8 1 34 2 Device 33 | . 2 1 11 2 6 1 1 9 . Storage 11 | 1 3 . 2 1 1 . . 3 . Processor 12 | . . . 2 . 3 1 . 6 . Hackware 7 | . . . . 1 2 1 . 3 . Protection 30 | . . 1 2 . 7 5 . 13 2 Artifact . | . . . . . . . . . . Weapon 99 | 2 17 1 17 6 26 15 3 12 . Energy Gun 31 | 2 4 1 9 3 10 1 . 1 . Energy Cannon 12 | . 3 . 2 1 3 . . 3 . Ballistic Gun 14 | . 5 . 1 . 3 4 1 . . Ballistic Cannon 8 | . . . . . 2 4 1 1 . Launcher 8 | . 2 . 1 . 2 2 1 . . Special Weapon 2 | . . . . . . 2 . . . Impact Weapon 4 | . . . . . 2 2 . . . Slashing Weapon 15 | . 3 . 3 2 . . . 7 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . 4 . . . . Unidentified Prototypes 7 | . . . 1 1 3 1 . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 3 | . . . . . . . . 3 . Parts Lost 32 | . . . 3 . 12 3 4 8 2 Power 5 | . . . 1 . . 2 1 . 1 Propulsion 7 | . . . 1 . 3 . . 3 . Utility 11 | . . . . . 5 1 1 3 1 Weapon 9 | . . . 1 . 4 . 2 2 . Highest Loss Streak 4 | . . . 2 . 4 2 4 3 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 99 98 96 95 45 84 99 Engine 5 | . 14 6 1 11 9 1 . . . Core 4 | . . 7 9 . . 5 3 5 7 Leg 18 | . 28 28 32 31 9 20 9 4 23 Wheel 2 | . . . . . . . . 12 . Hover 2 | . . . . . 14 . . . . Device 6 | . 7 11 10 . 6 . 3 7 7 Storage 9 | . 14 14 11 10 9 7 3 6 7 Processor 11 | . . . 11 11 14 15 8 14 22 Hackware 4 | . . . . 10 9 8 . . . Protection 5 | . 3 2 . . 5 12 3 8 7 Energy Gun 6 | . 4 5 19 14 7 1 3 1 . Energy Cannon 3 | . 10 8 1 6 3 . . 1 . Ballistic Gun 4 | . 11 14 . . 4 7 1 . . Ballistic Cannon 1 | . . . . . 1 8 1 . . Slashing Weapon 5 | . . . . . . . . 17 23 Naked Turns 113 | . . . . . . . 49 64 . Heaviest Build 46 | 11 26 20 27 25 31 43 46 42 46 Greatest Support 50 | 20 20 20 41 39 39 50 50 43 43 Greatest Overweight (x) 12 | . 1 . . . 2 2 12 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 25 10 10 10 10 15 15 Average Capacity 9 | 7 9 10 10 9 10 10 7 9 15 Most Carried 15 | 4 10 10 10 10 10 10 9 15 14 Average Carried 8 | 1 8 9 8 8 7 7 6 7 12 Final Capacity 15 | 8 10 10 10 10 10 10 5 15 15 Final Carried 14 | 4 10 8 10 10 7 8 5 14 12 Class Distribution -------------------- 37% | Mutant 16% | Gladiator 14% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Commander-Mutant 4% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Matter Collected 3519 | 93 412 93 511 193 681 422 5 1060 49 Remotely . | . . . . . . . . . . Salvage Created 5902 | . 290 107 1262 829 1192 449 . 1611 162 Parts 348 | . 17 7 77 52 74 24 . 90 7 Haulers Intercepted 17 | . 2 . 3 5 5 1 . 1 . Recyclers Shooed 4 | . . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 105 | . 6 2 24 9 24 13 . 24 3 Melee 20 | . . . . . 1 . . 16 3 Guns 47 | . 6 1 18 4 12 4 . 2 . Cannons 22 | . . . 3 5 5 5 . 4 . AOE 12 | . . . 3 . 4 3 . 2 . Classes Destroyed 14 | . 3 1 4 . 1 2 . 3 . Worker 2 | . . . . . 1 . . 1 . Builder 12 | . . 1 1 2 2 . . 6 . Tunneler 2 | . . . . . . . . 2 . Hauler 17 | . 2 . 3 5 5 1 . 1 . Recycler 2 | . . . . . . . . 2 . Watcher 7 | . . . 2 1 3 . . 1 . Swarmer 16 | . 3 . 3 . 7 3 . . . Cutter 2 | . . . . . . 2 . . . Grunt 57 | . 3 2 13 5 11 7 . 16 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 19 | . . . 6 5 6 . . 2 . Hunter 2 | . . . . . . . . 2 . Programmer 5 | . . . . . . 1 . 3 1 Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 3 1 8 3 10 3 . 5 2 Combat Bots Only 8 | . 3 1 8 3 7 3 . 3 2 Max Kills in Single Turn 5 | . 1 1 2 2 5 2 . 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 2 . 4 2 . 2 . Melee 1 | . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 592 | . 34 13 91 37 155 70 12 162 18 Missed 167 | . 11 2 28 13 35 21 . 52 5 Damage Taken 7549 | . 267 147 803 344 2077 829 598 2037 447 Core 1304 | . 53 54 166 59 248 93 282 291 58 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 264 | . . . . . 117 51 . 96 . Regen/Repaired (Parts) 138 | . 10 . . 38 90 . . . . Core Remaining (%) 63 | 100 . 57 . 43 54 . . . . Volleys Fired 324 | . 44 11 65 40 97 30 5 32 . Largest 3 | . 2 2 2 2 2 3 3 3 . Hottest 173 | . 100 80 143 113 129 126 111 173 . Shots Fired 588 | . 88 22 128 68 163 50 13 56 . Gun 394 | . 47 11 116 52 114 26 8 20 . Cannon 176 | . 41 11 11 16 45 14 2 36 . Launcher 11 | . . . 1 . 4 3 3 . . Special 7 | . . . . . . 7 . . . Kinetic 128 | . 41 11 1 . 32 34 5 4 . Thermal 311 | . 47 11 77 40 106 . . 30 . Explosive 11 | . . . 1 . 4 3 3 . . Electromagnetic 131 | . . . 49 28 21 6 5 22 . Robot Hit Streak 21 | . 8 5 21 10 16 6 7 5 . Robot Miss Streak 7 | . 6 7 5 4 4 3 3 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 437 | . 51 15 79 40 124 31 9 77 11 Core Hits 217 | . 16 6 37 26 55 25 1 46 5 Critical Kills 3 | . . 1 . . 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 23 | . 1 1 2 1 9 2 . 4 3 Burn 9 | . . . 2 . 7 . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 2 | . 1 . . . . 1 . . . Blast 2 | . . . . . 1 1 . . . Corrupt 1 | . . . . 1 . . . . . Smash 1 | . . . . . 1 . . . . Sever 7 | . . . . . . . . 4 3 Melee Attacks 112 | . 7 . 9 5 9 2 . 66 14 Impact 5 | . . . . . 3 2 . . . Slashing 97 | . 7 . 5 5 . . . 66 14 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . 3 1 1 . . 6 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 10 2 Damage Inflicted 11287 | . 665 199 1632 808 2960 913 717 3053 340 Guns 4264 | . 266 58 1278 388 1658 306 34 276 . Cannons 2319 | . 396 141 164 202 751 272 57 336 . Explosions 2090 | . . . 187 57 453 280 626 487 . Melee 2489 | . . . . 134 52 55 . 1908 340 Ramming 125 | . 3 . 3 27 46 . . 46 . Kinetic 1534 | . 228 58 7 . 580 517 87 57 . Thermal 4237 | . 434 141 939 397 1560 . . 766 . Explosive 1448 | . . . 89 . 453 280 626 . . Electromagnetic 1454 | . . . 594 250 269 61 4 276 . Impact 107 | . . . . . 52 55 . . . Slashing 2382 | . . . . 134 . . . 1908 340 Piercing . | . . . . . . . . . . Highest Corruption 44 | . . . 2 2 9 . 20 37 44 Average Corruption 16 | . . . 2 2 9 . 10 30 38 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 209 | . . . 17 12 48 . 5 110 17 Message Errors 57 | . . . 3 2 16 . 1 32 3 Matter Fused 55 | . . . 5 5 10 . 2 26 7 Heat Flow Errors 27 | . . . 4 2 7 . . 10 4 Energy Discharges 25 | . . . 2 1 5 . 1 14 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . 1 . Data Loss (minor) 17 | . . . 1 . 3 . . 13 . Data Loss (major) 6 | . . . . 1 1 . 1 3 . Misfires 6 | . . . 2 . 3 . . 1 . Alerts 2 | . . . . 1 . . . 1 . Misdirections 5 | . . . . . . . . 4 1 Weapon Failures 6 | . . . . . 2 . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 358 | . . . . . 74 5 . 265 14 Projectiles . | . . . . . . . . . . Explosions 221 | . . . . . 49 . . 172 . Melee 137 | . . . . . 25 5 . 93 14 Knockbacks 5 | . . . . 1 . 3 . 1 . Impact 2 | . . . . 1 . 1 . . . Kinetic 2 | . . . . . . 1 . 1 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 378 | . . . 19 . 41 75 12 231 . Shots 9 | . . . 1 . 1 2 1 4 . Rammed 18 | . . . . . 2 . . 16 . Targets Rammed 27 | . 2 . 1 6 2 . . 16 . Kicked 9 | . 2 . 1 6 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 382 | . 202 223 352 212 382 176 75 260 275 Average Temperature 93 | . 73 92 91 66 126 67 31 76 115 Received Heat Transfer 2436 | . 147 87 375 201 834 342 . 432 18 Effects 7 | . . . 1 . 6 . . . . Shutdowns 2 | . . . 1 . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 3 | . . . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 7 | . . . . . 2 4 . 1 . Impact Corruptions 2 | . . . . . 1 1 . . . Robots Melted 2 | . . 1 . . 1 . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . Parts Melted 11 | . . 2 3 . 4 . . 2 . Heat Transferred 8044 | . 962 296 1830 745 3367 . . 844 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 2 1 . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Peak Influence 619 | . 206 119 405 619 536 336 30 468 . Initial 200 | . . 64 . 170 200 191 10 10 . Average 231 | . 102 49 151 350 419 162 7 259 . Maximum Alert Level 2 | . 1 . 2 2 2 1 . 2 . Low Security (%) 49 | 100 95 100 75 28 . 79 100 22 . Level 1 31 | . 4 . 23 23 36 20 . 66 . Level 2 19 | . . . 1 48 63 . . 11 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 3 1 3 3 3 4 . 14 . Investigation 17 | . 1 1 2 2 1 1 . 9 . Extermination 4 | . . . . . . 1 . 3 . Reinforcement 10 | . 2 . 1 1 2 2 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Distress Signals 9 | . 1 . 1 2 . 2 . 3 . Communications Jammed 15 | . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . 15 . Times Spotted 180 | . 23 2 34 17 41 15 6 37 5 Peak Tracking Total 8 | . 4 2 8 3 7 4 6 5 4 Tactical Retreats 13 | . 2 . 2 1 5 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Traps Triggered 10 | . 1 . 1 . . 1 . 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . Reprogrammed 6 | . . . . . 6 . . . . Reused 3 | . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . 4 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Disabled 14 | . 4 . 1 2 1 3 . 3 . Max in Single Turn 2 | . 1 . 1 1 1 1 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Accessed 56 | . 9 1 8 9 10 5 . 14 . Terminals 39 | . 6 . 6 8 6 4 . 9 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 5 | . 1 . . 1 2 . . 1 . Recycling Units 4 | . 2 . . . 1 . . 1 . Scanalyzers 4 | . . . 2 . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 180 | . 24 1 27 34 44 18 . 32 . Successful 85 | . 9 1 14 17 25 7 . 12 . Failed 95 | . 15 . 13 17 19 11 . 20 . Catastrophic 23 | . 3 . 5 2 3 3 . 7 . Database Lockouts . | . . . . . . . . . . Manual 53 | . 11 . 14 5 3 6 . 14 . Terminals 121 | . 15 . 21 30 20 16 . 19 . Fabricators 6 | . . . . . . . . 6 . Repair Stations 19 | . 3 . . 4 9 . . 3 . Recycling Units 11 | . 6 . . . 3 . . 2 . Scanalyzers 20 | . . . 6 . 12 2 . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 43 | . 2 1 6 12 11 5 . 6 . Record 6 | . . . 1 2 1 2 . . . Prototype ID Bank 4 | . . . 1 3 . . . . . Open Door 3 | . . 1 . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 3 | . . . . 1 1 . . 1 . Garrison Index 1 | . . . . . . 1 . . . Alert Level 4 | . . . . . 1 1 . 2 . Unreport Threat 3 | . . . . . 1 1 . 1 . Locate Traps 1 | . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Hauler Manifests 4 | . . . 2 . 2 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 9 | . 2 . 1 2 3 . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 14 | . 3 . . 4 6 . . 1 . Scan Component 7 | . 1 . . 2 3 . . 1 . Repair 5 | . 1 . . 2 2 . . . . Refit 2 | . 1 . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer 14 | . . . 5 . 7 2 . . . Insert Component 7 | . . . 3 . 3 1 . . . Analyze 7 | . . . 2 . 4 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 3 1 . . . 1 . Terminals 6 | . 2 . 3 1 . . . . . Assimilate 6 | . 2 . 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Monitor 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 8 . 6 8 7 4 . 12 . Full Trace Events 15 | . 2 . 2 2 1 1 . 7 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 1 . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 5 | . 1 . . 2 2 . . . . Time 160 | . 26 . . 64 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 7 . . . 9 . . . . Parts Scanalyzed 5 | . . . 2 . 2 1 . . . Part Schematics Acquired 5 | . . . 2 . 2 1 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . 2 . 2 1 . . . Non-combat 5 | . . . 2 . 2 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 7 | . . . 2 . 2 3 . . . parse_system 2 | . . . 1 . 1 . . . . no_distress 1 | . . . . . . 1 . . . find_fabricator 1 | . . . . . . 1 . . . find_dsf 1 | . . . . . . 1 . . . find_recycling 2 | . . . 1 . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total Allies 14 | . . . 1 10 . . 1 2 . Largest Group 10 | . . . 1 10 3 . 1 2 . Highest-Rated Group 88 | . . . 15 88 32 . 31 62 . Highest-Rated Ally 31 | . . . 15 16 16 . 31 31 . Total Orders 1 | . . . . 1 . . . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 111 | . . . 10 52 22 . 12 15 . Total Damage 1293 | . . . 221 456 197 . 209 210 . Kills 16 | . . . 1 11 3 . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Turns Passed 9527 | 83 1028 652 1315 841 1722 1210 116 2231 329 Spaces Moved 5960 | 61 648 484 712 454 1024 612 123 1687 155 Core 193 | 4 . . . . . . 100 89 . Treads . | . . . . . . . . . . Legs 3802 | 57 648 484 712 454 357 612 23 300 155 Wheels 1298 | . . . . . . . . 1298 . Hover 667 | . . . . . 667 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 52 120 50 50 123 Average Speed 116 | 115 120 120 120 120 105 150 73 102 190 Slowest Speed 650 | 120 190 120 120 120 190 260 650 330 193 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 57 | 3 96 90 60 90 75 13 86 37 25 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 16 | . 2 . 5 3 . 1 . 5 . Terrain Destroyed 219 | . 2 . 23 5 29 44 28 88 . Melee 16 | . 2 . 5 3 . 1 . 5 . Projectile 2 | . . . . . 1 . . 1 . AOE 201 | . . . 18 2 28 43 28 82 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total 7820 | 70 800 537 1033 673 1495 854 133 2053 172 Wait 853 | . 44 25 160 121 245 157 . 97 4 Move 5951 | 60 647 483 711 453 1023 612 122 1685 155 Hop . | . . . . . . . . . . Pick Up 146 | 4 14 4 19 9 31 12 1 52 . Fast Attach 54 | 6 6 1 6 5 6 2 1 21 . Attach 65 | . 2 1 7 . 19 10 . 24 2 Detach 10 | . 1 . 1 . 1 4 . 3 . Swap 145 | . 18 4 32 10 33 15 4 29 . Drop 133 | . 15 8 18 10 29 7 . 45 1 Fire 324 | . 44 11 65 40 97 30 5 32 . Melee 90 | . 7 . 9 5 9 2 . 48 10 Ram 18 | . . . . . 2 . . 16 . Kick 9 | . 2 . 1 6 . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 14 | . . . 4 7 . 3 . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 6) 747 | -10/Materials | Repaired Structural Scanner 769 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Entered Mines 1140 | -10/Mines | Discovered new exit (range 9) 1214 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1327 | -10/Mines | Learned 4 Materials zone layouts 1335 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1511 | -10/Mines | Met a Derelict shopkeep closing up shop 1764 | -10/Mines | Entered Materials 1764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -9/Materials | Build established: Scavenger-Mutant 2494 | -9/Materials | Identified exit to Mines 2494 | -9/Materials | Identified exit to Storage 2636 | -9/Materials | Discovered new exit (range 16) 2873 | -9/Materials | Destroyed 8 combat bots 2969 | -9/Materials | Build established: Mutant 3079 | -9/Materials | Entered Storage 3243 | -9/Storage | Lost 7 allies 3315 | -9/Storage | Core integrity fell below 50% 3334 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3609 | -9/Storage | Build established: Commander-Mutant 3657 | -9/Storage | Repaired Imp. Aluminum Leg 3689 | -9/Storage | Repaired Imp. Aluminum Leg 3778 | -9/Storage | Lost 3 allies 3902 | -9/Storage | Discovered new exit (range 8) 3919 | -9/Storage | Identified exit to Materials 3920 | -9/Storage | Entered Materials 3920 | -8/Materials | Accompanied by 3 allies 3920 | -8/Materials | Evolved 2 slots: Utility x2 4072 | -8/Materials | Destroyed 7 combat bots 4225 | -8/Materials | Build established: Hacker-Mutant 4258 | -8/Materials | Discovered new exit (range 4) 4260 | -8/Materials | Identified exit to Factory 4566 | -8/Materials | Build established: Mutant 4860 | -8/Materials | Lost 3 parts (1n1u1w) 5062 | -8/Materials | Repaired Gravmag System 5181 | -8/Materials | Lost 3 parts (1n1u1w) 5260 | -8/Materials | Lost 4 parts (1n1u2w) 5358 | -8/Materials | Discovered exit to Factory (range 5) 5532 | -8/Materials | Repaired Aluminum Leg 5553 | -8/Materials | Build established: Scavenger-Mutant 5642 | -8/Materials | Entered Factory 5642 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5938 | -7/Factory | Build established: Scavenger-Tank 6566 | -7/Factory | Cargo convoy interrupted 6852 | -7/Factory | Sucked down chute 6852 | -7/Factory | Entered Waste 6853 | -7/Waste | Met a frightened Derelict 6867 | -7/Waste | EMP discharged 6867 | -7/Waste | System corruption reached 10% 6868 | -7/Waste | Spotted C-40 Crusher 6873 | -7/Waste | Spotted C-40 Crusher 6881 | -7/Waste | Spotted C-40 Crusher 6891 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6897 | -7/Waste | Crushed by Compactor (1 part destroyed) 6905 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6908 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6914 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6917 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6919 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6928 | -7/Waste | Spotted C-40 Crusher 6928 | -7/Waste | Spotted C-40 Crusher 6940 | -7/Waste | Core integrity fell below 50% 6950 | -7/Waste | Lost 4 parts (1p1u2w) 6956 | -7/Waste | Spotted C-40 Crusher 6963 | -7/Waste | Discovered new exit (range 11) 6967 | -7/Waste | EMP discharged 6968 | -7/Waste | Entered Factory 7153 | -7/Factory | Build established: Mutant 7169 | -7/Factory | Fabricated Gravmag System (x2) 7567 | -7/Factory | Crushed by falling debris 7568 | -7/Factory | System corruption reached 30% 7606 | -7/Factory | Lost 3 parts (2n1u) 7923 | -7/Factory | Build established: Scavenger-Gladiator 8088 | -7/Factory | Allied Derelicts emerged from ambush trap array 8471 | -7/Factory | Core integrity fell below 20% 8492 | -7/Factory | Build established: Gladiator 9077 | -7/Factory | Discovered new exit (range 13) 9091 | -7/Factory | Identified exit to Lower Caves 9199 | -7/Factory | Entered Lower Caves 9266 | -7/Lower Caves | Learned location of 1 exit from Factory 9496 | -7/Lower Caves | Ambushed by wild Derelicts 9528 | -7/Lower Caves | Destroyed by JF-9Z3(b) with Great Maul Last Messages --------------- matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 09499_ System corrupted: Heat flow error (+285). 09501_ Destroyed Lgt. Angular Momentum Engine. 09501_ LV-L2M(g) destroyed. 09508_ T8-ODR(b) Lgt. Treads severed. 09508_ Katana follow-up attack on T8-ODR(b). 09509_ Imp. Signal Interpreter destroyed. 09509_ System corrupted by crushing effect (+4). 09512_ T8-ODR(b) destroyed. 09514_ Knocked back. 09514_ JF-9Z3(b) Lgt. Treads severed. 09514_ Katana follow-up attack on JF-9Z3(b). 09518_ System corrupted: Matter fused (-6). 09519_ Knocked back. 09522_ JF-9Z3(b) Lgt. Treads severed. 09522_ Knocked back. 09527_ Enh. Nuclear Core destroyed. 09527_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????#??# #?????????????????????? | | ??????????????????????# ?# #?????????????????????? | | ??????????????????????# ?# #?????????????????????? | | ??????????????????????# ?# #?????????????????????? | | ??????????????????????# ## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##????????????????????? | | ???????????????????????# ##??#????????????????? | | ??????????????????????###@ #? #????????????????? | | ??????????????????????#[bb ## #????????????????? | | ?????????????????????#%#*= #????????????????? | | ???????????????????? =## #????????????????? | | ???????????????????###?# ####????????????????? | | ???????????????????????#### #???????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????# ##???????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??######################### #????????????????????? | | ??# #????????????????????? | | ??# ############### #########????????????????????? | | ??# ##????????????# #????????????????????????????? | | ### ##???????????# #????????????????????????????? | | # ##??????????# #????????????????????????????? | | # ############ #????????????????????????????? | | ## #????????????????????????????? | | ### #############????????????????????????????? | | #?### ##????????????????????????????????????????? | | ????# ##?????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Force Boost 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Total Silence True Hacker Challenges ------------ None Game ------ Seed MinesnifferMagneticRailgun Manual? 0 Play Time 02:53:08 Cumulative 15.9 hours Start 2024.04.21 @ 16:57:24 End 2024.04.21 @ 20:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8eef15ac-994b-4968-a83b-b7b3b5741532