Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.23 @ 21:26:02 Player: il2076 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4471) 4471 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9496 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Terrain Scanner Improved Targeting Computer Energy Filter Cloaking Device Cloaking Device Improved Trap Extractor > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Thermal Shield [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion VSS Leg Leg VSS Leg Wheel Armored Wheel Utility Visual Processing Unit Device Weapon Cycler Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 2 | . . . . 1 . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . 1 1 . . . 1 1 . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 100 | 6 5 12 23 18 1 8 17 10 . Power 21 | 1 1 2 3 2 . 3 8 1 . Engine 10 | 1 1 2 3 1 . . 2 . . Core 10 | . . . . 1 . 3 6 . . Reactor 1 | . . . . . . . . 1 . Propulsion 33 | 2 . 5 9 8 . 2 3 4 . Treads . | . . . . . . . . . . Leg 29 | 2 . 5 9 4 . 2 3 4 . Wheel 4 | . . . . 4 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 4 3 4 2 1 2 3 4 . Device 12 | . 1 3 . 1 . 1 2 4 . Storage 4 | 1 2 . . . 1 . . . . Processor 5 | . . . 3 . . 1 1 . . Hackware 1 | . . . . 1 . . . . . Protection 2 | . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 . 2 7 6 . 1 3 1 . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . Ballistic Gun 9 | 2 . 2 2 2 . . 1 . . Ballistic Cannon 7 | . . . 2 3 . 1 1 . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . . 2 . Parts Lost 51 | . . 3 4 2 . 7 20 9 6 Power 13 | . . . . . . 3 6 2 2 Propulsion 12 | . . . 1 . . 2 6 2 1 Utility 16 | . . 2 1 1 . 1 4 5 2 Weapon 10 | . . 1 2 1 . 1 4 . 1 Highest Loss Streak 9 | . . 2 2 1 . 7 8 9 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 4 | . 3 4 5 5 4 4 2 4 1 Power 1 | . 2 2 1 1 1 1 1 2 1 Propulsion 1 | . 1 1 2 2 2 1 . . . Utility . | . . . . 1 . . . 1 . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . 1 . 7 1 . . . . Power 2 | . . 1 . 1 . . . . . Propulsion 3 | . . . . 3 . . . . . Utility 4 | . . . . 3 1 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 99 79 85 95 100 94 66 44 11 Engine 7 | . 14 11 9 11 7 4 3 . . Core 3 | . . . . 2 7 7 8 1 . Leg 18 | . 28 21 25 9 23 22 9 12 5 Wheel 1 | . . . . 10 . . . . . Device 5 | . 11 7 . 4 . 2 8 14 3 Storage 6 | . 14 11 9 4 6 3 . . . Processor 12 | . . . 14 17 15 16 19 4 . Hackware 2 | . . . . 2 7 4 . . . Ballistic Gun 8 | . 28 27 6 8 . . 1 . . Ballistic Cannon 11 | . . . 13 12 23 22 8 . . Slashing Weapon 3 | . . . 2 7 7 5 2 . . Peak Build Rating 67 | 6 7 10 29 46 46 47 56 67 24 Average Rating 30 | 4 6 8 20 40 43 42 38 39 11 On Entrance 21 | . 6 7 8 29 46 43 41 9 24 Avg Prop Armor Cover (%) 11 | . . . . . . . . 11 . Naked Turns 39 | . . . . . . . . . 39 Heaviest Build 66 | 14 20 21 29 36 66 66 42 37 14 Greatest Support 100 | 20 20 20 41 41 36 39 57 100 56 Greatest Overweight (x) 10 | . . 1 6 2 1 1 10 2 4 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 10 10 10 20 20 5 5 5 Average Capacity 10 | 7 8 10 10 8 19 13 5 5 5 Most Carried 10 | . 6 8 10 10 5 6 5 5 3 Average Carried 4 | . 3 4 5 6 4 4 2 4 1 Final Capacity 20 | 8 10 10 10 5 20 5 5 5 5 Final Carried 6 | . 5 2 6 3 5 2 5 3 . Class Distribution -------------------- 30% | Hacker-Gunner 28% | Mutant 14% | Gunner 8% | Scavenger-Mutant 8% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Matter Collected 4102 | 182 183 509 899 790 224 525 570 220 . Remotely . | . . . . . . . . . . Salvage Created 4190 | . 386 813 832 643 114 321 851 230 . Parts 206 | . 15 51 50 34 1 14 38 3 . Haulers Intercepted 3 | . . 1 1 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 1 14 . . 4 Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 99 | . 8 17 23 8 4 12 23 4 . Melee 3 | . . . 1 . . 2 . . . Guns 34 | . 8 17 5 2 . . 2 . . Cannons 56 | . . . 17 5 4 10 18 2 . AOE 3 | . . . . 1 . . 2 . . Classes Destroyed 13 | . 2 5 2 3 1 . . . . Worker 2 | . . . 2 . . . . . . Builder 3 | . . 1 . 1 . . 1 . . Tunneler 1 | . . 1 . . . . . . . Hauler 3 | . . 1 1 1 . . . . . Recycler 6 | . . . . 5 . . 1 . . Operator 3 | . . . 2 1 . . . . . Watcher 8 | . 1 3 4 . . . . . . Swarmer 23 | . . 3 6 . . 6 8 . . Grunt 48 | . 8 10 12 2 2 5 6 3 . Brawler 4 | . . . . . 1 . 2 1 . Sentry 16 | . . 4 5 3 . 1 3 . . Hunter 3 | . . . . 1 . . 2 . . Programmer 5 | . . . . 2 1 . 2 . . Best Kill Streak 9 | . 2 6 9 5 3 8 6 3 . Combat Bots Only 8 | . 2 5 6 1 3 8 4 3 . Max Kills in Single Turn 4 | . 1 2 2 2 1 2 4 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . Melee 1 | . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 827 | . 30 73 117 75 10 91 217 71 143 Missed 258 | . 12 23 27 26 3 15 68 17 67 Hits 569 | . 18 50 90 49 7 76 149 54 76 Melee 4 | . . . . . . . 3 1 . Projectile 565 | . 18 50 90 49 7 76 146 53 76 AOE 2 | . . . . . . . 1 1 . Critical Strikes 12 | . . 1 1 1 . 2 3 4 . Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 7841 | . 172 467 930 820 76 1177 2224 979 996 Core 2323 | . 17 94 144 74 33 433 527 243 758 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2302 | . 48 142 272 234 23 271 687 267 358 Core Remaining (%) 67 | 100 93 76 73 . . 22 38 . . Volleys Fired 284 | . 29 52 71 27 10 16 61 17 1 Largest 4 | . 2 3 3 3 3 4 3 1 1 Hottest 164 | . 40 63 145 103 120 164 130 90 90 Shots Fired 635 | . 58 104 187 78 31 51 108 17 1 Gun 295 | . 58 104 73 37 . . 23 . . Cannon 340 | . . . 114 41 31 51 85 17 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 581 | . 58 104 171 78 31 51 88 . . Thermal 54 | . . . 16 . . . 20 17 1 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | . 12 25 11 12 11 7 12 14 . Robot Miss Streak 5 | . 2 1 5 3 1 2 4 1 1 Penetration Max 1 | . . . . 1 . . 1 . . Secondary Targets 4 | . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 448 | . 45 85 121 58 17 26 80 16 . Core Hits 217 | . 20 40 50 23 5 18 54 6 1 Critical Kills 4 | . . . 1 1 . . 1 1 . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 21 | . . 1 8 2 2 2 5 1 . Burn 1 | . . . 1 . . . . . . Meltdown 1 | . . . . . . . . 1 . Destroy 5 | . . 1 2 1 . . 1 . . Blast 13 | . . . 4 1 2 2 4 . . Sever 1 | . . . 1 . . . . . . Melee Attacks 18 | . . . 4 4 . 7 3 . . Impact . | . . . . . . . . . . Slashing 18 | . . . 4 4 . 7 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10461 | . 568 1041 2596 1592 554 1000 2579 520 11 Guns 3096 | . 557 1027 581 543 . . 388 . . Cannons 6351 | . . . 1921 765 554 826 1774 511 . Explosions 409 | . . . . . . . 409 . . Melee 552 | . . . 94 284 . 174 . . . Ramming 53 | . 11 14 . . . . 8 9 11 Kinetic 8280 | . 557 1027 2376 1308 554 826 1632 . . Thermal 1167 | . . . 126 . . . 530 511 . Explosive 409 | . . . . . . . 409 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 552 | . . . 94 284 . 174 . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 1 4 5 5 9 4 6 Average Corruption 3 | . . . 1 1 4 5 4 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 116 | . . . 5 11 58 11 24 1 6 Message Errors 29 | . . . . 2 15 6 4 . 2 Matter Fused 24 | . . . 2 1 13 1 6 . 1 Heat Flow Errors 16 | . . . 1 2 7 . 6 . . Energy Discharges 12 | . . . . . 8 1 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 15 | . . . 1 2 8 1 1 1 1 Data Loss (major) 11 | . . . 1 2 3 2 3 . . Misfires 4 | . . . . 1 2 . 1 . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 387 | . . . 54 161 76 9 87 . . Projectiles 189 | . . . 54 37 76 9 13 . . Explosions 74 | . . . . . . . 74 . . Melee 124 | . . . . 124 . . . . . Knockbacks 38 | . . . 14 . 3 9 11 1 . Impact 1 | . . . . . . . . 1 . Kinetic 34 | . . . 13 . 3 8 10 . . Secondary 3 | . . . 1 . . 1 1 . . Self-Inflicted Damage 375 | . . . . . . . 370 . 5 Shots 6 | . . . . . . . 6 . . Rammed 5 | . . . . . . . 2 . 3 Targets Rammed 15 | . 1 2 . . . . 6 3 3 Kicked 10 | . 1 2 . . . . 4 3 . Crushed . | . . . . . . . . . . Highest Temperature 774 | . 6 24 452 236 264 774 458 553 10 Average Temperature 134 | . 2 7 118 80 100 366 115 220 7 Received Heat Transfer 2397 | . 129 267 567 78 36 351 417 336 216 Effects 42 | . . . 4 . 1 26 5 6 . Shutdowns 7 | . . . 1 . . 4 2 . . Energy Bleed 6 | . . . 2 . . 2 1 1 . Interference 9 | . . . . . 1 6 1 1 . Matter Decay 6 | . . . . . . 5 1 . . Short Circuit 2 | . . . 1 . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 8 | . . . . . . 4 . 4 . Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 3 | . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . 1 2 . Parts Melted 3 | . . . . . . . 2 1 . Heat Transferred 1970 | . . . 370 . . . 800 800 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 94 | 100 100 94 78 100 . . 100 100 . Level 1 5 | . . 5 21 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 260 | . 102 223 260 46 . . 165 30 . Initial 68 | . . . . 13 . . 68 4 . Average 44 | . 19 79 108 7 . . 28 3 . Influence Increases 3047 | . 203 532 722 277 100 285 746 92 90 Destroy 0b10 Robot/C 1980 | . 160 340 460 160 80 240 460 80 . Destroy 0b10 Robot/NC 130 | . 5 30 45 40 . . 10 . . Destroy Leader 442 | . 32 88 120 62 20 . 110 10 . Trap Triggered on 0b10 10 | . . 10 . . . . . . . Successful Hack 27 | . 4 4 1 . . . 18 . . Disable Machine 108 | . . . 36 9 . . 63 . . Destroy Structure 80 | . 2 . 30 6 . . 40 2 . Lose Combat Pursuer 270 | . . 60 30 . . 45 45 . 90 Influence Decreases 2977 | . 203 532 688 311 100 160 860 103 20 Entered New Map 85 | . . . . 21 . . 57 7 . Time Decay 2529 | . 203 502 648 289 100 90 643 34 20 Lost Part 363 | . . 30 40 1 . 70 160 62 . Squads Dispatched 16 | . . 1 4 4 . . 5 2 . Investigation 1 | . . . 1 . . . . . . Extermination 8 | . . . . 3 . . 4 1 . Reinforcement 6 | . . 1 2 1 . . 1 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Distress Signals 2 | . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 11 26 31 9 4 14 36 9 19 Peak Tracking Total 13 | . 3 5 5 2 3 13 5 4 12 Tactical Retreats 12 | . . 3 2 . . 2 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Traps Triggered 13 | . . 4 3 4 . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 21 | . 11 6 . 4 . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Disabled 13 | . . . 4 1 . 1 7 . . Max in Single Turn 4 | . . . 1 1 . 1 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Accessed 22 | . 4 4 3 7 . 1 3 . . Terminals 22 | . 4 4 3 7 . 1 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 4 4 5 10 . 6 4 . . Successful 24 | . 3 4 3 5 . 6 3 . . Failed 9 | . 1 . 2 5 . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 3 1 4 . . 1 . . Terminals 33 | . 4 4 5 10 . 6 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 3 4 3 5 . 6 3 . . Record 9 | . . . 1 2 . 6 . . . Open DSF 1 | . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . Locate Traps 2 | . 1 . . 1 . . . . . Reprogram Traps 6 | . 2 3 . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . Zone Layout 3 | . . 1 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 8 | . 3 . 1 2 . . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 167 | . . . . . . 167 . . . Highest-Rated Ally 167 | . . . . . . 167 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Active Infowar (turns) 8542 | . 724 519 878 1596 2246 504 1910 165 . Optics 7119 | . . . 878 1596 2246 504 1895 . . Terrain 1878 | . 724 511 . . . . 629 14 . Seismic 391 | . . 391 . . . . . . . Cloaking 165 | . . . . . . . . 165 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Turns Passed 10624 | 78 889 1279 1436 1596 2267 543 1923 469 144 Spaces Moved 6734 | 61 633 638 916 1437 1298 341 988 245 177 Core 293 | 5 . . 2 . . . 158 14 114 Treads . | . . . . . . . . . . Legs 5571 | 56 633 638 914 567 1298 341 830 231 63 Wheels 870 | . . . . 870 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 90 100 100 50 Average Speed 138 | 114 120 170 122 97 171 136 168 157 76 Slowest Speed 550 | 120 120 190 350 270 180 180 550 260 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 64 56 61 30 98 44 29 6 37 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 . . . Spaces Dug 16 | . . . 9 . 2 1 4 . . Terrain Destroyed 98 | . . . 32 5 6 15 38 1 1 Melee 5 | . . . 1 . . 1 3 . . Projectile 64 | . . . 31 5 6 14 6 1 1 AOE 29 | . . . . . . . 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total 7467 | 66 702 729 1074 1582 1314 378 1131 307 184 Wait 206 | . 28 11 31 61 . . 45 30 . Move 6725 | 60 632 637 915 1436 1297 340 987 244 177 Hop . | . . . . . . . . . . Pick Up 28 | . 4 2 7 11 3 1 . . . Fast Attach 60 | 6 2 8 13 8 . 4 9 10 . Attach 27 | . . 2 2 6 . 6 6 2 3 Detach 17 | . . . 3 7 . 3 4 . . Swap 41 | . 4 7 13 8 1 . 8 . . Drop 44 | . 2 8 15 14 1 1 2 1 . Fire 284 | . 29 52 71 27 10 16 61 17 1 Melee 18 | . . . 4 4 . 7 3 . . Ram 5 | . . . . . . . 2 . 3 Kick 10 | . 1 2 . . . . 4 3 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Discovered new exit (range 15) 1622 | -9/Materials | Discovered new exit (range 16) 1829 | -9/Materials | Build established: Scavenger-Gunner 1874 | -9/Materials | Discovered new exit (range 9) 2173 | -9/Materials | Discovered new exit (range 16) 2247 | -9/Materials | Entered another Materials area 2247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2503 | -8/Materials | Discovered new exit (range 5) 2722 | -8/Materials | Build established: Scavenger-Tank 2883 | -8/Materials | Garrison activated, responded to threat 3293 | -8/Materials | Discovered new exit (range 15) 3683 | -8/Materials | Entered Factory 3683 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4029 | -7/Factory | Build established: Gunner 4989 | -7/Factory | Build established: Hacker-Gunner 4995 | -7/Factory | Allied Derelicts emerged from ambush trap array 5009 | -7/Factory | Discovered new exit (range 6) 5279 | -7/Factory | Entered Lower Caves 5438 | -7/Lower Caves | Learned Factory stockpile data 5892 | -7/Lower Caves | Encountered a Warlord checkpoint 6689 | -7/Lower Caves | Discovered new exit (range 8) 7546 | -7/Lower Caves | Entered another Lower Caves area 7557 | -7/Lower Caves | Discovered new exit (range 8) 7820 | -7/Lower Caves | Learned Factory terminal intel 7910 | -7/Lower Caves | Attracted the attention of an 0b10 base 7944 | -7/Lower Caves | Core integrity fell below 50% 7964 | -7/Lower Caves | Destroyed 8 combat bots 7995 | -7/Lower Caves | Lost 7 parts (3p2n1u1w) 8063 | -7/Lower Caves | Learned Factory emergency access door positions 8063 | -7/Lower Caves | Learned Extension stockpile data 8063 | -7/Lower Caves | Learned Research security intel 8063 | -7/Lower Caves | Learned Extension terminal intel 8070 | -7/Lower Caves | Encountered a Warlord checkpoint 8078 | -7/Lower Caves | P1-3CE showed up to help 8081 | -7/Lower Caves | P1-3CE revealed a hidden path 8089 | -7/Lower Caves | Entered Factory 8089 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8092 | -6/Factory | Loaded intel: 26 terminal locations 8517 | -6/Factory | Build established: Gunner 8524 | -6/Factory | Discovered new exit (range 9) 8905 | -6/Factory | Lost 8 parts (1p3n2u2w) 9143 | -6/Factory | Build established: Mutant 9628 | -6/Factory | Core integrity fell below 50% 9684 | -6/Factory | Build established: Skirmisher 9963 | -6/Factory | Discovered new exit (range 18) 10012 | -6/Factory | Entered another Factory area 10012 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10020 | -5/Factory | Build established: Mutant 10029 | -5/Factory | Lost 4 parts (1p1n2u) 10465 | -5/Factory | Discovered new exit (range 14) 10481 | -5/Factory | Entered Upper Caves 10511 | -5/Upper Caves | Lost 9 parts (2p2n5u) 10534 | -5/Upper Caves | Attracted the attention of an 0b10 base 10548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10569 | -5/Upper Caves | Core integrity fell below 50% 10612 | -5/Upper Caves | Core integrity fell below 20% 10617 | -5/Upper Caves | Lost 5 parts (2p1n2u) 10625 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10561_ Enh. Flexi-carbon Leg destroyed. 10563_ Lgt. Nuclear Core destroyed. 10565_ System corrupted: Energy discharge (-44). 10565_ Imp. Trap Extractor destroyed. 10566_ Penetrated by Slug. 10566_ Lgt. Nuclear Core destroyed. 10568_ Slammed into S-27 Virus. 10568_ Destabilizing: Core damaged (-30). 10569_ Slammed into S-27 Virus. 10569_ Destabilizing: System corrupted (+2). 10570_ S-27 Virus destroyed. 10570_ Slammed into G-50 Soldier. 10571_ Penetrated by Slug. 10586_ Thermal Shield destroyed. 10587_ System corrupted: Component data lost. 10604_ System corrupted: Matter fused (-9). 10611_ Penetrated by Slug. 10611_ Slug penetrates Wall. 10613_ Penetrated by Slug. 10620_ WD9PQX:VQK3W8AFW7QCY4 Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##??#####?????????????##?????????????????????? | | ????# ?## #??########### ##???########???##### # | | ????# ## ??## #???# #?## # | | ???## #??# #??## #?## | | #### #### #??## ##?# | | ## #??## ##### | | ## ###???# | | #???# ### ####### #? | | ##???# ######## ## "" ### #?? | | ###### #?????# @ """" #??? ##?? | | ## ##??### ## """ #???# #??? | | ##?#; ### " #??## #??? | | #?# ### " #### #??? | | #### ## """" ##?# | | # ## " ## | | ## Y ## ## | | ?# ## ########### | | ?# ### ##??????# # ### | | ? ### # #??????###### #?? | | ### # #?###?????### ### | | ####?# $####### ## ##????# ## | | ###### ####???### ## #????# | | ##?????# ### #????## | | #?????# ##?# # ##????## | | ###### #?????# ##?## ####?????# | | ?????# ##????## ##??# ######### %= | | ?????## #####?##### #???# =####/ | | ?????## ##???## % ##???# #?" | | ????## ##??# * #??# ########## #"" | | ##?## #??# # ????????# #"T | | # ## ## #?## # ????????# #"" | | # ##### #?# ## " "" ????????# # | | ##???### #?## ## "" """" ???????? # | | #???????# #?###### "" """ ???????? #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Energy Filtering 30 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed PiercelightNetworkedCleaver Manual? 0 Play Time 01:55:26 Cumulative 17.2 hours Start 2026.02.17 @ 21:13:47 End 2026.02.23 @ 21:26:02 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a7ee88-2848-4296-b41f-ce431259f7cd