Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 22:16:53 Player: Mombamambo Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (41) 205 Value Destroyed (1134) 1134 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1904) 1904 TOTAL SCORE: 11703 Bonus ------- Pacifist 200 High Alert Combat Kills 64 Follower Combat Kills 171 Entered DSFs 1000 Hacked Protovariant 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 77/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Drone Bay (2/2) Drone Bay (1/2) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Experimental Energy Well Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Experimental Reaction Control System Advanced Cloaking Device Graphene Brace Hacking Suite Hacking Suite System Mapper > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Drone Bay Drone Bay Improved Arc Projector Gamma Bomb Array [Rating: 172] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Cloaking Device Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 . . 2 . 2 . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . Propulsion 8 | . . 2 1 . . 2 . . . . . . . 2 . . . 1 Utility 8 | . . . . 2 . . . . 2 . . 2 . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 6 6 10 29 . 12 6 1 1 6 4 . 20 1 4 16 6 17 21 Power 23 | 1 . 1 4 . 1 . . . . . . 4 . 1 4 1 2 4 Engine 9 | 1 . 1 4 . 1 . . . . . . 2 . . . . . . Core 2 | . . . . . . . . . . . . 1 . 1 . . . . Reactor 12 | . . . . . . . . . . . . 1 . . 4 1 2 4 Propulsion 42 | 2 2 3 6 . 6 2 . . 1 1 . 5 1 2 3 . 2 6 Treads 3 | . . . 3 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 37 | . 2 3 3 . 6 2 . . 1 1 . 5 1 2 3 . 2 6 Utility 42 | 1 2 . 4 . 2 3 . 1 3 . . 5 . 1 4 4 6 6 Device 19 | . . . . . . 2 . 1 1 . . 3 . . 2 2 4 4 Storage 7 | 1 2 . 1 . . . . . . . . 1 . . . . 1 1 Processor 5 | . . . 2 . . . . . 1 . . . . . . 1 . 1 Hackware 5 | . . . . . 2 1 . . 1 . . . . . . . 1 . Protection 6 | . . . 1 . . . . . . . . 1 . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 6 15 . 3 1 1 . 2 3 . 6 . . 5 1 7 5 Energy Gun 14 | 1 2 4 1 . . . . . . . . . . . . . 2 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 3 1 . . . . . 1 . . . . . . Ballistic Cannon 5 | . . 1 . . . . . . . . . 1 . . 2 . 1 . Launcher 7 | . . 1 4 . . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . 9 . . . 1 . 2 . . 2 . . 1 1 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . . . . . 2 . 2 . . 1 . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . 1 . . 5 . Parts Lost 50 | . . 2 6 . . . . . 2 3 . . 1 . 4 3 3 26 Power 5 | . . . 1 . . . . . . . . . . . . 1 . 3 Propulsion 25 | . . 1 4 . . . . . 2 3 . . 1 . 1 . 2 11 Utility 15 | . . . . . . . . . . . . . . . 3 1 1 10 Weapon 5 | . . 1 1 . . . . . . . . . . . . 1 . 2 Highest Loss Streak 9 | . . 2 6 . . . . . 2 2 . . 1 . 3 3 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 79 77 62 . 70 88 86 86 87 92 82 84 89 85 81 84 73 60 Engine 6 | . 12 11 12 . 15 13 13 13 11 11 11 8 5 . . . . . Reactor 4 | . . . . . . . . . . . . 1 5 4 7 13 13 8 Treads 1 | . . . 8 . . . . . . . . . . . . . . . Wheel 1 | . 23 . . . . . . . . . . . . . . . . . Flight 27 | . 4 42 15 . 32 46 46 46 37 36 23 25 26 28 27 26 24 20 Device 7 | . . . . . . . 6 6 6 5 5 11 15 14 10 12 11 13 Storage 5 | . 14 11 7 . 7 6 6 6 5 5 5 7 5 4 4 4 . 1 Processor 4 | . . . 7 . 7 . . . 4 5 5 5 5 4 4 6 8 3 Hackware 8 | . . . . . 1 14 13 13 15 17 17 13 10 9 9 8 9 10 Protection 1 | . . . 1 . . . . . . . . 1 5 4 6 4 2 . Energy Gun 2 | . 23 11 4 . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . 3 3 . 3 5 4 2 4 1 . Special Melee Weapon 1 | . . . . . . . . . . 3 11 3 5 4 3 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 29 16 20 13 28 28 26 23 25 31 24 49 45 48 62 63 61 48 Greatest Support 64 | 26 26 16 40 15 30 42 30 24 36 36 24 48 48 54 64 64 64 58 Greatest Overweight (x) 5 | 2 3 4 5 . . . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 9 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 1 8 8 8 6 8 8 8 8 8 8 8 8 7 8 8 7 8 5 Average Carried 5 | . 1 5 5 6 6 7 7 7 6 6 8 7 6 6 7 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 8 8 6 6 8 8 8 7 6 8 8 7 6 8 6 7 5 4 Class Distribution -------------------- 39% | Hacker-Sprinter 26% | Sprinter 17% | Mutant 5% | Generator-Sprinter 5% | Generator-Mutant 3% | Hacker-Mutant 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Generator-Sprinter | -2/Research Generator-Mutant | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Matter Collected 1928 | 244 . 14 492 . 370 . 46 62 10 53 . 120 . . 300 60 10 147 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1636 | . . 170 387 . . 60 25 . 10 80 . 120 . . 147 477 29 131 Parts 88 | . . 12 27 . . 1 . . 3 8 . . . . 11 18 1 7 Haulers Intercepted 8 | . . 1 3 . . 1 . . . . . 1 . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Combat Hostiles Destroyed 26 | . . 4 10 . . . . . . 5 . . . . 6 . . 1 Melee 6 | . . . 2 . . . . . . . . . . . 4 . . . Guns 3 | . . 1 1 . . . . . . . . . . . . . . 1 AOE 17 | . . 3 7 . . . . . . 5 . . . . 2 . . . Classes Destroyed 11 | . . 3 3 . . . 1 . 1 . . . . . 1 2 . . Worker 2 | . . . . . . . . . . . . . . . . 2 . . Hauler 8 | . . 1 3 . . 1 . . . . . 1 . . . 1 . 1 Recycler 2 | . . . . . . . . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . 1 1 . Swarmer 14 | . . . 6 . . . . . . 5 . . . . 3 . . . Cutter 4 | . . . . . . . . . . . . . . . 3 . . 1 Grunt 5 | . . 3 2 . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | . . 5 5 . . 1 . . 1 5 . 1 . . 3 4 1 1 Combat Bots Only 5 | . . 4 3 . . . . . . 5 . . . . 3 . . 1 Max Kills in Single Turn 5 | . . 2 3 . . 1 1 . 1 5 . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . . . . . . 5 . . . . 1 . . . Melee 1 | . . . 1 . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Damage Taken 6279 | . . 164 718 . . 23 37 . 165 101 . . 93 . 1080 136 304 3458 Core 2133 | . . 22 154 . . 18 . . 37 . . . 11 . 221 . 45 1625 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 196 | . . . . . . . . . . . . . . . 109 21 66 . Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . . . . . 35 . Core Remaining (%) 93 | 100 100 94 72 . 100 . . 97 . . 96 . 99 . 83 . 96 . Volleys Fired 49 | . . 14 16 . . 4 . . . 1 . . . . 3 . 3 8 Largest 2 | . . 1 1 . . 2 . . . 1 . . . . 1 . 1 1 Hottest 65 | . . 60 45 . . 56 . . . 36 . . . . 61 . 65 65 Shots Fired 52 | . . 14 16 . . 7 . . . 1 . . . . 3 . 3 8 Gun 38 | . . 10 12 . . 7 . . . . . . . . . . 1 8 Cannon 6 | . . 3 . . . . . . . . . . . . 1 . 2 . Launcher 8 | . . 1 4 . . . . . . 1 . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 3 . . . 7 . . . . . . . . 1 . 2 . Thermal 7 | . . . . . . . . . . . . . . . . . 1 6 Explosive 8 | . . 1 4 . . . . . . 1 . . . . 2 . . . Electromagnetic 24 | . . 10 12 . . . . . . . . . . . . . . 2 Robot Hit Streak 12 | . . 7 6 . . 12 . . . 1 . . . . 3 . 5 6 Robot Miss Streak 4 | . . 1 2 . . 4 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 100 | . . 13 24 . . 7 1 . 3 1 4 7 1 4 17 9 2 7 Core Hits 58 | . . 7 12 . . 8 1 . 1 8 2 1 . . 6 6 2 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 1 3 . . . . . . . . 2 . . . 1 . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . Sever 6 | . . . 3 . . . . . . . . 2 . . . 1 . . Melee Attacks 104 | . . . 14 . . . 1 . 11 . 4 7 1 4 24 16 8 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . 12 . . . 1 . 11 . . 3 . . 17 16 8 14 Piercing 4 | . . . . . . . . . . . 4 . . . . . . . Sneak Attacks 27 | . . . 4 . . . 1 . . . 1 5 1 4 6 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4061 | . . 416 1132 . . 159 90 . 140 274 12 176 . . 623 649 69 321 Guns 548 | . . 123 163 . . 159 . . . . . . . . . . . 103 Cannons 254 | . . 158 . . . . . . . . . . . . 27 . 69 . Explosions 1059 | . . 135 396 . . . . . . 274 . . . . 254 . . . Melee 2200 | . . . 573 . . . 90 . 140 . 12 176 . . 342 649 . 218 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 413 | . . 158 . . . 159 . . . . . . . . 27 . 69 . Thermal 196 | . . 66 37 . . . . . . . . . . . . . . 93 Explosive 956 | . . 69 359 . . . . . . 274 . . . . 254 . . . Electromagnetic 296 | . . 123 163 . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2188 | . . . 573 . . . 90 . 140 . . 176 . . 342 649 . 218 Piercing 12 | . . . . . . . . . . . 12 . . . . . . . Highest Corruption 26 | . . . 4 . . . . . . . . . 1 . . . . 26 Average Corruption 9 | . . . 4 . . . . . . . . . 1 . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 20 . Effects 21 | . . . 6 . . . . . . . . . . . . . . 15 Message Errors 6 | . . . 1 . . . . . . . . . . . . . . 5 Matter Fused 4 | . . . 2 . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . 1 . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . 1 . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 147 . . . . . 37 . . . . . 57 61 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . 50 . . . . . . . . . . . . . . . Melee 252 | . . . 97 . . . . . 37 . . . . . 57 61 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . 20 23 . . . . . . . . . . . 41 . . . Shots 3 | . . 1 1 . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . . 54 267 . 26 147 15 . 41 32 15 . . 343 7 6 218 241 Average Temperature 55 | . . 20 98 . 17 36 7 . 13 11 8 . . 189 7 6 87 44 Received Heat Transfer 549 | . . 78 279 . . 6 9 . 90 18 . . . . 51 . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 261 | . . 100 50 . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Peak Influence 575 | . 21 282 550 249 174 313 . . 170 . . 152 111 143 575 433 424 413 Initial 301 | . . 8 118 249 174 91 . . 100 . . 125 106 62 74 301 231 198 Average 243 | . 10 94 422 249 174 158 . . 115 . . 140 100 87 325 346 330 307 Maximum Alert Level 2 | . . 1 2 1 . 1 . . . . . . . . 2 2 2 2 Low Security (%) 44 | 100 100 86 14 . 100 71 . . 100 . . 100 100 100 19 . . 8 Level 1 40 | . . 13 11 100 . 28 . . . . . . . . 62 92 73 89 Level 2 15 | . . . 74 . . . . . . . . . . . 17 8 26 2 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . . 2 . . 1 . . . . . 5 1 2 5 Investigation 4 | . . 1 . . . 1 . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . . . . . . . . . 1 . . . . . 4 1 1 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Distress Signals 7 | . . . 2 . . . . . . . . . . 1 3 . . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . 12 1 Distress Signals 12 | . . . . . . . . . . . . . . . . . 12 . Times Spotted 174 | . . 11 19 1 4 2 8 . 14 13 . . 2 2 47 5 15 31 Peak Tracking Total 23 | . 1 6 11 2 4 4 9 . 13 6 . . 2 2 23 2 9 13 Tactical Retreats 28 | . . 1 3 . . 1 . . 3 2 . . 1 . 5 2 1 9 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Traps Triggered 10 | . 1 . . . 1 . . . . . . 3 1 . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Machines Disabled 7 | . . . 3 . . . . . . . . . . . 2 . 2 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 . 1 . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Machines Accessed 49 | . 3 5 2 1 . 7 1 . . 1 . 5 . 2 6 1 8 7 Terminals 41 | . 3 4 2 1 . 6 . . . . . 4 . 2 5 1 6 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 3 | . . 1 . . . . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 138 | . 9 23 8 1 . 25 1 . . 1 . 14 . 4 13 2 21 16 Successful 83 | . 6 9 4 1 . 12 1 . . 1 . 13 . 2 10 2 12 10 Failed 54 | . 3 13 4 . . 13 . . . . . 1 . 2 3 . 9 6 Catastrophic 10 | . 1 1 . . . 3 . . . . . . . . 1 . 2 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 45 | . 5 17 7 . . 6 . . . . . 1 . . 1 . 8 . Terminals 118 | . 9 18 8 1 . 23 . . . . . 8 . 4 11 2 18 16 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . 2 . Recycling Units 13 | . . 5 . . . . . . . . . 6 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 67 | . 5 5 4 1 . 11 1 . . 1 . 7 . 2 9 2 9 10 Record 18 | . . . . . . 3 . . . . . 1 . 1 6 . 3 4 Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . 1 1 Prototype ID Bank 7 | . 2 2 1 . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . 1 . . . . 1 . . . Open DSF 3 | . . . . 1 . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 1 . . 1 . . . . . . . . . . 1 . Emergency Access Points 5 | . . . . . . 1 . . . . . 1 . . . 1 1 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . . . Zone Layout 15 | . 1 1 . . . 3 . . . . . 3 . . 2 1 2 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . . . . . . . . . 2 . Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . . 2 . . . . . . . . . 6 . . 1 . . . Recycle Component 2 | . . . . . . . . . . . . 2 . . . . . . Process 2 | . . 1 . . . . . . . . . 1 . . . . . . Report Inventory 3 | . . 1 . . . . . . . . . 1 . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 . . . . . . . . . . . . . . 1 . Terminals 4 | . 1 2 . . . . . . . . . . . . . . 1 . Operators 3 | . 1 1 . . . . . . . . . . . . . . 1 . Sabotage 1 | . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 5 2 . . 7 . . . . . 4 . 1 5 1 8 7 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 31 | . . . . . . . . . . . . . . . . . 31 . Parts Recycled 2 | . . . . . . . . . . . . 2 . . . . . . Recycled Matter 77 | . . 12 . . . . . . . . . 65 . . . . . . Retrieved Matter 65 | . . . . . . . . . . . . 65 . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . . . . . . . . 1 . 3 1 . . . Non-combat 5 | . . . 1 . . . . . . . . 1 . 3 . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 10 | . . . 2 . . . . . . . . 4 . 3 1 . . . parse_system 3 | . . . 1 . . . . . . . . 1 . . 1 . . . no_distress 5 | . . . 1 . . . . . . . . 1 . 3 . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Total Allies 13 | . . . . . . . . . . . . . . . 13 . . . Largest Group 10 | . . . . . . . . . . . . . . . 10 . . . Highest-Rated Group 481 | . . . . . . . . . . . . . . . 481 . . . Highest-Rated Ally 58 | . . . . . . . . . . . . . . . 58 . . . Total Orders 4 | . . . . . . . . . . . . . . . 4 . . . ROAM 2 | . . . . . . . . . . . . . . . 2 . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 58 | . . . . . . . . . . . . . . . 58 . . . Total Damage 1521 | . . . . . . . . . . . . . . . 1521 . . . Kills 7 | . . . . . . . . . . . . . . . 7 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . 1 1 Derelict Logs Recovered 5 | . . . . . . . 1 . . 3 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Turns Passed 3024 | 54 167 184 354 9 88 222 154 69 123 101 19 179 27 87 264 150 288 485 Spaces Moved 6991 | 46 184 372 381 29 158 605 475 218 319 328 54 366 89 300 673 384 708 1302 Core 56 | 15 . 1 5 . . . . . . . . . . . . . . 35 Treads 81 | . . . 81 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 168 | 31 137 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6686 | . 47 371 295 29 158 605 475 218 319 328 54 366 89 300 673 384 708 1267 Fastest Speed 22 | 50 32 26 27 29 24 22 28 31 25 25 31 28 28 25 25 25 24 24 Average Speed 32 | 90 80 27 58 29 27 30 30 31 29 26 31 28 28 25 25 25 31 30 Slowest Speed 300 | 150 275 250 300 29 29 31 31 31 31 31 31 108 28 25 25 25 109 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 1 . . . . . 4 . . . . . 5 1 5 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 35 30 33 2 76 19 67 33 10 60 13 12 86 11 33 11 81 37 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . . 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . 2 2 . 3 . . . . . . . . Spaces Dug 26 | . . . . . . . . . 5 . . . . . . 4 7 10 Terrain Destroyed 89 | . . 12 29 . . . . . 5 9 . . . . 13 4 7 10 Melee 26 | . . . . . . . . . 5 . . . . . . 4 7 10 Projectile 1 | . . 1 . . . . . . . . . . . . . . . . AOE 62 | . . 11 29 . . . . . . 9 . . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Arm Res Tes Acc Total 7570 | 55 203 441 473 28 203 639 481 219 333 338 57 440 90 313 737 412 758 1350 Wait 83 | 3 . 33 10 . . 9 . . . 2 . . . . 16 1 4 5 Move 6918 | 45 183 371 378 28 157 604 474 217 310 327 53 365 88 299 662 381 697 1279 Hop 27 | . . . 1 . . . . . 4 . . . . . 5 1 5 11 Pick Up 57 | 1 5 7 1 . 6 5 2 . . 2 . 8 . 4 2 5 4 5 Fast Attach 80 | 6 4 2 16 . 10 3 . . 3 2 . 11 . 1 7 1 5 9 Attach 72 | . 2 8 11 . 1 3 1 1 3 2 . 6 1 2 5 5 11 10 Detach 52 | . 5 2 13 . 1 3 1 . 2 2 . 5 . . 3 1 10 4 Swap 14 | . . . 2 . 1 . . . . . . 3 . 1 4 . 1 2 Drop 75 | . 4 4 11 . 9 8 2 1 . . . 15 . 2 6 1 10 2 Fire 49 | . . 14 16 . . 4 . . . 1 . . . . 3 . 3 8 Melee 104 | . . . 14 . . . 1 . 11 . 4 7 1 4 24 16 8 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 18 . . . . . . 20 . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 378 | -9/Materials | Identified exit to Mines 382 | -9/Materials | Central database locked down 405 | -9/Materials | Discovered new exit (range 3) 406 | -9/Materials | Entered another Materials area 406 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 572 | -8/Materials | Lost 6 parts (1p4n1w) 691 | -8/Materials | Identified exit to Storage 706 | -8/Materials | Discovered new exit (range 16) 707 | -8/Materials | Build established: Mutant 760 | -8/Materials | Entered Factory 760 | -7/Factory | Evolved 2 slots: Utility x2 768 | -7/Factory | Identified exit to DSF 769 | -7/Factory | Entered DSF 769 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 805 | -7/DSF | Discovered new exit (range 14) 831 | -7/DSF | Sterilization system engaged 851 | -7/DSF | Ambient heat levels rising (+10) 857 | -7/DSF | Entered Factory 857 | -6/Factory | Evolved 2 slots: Propulsion x2 886 | -6/Factory | Garrison activated, responded to threat 968 | -6/Factory | Identified exit to Lower Caves 1028 | -6/Factory | Build established: Sprinter 1079 | -6/Factory | Entered Lower Caves 1119 | -6/Lower Caves | Encountered a Warlord checkpoint 1136 | -6/Lower Caves | Learned location of Extension (-5) 1230 | -6/Lower Caves | Discovered new exit (range 8) 1233 | -6/Lower Caves | Entered another Lower Caves area 1250 | -6/Lower Caves | Encountered a Warlord checkpoint 1269 | -6/Lower Caves | Discovered new exit (range 15) 1302 | -6/Lower Caves | Entered Factory 1302 | -5/Factory | Evolved 2 slots: Utility x2 1373 | -5/Factory | Spotted B-75 Beast 1420 | -5/Factory | Discovered new exit (range 19) 1425 | -5/Factory | Entered Upper Caves 1426 | -5/Upper Caves | Encountered a Warlord checkpoint 1426 | -5/Upper Caves | Learned Factory terminal intel 1443 | -5/Upper Caves | Identified exit to Upper Caves 1526 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1526 | -5/Upper Caves | Entered another Upper Caves area 1534 | -5/Upper Caves | Identified exit to Factory 1545 | -5/Upper Caves | Entered Factory 1545 | -4/Factory | Evolved 2 slots: Utility x2 1546 | -4/Factory | Loaded intel: 26 terminal locations 1622 | -4/Factory | Build established: Hacker-Sprinter 1710 | -4/Factory | Spotted B-86 Titan 1724 | -4/Factory | Identified exit to DSF 1724 | -4/Factory | Entered DSF 1745 | -4/DSF | Discovered new exit (range 21) 1750 | -4/DSF | Additional patrols routed to DSF 1751 | -4/DSF | Entered Research 1751 | -3/Research | Evolved 2 slots: Propulsion x2 1796 | -3/Research | Spotted B-86 Titan 1817 | -3/Research | Discovered new exit (range 6) 1838 | -3/Research | Entered Armory 1869 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 2101 | -3/Armory | Discovered new exit (range 3) 2102 | -3/Armory | Entered Research 2102 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2130 | -2/Research | Lost 3 parts (1n2u) 2134 | -2/Research | Discovered new exit (range 7) 2252 | -2/Research | Entered Testing 2283 | -2/Testing | Lost 3 parts (1p1u1w) 2297 | -2/Testing | Repaired Impulse Thruster 2345 | -2/Testing | Spotted Striker 2367 | -2/Testing | Protovariant out of control (PP-X03G4RREU9) 2367 | -2/Testing | Unleashed a protovariant (PP-X03G4RREU9) 2418 | -2/Testing | Found Prototype Device 2418 | -2/Testing | Identified Exp. Shock Absorption System 2445 | -2/Testing | Found Prototype Hackware 2445 | -2/Testing | Identified System Mapper 2461 | -2/Testing | Spotted Striker 2470 | -2/Testing | Spotted PP-X03G4RREU9 2502 | -2/Testing | Search patrols dispatched 2538 | -2/Testing | Discovered new exit (range 8) 2540 | -2/Testing | Entered Access 2540 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -1/Access | Crushed by falling debris 2666 | -1/Access | System corruption reached 10% 2726 | -1/Access | Lost 4 parts (1n2u1w) 2858 | -1/Access | Lost 3 parts (3n) 2872 | -1/Access | Found Gamma Bomb Array 2882 | -1/Access | Spotted B-99 Colossus 2883 | -1/Access | Spotted B-99 Colossus 2936 | -1/Access | Lost 9 parts (1p5n3u) 2972 | -1/Access | Identified exit to Surface 2976 | -1/Access | Spotted B-99 Colossus 3005 | -1/Access | Core integrity fell below 50% 3019 | -1/Access | Core integrity fell below 20% 3025 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 02998_ CRLDM8U/9EAKOBDO N10U2:I,LYB 03002_ Knocked back. 03002_ C-57 Dissector knocked back. 03003_ Cld. Q-thruster destroyed. 03003_ System corrupted by crushing effect (+5). 03003_ Knocked back. 03008_ C-57 Dissector shuts down. 03009_ Imp. Arc Projector destroyed. 03015_ Slug penetrates Wall. 03016_ Adv. Transmission Jammer destroyed. 03018_ System Mapper destroyed. 03018_ Critical hit (Blast). 03018_ Penetrated by Slug. 03018_ Slug penetrates Wall. 03020_ OFPGFQO,7NQC&9ITA K 19XL8LPG8Z9GXCN,0B5 03022_ Penetrated by Slug. 03022_ Slug penetrates Door. 03022_ Slug penetrates Wall. 03022_ Acquired 3 matter. 03023_ Adv. Melee Analysis Suite severed. Map ----- +----------------------------------------------------+ | ????????????????????????############ #??????????? | | ????????????????????????# ## #??????????? | | ????????????????????????# ## ##?????????? | | ????????????????????????# # #?????????? | | ????????????????????????#* + #?????????? | | ????????????????????????# # #?????????? | | ????????????????????????# # #?????????? | | ????????????????????????# ""T"" ## "#?????????? | | ????????????????????????# """"" ## #??????????? | | ????????????????????????############ %#??????????? | | ???????????????????????????????????# #??????????? | | ????????????????????? ?????????????# #??????????? | | ????????????????????? ????????????# #??????????? | | ????????????????????? ????????????# ######+#???? | | ?????????????????????" ????????????+ ####? | | ????????????????????"" ????????????# "" #? | | ????????????????????"" ???????????# """#? | | ?????????????????#? "Y ???????????# "" T"#? | | ?????????????????# "" ???????????#""" """#? | | ?????????????????# "" ???????????#"T "" #? | | ??????????????????? "" ?????????##"" ##### | | ???????????????????? ???#######" "" | | ?????????????????????? ???#""G""## | | ?????????? ########/####"" ""# ##### | | ?????????? Ag k /! ###?? | | ?????????? g kk %@ / !! #?? | | ??????????????############## ! !! #?? | | ??????????????# # BB "##?? | | ??????????????# " wB #???? | | ??????????????# + % #???? | | ??????????????# # ""#########? | | ??????????????# ?# # #? | | ??????????????###########??# #####" # #? | | ??????????????????????############## # #? | | ??????????????????????# ] # %# #? | | ??????????????????????# + # #? | | ??????????????????????# " # # " #? | | ??????????????????????# """ # %# "" ## | | ??????????????????????# """ # # """" + | | ??????????????????????# " # """" ## | | ??????????????????????# """" ## | | ??????????????????????# ! """" *+ | | ??????????????????????# """" ## | | ??????????????????????# "" ## | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????############# ! ## | | ??????????????????????????????????# ######## | | ??????????????????????????????????# #???# | | ??????????????????????????????????# # !#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 59 Energy Capacity 1000 Matter Stores 353 Matter Capacity 450 Sight Range 22 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Armor Coverage 225 Resistance: KI 25 Resistance: EX 75 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 78 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Dodgeball, But With Guns Origins Quick And Dirty Rampage Total Silence Challenges ------------ None Game ------ Seed ThrowingMyomerExtractor Manual? 0 Play Time 02:45:01 Cumulative 34.0 hours Start 2022.07.04 @ 01:41:20 End 2022.07.04 @ 22:16:53 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc30ccdc-d45a-4195-a4a2-cc442c753223