Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 13:29:27 Player: aperiodic Result: Destroyed by 7V-RTL with Railgun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (1733) 1733 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 4996 Bonus ------- Follower Combat Kills 88 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 162/200 System Corruption 0% Temperature Cool (0) Movement Walking (290) Ox5 Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (4) ------ Experimental Heat Sink Humpback Light Armor Plating > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (24) --- Makeshift Power Source Light Neutrino Core Makeshift Leg Makeshift Leg Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Advanced Transmission Jammer EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 System Purifier Supersonic Drone Bay (1/1) Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Experimental Heat Sink Humpback Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Makeshift Power Source Light Neutrino Core Makeshift Leg Makeshift Leg Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Advanced Transmission Jammer EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 System Purifier Supersonic Drone Bay Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Light Armor Plating Device Experimental Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 112 | 7 6 8 48 8 34 1 Power 9 | 1 . 1 2 . 5 . Engine 6 | 1 . 1 2 . 2 . Core 1 | . . . . . 1 . Reactor 2 | . . . . . 2 . Propulsion 50 | 2 2 4 29 4 9 . Treads 28 | . 2 2 18 2 4 . Leg 3 | . . . . . 3 . Wheel 19 | 2 . 2 11 2 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 1 7 2 10 . Device 4 | . . . . . 4 . Storage 7 | 1 3 1 1 . 1 . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 12 | . . . 5 2 5 . Artifact . | . . . . . . . Weapon 29 | 3 1 2 10 2 10 1 Energy Gun 4 | 1 . 2 1 . . . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 19 | 2 1 . 8 1 7 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 16 | . 1 2 5 1 6 1 Power 2 | . . 1 . . 1 . Propulsion 3 | . . . . . 2 1 Utility 4 | . . . 1 1 2 . Weapon 7 | . 1 1 4 . 1 . Highest Loss Streak 5 | . 1 1 3 1 5 1 Average Slot Usage (%) 93 | . 95 99 97 99 87 79 Engine 10 | . 14 13 11 11 7 . Reactor 1 | . . . . . 3 11 Treads 19 | . 26 27 16 20 15 . Leg 2 | . . . . . 5 19 Wheel 2 | . 1 . 5 1 1 . Device 2 | . . . . . 6 11 Storage 19 | . 23 28 21 22 11 11 Hackware 2 | . . . 10 . . . Protection 9 | . . . 9 20 14 11 Energy Gun 6 | . 7 25 5 . . . Ballistic Gun 16 | . 20 2 16 21 20 11 Naked Turns . | . . . . . . . Heaviest Build 108 | 9 38 55 65 68 108 101 Greatest Support 40 | 26 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . 2 3 3 5 2 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 24 | 6 16 18 18 18 24 24 Average Capacity 19 | 4 12 17 17 18 23 24 Most Carried 24 | 4 15 18 18 18 24 24 Average Carried 17 | 3 9 17 17 16 20 23 Final Capacity 24 | 6 16 18 18 18 24 24 Final Carried 24 | 4 15 18 18 17 24 22 Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2283 | 216 154 123 675 368 747 . Remotely . | . . . . . . . Salvage Created 2862 | . 288 179 1655 401 296 43 Parts 215 | . 20 9 106 26 51 3 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 7 6 27 12 4 3 Guns 55 | . 7 6 27 11 1 3 AOE 4 | . . . . 1 3 . Classes Destroyed 15 | . 5 . 6 1 3 . Worker 5 | . . . 5 . . . Builder 3 | . . . 3 . . . Tunneler 1 | . . . . 1 . . Hauler 5 | . . . 5 . . . Recycler 3 | . 1 . 2 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 22 | . 3 4 7 5 . 3 Grunt 23 | . 4 2 11 6 . . Brawler 2 | . . . 1 1 . . Sentry 8 | . . . 8 . . . Zionite 8 | . . . . . 8 . Assembled 3 | . . . . . 3 . Best Kill Streak 12 | . 3 3 12 3 5 3 Combat Bots Only 7 | . 3 3 7 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3442 | . 273 363 1014 316 1075 401 Core 513 | . 32 76 155 51 108 91 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 262 | . 27 19 94 29 87 6 Largest 2 | . 2 2 2 2 2 2 Hottest 100 | . 60 80 80 46 100 100 Shots Fired 492 | . 54 38 185 58 148 9 Gun 463 | . 54 38 185 58 122 6 Cannon 21 | . . . . . 18 3 Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 380 | . 36 22 136 58 122 6 Thermal 39 | . 18 . . . 18 3 Explosive 8 | . . . . . 8 . Electromagnetic 65 | . . 16 49 . . . Robot Hit Streak 24 | . 23 6 14 13 24 8 Robot Miss Streak 7 | . 2 3 7 2 4 . Penetration Max . | . . . . . . . Secondary Targets 12 | . . 2 6 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 328 | . 40 24 127 38 94 5 Core Hits 152 | . 17 9 67 15 40 4 Critical Hits 2 | . . . . 1 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Melee Attacks 8 | . . . 3 5 . . Impact 8 | . . . 3 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5679 | . 468 357 1864 712 2053 225 Guns 4253 | . 414 272 1593 586 1313 75 Cannons . | . . . . . . . Explosions 1217 | . . 41 184 102 740 150 Melee . | . . . . . . . Ramming 209 | . 54 44 87 24 . . Kinetic 3497 | . 251 143 1129 586 1313 75 Thermal 1252 | . 163 41 184 102 612 150 Explosive 128 | . . . . . 128 . Electromagnetic 593 | . . 129 464 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged 1 | . . . . . 1 . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 75 | . . . . 15 60 . Projectiles . | . . . . . . . Explosions 75 | . . . . 15 60 . Melee . | . . . . . . . Knockbacks 2 | . . 1 . 1 . . Impact 2 | . . 1 . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . . 28 35 . 40 . Shots 5 | . . 1 1 . 3 . Rammed 27 | . 9 6 11 1 . . Targets Rammed 29 | . 10 6 12 1 . . Kicked . | . . . . . . . Crushed 2 | . 1 . 1 . . . Highest Temperature 120 | . 58 22 120 2 42 . Average Temperature 27 | . 26 11 39 2 18 . Received Heat Transfer 549 | . 105 45 279 60 60 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1482 | . 375 50 250 100 699 8 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 343 | . 168 127 343 266 . 122 Initial 76 | . . 14 21 76 . . Average 111 | . 73 76 143 157 . 64 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 85 | 100 100 100 68 80 . 100 Level 1 14 | . . . 31 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 8 | . 2 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 24 12 53 16 20 4 Peak Tracking Total 9 | . 6 3 6 3 9 5 Tactical Retreats 15 | . 3 2 . 1 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 20 | . . . 2 2 15 1 Max in Single Turn 3 | . . . 1 1 3 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 7 . 7 1 2 . Terminals 12 | . 6 . 5 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 70 | . 27 . 36 5 2 . Successful 44 | . 14 . 25 3 2 . Failed 25 | . 12 . 11 2 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 49 | . 23 . 22 3 1 . Terminals 61 | . 26 . 30 5 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 8 . 12 3 2 . Record 1 | . . . . . 1 . Robot Analysis 3 | . 1 . 1 1 . . Prototype ID Bank 8 | . 2 . 5 1 . . Terminal Index 2 | . 1 . 1 . . . Alert Level 3 | . 1 . 1 1 . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 6 . 7 . . . Terminals 12 | . 5 . 7 . . . Track 5 | . 2 . 3 . . . Assimilate 1 | . . . 1 . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . 6 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 3 1 . . . Largest Group 3 | . . 3 2 1 . . Highest-Rated Group 40 | . . 40 32 10 . . Highest-Rated Ally 16 | . . 16 16 10 . . Total Orders 2 | . . . 2 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 36 | . . 25 11 . . . Total Damage 423 | . . 285 138 . . . Kills 6 | . . 6 . . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 1 . 1 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7429 | 46 989 1176 1782 626 2777 33 Spaces Moved 3494 | 41 521 617 805 292 1213 5 Core 14 | 14 . . . . . . Treads 2604 | . 472 577 513 267 775 . Legs 336 | . . . . . 331 5 Wheels 540 | 27 49 40 292 25 107 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 110 110 120 200 Average Speed 171 | 75 153 173 154 174 191 200 Slowest Speed 260 | 90 160 180 180 180 260 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 77 97 65 41 91 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 13 | . . . 1 . 12 . Terrain Destroyed 127 | . . 5 4 11 47 60 Melee 1 | . . . 1 . . . Projectile 2 | . . . . . 1 1 AOE 124 | . . 5 3 11 46 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4386 | 52 656 679 1153 341 1491 14 Wait 315 | . 77 18 138 5 77 . Move 3488 | 40 520 616 804 291 1212 5 Hop . | . . . . . . . Pick Up 102 | 5 14 8 27 1 47 . Fast Attach 9 | 5 . . 3 . 1 . Attach 33 | 1 2 2 6 2 19 1 Detach 10 | . . . . . 10 . Swap 70 | 1 4 6 39 6 14 . Drop 60 | . 2 4 27 1 24 2 Fire 262 | . 27 19 94 29 87 6 Melee 8 | . . . 3 5 . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 28 | . 10 6 11 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Central database locked down 942 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Entered Mines 1432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -10/Mines | Discovered new exit (range 7) 1706 | -10/Mines | Discovered new exit (range 4) 2053 | -10/Mines | Learned location of Zion (-6) 2212 | -10/Mines | Entered Materials 2212 | -9/Materials | Accompanied by 2 allies 2212 | -9/Materials | Evolved 2 slots: Utility x2 2779 | -9/Materials | Discovered new exit (range 12) 3085 | -9/Materials | Discovered new exit (range 16) 3238 | -9/Materials | Repaired Hcp. Storage Unit 3266 | -9/Materials | Repaired Lgt. Armor Plating 3495 | -9/Materials | Build established: Scavenger-Mutant 3733 | -9/Materials | Discovered new exit (range 15) 3879 | -9/Materials | Lost 3 parts (1u2w) 3904 | -9/Materials | Destroyed 7 combat bots 3994 | -9/Materials | Entered Mines 3994 | -9/Mines | Accompanied by 1 ally 4063 | -9/Mines | Learned 2 Materials zone layouts 4088 | -9/Mines | Learned 4 Materials zone layouts 4105 | -9/Mines | Excavation squad dispatched 4105 | -9/Mines | A large section of the Mines collapsed 4322 | -9/Mines | Core integrity fell below 50% 4355 | -9/Mines | Excavation squad dispatched 4605 | -9/Mines | Excavation squad dispatched 4612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4612 | -9/Mines | Discovered new exit (range 5) 4620 | -9/Mines | Entered Exiles 4665 | -9/Exiles | Met 8R-AWN 4698 | -9/Exiles | Met EX-HEX 4782 | -9/Exiles | Met EX-DEC 5008 | -9/Exiles | Met EX-BIN 5025 | -9/Exiles | Aligned with FarCom system 5026 | -9/Exiles | Given EX-Vault access code 5055 | -9/Exiles | Opened EX-Vault 5062 | -9/Exiles | Found YOLO Cannon 5068 | -9/Exiles | Found Supersonic Drone Bay 5074 | -9/Exiles | Found Deploy-a-Sentry 5077 | -9/Exiles | Found Deploy-a-Sentry 5080 | -9/Exiles | Found Deploy-a-Sentry 5119 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5151 | -9/Exiles | Build established: Hauler-Mutant 5269 | -9/Exiles | Discovered new exit (range 10) 5689 | -9/Exiles | Attacked by the Exiles 5862 | -9/Exiles | Lost 5 parts (1p2n1u1w) 5873 | -9/Exiles | Destroyed 8R-AWN 6250 | -9/Exiles | Destroyed EX-HEX 6259 | -9/Exiles | Build established: Scavenger-Mutant 6310 | -9/Exiles | Destroyed EX-BIN 6385 | -9/Exiles | Destroyed EX-DEC 6592 | -9/Exiles | Found Deploy-a-Sentry 6611 | -9/Exiles | Found Prototype Device 6612 | -9/Exiles | Identified System Purifier 7086 | -9/Exiles | Build established: Hauler-Mutant 7397 | -9/Exiles | Stole three prototypes: YOLO Cannon, Deploy-a-Sentry, Supersonic Drone Bay 7397 | -9/Exiles | Entered Mines 7404 | -8/Mines | Core integrity fell below 20% 7430 | -8/Mines | Destroyed by 7V-RTL with Railgun Last Messages --------------- 07331_ Dropped Mace. 07333_ Dropped Hrd. Light Armor Plating. 07333_ Dropped Hvy. Assault Rifle. 07340_ Acquired Lrg. Storage Unit. 07390_ Acquired Supersonic Drone Bay. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 07407_ S-10 Pest destroyed. 07409_ Penetrated by Slug. 07410_ S-10 Pest destroyed. 07410_ Switching to secondary target: S-10 Pest. 07413_ S-10 Pest destroyed. 07416_ Penetrated by Slug. 07416_ Slug penetrates Wall. 07416_ Dropped Imp. Assault Rifle. 07420_ Slug penetrates Wall. 07422_ Penetrated by Slug. 07426_ Mak. Leg destroyed. 07430_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????## ??????????????????????????? | | ???????????#######;;;; #????????????????????????? | | ?????????? ; ;;;######??????????????????? | | ?????????? ; [@[ ; #??????????????????? | | ????? ;;;##t###??????????????????? | | ???????# ### """ " ; #????????????????????????? | | ???????????# """ "" ; #?????????????????????????? | | ???????????? """ """ ##??????????????????????????? | | ????????????? #???????????????????????????? | | ?????????????# #######???????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldFlakSuperbattery Manual? 0 Play Time 01:21:56 Cumulative 141.8 hours Start 2020.10.25 @ 11:51:25 End 2020.10.25 @ 13:29:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 61 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92d1ba2d-1e00-4fd7-afca-c818c06674fc