Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 03:13:58 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (960) 960 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2780 Bonus ------- None Cogmind --------- Core Integrity 62/550 Matter 195/300 Energy 11/100 System Corruption 0% Temperature Hot (215) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (8) ---- Light Treads Improved Treads Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Improved Treads Heavy Particle Cannon Improved Light Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 41 | 6 3 8 24 Power 7 | . 2 1 4 Engine 4 | . 2 1 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 3 | . . . 3 Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 2 8 Device 5 | . . 2 3 Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 3 . 2 7 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 3 . 1 4 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 3 | . . 1 2 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 88 90 Engine 7 | . 11 11 1 Core 2 | . . . 7 Leg 21 | . 28 22 15 Device 8 | . . 11 13 Storage 11 | . 14 11 9 Processor 12 | . 12 11 13 Hackware 2 | . . . 5 Protection 2 | . . . 6 Energy Cannon 1 | . . . 4 Ballistic Gun 17 | . 28 18 8 Ballistic Cannon 2 | . . 3 5 Naked Turns . | . . . . Heaviest Build 27 | 9 12 24 27 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1154 | 205 181 290 478 Remotely . | . . . . Salvage Created 1041 | . 128 324 589 Parts 88 | . 13 27 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 11 15 Guns 21 | . 5 10 6 Cannons 10 | . . 1 9 Classes Destroyed 10 | . 4 2 4 Worker 1 | . . . 1 Builder 2 | . . . 2 Recycler 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 6 | . 1 3 2 Swarmer 18 | . 4 7 7 Grunt 7 | . 1 2 4 Brawler 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 4 9 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 318 | . 26 63 229 Missed 80 | . 12 19 49 Damage Taken 2686 | . 125 444 2117 Core 585 | . 44 53 488 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 82 86 . Volleys Fired 135 | . 20 47 68 Largest 2 | . 2 2 2 Hottest 114 | . 40 62 114 Shots Fired 248 | . 40 90 118 Gun 173 | . 40 82 51 Cannon 75 | . . 8 67 Launcher . | . . . . Special . | . . . . Kinetic 213 | . 40 90 83 Thermal 35 | . . . 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 8 Robot Miss Streak 8 | . 8 3 4 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 140 | . 17 52 71 Core Hits 59 | . 8 21 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2625 | 6 232 743 1644 Guns 1447 | . 232 580 635 Cannons 1172 | . . 163 1009 Explosions . | . . . . Melee . | . . . . Ramming 6 | 6 . . . Kinetic 2094 | . 232 743 1119 Thermal 525 | . . . 525 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 47 | . . 10 37 Projectiles 47 | . . 10 37 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | 5 . . 1 Kicked 6 | 5 . . 1 Crushed . | . . . . Highest Temperature 510 | . . 17 510 Average Temperature 163 | . . 7 167 Received Heat Transfer 738 | . 36 108 594 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 777 | . . . 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 369 | . 199 369 341 Initial 74 | . . . 74 Average 151 | . 61 204 193 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 44 57 Level 1 32 | . . 55 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 8 18 29 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 12 14 5 Successful 12 | . 4 6 2 Failed 19 | . 8 8 3 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 21 | . 5 11 5 Terminals 28 | . 11 12 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 4 1 Robot Analysis 2 | . . 2 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 2 1 Terminals 4 | . 2 1 1 Botnet 1 | . 1 . . Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Recyclers 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used 1 | . . 1 . Hacking Detections 12 | . 5 5 2 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1526 | 76 418 476 556 Spaces Moved 791 | 52 291 226 222 Core 13 | 12 . . 1 Treads 3 | . . . 3 Legs 775 | 40 291 226 218 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 103 120 143 152 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 54 19 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 12 | . . . 12 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1017 | 73 320 291 333 Wait . | . . . . Move 788 | 51 290 225 222 Hop . | . . . . Pick Up 23 | 10 6 4 3 Fast Attach 12 | . . 2 10 Attach 14 | 5 2 1 6 Detach . | . . . . Swap 15 | 1 1 5 8 Drop 24 | 1 1 7 15 Fire 135 | . 20 47 68 Melee . | . . . . Ram . | . . . . Kick 6 | 5 . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 403 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Identified exit to Mines 733 | -9/Materials | Discovered new exit (range 16) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Utility x2 1122 | -8/Materials | Build established: Scavenger-Mutant 1501 | -8/Materials | Core integrity fell below 50% 1521 | -8/Materials | Core integrity fell below 20% 1527 | -8/Materials | Self-destructed Last Messages --------------- 01505_ Acquired 20 matter. 01508_ K-01 Serf collects debris. 01508_ S-10 Pest destroyed. 01510_ Lgt. Treads destroyed. 01511_ U-05 Engineer builds a Wall. 01511_ Destroyed Lgt. Ion Engine. 01511_ S-10 Pest knocked back. 01512_ Hvy. Particle Cannon destroyed. 01513_ K-01 Serf collects debris. 01514_ Imp. Light Cannon broken. 01514_ Overheating: Short circuit. 01515_ U-05 Engineer destroyed. 01517_ K-01 Serf collects debris. 01519_ Overheating: Imp. Signal Interpreter damaged (-12). 01521_ K-01 Serf collects debris. 01522_ Acquired Lgt. Ion Engine. 01524_ K-01 Serf collects debris. 01525_ Acquired 57 matter. 01527_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? k???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????#! ##????????????????????? | | ?????????????????????# o ?????????????????????? | | ?????????????????????+ !%* ?????????????????????? | | ?????????????????????? ]k ??????????????????????? | | ??????????????????????=!=k=??????????????????????? | | ??????????????????????#%[%##?????????????????????? | | ??????????????????????#%!=;#?????????????????????? | | ????????###########???#gg%;??????????????????????? | | ????????# #???#*gs##?????????????????????? | | ????????# #??##*%!;#?????????????????????? | | ????????# #??#![=@#??????????????????????? | | ??####### #??##= =##?????????????????????? | | ??# ###+####+#####*[[ %#?????????????????????? | | ??# [ !s #?????????????????????? | | ??# ! #?????????????????????? | | ??# != | #?????????????????????? | | ??# ########+##### #?????????????????????? | | #### ##??# #####;#?????????????????????? | | # #???# ! #????##?????????????????????? | | "" # #???#= #???????????????????????????? | | "" + #???# """ #???????????????????????????? | | "" # #???# """"" #???????????????????????????? | | # #???# """"" #???????????????????????????? | | ""?# #???# """"" #???????????????????????????? | | ""?# #???# """ #???????????????????????????? | | "??# ###########?###???????????????????????????? | | ??# # /// #???????????????????????????????? | | ???# + /// #???????????????????????????????? | | ???# # // #???????????????????????????????? | | #### # !#???????????????????????????????? | | ###########???????????????????????????????? | | #####+#####??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# """"" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicRocketMinigun Manual? 0 Play Time 00:17:18 Cumulative 37.0 hours Start 2024.06.08 @ 22:34:07 End 2024.06.10 @ 03:13:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39953a8-9d28-4633-af01-fd49b38a0a9f