Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 22:41:42 Player: Pitt Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2414) 2414 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 6183 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Force Rifle > --- INVENTORY (5) ---- Flexi-carbon Leg Small Storage Unit Particle Gun Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Particle Gun Heavy Assault Rifle Autogun Improved Grenade Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . 2 . 1 1 1 Weapon . | . . . . . . . Parts Attached 116 | 7 5 9 3 46 10 36 Power 11 | 1 . 1 . 6 . 3 Engine 8 | 1 . 1 . 4 . 2 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 29 | 2 . 2 2 11 2 10 Treads 4 | . . . . 1 . 3 Leg 7 | 2 . 2 . 1 . 2 Wheel 17 | . . . 2 9 1 5 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 25 | 2 2 3 . 10 2 6 Device 16 | 1 2 2 . 8 . 3 Storage 2 | 1 . . . . 1 . Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . . 1 . Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 51 | 2 3 3 1 19 6 17 Energy Gun 10 | 1 . . 1 3 2 3 Energy Cannon 5 | . . . . 4 1 . Ballistic Gun 16 | 1 1 2 . 6 . 6 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 1 1 3 Special Weapon 8 | . 2 1 . 4 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 1 2 Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 47 | . . 1 7 9 2 28 Power 6 | . . . 1 1 . 4 Propulsion 21 | . . 1 3 6 1 10 Utility 13 | . . . 1 2 1 9 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 8 | . . 1 6 6 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 99 63 94 84 62 Engine 7 | . 14 11 4 5 7 3 Treads 2 | . . . . . 7 6 Leg 9 | . 28 21 1 . . 3 Wheel 10 | . . . 11 22 7 5 Device 19 | . 14 22 12 24 22 9 Storage 9 | . 14 11 11 9 7 5 Processor 7 | . . 11 11 9 7 7 Hackware 1 | . . . . . 6 2 Energy Gun 7 | . 14 9 9 4 4 4 Energy Cannon 1 | . . . . 3 5 . Ballistic Gun 3 | . 4 3 2 4 . 3 Special Weapon 4 | . 9 9 . 4 . . Naked Turns 20 | . . . . . . 20 Heaviest Build 29 | 15 15 20 20 29 23 25 Greatest Support 84 | 20 20 20 20 42 20 84 Greatest Overweight (x) 7 | . . 1 1 2 2 7 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 8 Average Carried 6 | 1 5 5 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 6 8 8 5 Class Distribution -------------------- 74% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 1875 | 253 82 185 . 717 84 554 Remotely . | . . . . . . . Salvage Created 3235 | 79 218 393 . 974 217 1354 Parts 192 | 8 22 24 . 59 9 70 Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | . . . . . . 9 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 50 | . 5 10 . 18 4 13 Melee 7 | . . . . . . 7 Guns 30 | . 5 10 . 9 1 5 Cannons 5 | . . . . 4 1 . AOE 8 | . . . . 5 2 1 Classes Destroyed 14 | 1 4 2 . 5 . 2 Worker 4 | . . 1 . . . 3 Builder 18 | . 3 1 . 7 1 6 Tunneler 5 | 4 . . . 1 . . Recycler 8 | . . . . 2 1 5 Watcher 3 | . 2 . . 1 . . Swarmer 13 | . 3 4 . 4 . 2 Grunt 20 | . 2 3 . 6 4 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 7 | . . 3 . 4 . . Hunter 4 | . . . . 1 . 3 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 2 5 6 . 6 5 4 Combat Bots Only 5 | . 3 5 . 5 3 3 Max Kills in Single Turn 3 | 1 2 2 . 3 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 5314 | . 77 613 354 1213 167 2890 Core 1269 | . 25 112 68 168 34 862 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . . . . . . 53 Core Remaining (%) 81 | 100 90 . 55 69 95 . Volleys Fired 237 | 8 25 30 2 90 11 71 Largest 2 | 2 2 2 2 2 2 2 Hottest 140 | 70 100 100 73 140 135 119 Shots Fired 382 | 16 35 57 3 158 17 96 Gun 311 | 16 26 54 3 112 10 90 Cannon 42 | . . . . 39 3 . Launcher 13 | . . . . 4 3 6 Special 16 | . 9 3 . 3 1 . Kinetic 168 | 8 10 46 1 48 . 55 Thermal 190 | 8 25 11 2 106 14 24 Explosive 13 | . . . . 4 3 6 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 16 | 3 10 9 . 16 4 13 Robot Miss Streak 5 | 5 1 5 4 3 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 2 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 263 | 7 22 29 . 107 12 86 Core Hits 148 | 4 11 19 . 45 13 56 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 14 | . 1 . . 6 1 6 Burn 10 | . 1 . . 6 1 2 Destroy 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 39 | . . . . 1 1 37 Impact . | . . . . . . . Slashing 34 | . . . . . . 34 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 1 1 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6679 | 93 278 447 2 2317 461 3081 Guns 3113 | 93 278 447 . 1128 136 1031 Cannons 631 | . . . . 583 48 . Explosions 1873 | . . . . 606 277 990 Melee 1060 | . . . . . . 1060 Ramming 2 | . . . 2 . . . Kinetic 1792 | 56 119 411 . 550 . 656 Thermal 1820 | 37 159 36 . 1161 184 243 Explosive 1873 | . . . . 606 277 990 Electromagnetic 132 | . . . . . . 132 Impact . | . . . . . . . Slashing 1060 | . . . . . . 1060 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 164 | . . . . 15 . 149 Projectiles . | . . . . . . . Explosions 47 | . . . . 15 . 32 Melee 117 | . . . . . . 117 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . 1 . . 75 Shots 2 | . . . . . . 2 Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 99 | 18 40 10 26 67 15 99 Average Temperature 16 | 9 13 4 14 15 10 43 Received Heat Transfer 1315 | . 18 258 40 432 90 477 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 1 . 8 . 1 Heat Transferred 4884 | 111 555 111 . 2960 444 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 452 | 20 185 391 152 452 225 356 Initial 152 | . 13 1 152 31 119 29 Average 101 | 10 75 44 100 121 147 137 Maximum Alert Level 2 | . . 1 . 2 1 1 Low Security (%) 82 | 100 100 89 100 86 45 71 Level 1 16 | . . 10 . 11 54 28 Level 2 . | . . . . 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 1 . 6 1 6 Investigation 2 | . . . . 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . 1 . 1 1 4 Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 7 17 29 34 7 25 Peak Tracking Total 20 | . 6 7 20 9 3 9 Tactical Retreats 14 | . . 3 3 6 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 12 | . . . . 2 . 10 Max in Single Turn 4 | . . . . 1 . 4 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 4 3 . 6 1 1 Terminals 12 | . 4 2 . 4 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 42 | . 9 9 . 18 1 5 Successful 20 | . 7 5 . 8 . . Failed 22 | . 2 4 . 10 1 5 Catastrophic 7 | . . 2 . 2 1 2 Database Lockouts . | . . . . . . . Manual 32 | . 8 7 . 11 1 5 Terminals 37 | . 9 7 . 15 1 5 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 13 | . 4 3 . 6 . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 4 | . 2 1 . 1 . . Alert Level 3 | . . . . 3 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 4 | . 1 2 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 1 . 1 . . Terminals 5 | . 3 1 . 1 . . Botnet 4 | . 3 . . 1 . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 3 . 6 1 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . 1 1 3 Non-combat 5 | . . . . 1 1 3 Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 1 1 3 no_distress 4 | . . . . . 1 3 find_recycling 1 | . . . . 1 . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 5199 | 184 730 1010 90 1774 607 804 Spaces Moved 1595 | 119 203 121 94 599 216 243 Core 61 | 4 . . . 4 . 53 Treads 129 | . . . . 48 . 81 Legs 480 | 115 203 121 3 14 . 24 Wheels 925 | . . . 91 533 216 85 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 80 80 95 50 Average Speed 107 | 117 120 121 85 101 96 114 Slowest Speed 400 | 120 120 190 120 240 110 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 6 33 14 41 36 6 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 38 | . 9 3 . 3 . 23 Terrain Destroyed 153 | . 9 3 . 33 23 85 Melee 1 | . . . . . . 1 Projectile 21 | . 9 3 . 9 . . AOE 131 | . . . . 24 23 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 4603 | 143 634 920 100 1605 596 605 Wait 2548 | 6 400 752 1 832 349 208 Move 1590 | 118 202 120 94 598 215 243 Hop . | . . . . . . . Pick Up 38 | 4 2 6 . 20 4 2 Fast Attach 47 | 7 . 1 . 21 1 17 Attach 20 | . . 2 2 5 3 8 Detach 6 | . . . . . 1 5 Swap 49 | . 5 6 1 20 6 11 Drop 28 | . . 3 . 18 5 2 Fire 237 | 8 25 30 2 90 11 71 Melee 39 | . . . . 1 1 37 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 185 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 906 | -10/Materials | Discovered new exit (range 9) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x2 1212 | -9/Materials | Build established: Scavenger-Mutant 1896 | -9/Materials | Discovered new exit (range 16) 1925 | -9/Materials | Entered Mines 1926 | -9/Mines | Assembled infested the area 1991 | -9/Mines | Lost 6 parts (1p2n1u2w) 2011 | -9/Mines | Discovered new exit (range 3) 2015 | -9/Mines | Entered Materials 2015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2016 | -8/Materials | Identified exit to Factory 2780 | -8/Materials | Lost 6 parts (1p3n2u) 3277 | -8/Materials | Garrison activated, responded to threat 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4312 | -7/Factory | Discovered new exit (range 13) 4396 | -7/Factory | Entered another Factory area 4396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4760 | -6/Factory | Lost 8 parts (1p4n3u) 4861 | -6/Factory | Lost 6 parts (1p1n2u2w) 5055 | -6/Factory | Core integrity fell below 50% 5102 | -6/Factory | Lost 3 parts (1p1n1w) 5143 | -6/Factory | Lost 3 parts (2n1u) 5172 | -6/Factory | Core integrity fell below 20% 5200 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05166_ Penetrated by Slug. 05166_ Lgt. Ion Engine destroyed. 05166_ Structural Scanner destroyed. 05166_ Critical hit (Blast). 05166_ Terminal disabled. 05168_ Flexi-carbon Leg destroyed. 05168_ Autogun destroyed. 05170_ K-01 Serf destroyed. 05170_ Imp. Grenade Launcher severed. 05171_ Terrain Scan Processor destroyed. 05177_ U-05 Engineer lays Concrete. 05179_ U-05 Engineer builds a Wall. 05180_ Acquired 50 matter. 05181_ U-05 Engineer lays Concrete. 05183_ U-05 Engineer builds a Wall. 05184_ The unstable cave ceiling collapses. 05187_ Penetrated by Slug. 05192_ Acquired Prototype Energy Gun. 05192_ Identified Force Rifle. 05195_ U-05 Engineer lays Concrete. 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