Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.06 @ 00:13:33 Player: raddakar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2513) 2513 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 9079 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Neutrino Core Hardened Light Armor Plating Long-range Tractor Beam [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Launcher Guidance Computer Device Heat Sink Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 8 | . . . . . 2 1 2 1 . . 2 . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 94 | 5 14 2 . 5 12 15 11 5 7 . 13 5 Power 11 | 1 2 . . 1 1 1 . . 2 . 2 1 Engine 7 | 1 2 . . 1 1 1 . . . . . 1 Core 2 | . . . . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . 1 . 1 . Propulsion 19 | 2 3 1 . 2 4 1 3 1 1 . 1 . Treads 6 | . . . . . 1 1 3 1 . . . . Leg 6 | 1 2 . . 2 1 . . . . . . . Wheel 7 | 1 1 1 . . 2 . . . 1 . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | . 4 . . 1 4 4 6 . 1 . 6 1 Device 12 | . 3 . . . 2 1 1 . . . 4 1 Storage . | . . . . . . . . . . . . . Processor 7 | . . . . . 1 1 4 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . . 1 1 2 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 5 1 . 1 3 9 2 4 3 . 4 3 Energy Gun 9 | 1 . . . . . 2 . . 1 . 2 3 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 13 | 1 4 1 . . 2 2 . . 1 . 2 . Ballistic Cannon 2 | . . . . . . 1 1 . . . . . Launcher 11 | . 1 . . 1 1 4 . 4 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 . Parts Lost 41 | . 3 . . 4 1 . 8 2 12 . 4 7 Power 6 | . . . . 1 . . 1 . 2 . 1 1 Propulsion 10 | . 1 . . 2 . . 2 1 3 . 1 . Utility 7 | . . . . 1 . . 1 . 2 . 2 1 Weapon 18 | . 2 . . . 1 . 4 1 5 . . 5 Highest Loss Streak 10 | . 3 . . 4 1 . 8 1 10 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 88 100 100 87 83 88 78 74 67 29 41 36 Engine 7 | . 13 14 14 13 9 7 4 . . . . . Treads 4 | . . . . . 5 7 7 23 7 . . . Leg 6 | . 13 14 14 21 8 . . . . . . . Wheel 6 | . 14 14 14 4 8 7 4 . 4 . 1 . Device 8 | . 13 14 14 9 10 7 6 5 4 . 5 1 Processor 13 | . . . . . 5 14 29 29 29 29 27 31 Protection 7 | . 6 14 14 9 9 12 5 . . . 2 . Energy Gun 1 | . 2 . . . . 6 . . 2 . . 2 Ballistic Gun 11 | . 23 28 28 19 17 5 . . 2 . 2 . Launcher 8 | . . . . 8 9 12 18 15 9 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 7 9 9 9 31 40 53 46 29 44 . 15 8 Greatest Support 88 | 10 10 10 10 20 28 28 44 88 28 3 16 3 Greatest Overweight (x) 4 | . . . . 3 3 1 1 4 1 . 2 2 Average Overweight (x) . | . . . . . 2 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 2 5 5 Average Carried 4 | 2 4 4 5 4 4 4 4 4 3 2 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 2 2 5 . Class Distribution -------------------- 75% | Mutant 10% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 2147 | 265 315 27 . 188 252 390 120 . 275 . 259 56 Remotely 51 | . . . . . . . . . . . . 51 Salvage Created 2554 | 63 398 . . 157 258 708 112 . 295 . 484 79 Parts 150 | 2 23 . . 7 13 57 4 . 13 . 26 5 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 7 | . 6 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 6 . . 5 Prevented 7 | . . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 56 | 1 9 . . 6 8 16 3 . 4 . 8 1 Guns 31 | 1 9 . . 2 4 4 . . 2 . 8 1 Cannons 5 | . . . . . . 4 . . 1 . . . AOE 20 | . . . . 4 4 8 3 . 1 . . . Classes Destroyed 12 | 2 3 . . 1 1 4 1 . . . . . Worker 13 | 1 1 . . . . 9 1 . . . 1 . Builder 2 | . . . . . . 1 . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . Recycler 4 | . 2 . . . . 1 . . . . 1 . Operator 3 | . 1 . . . 1 1 . . . . . . Swarmer 14 | . 6 . . . 3 . . . . . 5 . Grunt 26 | 1 3 . . 5 4 8 1 . 4 . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 1 4 . . . . 1 . Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 6 | . . . . . . 3 1 . . . 2 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 . . 3 5 7 3 . 3 . 6 1 Combat Bots Only 4 | 1 3 . . 3 4 4 2 . 3 . 4 1 Max Kills in Single Turn 3 | 1 1 . . 2 2 3 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 1 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Damage Taken 7983 | 24 556 . . 480 543 728 1202 578 1639 . 972 1261 Core 2307 | 12 81 . . 110 67 34 265 36 533 . 402 767 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 157 | . 17 . . 34 . . . . . . 106 . Regen/Repaired (Parts) 34 | . 34 . . . . . . . . . . . Core Remaining (%) 67 | 95 . . . 18 87 95 68 . . 43 . . Volleys Fired 224 | 15 46 . . 15 23 34 12 . 27 . 36 16 Largest 3 | 2 2 . . 2 3 3 1 . 1 . 2 2 Hottest 145 | 60 60 . . 53 73 145 39 . 69 . 88 88 Shots Fired 357 | 20 82 . . 30 49 69 12 . 27 . 52 16 Gun 300 | 20 81 . . 26 46 39 . . 20 . 52 16 Cannon 19 | . . . . . . 12 . . 7 . . . Launcher 33 | . 1 . . 4 3 18 7 . . . . . Special 5 | . . . . . . . 5 . . . . . Kinetic 210 | 5 65 . . 26 46 29 . . . . 37 2 Thermal 46 | . . . . . . 17 . . . . 15 14 Explosive 33 | . 1 . . 4 3 18 7 . . . . . Electromagnetic 63 | 15 16 . . . . 5 . . 27 . . . Robot Hit Streak 20 | 6 11 . . 7 16 20 16 . 13 . 6 6 Robot Miss Streak 5 | 4 5 . . 4 2 3 2 . 2 . 3 1 Penetration Max 2 | . . . . . . . . . . . 2 . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 259 | 9 53 . . 18 39 60 10 . 22 . 35 13 Core Hits 157 | 3 22 . . 10 17 63 10 1 11 . 18 2 Critical Kills 4 | . . . . . . . . . . . 3 1 Critical Parts Destroyed 6 | . 1 . . . . . . . . . 4 1 Critical Strikes 12 | 1 2 . . . . . . . . . 7 2 Destroy 10 | . 1 . . . . . . . . . 7 2 Corrupt 2 | 1 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7308 | 138 700 . . 438 794 2507 721 6 574 . 1084 346 Guns 3933 | 138 660 . . 241 407 668 . . 392 . 1081 346 Cannons 355 | . . . . . . 293 . . 62 . . . Explosions 2971 | . 40 . . 197 387 1506 721 . 120 . . . Melee . | . . . . . . . . . . . . . Ramming 49 | . . . . . . 40 . 6 . . 3 . Kinetic 2589 | 37 486 . . 241 407 612 . . . . 784 22 Thermal 1058 | . . . . . . 317 . . 120 . 297 324 Explosive 2779 | . 40 . . 197 387 1466 689 . . . . . Electromagnetic 833 | 101 174 . . . . 72 32 . 454 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 . . 5 5 9 9 Average Corruption 3 | . . . . . . 1 . . 3 5 7 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . 8 . . 5 . 3 6 Message Errors 3 | . . . . . . 3 . . . . . . Matter Fused 8 | . . . . . . 3 . . 1 . 1 3 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 Energy Discharges 5 | . . . . . . 2 . . 1 . 2 . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 112 | . . . . . 54 48 10 . . . . . Projectiles 17 | . . . . . . 17 . . . . . . Explosions 95 | . . . . . 54 31 10 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 5 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 219 | . . . . 40 . 63 56 . 59 . 1 . Shots 5 | . . . . 1 . 1 2 . 1 . . . Rammed 6 | . . . . . . 3 1 1 . . 1 . Targets Rammed 6 | . . . . . . 3 1 1 . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 334 | 12 180 . . 75 19 36 . . 225 . 334 91 Average Temperature 82 | 11 84 . . 34 3 14 . . 141 . 186 23 Received Heat Transfer 1740 | 12 216 . . 288 306 213 195 129 321 . 12 48 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1519 | . . . . . . 568 . . 100 . 407 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Peak Influence 507 | 25 215 39 . 95 229 507 295 108 . . 315 . Initial 247 | . 16 39 . . 37 30 247 93 . . . . Average 116 | 3 78 39 . 29 144 161 196 98 . . 112 . Maximum Alert Level 2 | . 1 . . . 1 2 1 . . . 1 . Low Security (%) 80 | 100 95 100 . 100 63 82 44 100 . . 82 . Level 1 17 | . 4 . . . 36 4 55 . . . 17 . Level 2 3 | . . . . . . 13 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 1 3 5 . . . 2 . Investigation 2 | . . . . 1 . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 6 | . 1 . . . 1 2 1 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 9 | . 2 . . 1 2 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 122 | 1 14 . . 10 14 22 23 4 12 . 16 6 Peak Tracking Total 13 | 1 5 . . 3 3 6 13 4 5 . 7 4 Tactical Retreats 10 | . 1 . . . . . 3 . 4 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 3 | . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 12 | . 2 . . . . 7 2 . . . 1 . Max in Single Turn 5 | . 2 . . . . 5 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 7 | . 1 . 1 1 1 1 2 . . . . . Terminals 2 | . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 12 | . 2 . 1 1 2 2 4 . . . . . Successful 4 | . 2 . 1 1 . . . . . . . . Failed 8 | . . . . . 2 2 4 . . . . . Catastrophic 4 | . . . . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 4 | . . . . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 2 | . . . 1 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 1 2 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Total Allies 6 | . . 3 . . . . 3 . . . . . Largest Group 3 | . . 3 3 . . . 2 . . . . . Highest-Rated Group 58 | . . 40 40 . . . 58 . . . . . Highest-Rated Ally 32 | . . 16 16 . . . 32 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . . . Total Damage 128 | . . . . . . . 128 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 5261 | 137 472 270 233 727 575 1021 759 168 406 16 371 106 Spaces Moved 4429 | 116 323 322 290 404 374 745 756 154 395 31 443 76 Core 1129 | 20 . . . 12 . . 361 70 161 31 398 76 Treads 91 | . . . . . 5 . 2 84 . . . . Legs 295 | . 1 . . 278 16 . . . . . . . Wheels 2914 | 96 322 322 290 114 353 745 393 . 234 . 45 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 115 115 50 50 50 50 50 50 Average Speed 93 | 74 80 80 80 128 124 115 83 103 85 50 58 51 Slowest Speed 250 | 80 120 80 80 200 240 115 145 250 115 50 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 8 52 65 61 61 30 23 13 4 48 7 15 14 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 295 | . 10 . . 41 29 159 35 . 7 . 14 . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . 1 . . . . 14 . AOE 280 | . 10 . . 41 29 158 35 . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Total 5229 | 145 459 335 291 580 441 854 863 160 437 30 508 126 Wait 373 | . 54 9 . 154 13 35 76 . 2 . 1 29 Move 4420 | 115 322 321 289 403 373 745 756 154 394 30 442 76 Hop . | . . . . . . . . . . . . . Pick Up 49 | 10 10 1 1 1 8 3 3 1 5 . 6 . Fast Attach 46 | . 6 . . 4 6 10 6 4 . . 10 . Attach 42 | 5 6 1 . 1 6 3 4 1 7 . 3 5 Detach 6 | . 1 . . . 1 . 1 . . . 3 . Swap 6 | . 2 1 . . . 2 1 . . . . . Drop 52 | . 12 2 1 2 11 12 4 . 2 . 6 . Fire 224 | 15 46 . . 15 23 34 12 . 27 . 36 16 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . 2 . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 111 | -11/Junkyard | Discovered new exit (range 8) 138 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Lost 3 parts (1n2w) 324 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Repaired Lgt. Ion Engine 525 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered Mines 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 671 | -10/Mines | Learned Materials terminal intel 722 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 786 | -10/Mines | Discovered new exit (range 15) 867 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 867 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Exiles 880 | -10/Exiles | Accompanied by 3 allies 909 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 958 | -10/Exiles | Met EX-BIN 972 | -10/Exiles | Aligned with FarCom system 973 | -10/Exiles | Given EX-Vault access code 1008 | -10/Exiles | Opened EX-Vault 1016 | -10/Exiles | Found Field Lobotomy Kit 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1042 | -10/Exiles | Exiles lab attacked by MAIN.C 1097 | -10/Exiles | Discovered new exit (range 15) 1113 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1113 | -10/Exiles | Entered Mines 1117 | -9/Mines | Assembled infested the area 1122 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1375 | -9/Mines | Core integrity fell below 50% 1407 | -9/Mines | Lost 4 parts (1p2n1u) 1627 | -9/Mines | Met a Derelict shopkeep closing up shop 1686 | -9/Mines | Core integrity fell below 20% 1817 | -9/Mines | Discovered new exit (range 8) 1840 | -9/Mines | Entered Materials 1840 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1841 | -8/Materials | Loaded intel: 12 terminal locations 2387 | -8/Materials | Discovered new exit (range 16) 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2997 | -7/Factory | Build established: Scavenger-Gunner 3404 | -7/Factory | Discovered new exit (range 16) 3436 | -7/Factory | Entered another Factory area 3436 | -6/Factory | Evolved 2 slots: Utility x2 3488 | -6/Factory | Build established: Mutant 3977 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 3986 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 3989 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 4026 | -6/Factory | Lost 8 parts (1p2n1u4w) 4193 | -6/Factory | Discovered new exit (range 5) 4195 | -6/Factory | Identified exit to Factory 4195 | -6/Factory | Entered another Factory area 4195 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -5/Factory | Discovered new exit (range 9) 4362 | -5/Factory | Identified exit to Upper Caves 4363 | -5/Factory | Entered Upper Caves 4718 | -5/Upper Caves | Lost 10 parts (1p3n1u5w) 4758 | -5/Upper Caves | Core integrity fell below 50% 4763 | -5/Upper Caves | Discovered new exit (range 9) 4768 | -5/Upper Caves | Identified exit to Upper Caves 4769 | -5/Upper Caves | Entered another Upper Caves area 4776 | -5/Upper Caves | Discovered new exit (range 14) 4784 | -5/Upper Caves | Identified exit to Factory 4785 | -5/Upper Caves | Entered Factory 4785 | -4/Factory | Evolved 2 slots: Utility x2 4854 | -4/Factory | Spotted B-86 Titan 5117 | -4/Factory | Discovered new exit (range 9) 5140 | -4/Factory | Lost 3 parts (1p1n1u) 5155 | -4/Factory | Identified exit to Upper Caves 5156 | -4/Factory | Entered Upper Caves 5186 | -4/Upper Caves | Core integrity fell below 50% 5222 | -4/Upper Caves | Core integrity fell below 20% 5255 | -4/Upper Caves | Lost 7 parts (1p1u5w) 5262 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05198_ Penetrated by Slug. 05198_ Dispersion Rifle destroyed. 05198_ Slug penetrates Wall. 05199_ System corrupted: Component data lost. 05204_ Penetrated by Slug. 05204_ Slug penetrates Wall. 05204_ Critical hit (Destroy). 05204_ Lrn. Tractor Beam destroyed. 05208_ Penetrated by Slug. 05211_ Slug penetrates Wall. 05214_ Penetrated by Slug. 05223_ H-77 Assassin suffers critical hit (Destroy). 05223_ Destroyed Coil Gun. 05224_ Dispersion Rifle destroyed. 05225_ Acquired 5 matter. 05227_ System corrupted: Matter fused (-8). 05227_ Slug penetrates Wall. 05230_ Penetrated by Slug. 05234_ Slug penetrates Wall. 05253_ System corrupted: Heat flow error (+134). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????? | | ?????????????????????????????????????? ???? | | ????????????????????????????????????? ???? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# ##??# | | ??????????????????????????????????#???# #??# | | ????????????????????????????????? ????? #??# | | ?????????????????????????????#### ?????? #??# | | ?????????????????????????????# ???????# #???? | | ?????????????????????????????# #??????## #????? | | ?????????????????????????????# #???#### #????? | | ?????????????????????????????# ##### #####? | | ????????????????????????????## ## | | ???????????????????????????## ## | | ????????????????????????#### ## | | ????????????????????????# ######### ## | | ????????????????????????#@ ##???????#### ### | | ????????????????????????# ##???????????##### | | ??????????????????????? ##????????????????# | | ????????????????????? ##?????????????????## | | ??????????????????? ##???????????????????### | | ?????????????????# #??????????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????# #$ ??????????????????????? | | ??????????????????### ??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? Y ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 60 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombHardlightShifter Manual? 0 Play Time 01:07:33 Cumulative 144.6 hours Start 2023.05.05 @ 00:26:52 End 2023.05.06 @ 00:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a917cf99-5ed1-4cb3-b2b1-c57d3f9253b9