Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 19:44:04 Player: Eggpie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3212) 3212 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 6648 Bonus ------- Follower Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 6/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Improved Sensor Array Core Analyzer Recoil Stabilizer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Arc Projector Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Treads Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Recoil Stabilizer Improved Power Shielding Improved Shield Generator Hacking Suite Component Analysis Suite Lightning Gun Improved Medium Laser Gatling Laser Gatling Laser Advanced Beam Cannon Advanced Beam Cannon [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 94 | 6 5 . 26 16 41 Power 21 | 1 2 . 4 5 9 Engine 13 | 1 2 . 3 2 5 Core 8 | . . . 1 3 4 Reactor . | . . . . . . Propulsion 18 | 2 . . 7 3 6 Treads 15 | 2 . . 7 3 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 25 | 1 1 . 4 4 15 Device 11 | . 1 . 3 . 7 Storage 4 | 1 . . 1 2 . Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 6 | . . . . 1 5 Artifact . | . . . . . . Weapon 30 | 2 2 . 11 4 11 Energy Gun 23 | 2 2 . 8 2 9 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 59 | . 1 . 15 7 36 Power 13 | . 1 . 3 2 7 Propulsion 10 | . . . 3 . 7 Utility 13 | . . . 1 2 10 Weapon 23 | . . . 8 3 12 Highest Loss Streak 20 | . 1 . 10 3 20 To Critical Strikes . | . . . . . . Average Backups 11 | 1 6 8 7 16 14 Power . | . . . . . . Propulsion 1 | . . 1 2 3 1 Utility 5 | . . . 2 9 10 Weapon 3 | . 4 6 3 2 3 Tool/Special . | . . . . . . Unused Backups 15 | . . 4 . 2 9 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 10 | . . . . 2 8 Weapon 4 | . . 3 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 100 95 91 91 Engine 8 | . 13 14 6 5 9 Core 3 | . . . 3 8 3 Treads 20 | . 28 28 21 17 16 Device 15 | . 7 14 20 11 17 Storage 10 | . 14 14 11 12 7 Processor 3 | . . . . 8 7 Protection 1 | . . . . 2 2 Energy Gun 19 | . 28 28 20 18 14 Energy Cannon 1 | . . . 2 2 2 Impact Weapon 2 | . . . 6 2 . Peak Build Rating 46 | 6 10 11 27 30 46 Average Rating 23 | 4 9 10 20 24 35 On Entrance 12 | . 6 10 11 18 29 Naked Turns . | . . . . . . Heaviest Build 74 | 11 15 15 45 64 74 Greatest Support 79 | 40 40 40 40 46 79 Greatest Overweight (x) 20 | . . . 1 1 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 Average Capacity 14 | 7 8 8 10 18 19 Most Carried 20 | 5 8 8 12 20 20 Average Carried 11 | . 6 7 7 16 14 Final Capacity 20 | 8 8 8 15 20 5 Final Carried 16 | . 8 8 12 16 5 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Gunner 11% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1198 | 35 270 25 280 135 453 Remotely . | . . . . . . Salvage Created 4169 | . 306 119 1368 1122 1254 Parts 190 | . 22 6 65 44 53 Haulers Intercepted 9 | . . . 6 2 1 Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 70 | . 8 4 21 15 22 Melee 1 | . . . 1 . . Guns 54 | . 4 3 15 11 21 Cannons 5 | . . . 3 2 . AOE 6 | . 4 1 1 . . Classes Destroyed 14 | . 5 . 5 2 2 Worker 2 | . . . 1 1 . Builder 2 | . 1 . . . 1 Hauler 9 | . . . 6 2 1 Recycler 5 | . 1 . 2 1 1 Mechanic 1 | . . . 1 . . Operator 4 | . . . . 4 . Watcher 7 | . 1 . 2 2 2 Swarmer 12 | . 6 2 4 . . Grunt 31 | . 2 2 10 10 7 Duelist 1 | . . . 1 . . Sentry 11 | . . . 6 4 1 Specialist 3 | . . . . . 3 Hunter 6 | . . . . 1 5 Programmer 6 | . . . . . 6 Best Kill Streak 6 | . 5 1 5 3 6 Combat Bots Only 5 | . 3 1 5 2 5 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . 2 1 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 834 | . 23 15 211 99 486 Missed 234 | . 5 5 54 27 143 Hits 600 | . 18 10 157 72 343 Melee 4 | . . . 4 . . Projectile 596 | . 18 10 153 72 343 AOE 1 | . . . . . 1 Critical Strikes 23 | . . . 6 6 11 Actively Blocked 3 | . . . . . 3 Damage Taken 7761 | . 259 106 2114 1113 4169 Core 1331 | . 59 16 385 164 707 Absorbed by Shields 177 | . . . . . 177 Redirected to Shielding 203 | . . . . 22 181 Regen/Repaired (Parts) 511 | . . . 153 224 134 Core Remaining (%) 60 | 100 . 70 3 70 . Volleys Fired 277 | . 15 10 78 79 95 Largest 3 | . 2 2 3 3 3 Hottest 240 | . 90 90 135 187 240 Shots Fired 583 | . 32 21 154 187 189 Gun 522 | . 32 21 123 168 178 Cannon 51 | . . . 21 19 11 Launcher . | . . . . . . Special 10 | . . . 10 . . Kinetic 27 | . . . . . 27 Thermal 388 | . 1 . 96 161 130 Explosive . | . . . . . . Electromagnetic 168 | . 31 21 58 26 32 Robot Hit Streak 20 | . 5 5 12 11 20 Robot Miss Streak 7 | . 4 6 7 4 4 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 1 2 6 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 406 | . 21 13 107 118 147 Core Hits 204 | . 16 11 55 47 75 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 29 | . . . 6 16 7 Burn 25 | . . . 5 16 4 Destroy 1 | . . . . . 1 Corrupt 2 | . . . . . 2 Smash 1 | . . . 1 . . Melee Attacks 7 | . . . 7 . . Impact 7 | . . . 7 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7964 | . 489 260 1904 2240 3071 Guns 6502 | . 286 169 1238 1942 2867 Cannons 678 | . . . 268 252 158 Explosions 433 | . 203 91 47 46 46 Melee 273 | . . . 273 . . Ramming . | . . . . . . Kinetic 402 | . . . . . 402 Thermal 5693 | . 214 91 1057 1932 2399 Explosive . | . . . . . . Electromagnetic 1596 | . 275 169 574 308 270 Impact 273 | . . . 273 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 3 3 1 1 11 Average Corruption 3 | . 2 3 1 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 9 11 2 2 33 Message Errors 18 | . 4 2 . 1 11 Matter Fused 10 | . . 3 . . 7 Heat Flow Errors 4 | . . 1 1 . 2 Energy Discharges 4 | . 2 . . . 2 Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . 1 2 . 1 2 Data Loss (major) 4 | . . 2 . . 2 Misfires 6 | . 2 1 . . 3 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 179 | . 15 . 144 20 . Projectiles 14 | . . . . 14 . Explosions 21 | . 15 . . 6 . Melee 144 | . . . 144 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . 106 . 35 . . Shots 4 | . 3 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 141 208 285 324 287 Average Temperature 81 | . 46 65 95 80 86 Received Heat Transfer 1989 | . 9 30 696 675 579 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 7 | . . . 6 1 . Impact Corruptions 4 | . . . 4 . . Robots Melted 4 | . . . . 2 2 Combat Hostiles 3 | . . . . 2 1 Parts Melted 33 | . . . 11 10 12 Heat Transferred 13109 | . 275 100 2801 5193 4740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 3 1 1 1 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 100 Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 220 | . 119 124 220 132 121 Initial 45 | . . 15 15 11 45 Average 59 | . 40 41 88 65 41 Influence Increases 2774 | . 234 240 969 615 716 Destroy 0b10 Robot/C 1640 | . 160 180 560 300 440 Destroy 0b10 Robot/NC 165 | . 15 . 75 50 25 Destroy Leader 458 | . 32 40 182 98 106 Allied During Kill 47 | . . 16 31 . . Successful Hack 139 | . 15 . 97 22 5 Disable Machine 105 | . . . 15 15 75 Destroy Structure 55 | . 12 4 9 10 20 Lose Combat Pursuer 165 | . . . . 120 45 Influence Decreases 2774 | . 195 239 981 542 817 Entered New Map 122 | . . 24 25 17 56 Time Decay 1848 | . 188 215 562 455 428 Lost Part 560 | . 7 . 150 70 333 Lost Ally 20 | . . . 20 . . Purge Threat 224 | . . . 224 . . Squads Dispatched 11 | . . . 4 3 4 Investigation 4 | . . . 3 . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . 1 . 4 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 10 10 37 31 37 Peak Tracking Total 9 | . 3 3 6 5 9 Tactical Retreats 9 | . . . . 7 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 2 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 1 1 5 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 27 | . 3 1 11 7 5 Terminals 16 | . 2 . 7 5 2 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 2 1 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 96 | . 14 1 46 25 10 Successful 58 | . 9 1 26 17 5 Failed 38 | . 5 . 20 8 5 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 69 | . 12 . 33 19 5 Fabricators 1 | . . . . . 1 Repair Stations 12 | . . . 5 5 2 Recycling Units 3 | . 2 . . 1 . Scanalyzers 8 | . . . 8 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 39 | . 7 1 18 12 1 Record 6 | . 1 . 1 4 . Robot Analysis 2 | . . . 1 1 . Prototype ID Bank 3 | . 1 . . 2 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 4 | . . . 3 1 . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 2 | . . . 2 . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . . 1 . . Transport Status 3 | . 2 . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 5 | . . . 2 3 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 10 | . . . 4 4 2 Scan Component 5 | . . . 2 2 1 Repair 5 | . . . 2 2 1 Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 2 . 10 5 2 Full Trace Events 8 | . . . 4 3 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 2 2 1 Time 173 | . . . 58 83 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 31 | . . 31 16 . . Total Orders 2 | . . . 2 . . GUARD 2 | . . . 2 . . Ally Attacks 69 | . . 18 51 . . Total Damage 863 | . . 269 594 . . Kills 17 | . . 6 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2230 | . 338 651 891 335 15 Optics 15 | . . . . . 15 Structural 2215 | . 338 651 891 335 . Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 8 | . . . 8 . . Drone Recoveries 8 | . . . 8 . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6136 | 51 614 651 1827 1204 1789 Spaces Moved 2657 | 32 341 382 830 403 669 Core 14 | 10 . . . . 4 Treads 2517 | 22 341 382 830 403 539 Legs 126 | . . . . . 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 180 | 125 160 160 173 202 201 Slowest Speed 1050 | 160 160 160 240 240 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 57 74 71 40 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . 11 4 5 7 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . 11 4 5 7 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3441 | 43 380 404 1049 631 934 Wait 240 | . 6 5 71 92 66 Move 2652 | 31 340 381 829 402 669 Hop . | . . . . . . Pick Up 108 | 6 11 4 27 26 34 Fast Attach 3 | . 1 . . . 2 Attach 72 | 6 1 . 21 13 31 Detach . | . . . . . . Swap 38 | . 3 . 10 7 18 Drop 37 | . 3 4 4 12 14 Fire 277 | . 15 10 78 79 95 Melee 7 | . . . 7 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Entered Mines 669 | -10/Mines | Received a Mining Laser from a helpful Derelict 899 | -10/Mines | Learned location of Zion (-6) 1093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1280 | -10/Mines | Discovered new exit (range 10) 1285 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Learned Materials terminal intel 1300 | -10/Mines | Found Prototype Device 1317 | -10/Mines | Entered Materials 1317 | -9/Materials | Accompanied by 2 allies 1317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1317 | -9/Materials | Identified Splice Drone Bay 1318 | -9/Materials | Loaded intel: 12 terminal locations 1567 | -9/Materials | Repaired EM Shotgun 1863 | -9/Materials | Build established: Skirmisher 2083 | -9/Materials | Core integrity fell below 50% 2157 | -9/Materials | Lost 10 parts (1p3n6w) 2336 | -9/Materials | Core integrity fell below 20% 2465 | -9/Materials | Discovered new exit (range 16) 2657 | -9/Materials | Build established: Scavenger-Mutant 3030 | -9/Materials | Identified exit to Mines 3076 | -9/Materials | Discovered new exit (range 11) 3091 | -9/Materials | Build established: Mutant 3127 | -9/Materials | Repaired Lgt. Treads 3144 | -9/Materials | Entered another Materials area 3144 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3512 | -8/Materials | Lost 3 parts (2p1u) 4006 | -8/Materials | Build established: Gunner 4142 | -8/Materials | Discovered new exit (range 7) 4201 | -8/Materials | Repaired Imp. Treads 4253 | -8/Materials | Repaired Imp. Medium Laser 4348 | -8/Materials | Entered Factory 4348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -7/Factory | Identified exit to Storage 4637 | -7/Factory | Build established: Scavenger-Mutant 4969 | -7/Factory | Build established: Scavenger-Gunner 4982 | -7/Factory | Repaired Imp. Treads 5602 | -7/Factory | Cargo convoy interrupted 5694 | -7/Factory | Core integrity fell below 50% 5780 | -7/Factory | Lost 20 parts (3p4n5u8w) 5977 | -7/Factory | System corruption reached 10% 6067 | -7/Factory | Build established: Scavenger-Mutant 6117 | -7/Factory | Core integrity fell below 20% 6137 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06073_ System corrupted: Matter fused (-9). 06077_ P-60 Hacker destroyed. 06105_ K-01 Serf collects debris. 06106_ Coolant Injector destroyed. 06109_ Connecting with DSF Access... 06112_ Nuclear Core destroyed. 06112_ Backup Power I destroyed. 06112_ Critical hit (Blast). 06115_ Backup Plating I destroyed. 06116_ Slug penetrates Wall. 06116_ Aluminum Leg destroyed. 06129_ Imp. Carbon-fiber Leg destroyed. 06131_ Pulse Rifle destroyed. 06132_ Knocked back. 06134_ Backup Propulsion I destroyed. 06134_ Lightning Gun destroyed. 06135_ PVFSHWJE2QW 0EZB1TNS4=D01X:RD1 06136_ Slug penetrates Y-54 Guardian. 06136_ Dropped Hcp. Storage Unit. 06137_ Backup Plating I destroyed. Map ----- +----------------------------------------------------+ | # #????? ?# # ##! #??????????? | | # """ #??????? ???### ##### #??????????? | | # """ #???????? ??????######???# #??????????? | | # """ #????????????????????????# #??????????? | | # #????????????????????????# #??????????? | | #####+##????????????????????????# #??????????? | | ????# #?????????????????????????# #??????????? | | ????# ####??????????????????????# #??????????? | | ????# #??????????????????????# #??????????? | | ????# ######?????????????????# #??????????? | | ????# # #?????????????????# #??????????? | | ????# # #?????????????????# #??????????? | | ????# # #?????????????????# #??????????? | | ##### # #?????????????????# #??????????? | | + #?????????????????# % #??????????? | | ######## # #?????????????????# #??????????? | | ???????# # #?????????????????# +??????????? | | ???????# # #????????????????##% #??????????? | | ???????# # #?#####+#####????# % #??????????? | | ???????#k######## ##?###T #??????????? | | ???????# ;###;##% #??????????? | | ???????# a #??????????? | | #??????# = ! % #??????????? | | +??????# Y !!! #??????????? | | #??????# ! #??????????? | | ##+##### @ % Y #??????????? | | ^ ######%;H ##??????????? | | ## [ #??????# #???????????? | | ?????### ###??????# #???????????? | | """"""????????# ?????????? #???????????? | | ?????????# ??????????? #???????????? | | """ """"""????????# ??????????? H#???????????? | | ???????????# ???????????? #???????????? | | """ """???????????# ???????????? #???????????? | | ????????????# ?????????????? #???????????? | | ?? ????????????# ?????????????? ????????????? | | ##????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 80 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 42% | -9/Materials Lgt. Treads | 11% | -9/Materials Imp. Treads | 1% | -8/Materials Imp. Medium Laser | 20% | -8/Materials Imp. Treads | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Error 47 Challenges ------------ None Game ------ Seed DisruptionThermalDetector Manual? 0 Play Time 00:53:31 Cumulative 31.2 hours Start 2025.05.18 @ 12:29:57 End 2025.05.18 @ 19:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 22 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4804c52f-1f53-426a-a365-5154cb8e8508