Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 23:23:15 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4419) 4419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 8824 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 33 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -28 Cogmind --------- Core Integrity 278/700 Matter 300/300 Energy 13/100 System Corruption 14% Temperature Cool (9) Movement Walking (175) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink (fused) Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Heat Sink Trap Scanner Improved Sensor Array Encrypted Comm Array Transmission Jammer Medium Reactive Plating Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Heat Sink Improved Cooling System Trap Scanner Improved Sensor Array Transmission Jammer Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Storage] Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Slots Evolved 6 | . . . 2 . . . 4 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 85 | 6 6 3 11 8 7 5 32 7 Power 8 | 1 . 1 1 1 1 . 3 . Engine 7 | 1 . 1 1 1 1 . 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 32 | 2 1 . 8 2 2 3 9 5 Treads 20 | 2 . . 4 2 2 3 7 . Leg 10 | . . . 3 . . . 2 5 Wheel 2 | . 1 . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 1 1 4 . 1 13 . Device 11 | . 1 . 1 2 . . 7 . Storage 4 | 1 1 1 . . . . 1 . Processor 5 | . . . . 2 . . 3 . Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 3 1 1 1 4 1 7 2 Energy Gun 6 | 1 . . . 1 3 . 1 . Energy Cannon 8 | . . . . . . 1 5 2 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 4 | . 2 1 1 . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Corrupted Parts 2 | . . 1 . . . 1 . . System Corruption 7 | . . 4 . . . 3 . . Parts Lost 29 | . 1 1 3 2 4 1 9 8 Power 5 | . . 1 . . 1 . 2 1 Propulsion 13 | . 1 . 2 . 2 1 4 3 Utility 5 | . . . . 2 . . 1 2 Weapon 6 | . . . 1 . 1 . 2 2 Highest Loss Streak 6 | . 1 1 3 2 2 1 6 4 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 7 9 17 19 17 19 19 15 Power 2 | . 1 1 3 3 2 2 1 2 Propulsion 4 | . 1 1 3 6 5 7 6 3 Utility 2 | . . 1 2 . 1 2 4 5 Weapon 6 | . 4 6 7 9 7 7 6 3 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 2 . 6 . . 2 8 9 Power 4 | . 1 . . . . . . 3 Propulsion 9 | . . . 4 . . . 1 4 Utility 4 | . . . 1 . . 1 1 1 Weapon 9 | . 1 . 1 . . 1 6 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 98 88 98 99 99 98 99 Engine 9 | . 14 12 11 10 10 11 6 . Treads 24 | . 22 14 19 33 32 32 27 . Leg 3 | . . . 7 . . . 1 29 Wheel 2 | . 4 14 3 . . . . . Device 11 | . 11 14 15 12 10 10 8 11 Storage 10 | . 14 14 11 11 11 11 7 7 Processor 12 | . . . . 8 11 11 24 23 Energy Gun 7 | . 4 12 2 . 17 15 1 . Energy Cannon 5 | . . . . . . 6 13 15 Ballistic Cannon 6 | . 17 15 17 21 1 . . . Peak Build Rating 48 | 6 10 11 22 25 24 22 48 46 Average Rating 26 | 4 8 9 17 23 21 20 41 45 On Entrance 17 | . 6 10 11 22 24 21 22 41 Avg Prop Armor Cover (%) 10 | . 10 11 9 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 82 | 14 54 54 61 61 59 55 81 82 Greatest Support 88 | 40 40 10 60 66 66 60 88 60 Greatest Overweight (x) 5 | . 5 5 5 1 . 1 2 1 Average Overweight (x) 1 | . 1 4 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 20 20 20 20 20 20 20 Most Carried 20 | 4 9 12 20 20 20 20 20 17 Average Carried 16 | 2 7 9 18 19 17 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 12 20 20 17 20 17 16 Class Distribution -------------------- 46% | Mutant 46% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Matter Collected 2879 | 233 152 176 534 457 409 73 739 106 Remotely . | . . . . . . . . . Salvage Created 4257 | . 330 151 312 465 586 623 1173 617 Parts 206 | . 15 9 18 27 28 23 54 32 Haulers Intercepted 4 | . 2 . . 2 . . . . Recyclers Shooed 8 | . . 1 . 1 . 5 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 19 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Combat Hostiles Destroyed 100 | . 11 4 11 14 22 3 23 12 Guns 21 | . 4 . 1 . 14 2 . . Cannons 76 | . 7 4 10 14 7 1 21 12 AOE 1 | . . . . . . . 1 . Classes Destroyed 11 | . 3 . 1 4 . . 2 1 Worker 3 | . . . . 1 . . 2 . Hauler 4 | . 2 . . 2 . . . . Recycler 9 | . . . . 2 . 6 1 . Operator 1 | . . . . 1 . . . . Watcher 3 | . . . . 1 . . 2 . Swarmer 27 | . 3 . . 4 10 . 7 3 Grunt 40 | . 8 4 7 6 7 . 6 2 Brawler 2 | . . . . . . . . 2 Sentry 20 | . . . 4 4 5 3 3 1 Hunter 1 | . . . . . . . 1 . Programmer 6 | . . . . . . . 6 . Thug 4 | . . . . . . . . 4 Best Kill Streak 8 | . 3 2 6 8 6 6 7 5 Combat Bots Only 8 | . 2 2 6 8 6 1 7 5 Max Kills in Single Turn 3 | . 1 1 2 3 2 2 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Hostile Shots Fired 709 | . 78 7 42 60 104 14 331 73 Missed 210 | . 25 2 10 21 29 4 101 18 Hits 499 | . 53 5 32 39 75 10 230 55 Melee 3 | . . . . . . . . 3 Projectile 496 | . 53 5 32 39 75 10 230 52 AOE 2 | . . . . . . . 2 . Critical Strikes 15 | . . 1 . 1 3 1 5 4 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6668 | . 606 113 412 465 849 153 3114 956 Core 783 | . 96 10 73 105 60 17 318 104 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 53 | . . . . . . . 53 . Core Remaining (%) 64 | 100 . 57 . . . 36 . . Volleys Fired 307 | . 48 8 23 35 60 17 88 28 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 143 | . 70 83 87 74 112 124 143 130 Shots Fired 580 | . 94 18 37 68 114 33 161 55 Gun 177 | . 34 5 5 . 90 31 12 . Cannon 402 | . 59 13 32 68 24 2 149 55 Launcher 1 | . 1 . . . . . . . Special . | . . . . . . . . . Kinetic 213 | . 76 13 32 68 24 . . . Thermal 366 | . 17 5 5 . 90 33 161 55 Explosive 1 | . 1 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 11 4 10 13 15 11 18 11 Robot Miss Streak 11 | . 6 2 11 9 5 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 393 | . 55 9 29 56 68 27 110 39 Core Hits 248 | . 19 6 36 62 45 12 47 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 2 . . . 5 4 1 . Burn 11 | . 1 . . . 5 4 1 . Blast 1 | . 1 . . . . . . . Melee Attacks 10 | . . . . . 8 . 2 . Impact 2 | . . . . . . . 2 . Slashing 8 | . . . . . 8 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9363 | . 1001 174 686 1218 1243 468 3413 1160 Guns 1749 | . 334 25 25 . 772 427 166 . Cannons 7340 | . 667 149 650 1218 471 41 2984 1160 Explosions 221 | . . . . . . . 221 . Melee 42 | . . . . . . . 42 . Ramming 11 | . . . 11 . . . . . Kinetic 3342 | . 854 149 650 1218 471 . . . Thermal 5747 | . 147 25 25 . 772 468 3150 1160 Explosive . | . . . . . . . . . Electromagnetic 221 | . . . . . . . 221 . Impact 42 | . . . . . . . 42 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 5 2 2 2 5 9 9 Average Corruption 3 | . 1 1 2 2 2 2 4 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 132 | . 6 9 5 9 25 12 43 23 Message Errors 24 | . 1 . 3 . 3 2 11 4 Matter Fused 41 | . 2 7 1 3 5 5 13 5 Heat Flow Errors 19 | . . . . 1 5 2 5 6 Energy Discharges 13 | . 1 . 1 . 3 . 6 2 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 4 2 6 2 Data Loss (major) 5 | . 1 . . 1 1 . 1 1 Misfires 10 | . . 2 . 2 3 . 1 2 Alerts 1 | . . . . . 1 . . . Weapon Failures 3 | . 1 . . 1 . 1 . . Overload Shots 1 | . . . . . . . 1 . Overflow Damage 167 | . 31 . . . . . 132 4 Projectiles 165 | . 31 . . . . . 130 4 Explosions . | . . . . . . . . . Melee 2 | . . . . . . . 2 . Knockbacks 53 | . 10 1 12 29 . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 46 | . 8 1 12 25 . . . . Secondary 6 | . 2 . . 4 . . . . Self-Inflicted Damage 48 | . . . 5 . . . 43 . Shots 1 | . . . . . . . 1 . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 514 | . 58 24 21 234 240 224 514 218 Average Temperature 62 | . 19 13 12 34 58 34 103 76 Received Heat Transfer 2394 | . 222 69 189 168 279 63 1053 351 Effects 2 | . . . . . . . 2 . Shutdowns 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 37 | . 3 . . . 13 3 17 1 Heat Transferred 10064 | . 518 74 74 . 2220 1369 4218 1591 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Maximum Alert Level 3 | . . . . 1 3 2 2 . Low Security (%) 47 | 100 100 100 100 90 2 . 36 . Level 1 21 | . . . . 9 15 35 45 . Level 2 21 | . . . . . 35 64 18 . Level 3 9 | . . . . . 45 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 992 | . 101 58 90 231 992 477 541 . Initial 541 | . . 4 . 7 146 446 541 . Average 286 | . 42 6 34 138 667 412 269 . Influence Increases 3781 | . 346 111 281 471 886 374 1142 170 Destroy 0b10 Robot/C 1940 | . 220 80 220 280 440 80 460 160 Destroy 0b10 Robot/NC 100 | . 10 . . 35 . 30 25 . Destroy Leader 384 | . 44 20 60 86 30 . 134 10 Allied During Kill 11 | . . 8 1 . 1 1 . . Successful Hack 92 | . . . . 10 30 23 29 . Select Force Hacks 300 | . 30 . . 30 . 240 . . Disable Machine 45 | . . . . . 15 . 30 . Anti-Garrison Action 300 | . . . . . 300 . . . Destroy Structure 59 | . 12 3 . . 25 . 19 . Advance Influence 400 | . . . . . . . 400 . Lose Combat Pursuer 150 | . 30 . . 30 45 . 45 . Influence Decreases 3737 | . 334 123 263 263 120 1028 1115 491 Entered New Map 978 | . . 8 . 11 80 546 197 136 Time Decay 2238 | . 324 105 222 232 . 452 628 275 Search Patrol Dispatched 200 | . . . . . . . 200 . Lost Part 281 | . 10 10 21 20 40 10 90 80 Lost Ally 40 | . . . 20 . . 20 . . Squads Dispatched 13 | . 2 . . 3 . . 8 . Investigation 3 | . 1 . . 1 . . 1 . Extermination 4 | . . . . . . . 4 . Reinforcement 4 | . 1 . . 1 . . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Distress Signals 7 | . 3 . 1 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 20 3 13 19 22 2 42 16 Peak Tracking Total 9 | . 4 2 6 8 7 1 8 9 Tactical Retreats 9 | . 2 . . 2 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Traps Triggered 6 | . 3 1 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Machines Disabled 6 | . . . . . 4 . 2 . Max in Single Turn 1 | . . . . . 1 . 1 . Garrison Relay 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Machines Accessed 38 | . 2 1 . 7 4 14 10 . Terminals 22 | . 1 . . 5 4 6 6 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 1 . . 1 . 8 . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 78 | . 4 1 . 17 6 31 19 . Successful 41 | . 1 1 . 9 4 17 9 . Failed 36 | . 3 . . 8 2 14 9 . Catastrophic 7 | . . . . 1 1 1 4 . Database Lockouts 1 | . . . . . . . 1 . Manual 50 | . 4 . . 10 . 28 8 . Terminals 48 | . 2 . . 12 6 16 12 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 20 | . 2 . . 3 . 15 . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 5 | . . . . 2 . . 3 . Terminal Hacks 13 | . . 1 . 3 4 1 4 . Part Schematic 1 | . . . . . . 1 . . Open Door 4 | . . 1 . 2 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . 1 . . 1 . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Garrison Registry 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . Retrieve Components 3 | . . . . 1 . 2 . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 21 | . 1 . . 4 . 14 2 . Terminals 11 | . . . . 3 . 6 2 . Botnet 3 | . . . . 1 . 1 1 . Skim 8 | . . . . 2 . 5 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 1 . . 1 . 8 . . Tunnel 10 | . 1 . . 1 . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 1 . . 6 3 7 8 . Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 1 | . . . . . . . 1 . Authchips 1 | . . . . . . . 1 . Time 51 | . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . 1 . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 2 . 8 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . . Machine Destruction 13 | . . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Total Allies 4 | . . 3 . . 1 . . . Largest Group 3 | . . 3 2 . 1 1 . . Highest-Rated Group 40 | . . 40 23 . 31 31 . . Highest-Rated Ally 31 | . . 16 16 . 31 31 . . Initial Warlord ECA Mod 7 | . . . . . . 7 5 5 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . 1 4 . . 2 . . Total Damage 62 | . . 11 31 . . 20 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Active Infowar (turns) 1372 | . . . . . . . 1372 . Sensors 1290 | . . . . . . . 1290 . Traps 601 | . . . . . . . 601 . Jamming 10 | . . . . . . . 10 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Turns Passed 8342 | 74 746 918 561 509 1499 1132 2172 731 Spaces Moved 4069 | 40 357 549 227 218 774 542 1005 357 Core 2 | 2 . . . . . . . . Treads 2855 | 38 220 . 127 218 774 542 936 . Legs 470 | . . . 44 . . . 69 357 Wheels 742 | . 137 549 56 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 155 140 110 163 163 160 111 175 Average Speed 163 | 154 158 153 196 166 163 163 159 175 Slowest Speed 320 | 160 160 155 320 243 163 240 246 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 76 98 18 41 57 94 33 53 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 14 | . 1 1 . 1 . 10 . 1 Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 2 | . . 1 . . . . . 1 Spaces Dug 4 | . . . . . . . 4 . Terrain Destroyed 33 | . 12 3 . . . . 14 4 Melee . | . . . . . . . . . Projectile 22 | . 1 3 . . . . 14 4 AOE 11 | . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Total 5153 | 49 442 607 308 297 880 759 1403 408 Wait 497 | . 17 44 15 24 15 184 189 9 Move 4061 | 39 356 548 226 218 772 541 1004 357 Hop . | . . . . . . . . . Pick Up 73 | 4 8 3 16 2 3 6 27 4 Fast Attach 28 | 6 4 . 7 6 . 2 2 1 Attach 32 | . 1 1 3 2 5 . 14 6 Detach 3 | . . . 2 1 . . . . Swap 82 | . 5 3 2 2 14 3 50 3 Drop 58 | . 3 . 12 7 3 6 27 . Fire 307 | . 48 8 23 35 60 17 88 28 Melee 10 | . . . . . 8 . 2 . Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Derelicts attacked the area 779 | -10/Materials | Discovered new exit (range 11) 821 | -10/Materials | Entered Mines 1018 | -10/Mines | Discovered new exit (range 13) 1030 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1130 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1299 | -10/Mines | Learned location of Zion (-7) 1475 | -10/Mines | Learned 2 Materials zone layouts 1579 | -10/Mines | Discovered new exit (range 10) 1672 | -10/Mines | Discovered new exit (range 8) 1693 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1739 | -10/Mines | Entered Materials 1739 | -9/Materials | Accompanied by 2 allies 1739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -9/Materials | Lost 3 allies 1888 | -9/Materials | Lost 3 parts (2n1w) 1942 | -9/Materials | Discovered new exit (range 16) 2181 | -9/Materials | Build established: Scavenger-Mutant 2300 | -9/Materials | Entered Storage 2448 | -9/Storage | Destroyed 8 combat bots 2624 | -9/Storage | Build established: Mutant 2684 | -9/Storage | Garrison activated, responded to threat 2809 | -9/Storage | Identified exit to Garrison 2809 | -9/Storage | Entered Garrison 2892 | -9/Garrison | Triggered checkpoint 3005 | -9/Garrison | Discovered new exit (range 43) 3005 | -9/Garrison | Discovered new exit (range 65) 3005 | -9/Garrison | Discovered new exit (range 64) 3187 | -9/Garrison | Core integrity fell below 50% 3215 | -9/Garrison | Triggered checkpoint 3338 | -9/Garrison | Triggered checkpoint 3455 | -9/Garrison | Triggered checkpoint 3639 | -9/Garrison | Triggered checkpoint 3659 | -9/Garrison | Garrison Relay disabled 3662 | -9/Garrison | Build established: Scavenger-Mutant 3677 | -9/Garrison | Learned Recycling security intel 3712 | -9/Garrison | Rescued a captive Derelict 3859 | -9/Garrison | Triggered checkpoint 3883 | -9/Garrison | Garrison Relay disabled 4022 | -9/Garrison | Garrison Relay disabled 4168 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4308 | -9/Garrison | Entered Recycling 4308 | -9/Recycling | Accompanied by 1 ally 4514 | -9/Recycling | Discovered new exit (range 16) 5184 | -9/Recycling | Identified exit to Scraptown 5241 | -9/Recycling | Learned 4 Recycling zone layouts 5321 | -9/Recycling | Learned location of Storage (-9) 5367 | -9/Recycling | Learned location of 1 exit from Storage 5440 | -9/Recycling | Entered Factory 5440 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5769 | -7/Factory | Discovered new exit (range 10) 5797 | -7/Factory | Identified exit to Lower Caves 5840 | -7/Factory | Search patrols dispatched 5965 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6172 | -7/Factory | Build established: Skirmisher 6240 | -7/Factory | Search patrols dispatched 6895 | -7/Factory | Build established: Mutant 6958 | -7/Factory | Central database locked down 7345 | -7/Factory | Discovered new exit (range 7) 7353 | -7/Factory | Identified exit to Factory 7492 | -7/Factory | Lost 6 parts (2p2n2w) 7502 | -7/Factory | Destroyed 7 combat bots 7557 | -7/Factory | Discovered exit to Lower Caves (range 14) 7582 | -7/Factory | Garrison activated, responded to threat 7612 | -7/Factory | Entered Lower Caves 7628 | -7/Lower Caves | Core integrity fell below 50% 7640 | -7/Lower Caves | Met a Warlord Commander 7641 | -7/Lower Caves | Learned location of Warlord (-5) 7642 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7655 | -7/Lower Caves | Found Encrypted Comm Array 7656 | -7/Lower Caves | Lost 4 parts (3n1u) 7671 | -7/Lower Caves | Encountered a Warlord checkpoint 7923 | -7/Lower Caves | Build established: Scavenger-Mutant 7934 | -7/Lower Caves | Ambushed by wild Derelicts 8300 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8343 | -7/Lower Caves | Self-destructed Last Messages --------------- 08324_ Hvy. Ion Cannon destroyed. 08325_ Lgt. Nuclear Core fries itself beyond repair. 08328_ Critical hit (Burn: +37). 08328_ B-48 Gladiator destroyed. 08331_ Imp. Heat Sink fries itself beyond repair. 08333_ Aluminum Leg fries itself beyond repair. 08334_ B-48 Gladiator destroyed. 08335_ Rnf. Deuterium Engine fries itself beyond repair. 08338_ Lgt. Treads fries itself beyond repair. 08339_ System corrupted: Imp. Heat Sink fused. 08340_ Mace fries itself beyond repair. 08341_ Lgt. Nuclear Core destroyed. 08341_ Critical hit (Burn: +37). 08343_ Carbon-fiber Leg+ destroyed. 08343_ Imp. Signal Interpreter destroyed. 08343_ System corrupted by crushing effect (+3). 08343_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | % % """" #????????????????????????????????????? | | """" ##????????????????????????????????????? | | # """" #?????% ????????????????????????????? | | # "" #???? ????????????????????????????? | | ## "" #?? %??????????????????????????????? | | ?## """" ## #????????????????????????????????? | | ??# "" ##???????????????????????????????? | | #?# ##??????????????????????????????? | | ###### #??????????????????????????????? | | % ??????????????????????????? | | % ## ???? ????????????????????? | | ##??????????? ???????????????????? | | ### #???????????? #???????????????????? | | ##??# #??????????? #???????????????????? | | ##??? ##????????? #???????????????????? | | #??? ##??????# #???????????????????? | | #??? ?????? ##??????????????????? | | #?? ? #??#### #??????????????????? | | ### ??? #???"# ###????????????????? | | ## ?????# #??? # #;#????????????????? | | ### #?????# #???? #?????????????????? | | ??# ##??#### #???? ??????????????????? | | #?## ##???# % #????? ;#???????????????????? | | #??## #????# %#?????= ;##??????????????????? | | #???# ##??## ## #######ggg #####??????????????? | | #???# ####% ## %= @b* ???????? | | ##### ##########% #???????? | | %! % #???????# ##### #????????? | | ###### #### #????## ####????????????????? | | #????######??# % #?????###???????????????????? | | ####?????????#% % #??????????????????????????? | | #?????????##% ##??????????????????????????? | | #??????????## %###???????????????????????????? | | #???????????? ###?????????????????????????????? | | ##????????????##???????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserExpertLog Manual? 0 Play Time 00:46:44 Cumulative 496.0 hours Start 2026.09.30 @ 16:19:21 End 2026.09.30 @ 23:23:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 363 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 74 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fedd11f8-8dff-4e3f-8e20-857137b5538c