Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:31:24 Player: Ragonath Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 22/300 Energy 300/300 System Corruption 8% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Battery > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Treads Light Treads Assault Rifle Light Assault Rifle Light Assault Rifle Mace Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Splice Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 6 2 2 19 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 3 | . . . 3 Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 . 1 2 Device 1 | . . 1 . Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 . 9 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 5 | . 2 . 3 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 5 11 Power 4 | . . 2 2 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 57 | . 85 57 55 Engine 4 | . 14 8 3 Treads 8 | . . . 11 Leg 7 | . 28 19 3 Device 3 | . . 5 3 Storage 11 | . 14 14 10 Ballistic Gun 4 | . 7 . 5 Ballistic Cannon 8 | . 21 10 7 Impact Weapon 6 | . . . 8 Naked Turns . | . . . . Heaviest Build 30 | 11 16 16 30 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 6 8 8 11 Most Carried 8 | 5 6 6 8 Average Carried 3 | 2 5 5 3 Final Capacity 15 | 8 8 8 15 Final Carried 7 | 2 6 5 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 415 | 126 . 53 236 Remotely . | . . . . Salvage Created 287 | . . 17 270 Parts 19 | . . 3 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . . 3 10 Melee 3 | . . 1 2 Guns 1 | . . . 1 Cannons 6 | . . 2 4 AOE 3 | . . . 3 Classes Destroyed 8 | . . 2 6 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 6 | . . 2 4 Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Best Kill Streak 4 | . . 3 4 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 191 | . 7 40 144 Missed 48 | . 1 11 36 Damage Taken 2373 | . 78 753 1542 Core 621 | . . 215 406 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 38 | . . 6 32 Largest 2 | . . 2 2 Hottest 78 | . . 78 78 Shots Fired 68 | . . 11 57 Gun 10 | . . . 10 Cannon 55 | . . 11 44 Launcher 3 | . . . 3 Special . | . . . . Kinetic 65 | . . 11 54 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 5 | . . 2 5 Robot Miss Streak 6 | . . 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . . 5 36 Core Hits 25 | . . 9 16 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . . 1 4 Blast 2 | . . 1 1 Smash 3 | . . . 3 Melee Attacks 21 | . . . 21 Impact 21 | . . . 21 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1131 | . . 131 1000 Guns 58 | . . . 58 Cannons 521 | . . 116 405 Explosions 117 | . . . 117 Melee 411 | . . . 411 Ramming 24 | . . 15 9 Kinetic 579 | . . 116 463 Thermal . | . . . . Explosive 117 | . . . 117 Electromagnetic . | . . . . Impact 411 | . . . 411 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . . 24 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 4 | . . . 4 Energy Discharges 2 | . . . 2 Parts Rejected 2 | . . . 2 Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 181 | . . . 181 Projectiles . | . . . . Explosions 32 | . . . 32 Melee 149 | . . . 149 Knockbacks 10 | . . 6 4 Impact 1 | . . . 1 Kinetic 7 | . . 4 3 Secondary 2 | . . 2 . Self-Inflicted Damage 139 | . . . 139 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 10 | . . 7 3 Kicked 9 | . . 7 2 Crushed . | . . . . Highest Temperature 184 | . . 56 184 Average Temperature 36 | . . 27 38 Received Heat Transfer 290 | . 45 20 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 232 | . 20 55 232 Initial 17 | . . 7 17 Average 55 | . 3 31 68 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 94 Level 1 4 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 3 14 20 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 1 10 Successful 6 | . 1 1 4 Failed 7 | . 2 . 5 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . . . 1 Manual 6 | . 3 . 3 Terminals 13 | . 3 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 4 | . . . 4 Open Door 1 | . . 1 . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1294 | 60 82 187 965 Spaces Moved 633 | 43 63 112 415 Core 48 | 18 . . 30 Treads 246 | . . . 246 Legs 297 | 25 63 112 97 Wheels 17 | . . . 17 Hover 25 | . . . 25 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 166 | 90 120 143 187 Slowest Speed 500 | 120 120 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 3 18 30 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile 4 | . . . 4 AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 762 | 64 68 127 503 Wait 7 | 7 . . . Move 630 | 42 62 111 415 Hop . | . . . . Pick Up 28 | 8 4 1 15 Fast Attach 1 | 1 . . . Attach 20 | 5 . 2 13 Detach . | . . . . Swap 8 | . 2 . 6 Drop 1 | 1 . . . Fire 38 | . . 6 32 Melee 19 | . . . 19 Ram 1 | . . . 1 Kick 9 | . . 7 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 113 | -10/Materials | Met 8R-AWN 116 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 144 | -10/Mines | Assembled infested the area 145 | -10/Mines | Followed 8R-AWN into the Mines 157 | -10/Mines | Met a Derelict bent on vengeance 209 | -10/Mines | Core integrity fell below 50% 218 | -10/Mines | Core integrity fell below 20% 244 | -10/Mines | Discovered new exit (range 10) 249 | -10/Mines | Lost 4 parts (1p1n2w) 258 | -10/Mines | Found the Drone Emporium 266 | -10/Mines | Found Prototype Device 267 | -10/Mines | Identified Splice Drone Bay 307 | -10/Mines | Build established: Mutant 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Central database locked down 661 | -9/Materials | Crushed by falling debris 677 | -9/Materials | Core integrity fell below 50% 732 | -9/Materials | Lost 7 parts (1p1n2u3w) 959 | -9/Materials | Discovered new exit (range 16) 1257 | -9/Materials | Core integrity fell below 20% 1295 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Wheel destroyed. R-06 Scavenger collects Hammer. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. S-10 Pest IFF system glitched. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Assault Rifle. S-10 Pest system corrupted by crushing effect. Lgt. Ion Engine fried. S-10 Pest destroyed. M-13 Machinist repairs W-16 Scout. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Destroyed Lgt. Ion Engine. W-16 Scout system corrupted by crushing effect. W-16 Scout system terminally corrupted. Sensor Array fried. K-01 Serf collects debris. M-13 Machinist repairs K-01 Serf. K-01 Serf collects debris. 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