Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 22:04:16 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 313/400 Matter 258/300 Energy 91/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Minigun > --- INVENTORY (4) ---- Ion Engine Ion Engine Minigun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Ion Engine Minigun [Rating: 5] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 5 | 2 1 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 29 | . 38 22 Flight 1 | . . 2 Processor 6 | . 10 2 Ballistic Gun 22 | . 28 17 Naked Turns . | . . . Heaviest Build 4 | 3 3 4 Greatest Support 4 | 3 3 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 177 | 177 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 353 | . 101 252 Core 109 | . 22 87 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 33 | . 33 . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 33 | . 33 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . 15 . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 135 | . 48 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 73 | . 45 73 Average Influence 26 | . 17 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 8 15 Peak Tracking Total 12 | . 8 12 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 191 | 20 81 90 Spaces Moved 347 | 29 141 177 Core 311 | 29 141 141 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 36 | . . 36 Fastest Speed 40 | 50 50 40 Average Speed 48 | 50 50 47 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 45 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 364 | 33 150 181 Wait 2 | . 2 . Move 341 | 28 140 173 Hop 2 | . . 2 Pick Up 6 | 3 1 2 Fast Attach 4 | 2 1 1 Attach 1 | . . 1 Detach . | . . . Swap . | . . . Drop 2 | . . 2 Fire . | . . . Melee . | . . . Ram 6 | . 6 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 102 | -10/Materials | Identified exit to Materials 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 192 | -9/Materials | Self-destructed Last Messages --------------- 00092_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00095_ EXIT=FOUND 00096_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00102_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE 00106_ Dropped Lgt. Assault Rifle. 00106_ Acquired Minigun. 00107_ Dropped Med. Laser. 00108_ Acquired Minigun. 00114_ K-01 Serf cleans the Atomic Centrifuge. 00126_ Signal Interpreter destroyed. 00130_ W-16 Scout sends out distress signal. 00133_ Broken Assault Rifle destroyed. 00146_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00160_ K-01 Serf collects debris. 00175_ Acquired Flight Unit. 00186_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Map ----- +----------------------------------------------------+ | ?###########???????????????????# # """ | | ?# #???????????????????# + | | ?# """ ##################### # """ | | ?# """"" # # """ | | ?# """"" # #? 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""" #????????????????????????? | | ?????????# """ #????????????????????????? | | ?????????# """ #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????########????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 278 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevFissionNeutralizer Manual? 0 Play Time 00:03:53 Cumulative 117.4 hours Start 2020.06.04 @ 22:01:44 End 2020.06.04 @ 22:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 255 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 76 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e0c7689-b424-4928-abe9-0a1897946994