Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 19:08:13 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (653) 653 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Large Storage Unit Signal Interpreter Utility Shielding Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Makeshift Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Flight Unit Flight Unit Large Storage Unit Signal Interpreter Core Shielding Utility Shielding Small Laser Beam Cannon Battle Cannon Mining Laser Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 5 14 7 . Power 5 | 1 3 1 . Engine 4 | 1 2 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 3 | 2 . 1 . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 4 . . Device 3 | . 3 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 5 1 . Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 7 5 3 Power 3 | . 2 1 . Propulsion 6 | . 2 2 2 Utility 2 | . 1 . 1 Weapon 4 | . 2 2 . Highest Loss Streak 5 | . 5 4 3 To Critical Strikes . | . . . . Average Backups 10 | 2 8 13 5 Power . | . . 1 . Propulsion 2 | 1 3 2 . Utility 3 | . 3 3 3 Weapon 2 | 1 1 4 2 Tool/Special . | . . . . Unused Backups 9 | . . 5 4 Power 1 | . . 1 . Propulsion . | . . . . Utility 4 | . . 1 3 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 93 90 16 Engine 10 | . 11 10 . Treads 9 | . 11 5 . Leg 17 | . 16 19 . Device 11 | . 9 14 1 Storage 13 | . 14 12 . Energy Gun 10 | . 13 5 . Ballistic Gun 12 | . 13 9 . Impact Weapon 3 | . . 8 9 Peak Build Rating 15 | 5 10 15 7 Average Rating 8 | 3 7 10 4 On Entrance 5 | . 5 8 7 Avg Prop Armor Cover (%) 9 | . 9 8 . Naked Turns . | . . . . Heaviest Build 29 | 10 29 29 4 Greatest Support 40 | 40 40 20 8 Greatest Overweight (x) 7 | . 7 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 14 | 6 14 14 5 Most Carried 15 | 4 14 15 5 Average Carried 10 | 2 8 13 5 Final Capacity 15 | 8 15 5 5 Final Carried 14 | 4 14 5 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 558 | 195 318 45 . Remotely . | . . . . Salvage Created 961 | . 780 181 . Parts 59 | . 49 10 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 16 4 . Melee 3 | . . 3 . Guns 16 | . 16 . . Classes Destroyed 8 | . 7 1 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 12 | . 10 2 . Subdweller 2 | . . 2 . Best Kill Streak 7 | . 7 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 171 | . 113 58 . Missed 49 | . 36 13 . Hits 122 | . 77 45 . Projectile 122 | . 77 45 . Damage Taken 2240 | . 768 771 701 Core 799 | . 66 179 554 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 2 . Volleys Fired 74 | . 67 7 . Largest 2 | . 2 2 . Hottest 70 | . 70 70 . Shots Fired 145 | . 131 14 . Gun 145 | . 131 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 65 7 . Thermal 37 | . 30 7 . Explosive . | . . . . Electromagnetic 36 | . 36 . . Robot Hit Streak 12 | . 8 12 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | . 76 19 . Core Hits 40 | . 38 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 4 . Burn 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 13 | . . 13 . Impact 13 | . . 13 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | . 965 395 307 Guns 1058 | . 956 102 . Cannons . | . . . . Explosions . | . . . . Melee 293 | . . 293 . Ramming 316 | . 9 . 307 Kinetic 475 | . 435 40 . Thermal 284 | . 222 62 . Explosive . | . . . . Electromagnetic 299 | . 299 . . Impact 293 | . . 293 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 51 | . . . 51 Average Corruption 26 | . . . 26 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 99 | . . 99 . Projectiles . | . . . . Explosions . | . . . . Melee 99 | . . 99 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 307 | . . . 307 Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 60 | . 60 . . Average Temperature 18 | . 18 . . Received Heat Transfer 456 | . 300 156 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 845 | . 512 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 146 . . Initial . | . . . . Average 47 | . 51 . . Influence Increases 521 | . 470 50 1 Destroy 0b10 Robot/C 360 | . 320 40 . Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 88 | . 78 10 . Successful Hack 7 | . 7 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 521 | . 470 50 1 Time Decay 450 | . 400 50 . Lost Part 71 | . 70 . 1 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 26 5 1 Peak Tracking Total 5 | . 5 2 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1647 | . 875 770 2 Structural 1647 | . 875 770 2 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2339 | 69 1451 770 49 Spaces Moved 1015 | 39 524 447 5 Core 4 | 3 1 . . Treads 394 | 36 250 108 . Legs 467 | . 273 194 . Wheels . | . . . . Hover . | . . . . Flight 150 | . . 145 5 Fastest Speed 37 | 50 160 37 37 Average Speed 177 | 151 197 157 37 Slowest Speed 400 | 160 400 260 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 85 44 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 48 | . . . 48 Walls Destroyed 1 | . . . 1 Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1388 | 47 804 485 52 Wait 194 | . 186 8 . Move 1012 | 38 523 446 5 Hop . | . . . . Pick Up 16 | 4 10 2 . Fast Attach 13 | 5 7 1 . Attach 5 | . 3 2 . Detach 1 | . 1 . . Swap 8 | . 4 4 . Drop 3 | . 1 2 . Fire 74 | . 67 7 . Melee 13 | . . 13 . Ram 47 | . . . 47 Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 6) 703 | -10/Materials | Lost 5 parts (1p2n1u1w) 808 | -10/Materials | Discovered new exit (range 4) 971 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Discovered new exit (range 7) 1481 | -10/Materials | Discovered new exit (range 11) 1521 | -10/Materials | Entered Subcaves 1522 | -10/Subcaves | Approached by a straggling Scientist 1665 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1696 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1727 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1731 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1801 | -10/Subcaves | Core integrity fell below 50% 2067 | -10/Subcaves | Core integrity fell below 20% 2104 | -10/Subcaves | Lost 4 parts (1p2n1w) 2263 | -10/Subcaves | Learned Materials machine intel 2285 | -10/Subcaves | Discovered new exit (range 15) 2291 | -10/Subcaves | Entered Materials 2291 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2292 | -8/Materials | Loaded intel: 62 machine locations 2304 | -8/Materials | System corruption reached 10% 2319 | -8/Materials | System corruption reached 30% 2321 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Core integrity fell below 20% 2335 | -8/Materials | Lost 3 parts (2n1u) 2340 | -8/Materials | Core destroyed Last Messages --------------- 02331_ Destabilizing: Core damaged (-27). 02331_ Destabilizing: System corrupted (+2). 02332_ Slammed into Wall. 02332_ Destabilizing: Core damaged (-27). 02332_ Destabilizing: System corrupted (+1). 02333_ Slammed into Wall. 02333_ Destabilizing: System corrupted (+2). 02334_ Slammed into Wall. 02334_ Destabilizing: Core damaged (-5). 02335_ Slammed into Wall. 02335_ Destabilizing: Core damaged (-27). 02336_ Slammed into Wall. 02336_ Destabilizing: System corrupted (+1). 02337_ F>6 02339_ Destabilizing: System corrupted (+1). 02340_ Slammed into Wall. 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