Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 13:08:32 Player: Bity Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2376) 2376 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 6363 Bonus ------- High Alert Combat Kills 77 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Improved Signal Interpreter Reaction Control System Relay Coupler [Sentry] (19) Gatling Laser Gatling Laser Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Propulsion Shielding > --- WEAPON ----------- Light EM Pulse Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Heat Sink Large Storage Unit Signal Interpreter EM Shotgun EM Shotgun Light EM Pulse Cannon Flak Cannon Improved Datajack Makeshift Axe [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 66 | 1 10 11 . 23 17 4 Power 6 | . 2 1 . 2 1 . Engine 6 | . 2 1 . 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | . 3 2 . 7 7 . Treads 7 | . . . . 2 5 . Leg 8 | . 3 2 . 1 2 . Wheel 1 | . . . . 1 . . Hover 3 | . . . . 3 . . Flight . | . . . . . . . Utility 16 | 1 2 2 . 5 5 1 Device 5 | 1 1 . . 1 2 . Storage 3 | . 1 1 . . 1 . Processor 1 | . . 1 . . . . Hackware 3 | . . . . . 2 1 Protection 4 | . . . . 4 . . Artifact . | . . . . . . . Weapon 25 | . 3 6 . 9 4 3 Energy Gun 8 | . 1 2 . 3 2 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 4 | . . . . 2 1 1 Ballistic Cannon 2 | . . 1 . 1 . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . Unidentified Prototypes 4 | . 1 . . 3 . . Parts Lost 23 | . . 3 . 12 7 1 Power 3 | . . . . 2 1 . Propulsion 8 | . . 1 . 4 2 1 Utility 7 | . . 1 . 3 3 . Weapon 5 | . . 1 . 3 1 . Highest Loss Streak 6 | . . 1 . 6 4 1 To Critical Strikes . | . . . . . . . Average Backups 10 | 6 9 9 9 9 13 15 Power 1 | 1 2 1 1 . 1 2 Propulsion 1 | 3 1 . . . 1 3 Utility 3 | . 1 3 4 4 5 4 Weapon 3 | 1 2 3 3 4 4 5 Tool/Special . | . . . . . . . Unused Backups 31 | 8 8 2 . 3 . 10 Power 8 | 1 3 2 . . . 2 Propulsion 7 | 4 2 . . . . 1 Utility 8 | 1 . . . 3 . 4 Weapon 8 | 2 3 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 92 88 71 85 99 Engine 10 | . 14 11 11 6 8 9 Treads 9 | . . . . . 31 35 Leg 18 | . 28 37 33 9 . . Wheel 2 | . . . . . 9 9 Hover 3 | . . . . 17 . . Device 7 | . 14 6 . 4 4 9 Storage 10 | . 14 11 11 9 9 9 Processor 1 | . . 4 11 . . . Hackware 1 | . . . . . 2 9 Protection 1 | . . . . 7 1 . Energy Gun 11 | . 27 12 . . 5 2 Energy Cannon 2 | . . 1 22 4 . . Ballistic Gun 1 | . . . . 1 2 . Ballistic Cannon 1 | . . 3 . 3 . . Impact Weapon 2 | . . 3 . 4 4 . Slashing Weapon 1 | . . . . . 3 12 Peak Build Rating 32 | 7 10 16 15 32 32 32 Average Rating 17 | 6 8 12 15 23 26 30 On Entrance 16 | 6 7 10 15 15 30 32 Avg Prop Armor Cover (%) 8 | . . . . 9 6 2 Naked Turns . | . . . . . . . Heaviest Build 39 | 15 23 26 26 30 39 39 Greatest Support 80 | 20 20 40 30 31 80 80 Greatest Overweight (x) 3 | . 1 1 . 3 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 10 | 8 9 10 10 10 14 15 Most Carried 15 | 8 10 10 10 10 15 15 Average Carried 10 | 6 9 9 9 9 13 14 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 15 | 7 10 10 10 10 15 15 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1268 | 243 150 206 . 351 254 64 Remotely . | . . . . . . . Salvage Created 2683 | 169 465 482 20 546 866 135 Parts 122 | 11 29 24 4 14 29 11 Haulers Intercepted 3 | . 1 1 . . . 1 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 49 | . 11 10 . 9 17 2 Melee 12 | . . 1 . 1 8 2 Guns 23 | . 11 3 . 1 8 . Cannons 12 | . . 6 . 6 . . Classes Destroyed 13 | 2 6 3 . 2 . . Worker 2 | . . . . 2 . . Builder 2 | . 1 . . 1 . . Tunneler 7 | 5 . 1 1 . . . Hauler 3 | . 1 1 . . . 1 Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . 1 . . . . Operator 3 | . 1 2 . . . . Watcher 4 | . 3 . . 1 . . Swarmer 5 | . 5 . . . . . Grunt 33 | . 6 8 . 6 11 2 Brawler 3 | . . 1 . . 2 . Sentry 5 | . . 1 . 1 3 . Hunter 4 | . . . . 2 2 . Best Kill Streak 7 | 4 7 3 1 3 5 2 Combat Bots Only 5 | . 5 2 . 3 5 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 413 | . 53 41 4 167 143 5 Missed 116 | . 15 8 . 56 35 2 Hits 297 | . 38 33 4 111 108 3 Melee 3 | . . . . . 3 . Projectile 294 | . 38 33 4 111 105 3 Critical Strikes 11 | . 1 . . 2 8 . Actively Blocked 3 | . . . . 1 2 . Damage Taken 4217 | . 363 425 43 1683 1659 44 Core 685 | . 91 38 . 292 251 13 Absorbed by Shields 66 | . . . . . 66 . Redirected to Shielding 418 | . . . . 244 174 . Core Remaining (%) 84 | 100 63 . 90 . . . Volleys Fired 168 | 11 49 44 1 41 21 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 160 | 70 100 112 112 112 160 28 Shots Fired 269 | 22 96 67 2 52 29 1 Gun 196 | 22 94 42 . 8 29 1 Cannon 69 | . . 25 2 42 . . Launcher 2 | . . . . 2 . . Special 2 | . 2 . . . . . Kinetic 72 | 11 . 19 . 28 13 1 Thermal 165 | 11 96 42 . . 16 . Explosive . | . . . . . . . Electromagnetic 32 | . . 6 2 24 . . Robot Hit Streak 21 | 7 9 10 1 8 21 . Robot Miss Streak 9 | 1 4 5 1 9 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 245 | 14 62 55 1 53 54 6 Core Hits 126 | 7 25 22 1 38 30 3 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . 2 2 . Critical Strikes 23 | 2 8 7 . 2 4 . Burn 15 | 2 8 5 . . . . Destroy 1 | . . . . . 1 . Blast 1 | . . 1 . . . . Smash 5 | . . 1 . 2 2 . Sever 1 | . . . . . 1 . Melee Attacks 98 | . 1 13 . 23 44 17 Impact 58 | . . 13 . 18 27 . Slashing 29 | . . . . 5 12 12 Piercing . | . . . . . . . Sneak Attacks 11 | . 1 1 . 4 2 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 1 2 Damage Inflicted 5139 | 172 784 1027 47 1388 1504 217 Guns 1935 | 172 784 364 . 98 517 . Cannons 1056 | . . 337 47 672 . . Explosions 131 | . . . . 131 . . Melee 2017 | . . 326 . 487 987 217 Ramming . | . . . . . . . Kinetic 885 | 61 . 267 . 381 176 . Thermal 1600 | 111 784 364 . . 341 . Explosive . | . . . . . . . Electromagnetic 637 | . . 70 47 520 . . Impact 1474 | . . 326 . 418 730 . Slashing 543 | . . . . 69 257 217 Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . 1 1 Average Corruption 1 | . 2 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 3 . . . 2 1 Message Errors 3 | . 2 . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . 1 . . . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 526 | . . 66 . 270 174 16 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 526 | . . 66 . 270 174 16 Knockbacks 15 | . . 1 . 13 1 . Impact 3 | . . . . 2 1 . Kinetic 11 | . . 1 . 10 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 19 | . . . . 19 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 441 | 54 441 138 36 162 268 . Average Temperature 91 | 25 135 43 21 43 99 . Received Heat Transfer 1821 | . 153 189 24 612 816 27 Effects 4 | . 4 . . . . . Shutdowns 2 | . 2 . . . . . Energy Bleed 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 3 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 10 | . . 1 . 7 2 . Impact Corruptions 17 | . . 3 . 8 6 . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | 2 8 2 . . 2 . Heat Transferred 5610 | 481 2923 1431 . . 775 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 79 | 100 97 100 100 100 24 21 Level 1 15 | . 2 . . . 50 78 Level 2 4 | . . . . . 25 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 515 | 15 204 122 37 194 515 250 Initial 250 | . . 65 37 . 85 250 Average 126 | 3 71 41 9 105 315 216 Influence Increases 1864 | 30 384 308 5 553 520 64 Destroy 0b10 Robot/C 980 | . 220 200 . 180 340 40 Destroy 0b10 Robot/NC 120 | 30 30 25 5 25 . 5 Destroy Leader 194 | . 58 62 . 52 20 2 Allied During Kill 1 | . . . . . 1 . Successful Hack 63 | . 15 20 . 14 14 . Disable Machine 60 | . 15 . . 30 . 15 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 46 | . 1 1 . 12 30 2 Partial Spotted 45 | . . . . 45 . . Lose Combat Pursuer 255 | . 45 . . 195 15 . Influence Decreases 1680 | 30 228 368 101 422 136 395 Entered New Map 461 | . . 91 59 . 46 265 Time Decay 979 | 30 228 257 42 302 . 120 Lost Part 220 | . . 20 . 120 70 10 Lost Ally 20 | . . . . . 20 . Squads Dispatched 15 | . 3 5 . 6 . 1 Investigation 7 | . 2 3 . 2 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 . 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 12 | . 4 5 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 22 23 3 31 21 6 Peak Tracking Total 8 | . 5 4 3 8 5 3 Tactical Retreats 12 | . 3 . . 8 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 6 | . 2 2 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 5 | . 1 . . 2 1 1 Max in Single Turn 1 | . 1 . . 1 1 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 18 | . 5 6 . 5 2 . Terminals 13 | . 3 5 . 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 55 | . 11 28 . 12 4 . Successful 26 | . 6 13 . 6 1 . Failed 28 | . 5 14 . 6 3 . Catastrophic 4 | . 1 2 . . 1 . Database Lockouts 1 | . . 1 . . . . Manual 33 | . 8 19 . 6 . . Terminals 43 | . 8 23 . 8 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 3 | . 3 . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . 5 . 1 1 . Prototype ID Bank 2 | . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 3 5 . 3 . . Terminals 11 | . 3 5 . 3 . . Botnet 9 | . 2 5 . 2 . . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 6 . 5 1 . Full Trace Events 6 | . 1 3 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 2 | . . . . . 2 . Watcher Feeds 1 | . . . . . 1 . Robots Hacked 7 | . 1 . . . 4 2 Non-combat 3 | . 1 . . . . 2 Combat 4 | . . . . . 4 . Robot Hacks Applied 7 | . 1 . . . 4 2 parse_system 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 check_alert 1 | . 1 . . . . . disable_weapons 1 | . . . . . 1 . overwrite_iff 2 | . . . . . 2 . streamctrl_high 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Attached 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . . . 3 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 21 | . . . . . 21 . Highest-Rated Ally 21 | . . . . . 21 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 216 | . . . . . 216 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 1855 | 27 1053 557 196 22 . . Seismic 1421 | 27 1053 341 . . . . Machine Analysis 434 | . . 216 196 22 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3679 | 96 1053 561 196 809 717 247 Spaces Moved 2070 | 38 567 296 180 555 326 108 Core . | . . . . . . . Treads 383 | . . . . 2 273 108 Legs 1190 | 38 567 296 180 109 . . Wheels 77 | . . . . 24 53 . Hover 420 | . . . . 420 . . Flight . | . . . . . . . Fastest Speed 55 | 120 120 105 105 55 110 163 Average Speed 124 | 120 135 116 105 99 156 164 Slowest Speed 260 | 120 190 190 105 260 166 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 70 31 46 37 40 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 15 | . 1 . . 12 . 2 Terrain Destroyed 16 | . 1 1 . 12 . 2 Melee 14 | . . . . 12 . 2 Projectile 2 | . 1 1 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2755 | 67 758 422 185 725 438 160 Wait 254 | 13 104 43 3 56 15 20 Move 2064 | 37 566 295 179 554 325 108 Hop . | . . . . . . . Pick Up 51 | 3 12 7 1 13 10 5 Fast Attach 24 | 1 1 6 . 12 4 . Attach 9 | . . 2 . 3 4 . Detach . | . . . . . . . Swap 47 | . 10 6 . 12 13 6 Drop 43 | 2 15 6 1 11 3 5 Fire 168 | 11 49 44 1 41 21 1 Melee 95 | . 1 13 . 23 43 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 697 | -10/Materials | Derelicts attacked the area 868 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Propulsion x2 1154 | -9/Materials | Discovered new exit (range 7) 1392 | -9/Materials | Central database locked down 1602 | -9/Materials | Discovered new exit (range 13) 1607 | -9/Materials | Identified exit to Mines 1711 | -9/Materials | Entered Mines 1768 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1803 | -9/Mines | Learned Materials terminal intel 1873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1873 | -9/Mines | Discovered new exit (range 5) 1903 | -9/Mines | Discovered new exit (range 5) 1907 | -9/Mines | Entered Materials 1907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -8/Materials | Loaded intel: 12 terminal locations 2020 | -8/Materials | Garrison activated, responded to threat 2207 | -8/Materials | Lost 6 parts (1p1n1u3w) 2342 | -8/Materials | Lost 4 parts (2n2u) 2711 | -8/Materials | Core integrity fell below 50% 2715 | -8/Materials | Identified exit to Garrison 2716 | -8/Materials | Entered Garrison 2748 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Lost 4 parts (1n2u1w) 2913 | -8/Garrison | Installed Relay Interface Framework 2961 | -8/Garrison | Garrison Relay disabled 3079 | -8/Garrison | Core integrity fell below 20% 3100 | -8/Garrison | Triggered checkpoint 3202 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3382 | -8/Garrison | Triggered checkpoint 3415 | -8/Garrison | Discovered new exit (range 12) 3416 | -8/Garrison | Build established: Scavenger-Mutant 3433 | -8/Garrison | Entered Materials 3680 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Informer. 03563_ R-06 Scavenger collects Mak. Axe. 03566_ Slug penetrates Wall. 03589_ Sneak attack on A-02 Transporter. 03589_ Destroyed Ion Engine. 03612_ G-47 Trooper destroyed. 03615_ Great Axe follow-up attack on G-47 Trooper. 03615_ G-47 Trooper destroyed. 03618_ Acquired 41 matter. 03620_ R-06 Scavenger collects Aluminum Leg+. 03620_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 03624_ Acquired 23 matter. 03624_ R-06 Scavenger collects Lgt. Nuclear Core. 03659_ Sneak attack on A-02 Transporter. 03659_ A-02 Transporter destroyed. 03673_ U-05 Engineer builds a Wall. 03675_ Arm. Treads destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentBlanketMallet Manual? 0 Play Time 00:36:24 Cumulative 46.4 hours Start 2025.12.29 @ 12:34:05 End 2025.12.29 @ 13:08:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f18506-9e67-4d02-9056-ccb07392b320