Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.16 @ 20:38:45 Player: Matt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (943) 943 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2933 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 71/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Aluminum Leg Weight Redist. System Light Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Weight Redist. System Transmission Jammer Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cesium-ion Thruster [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 62 | 6 3 10 43 Power 11 | 1 . 1 9 Engine 11 | 1 . 1 9 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 2 11 Treads 3 | . . 2 1 Leg 5 | . . . 5 Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . . . 5 Utility 16 | 1 3 5 7 Device 4 | . . 2 2 Storage 7 | 1 3 . 3 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 20 | 2 . 2 16 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 1 5 Ballistic Cannon 8 | . . . 8 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 4 18 Power 5 | . . 1 4 Propulsion 7 | . . 1 6 Utility 3 | . . 2 1 Weapon 7 | . . . 7 Highest Loss Streak 14 | . . 3 14 Average Slot Usage (%) 87 | . 95 91 83 Engine 13 | . 14 11 15 Treads 3 | . . 7 1 Leg 10 | . . . 17 Wheel 6 | . 28 14 . Flight 2 | . . . 5 Device 3 | . . 1 5 Storage 17 | . 23 22 14 Processor 2 | . . 5 . Protection 7 | . . 7 8 Energy Gun 2 | . 14 1 2 Ballistic Gun 9 | . 14 20 3 Ballistic Cannon 5 | . . . 10 Naked Turns . | . . . . Heaviest Build 94 | 9 53 61 94 Greatest Support 66 | 20 20 46 66 Greatest Overweight (x) 7 | . 2 6 7 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 15 | 5 13 18 15 Most Carried 18 | 4 6 18 18 Average Carried 9 | 2 4 12 9 Final Capacity 18 | 6 18 18 18 Final Carried 17 | 4 4 17 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 991 | 211 . 292 488 Remotely . | . . . . Salvage Created 1033 | . . 441 592 Parts 59 | . . 26 33 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . . 9 16 Guns 13 | . . 9 4 Cannons 12 | . . . 12 Classes Destroyed 7 | . . 2 5 Worker 2 | . . . 2 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 6 | . . . 6 Grunt 10 | . . 5 5 Duelist 1 | . . . 1 Sentry 8 | . . 4 4 Best Kill Streak 6 | . . 4 6 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3799 | . . 665 3134 Core 703 | . . 141 562 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 100 64 . Volleys Fired 108 | . . 41 67 Largest 2 | . . 2 2 Hottest 96 | . . 60 96 Shots Fired 197 | . . 82 115 Gun 138 | . . 82 56 Cannon 59 | . . . 59 Launcher . | . . . . Special . | . . . . Kinetic 164 | . . 79 85 Thermal 33 | . . 3 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . . 17 20 Robot Miss Streak 12 | . . 3 12 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 151 | . . 69 82 Core Hits 85 | . . 20 65 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2340 | . . 778 1562 Guns 1336 | . . 749 587 Cannons 890 | . . . 890 Explosions . | . . . . Melee . | . . . . Ramming 114 | . . 29 85 Kinetic 1935 | . . 716 1219 Thermal 291 | . . 33 258 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 27 | . . . 27 Impact . | . . . . Kinetic 25 | . . . 25 Secondary 2 | . . . 2 Self-Inflicted Damage 35 | . . 14 21 Shots . | . . . . Rammed 18 | . . 1 17 Targets Rammed 24 | . . 1 23 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 491 | . . 23 491 Average Temperature 177 | . . 6 200 Received Heat Transfer 1428 | . . 276 1152 Effects 15 | . . . 15 Shutdowns 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 719 | . . 75 644 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 394 | . . 262 394 Average Influence 123 | . . 118 146 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 71 75 Level 1 23 | . . 28 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . . 12 34 Peak Tracking Total 6 | . . 6 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 11 | . . 6 5 Successful 10 | . . 6 4 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . 4 3 Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Security Status 1 | . . . 1 Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 4 2 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1619 | 57 94 552 916 Spaces Moved 852 | 55 94 334 369 Core 11 | 10 . . 1 Treads 103 | . . 82 21 Legs 198 | . . . 198 Wheels 391 | 45 94 252 . Hover . | . . . . Flight 149 | . . . 149 Fastest Speed 34 | 50 80 100 34 Average Speed 124 | 74 90 121 144 Slowest Speed 440 | 80 100 180 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 17 35 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1175 | 70 103 408 594 Wait . | . . . . Move 849 | 54 93 333 369 Hop . | . . . . Pick Up 74 | 10 5 20 39 Fast Attach 3 | . . 2 1 Attach 51 | 6 2 6 37 Detach 21 | . . 1 20 Swap 8 | . 1 2 5 Drop 37 | . 2 2 33 Fire 108 | . . 41 67 Melee . | . . . . Ram 8 | . . 1 7 Kick 16 | . . . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Utility x2 217 | -9/Materials | Discovered new exit (range 11) 257 | -9/Materials | Discovered new exit (range 15) 299 | -9/Materials | Discovered new exit (range 12) 324 | -9/Materials | Build established: Mutant 422 | -9/Materials | Discovered new exit (range 4) 557 | -9/Materials | Lost 3 parts (1n2u) 636 | -9/Materials | Discovered new exit (range 8) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1559 | -8/Materials | Core integrity fell below 50% 1603 | -8/Materials | Core integrity fell below 20% 1620 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01579_ Aluminum Leg destroyed. 01580_ K-01 Serf collects debris. 01582_ Slammed into G-47 Trooper. 01584_ K-01 Serf collects debris. 01590_ Slammed into G-47 Trooper. 01591_ K-01 Serf collects debris. 01594_ Broken Hvy. Assault Rifle destroyed. 01595_ K-01 Serf collects debris. 01598_ Electrolysis Chamber disabled. 01599_ Slammed into G-47 Trooper. 01602_ K-01 Serf collects debris. 01607_ System corrupted: Energy discharge (-35). 01607_ K-01 Serf collects debris. 01607_ Slammed into G-47 Trooper. 01611_ K-01 Serf collects debris. 01612_ R-06 Scavenger collects Imp. Ion Engine. 01614_ K-01 Serf collects debris. 01615_ Slammed into G-47 Trooper. 01616_ R-06 Scavenger collects Sml. Storage Unit. 01617_ K-01 Serf collects debris. 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Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ScanCryofiberInterpreter Manual? 0 Play Time 00:39:51 Cumulative 67.6 hours Start 2020.01.16 @ 19:50:37 End 2020.01.16 @ 20:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d273e28-a797-4f1a-862b-4fc65790c253