Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 07:53:41 Player: XDRM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2930) 2930 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 6321 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 126/290 System Corruption 9% Temperature Cool (2) Movement Rolling (155) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Relay Coupler [Swarmer] (14) Relay Coupler [Hunter] (18) > --- WEAPON (2) ------- High-powered Shotgun Enhanced Autogun > --- INVENTORY (20) --- Wheel Improved Heat Sink Compact Matter Pod (150) Recoil Stabilizer Improved Utility Shielding Graphene Brace Improved Shield Generator Relay Coupler [NC] (24) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (24) Enhanced Autogun Missile Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Wheel Wheel Improved Heat Sink Compact Matter Pod Improved Utility Shielding Improved Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] High-powered Shotgun Enhanced Autogun Enhanced Autogun Missile Launcher Improved Datajack Axe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 116 | 7 5 19 2 60 23 Power 7 | 1 1 3 . 1 1 Engine 7 | 1 1 3 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 3 1 10 2 Treads 3 | . . . . 2 1 Leg . | . . . . . . Wheel 15 | 2 . 3 1 8 1 Hover . | . . . . . . Flight . | . . . . . . Utility 39 | 2 . 7 1 23 6 Device 11 | 1 . . . 10 . Storage 2 | 1 . 1 . . . Processor 8 | . . 1 1 6 . Hackware 3 | . . . . . 3 Protection 15 | . . 5 . 7 3 Artifact . | . . . . . . Weapon 52 | 2 4 6 . 26 14 Energy Gun 5 | . . 2 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 24 | 2 2 3 . 13 4 Ballistic Cannon 8 | . . . . 5 3 Launcher 3 | . . 1 . 1 1 Special Weapon 2 | . 2 . . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . . . 2 . Parts Lost 23 | . . 3 . 15 5 Power 2 | . . 1 . . 1 Propulsion 7 | . . . . 5 2 Utility 10 | . . 1 . 7 2 Weapon 4 | . . 1 . 3 . Highest Loss Streak 5 | . . 2 . 5 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 97 100 96 85 Engine 9 | . 14 11 11 9 9 Treads 1 | . . . . 1 . Wheel 16 | . 28 22 22 15 12 Device 11 | . 14 9 . 12 8 Storage 9 | . 14 11 11 9 9 Processor 16 | . . 9 11 21 10 Hackware 1 | . . . . . 8 Protection 11 | . . 11 22 10 15 Energy Gun 2 | . . 7 11 1 . Ballistic Gun 9 | . 25 13 11 8 1 Ballistic Cannon 4 | . . . . 5 2 Peak Build Rating 35 | 7 7 21 21 34 35 Average Rating 24 | 5 7 14 20 28 29 On Entrance 14 | . 7 7 21 19 34 Naked Turns . | . . . . . . Heaviest Build 74 | 11 13 61 61 74 73 Greatest Support 26 | 26 26 26 22 26 22 Greatest Overweight (x) 6 | . . 3 2 6 5 Average Overweight (x) 2 | . . 1 2 2 3 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 18 20 20 20 Most Carried 20 | 7 8 20 19 20 20 Average Carried 17 | 2 7 16 17 18 18 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 7 8 18 17 20 16 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3034 | 328 77 286 28 1929 386 Remotely 142 | . . . . 142 . Salvage Created 3189 | 199 98 490 222 1738 442 Parts 188 | 15 6 39 12 93 23 Haulers Intercepted 4 | . . 1 . 3 . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 59 | . 2 10 3 36 8 Melee 2 | . . . . . 2 Guns 38 | . 2 6 3 24 3 Cannons 11 | . . . . 8 3 AOE 8 | . . 4 . 4 . Classes Destroyed 13 | 3 1 6 1 1 1 Worker 8 | 2 . 1 1 4 . Builder 4 | . . 1 . 3 . Tunneler 4 | 4 . . . . . Hauler 4 | . . 1 . 3 . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . . 4 . 5 1 Grunt 33 | . 2 3 2 22 4 Brawler 1 | . . . 1 . . Sentry 14 | . . 3 . 8 3 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 6 | 6 1 4 5 6 3 Combat Bots Only 4 | . 1 4 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 439 | . 14 52 7 256 110 Missed 117 | . 2 9 3 85 18 Damage Taken 4559 | . 132 564 38 2514 1311 Core 717 | . 32 123 . 323 239 Absorbed by Shields 504 | . . . . 504 . Ignored by Resistances 81 | . . 12 7 62 . Regen/Repaired (Parts) 116 | . . . . 116 . Core Remaining (%) 85 | 100 87 . 69 . . Volleys Fired 286 | 29 16 42 6 174 19 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 120 90 68 83 60 Shots Fired 538 | 58 31 84 12 324 29 Gun 418 | 58 27 82 12 219 20 Cannon 112 | . . . . 103 9 Launcher 4 | . . 2 . 2 . Special 4 | . 4 . . . . Kinetic 461 | 58 27 45 6 296 29 Thermal 4 | . 4 . . . . Explosive 4 | . . 2 . 2 . Electromagnetic 69 | . . 37 6 26 . Robot Hit Streak 29 | 7 5 20 9 29 8 Robot Miss Streak 15 | 3 1 3 1 15 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 390 | 30 16 60 10 236 38 Core Hits 162 | 13 5 25 8 97 14 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 7 | . . 1 . 5 1 Destroy 4 | . . 1 . 3 . Blast 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 37 | . . . . 8 29 Impact 8 | . . . . 8 . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 7756 | 262 142 1155 162 4914 1121 Guns 4520 | 262 118 797 162 2798 383 Cannons 2042 | . . . . 1835 207 Explosions 639 | . . 358 . 281 . Melee 531 | . . . . . 531 Ramming . | . . . . . . Kinetic 5690 | 262 118 388 69 4263 590 Thermal 312 | . 24 131 . 157 . Explosive 351 | . . 227 . 124 . Electromagnetic 872 | . . 409 93 370 . Impact . | . . . . . . Slashing 531 | . . . . . 531 Piercing . | . . . . . . Highest Corruption 8 | . . . . 1 8 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 2 6 Matter Fused 4 | . . . . . 4 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 198 | . . 28 . 58 112 Projectiles 24 | . . . . 24 . Explosions 62 | . . 28 . 34 . Melee 112 | . . . . . 112 Knockbacks 25 | . . . . 24 1 Impact . | . . . . . . Kinetic 22 | . . . . 21 1 Secondary 3 | . . . . 3 . Self-Inflicted Damage 97 | . . . . 97 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 80 257 84 240 141 Average Temperature 58 | . 23 74 31 58 46 Received Heat Transfer 1632 | . 72 222 24 1080 234 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 350 | . 50 150 . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 845 | 35 120 296 187 767 845 Initial 469 | . 22 50 92 72 469 Average 362 | 14 55 178 161 376 684 Maximum Alert Level 3 | . . 1 . 3 3 Low Security (%) 23 | 100 100 58 100 8 . Level 1 41 | . . 41 . 58 . Level 2 27 | . . . . 30 61 Level 3 7 | . . . . 2 38 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 2 . 6 . Investigation 3 | . . 2 . 1 . Extermination . | . . . . . . Reinforcement 6 | . 2 . . 4 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . . . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 6 18 3 66 18 Peak Tracking Total 8 | . 4 4 3 6 8 Tactical Retreats 10 | . 1 1 . 7 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 11 | . . . . 3 8 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 17 | . 1 4 . 10 2 Terminals 11 | . 1 2 . 6 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 2 14 . 24 2 Successful 25 | . 1 9 . 14 1 Failed 17 | . 1 5 . 10 1 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 26 | . 2 6 . 18 . Terminals 27 | . 2 6 . 17 2 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 7 | . . 7 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . . . . 3 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 5 | . . 5 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 1 3 . 7 . Terminals 10 | . 1 3 . 6 . Botnet 8 | . 1 2 . 5 . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 1 2 . 8 2 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 6 | . . . . . 6 Non-combat . | . . . . . . Combat 6 | . . . . . 6 Robot Hacks Applied 6 | . . . . . 6 overwrite_iff 6 | . . . . . 6 Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 6 | . . . . . 6 Largest Group 1 | . . . . . 1 Highest-Rated Group 29 | . . . . . 29 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 183 | . . . . . 183 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4035 | 158 158 610 71 2427 611 Spaces Moved 2032 | 74 93 335 36 1188 306 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2031 | 73 93 335 36 1188 306 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 115 115 115 Average Speed 125 | 88 90 112 115 130 141 Slowest Speed 170 | 90 90 125 115 170 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 22 24 12 82 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . 3 . . 11 . Terrain Destroyed 66 | . 3 15 . 46 2 Melee 5 | . . . . 5 . Projectile 16 | . 3 . . 11 2 AOE 45 | . . 15 . 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2993 | 116 132 490 55 1771 429 Wait 358 | . 17 49 6 270 16 Move 2028 | 73 92 334 35 1188 306 Hop . | . . . . . . Pick Up 86 | 7 1 27 2 37 12 Fast Attach 18 | 7 . 2 . 8 1 Attach 36 | . . 3 1 18 14 Detach 8 | . . . . 5 3 Swap 62 | . 5 14 1 34 8 Drop 66 | . 1 19 4 29 13 Fire 286 | 29 16 42 6 174 19 Melee 37 | . . . . 8 29 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Discovered new exit (range 15) 927 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 13) 985 | -9/Mines | Learned location of Storage (-9) 997 | -9/Mines | Identified exit to Materials 998 | -9/Mines | Entered Materials 998 | -8/Materials | Evolved 2 slots: Utility x2 1351 | -8/Materials | Discovered new exit (range 9) 2038 | -8/Materials | Discovered new exit (range 3) 2498 | -8/Materials | Repaired Hrd. Light Armor Plating 2739 | -8/Materials | Core integrity fell below 50% 2761 | -8/Materials | Lost 5 parts (4u1w) 3029 | -8/Materials | Discovered new exit (range 8) 3236 | -8/Materials | Build established: Scavenger-Mutant 3398 | -8/Materials | First assault squad dispatched 3425 | -8/Materials | Identified exit to Garrison 3425 | -8/Materials | Entered Garrison 3485 | -8/Garrison | Triggered checkpoint 3516 | -8/Garrison | Garrison Relay disabled 3584 | -8/Garrison | Installed Relay Interface Framework 3599 | -8/Garrison | Triggered checkpoint 3602 | -8/Garrison | Triggered checkpoint 3687 | -8/Garrison | Lost 3 allies 3779 | -8/Garrison | Triggered checkpoint 3811 | -8/Garrison | Garrison Relay disabled 3892 | -8/Garrison | Build established: Bothacker-Mutant 3988 | -8/Garrison | Discovered new exit (range 8) 4020 | -8/Garrison | Core integrity fell below 20% 4036 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03863_ Sneak attack on M-14 Sweeper. 03863_ Destroyed Trap Extractor. 03865_ Sneak attack on M-14 Sweeper. 03865_ Destroyed Wheel. 03868_ Sneak attack on M-14 Sweeper. 03868_ Destroyed Datajack. 03868_ Destroyed Trap Scanner. 03868_ M-14 Sweeper destroyed. 03874_ Storage Shell breached. 03940_ System corrupted: Energy discharge (-78). 03961_ Acquired 10 matter. 03988_ EXIT=FOUND 04007_ P-60 Hacker springs to life. 04012_ Lgt. Armor Plating destroyed. 04016_ Arm. Wheel destroyed. 04021_ Lgt. Armor Plating destroyed. 04028_ Destroyed Shock Rifle. 04031_ System corrupted: Matter fused (-6). 04031_ P-60 Hacker destroyed. 04033_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ???????????????????????!!%p!?????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????+?# #?+????????????????????? | | #???????????????????????#p#??????????????????????? | | #???????????????????????+ +??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????# #??? #?????????????????? | | #??????????????????###### ## < #?????????????????? | | #??????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ##########?????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #?????????????#############? | | ???????????????????# #?????????????# ? ?? | | ???????????????????# #?????????????# """" """"?? | | ???????????????????# #????????????## " " " "?? | | ####???????????????# ########?????# " " "?# | | "T"#???????????????# ##" """#?????# " "" " "" # | | "#???????????????# #?# #??????# # | | ####????############ ]###% ######## # | | ????????# *[= [ """" *"""" # | | ????????+ %===% " % "?# | | ????????# ###+##### *### #####+### " "%/" "?? | | ????????# #???????# #?# +???+ #?# """" """"?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronRefineryClaws Manual? 0 Play Time 01:13:26 Cumulative 61.2 hours Start 2024.10.23 @ 06:37:19 End 2024.10.23 @ 07:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03b6d5b1-5208-4453-ad28-08899ef1273f