Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 00:15:32 Player: Schmee Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (2754) 2754 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3324) 3324 TOTAL SCORE: 14938 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 84/300 Energy 248/250 System Corruption 0% Temperature Cool (65) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY (12) ----- Medium Storage Unit Structural Scanner ECM Suite Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (10) --- Cooled VTOL Module Machine Analyzer Advanced Reaction Control System Advanced Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Terrain Scan Processor ECM Suite Advanced Reaction Control System Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Cooled VTOL Module Machine Analyzer Advanced Reaction Control System Improved Cloaking Device Improved Medium Armor Plating Advanced Hacking Suite Advanced System Shield Smartbomb Launcher [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . Propulsion 6 | . . . . . 2 1 . . . . 1 . . 1 1 . Utility 10 | . . . . . 2 1 2 2 . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 138 | 2 18 2 . 6 33 16 11 8 2 11 5 . 2 3 6 13 Power 10 | . 3 . . . 2 1 2 . . . 1 . . . 1 . Engine 3 | . 2 . . . . . 1 . . . . . . . . . Core 6 | . 1 . . . 2 1 1 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 37 | . 6 . . . 10 5 1 3 . 9 1 . . . 1 1 Treads 10 | . 2 . . . 8 . . . . . . . . . . . Leg 6 | . 4 . . . . . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 2 5 1 3 . 7 1 . . . 1 1 Utility 51 | 1 3 2 . 1 8 8 4 3 2 2 3 . 2 1 4 7 Device 27 | 1 . 1 . 1 4 4 3 1 2 . 3 . 1 . 3 3 Storage 3 | . 2 . . . . 1 . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . . . . 1 . . 1 Hackware 11 | . . . . . . 2 1 2 . 2 . . . 1 . 3 Protection 6 | . 1 1 . . 3 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 1 6 . . 5 13 2 4 2 . . . . . 2 . 5 Energy Gun 6 | . . . . . 6 . . . . . . . . . . . Energy Cannon 6 | . . . . . 3 . . . . . . . . . . 3 Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 4 . . 3 . . . . . . . . . . . . Launcher 11 | . . . . 2 4 . 2 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 1 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . . . . . . . . Parts Lost 5 | . 2 . . . 1 . . . . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . 1 . . . 1 . . . . . 1 . . . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . 1 . . . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 71 94 86 88 91 92 94 89 89 89 89 84 80 83 Engine 1 | . 5 . . . . . . . . . . . . . . . Core 9 | . 8 14 14 14 9 7 6 5 5 5 10 10 10 9 8 8 Treads 13 | . 10 28 28 28 32 4 . . . . . . . . . . Leg 3 | . 17 . . . . . . . . . . . . . . . Flight 11 | . . . . . 1 32 33 29 29 24 26 26 26 23 21 20 Device 8 | . 8 . . 3 9 9 11 10 11 11 10 15 15 14 13 15 Storage 9 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 Processor 2 | . . . . . . 7 6 5 5 5 5 5 5 4 4 4 Hackware 9 | . . . . . . 8 18 28 29 29 25 21 21 22 21 23 Protection 4 | . 2 13 14 7 6 . . . . . . . . . . . Energy Gun 1 | . . . . . 10 1 . . . . . . . . . . Ballistic Gun 2 | . 16 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 11 28 . 25 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 6 5 5 5 5 5 5 3 4 2 Peak Build Rating 133 | 7 11 14 12 16 45 45 55 56 57 68 86 81 86 97 105 133 Average Rating 38 | 6 8 11 10 13 31 38 48 51 51 59 79 81 84 88 98 122 On Entrance 47 | 6 7 11 12 11 13 35 44 51 51 51 68 81 81 86 89 105 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 69 54 54 54 70 55 25 22 22 22 29 29 30 30 38 51 Greatest Support 94 | 20 40 40 40 40 94 66 26 26 25 28 40 34 40 34 43 51 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 . . . 1 . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 8 15 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 16 19 20 20 20 20 10 10 10 10 9 8 10 10 10 10 Average Carried 13 | 6 13 17 19 18 19 12 9 9 10 9 8 8 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 15 19 20 20 19 10 10 10 10 10 8 8 10 10 10 8 Class Distribution -------------------- 56% | Mutant 32% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 2837 | 322 835 110 71 131 519 12 297 155 . 120 18 . 44 54 80 69 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3913 | 259 885 142 . 179 964 12 343 341 . 291 18 . 44 56 158 221 Parts 211 | 20 37 8 . 11 47 3 19 28 . 7 . . 3 3 9 16 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . Recyclers Shooed 5 | 2 2 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 50 | . 8 4 . 6 18 . 1 5 . . . . . . . 8 Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 9 | . 4 . . . 5 . . . . . . . . . . . Cannons 16 | . 4 4 . 4 4 . . . . . . . . . . . AOE 24 | . . . . 2 8 . 1 5 . . . . . . . 8 Classes Destroyed 12 | 2 5 . . . 4 . 1 . . . . . . . . . Worker 8 | . 2 . . . . . 3 1 . . . . . . . 2 Builder 2 | . . . . . 2 . . . . . . . . . . . Tunneler 8 | 7 . . . . . . . . . . . . . . 1 . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . Recycler 14 | 1 6 . . . 1 . 2 1 . 2 . . . . 1 . Operator 11 | . 1 . . . 1 1 2 2 . 1 1 . . 1 . 1 Watcher 9 | . 2 . . . 2 . . 3 . . . . 1 1 . . Swarmer 15 | . . . . . 4 . . 5 . . . . . . . 6 Grunt 27 | . 8 4 . 6 9 . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . . . . . 2 Best Kill Streak 9 | 2 5 1 . 3 9 1 4 6 . 1 1 . 1 1 1 9 Combat Bots Only 8 | . 2 1 . 3 3 . 1 5 . . . . . . . 8 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 4 2 . 1 1 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 . 1 2 . . . . . . . 4 Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 220 | . 57 11 . 13 98 2 7 8 . 1 5 . 3 . . 15 Missed 73 | . 12 2 . 2 36 1 3 4 . 1 1 . 3 . . 8 Damage Taken 2395 | . 560 134 . 180 972 16 105 61 . . 84 . . 99 . 184 Core 294 | . 78 . . 31 84 . 32 15 . . 21 . . 33 . . Absorbed by Shields 4 | . . . . . . . 4 . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . . . 29 . Core Remaining (%) 92 | 100 . . . 56 84 100 96 . . 98 . . 98 97 100 100 Volleys Fired 198 | 17 55 10 . 14 68 . 1 5 . . . . . . . 28 Largest 2 | 2 2 2 . 2 2 . 1 1 . . . . . . . 1 Hottest 120 | 40 70 70 . 70 115 . 43 43 . . . . . . . 120 Shots Fired 343 | 34 109 21 . 24 121 . 1 5 . . . . . . . 28 Gun 168 | 34 67 . . . 67 . . . . . . . . . . . Cannon 140 | . 42 21 . 20 39 . . . . . . . . . . 18 Launcher 35 | . . . . 4 15 . 1 5 . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 187 | 34 109 21 . 20 3 . . . . . . . . . . . Thermal 121 | . . . . . 103 . . . . . . . . . . 18 Explosive 35 | . . . . 4 15 . 1 5 . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 12 5 . 4 19 . . . . . . . . . . 10 Robot Miss Streak 4 | 2 4 1 . 1 4 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 230 | 20 69 11 . 11 79 1 6 9 . 3 2 . 3 4 3 9 Core Hits 143 | 9 33 6 . 9 41 1 5 15 . 3 1 . 1 1 1 17 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 3 . . . . . . . 1 . . . Burn 3 | . . . . . 3 . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 141 | . . . . . . 4 13 32 . 20 15 . 27 8 7 15 Impact 2 | . . . . . . . 2 . . . . . . . . . Slashing 139 | . . . . . . 4 11 32 . 20 15 . 27 8 7 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 2 2 . 2 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8693 | 256 1021 196 . 369 2561 60 700 900 . 228 149 . 160 234 316 1543 Guns 1729 | 256 551 . . . 922 . . . . . . . . . . . Cannons 1687 | . 447 196 . 215 573 . . . . . . . . . . 256 Explosions 3113 | . . . . 154 1038 . 303 383 . . . . . . . 1235 Melee 2113 | . . . . . . 60 397 517 . 228 149 . 160 234 316 52 Ramming 51 | . 23 . . . 28 . . . . . . . . . . . Kinetic 1685 | 256 998 196 . 215 20 . . . . . . . . . . . Thermal 1790 | . . . . . 1475 . . 59 . . . . . . . 256 Explosive 3054 | . . . . 154 1038 . 303 324 . . . . . . . 1235 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2113 | . . . . . . 60 397 517 . 228 149 . 160 234 316 52 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . . . . . . 4 14 14 . . . Average Corruption 2 | . 1 1 1 1 . . . . . . 3 5 14 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . 2 8 7 2 . . . . . . 1 1 11 . . . Message Errors 10 | . . 1 4 . . . . . . . 1 . 4 . . . Matter Fused 11 | . . 5 2 . . . . . . . . 1 3 . . . Heat Flow Errors 2 | . 1 . . 1 . . . . . . . . . . . . Energy Discharges 3 | . . . 1 . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . 1 . . . . . . . . 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 651 | . 3 . . . 42 . 304 13 . . 24 . 29 79 115 42 Projectiles 54 | . 3 . . . 31 . . . . . . . . . . 20 Explosions 92 | . . . . . 11 . 59 . . . . . . . . 22 Melee 505 | . . . . . . . 245 13 . . 24 . 29 79 115 . Knockbacks 9 | . 7 1 . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic 8 | . 6 1 . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . 14 . . . . . . . . . . . 6 Shots 2 | . . . . 1 . . . . . . . . . . . 1 Rammed 6 | . 2 . . . 4 . . . . . . . . . . . Targets Rammed 15 | . 10 . . . 5 . . . . . . . . . . . Kicked 8 | . 8 . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . Highest Temperature 408 | . 237 114 . 204 408 . 7 19 . . 156 . 102 1 . 345 Average Temperature 90 | . 67 49 . 97 89 . 4 12 . . 90 . 58 1 . 133 Received Heat Transfer 1074 | . 351 93 . 132 441 . 12 27 . . . . . . . 18 Effects 2 | . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 12 . . . . . . . . . . . Heat Transferred 3195 | . . . . . 2923 . . 50 . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 456 | 40 207 133 . 172 456 216 185 297 41 124 106 52 200 186 161 384 Initial 151 | . 26 18 . . . 151 40 11 26 28 6 37 36 105 104 96 Average 111 | 21 87 29 . 103 239 139 41 114 27 35 42 42 95 156 144 208 Maximum Alert Level 2 | . 1 . . . 2 1 . 1 . . . . 1 . . 1 Low Security (%) 81 | 100 88 100 . 100 35 91 100 60 100 100 100 100 98 100 100 56 Level 1 16 | . 11 . . . 53 8 . 39 . . . . 1 . . 43 Level 2 1 | . . . . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 4 2 1 . . 2 . . . 1 1 1 Investigation 5 | . . . . . . 1 1 . . 2 . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 1 1 . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 14 | . 1 . . . 7 . . 2 . . 1 . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 123 | . 16 5 . 4 30 5 6 15 2 1 4 3 11 4 1 16 Peak Tracking Total 7 | . 3 2 . 2 7 3 2 5 2 4 4 3 6 2 1 7 Tactical Retreats 23 | . 1 1 . . . 1 2 6 . 2 2 . 4 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 8 | . 1 . . . . 1 . 3 . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 10 | . 1 . . . 2 . 4 2 . . . . 1 . . . Max in Single Turn 4 | . 1 . . . 1 . 4 2 . . . . 1 . . . Garrison Access 7 | . . . . . 1 1 . 1 . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 70 | . 6 1 1 1 5 6 8 8 . 12 4 . 7 4 3 4 Terminals 49 | . 6 . . . 4 4 6 6 . 8 4 . 4 3 1 3 Fabricators 9 | . . . . . . 1 2 1 . 3 . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 1 . 1 . . 2 . 1 1 Total Hacks 163 | . 12 1 1 1 16 10 18 19 . 21 17 . 21 13 6 7 Successful 109 | . 9 1 1 1 8 4 9 12 . 19 11 . 12 12 4 6 Failed 54 | . 3 . . . 8 6 9 7 . 2 6 . 9 1 2 1 Catastrophic 7 | . . . . . 1 3 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 88 | . 11 . 1 . 11 8 12 11 . 9 9 . 8 4 2 2 Terminals 128 | . 12 . . . 13 8 14 15 . 14 17 . 16 11 2 6 Fabricators 16 | . . . . . . 1 4 2 . 6 . . 1 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 1 . 2 . 1 . . 4 . 1 1 Terminal Hacks 59 | . 2 1 1 1 2 1 4 7 . 10 9 . 8 8 1 4 Record 9 | . . . . . . . . 1 . . 2 . 2 2 . 2 Part Schematic 6 | . 1 . . . 1 . 1 1 . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . . . . 1 Level Access Points 6 | . . . . . . . . 1 . 1 1 . 1 1 1 . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 . . . Terminal Index 4 | . . . . . . . . 1 . . 1 . 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . . . . . . . . . 1 . . 1 . . Unreport Threat 7 | . . . . . . 1 2 1 . 1 . . 2 . . . Locate Traps 9 | . 1 . . . . . . 1 . 3 2 . . 1 . 1 Recall Investigation 4 | . . . . . . . 1 . . 2 . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 1 3 2 . 6 . . . 2 . . Network Status 4 | . . . . . . 1 1 1 . 1 . . . . . . Load Schematic 5 | . . . . . . . 1 1 . 2 . . . 1 . . Build 5 | . . . . . . . 1 . . 3 . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . 1 . 1 . . 1 . 1 1 Seal Access 7 | . . . . . 1 1 . 1 . 1 . . 1 . 1 1 Unauthorized Hacks 27 | . 7 . . . 5 1 2 2 . 2 2 . 3 2 . 1 Terminals 27 | . 7 . . . 5 1 2 2 . 2 2 . 3 2 . 1 Botnet 18 | . 2 . . . 3 1 2 2 . 2 2 . 2 1 . 1 Operators 4 | . . . . . 2 . . . . . . . 1 1 . . Skim 5 | . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 2 2 . 1 1 . . 1 . 1 Used 4 | . . . . . . . 1 1 . 1 1 . . . . . Hacking Detections 44 | . 1 . . . 4 4 6 6 . 9 4 . 5 3 . 2 Full Trace Events 5 | . . . . . . 1 1 . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . 1 1 . 2 . . . . . . Parts Built 6 | . . . . . . . 1 . . 4 . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 528 | . . . . . . . 152 . . 270 . . . 106 . . Total Part Build Rating 37 | . . . . . . . 5 . . 26 . . . 6 . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 80 | . . . . . . . . . . . . . . . 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 8977 | 225 1552 732 1197 402 1171 312 539 542 25 784 141 18 284 187 244 622 Spaces Moved 12150 | 86 680 286 497 143 542 801 1588 1557 78 1675 413 73 789 607 769 1566 Core . | . . . . . . . . . . . . . . . . . Treads 1745 | . 236 286 497 143 542 41 . . . . . . . . . . Legs 530 | 86 444 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9875 | . . . . . . 760 1588 1557 78 1675 413 73 789 607 769 1566 Fastest Speed 14 | 120 120 240 240 240 145 26 26 26 26 26 14 24 14 24 24 25 Average Speed 57 | 120 178 240 240 240 159 33 26 26 26 26 23 24 23 24 24 25 Slowest Speed 240 | 120 240 240 240 240 240 170 26 28 26 150 24 24 24 24 25 26 Overloaded Moves 40 | . . . . . . . . . . . 26 . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . 13 5 . 4 1 . 6 5 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 84 75 77 46 38 27 20 43 65 34 16 81 23 12 18 38 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 110 | . . . . 9 . 3 6 22 . 17 8 . 15 3 4 23 Terrain Destroyed 366 | . . . . 41 99 3 53 38 . 17 8 . 15 3 4 85 Melee 92 | . . . . . . 3 6 22 . 17 8 . 15 3 4 14 Projectile 16 | . . . . . 5 . . . . . . . . . . 11 AOE 258 | . . . . 41 94 . 47 16 . . . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 13534 | 173 903 312 505 178 735 845 1683 1636 81 1977 433 72 837 630 811 1723 Wait 738 | 69 116 11 . 11 38 2 49 31 . 258 . . 24 14 23 92 Move 12047 | 85 679 285 496 142 541 800 1560 1547 77 1666 411 72 777 596 766 1547 Hop 43 | . . . . . . . 13 5 . 4 1 . 5 5 1 9 Pick Up 67 | . 13 4 3 2 17 7 4 5 . 4 1 . 1 1 3 2 Fast Attach 39 | 1 1 . . . 8 5 4 2 2 6 . . . 3 5 2 Attach 42 | . 4 . . 2 5 9 2 6 . . 3 . . . 1 10 Detach 25 | . 1 . 1 1 6 2 4 2 . . . . . . . 8 Swap 57 | 1 13 2 . 4 20 2 5 . . 5 2 . 2 . . 1 Drop 96 | . 11 . 5 2 27 14 9 1 2 14 . . 1 3 5 2 Fire 198 | 17 55 10 . 14 68 . 1 5 . . . . . . . 28 Melee 140 | . . . . . . 4 12 32 . 20 15 . 27 8 7 15 Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . 8 . . . . . . . . . . . . . . . Crush 7 | . 2 . . . 5 . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 20 . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 7 exits: *Fac x4 / *Upp / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 226 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 15) 1314 | -10/Materials | Identified exit to Materials 1349 | -10/Materials | Learned location of Subcaves (-10) 1372 | -10/Materials | Learned location of 2 exits from Mines 1384 | -10/Materials | Learned Storage trap positions 1391 | -10/Materials | Learned Materials stockpile data 1410 | -10/Materials | Learned location of Storage (-7) 1778 | -10/Materials | Entered Mines 2071 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2121 | -10/Mines | Learned Materials security intel 2411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2501 | -10/Mines | Discovered new exit (range 5) 2510 | -10/Mines | Entered Exiles 2569 | -10/Exiles | Met 8R-AWN 2770 | -10/Exiles | Met EX-HEX 2868 | -10/Exiles | Met EX-DEC 2902 | -10/Exiles | Met EX-BIN 2935 | -10/Exiles | Aligned with FarCom system 2938 | -10/Exiles | Given EX-Vault access code 3000 | -10/Exiles | Opened EX-Vault 3016 | -10/Exiles | Found AWS/Gauss 3067 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3411 | -10/Exiles | Visited The Gauntlet 3680 | -10/Exiles | Discovered new exit (range 10) 3707 | -10/Exiles | Left Exiles lab with AWS/Gauss 3707 | -10/Exiles | Entered Mines 3781 | -9/Mines | Identified exit to Materials 3904 | -9/Mines | Found a hidden stash of uninstalled traps 4011 | -9/Mines | Found the Drone Emporium 4023 | -9/Mines | Found Prototype Device 4109 | -9/Mines | Entered Materials 4109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4998 | -8/Materials | Identified Bomb Drone Bay 5250 | -8/Materials | Discovered new exit (range 10) 5280 | -8/Materials | Identified exit to Factory 5280 | -8/Materials | Entered Factory 5280 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -7/Factory | Discovered new exit (range 9) 5501 | -7/Factory | Identified exit to Factory 5592 | -7/Factory | Entered another Factory area 5592 | -6/Factory | Evolved 2 slots: Utility x2 5613 | -6/Factory | Spotted B-75 Beast 5635 | -6/Factory | Discovered new exit (range 16) 5642 | -6/Factory | Identified exit to Factory 5733 | -6/Factory | Discovered new exit (range 10) 5735 | -6/Factory | Identified exit to Lower Caves 5772 | -6/Factory | Build established: Hacker-Sprinter 6014 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 6131 | -6/Factory | Entered another Factory area 6131 | -5/Factory | Evolved 2 slots: Utility x2 6369 | -5/Factory | Discovered new exit (range 9) 6372 | -5/Factory | Identified exit to Factory 6461 | -5/Factory | Discovered new exit (range 13) 6483 | -5/Factory | Discovered new exit (range 3) 6484 | -5/Factory | Identified exit to Upper Caves 6512 | -5/Factory | Discovered new exit (range 14) 6516 | -5/Factory | Identified exit to Extension 6673 | -5/Factory | Sucked down chute 6673 | -5/Factory | Entered Waste 6684 | -5/Waste | Spotted C-40 Crusher 6685 | -5/Waste | Spotted C-40 Crusher 6692 | -5/Waste | Spotted C-40 Crusher 6693 | -5/Waste | Spotted C-40 Crusher 6694 | -5/Waste | Discovered new exit (range 13) 6694 | -5/Waste | Spotted C-40 Crusher 6697 | -5/Waste | Identified exit to Factory 6698 | -5/Waste | Entered Factory 6793 | -5/Factory | Discovered exit to Extension (range 6) 6803 | -5/Factory | Fabricated Imp. Cloaking Device (x2) 7164 | -5/Factory | Spotted B-75 Beast 7173 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7366 | -5/Factory | Fabricated Adv. System Shield (x1) 7482 | -5/Factory | Entered another Factory area 7482 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7529 | -4/Factory | Discovered new exit (range 9) 7531 | -4/Factory | Identified exit to Research 7538 | -4/Factory | Identified exit to Upper Caves 7623 | -4/Factory | Manually triggered Chute Trap 7623 | -4/Factory | Sucked down chute 7623 | -4/Factory | Entered Waste 7629 | -4/Waste | Spotted C-40 Crusher 7632 | -4/Waste | Spotted C-40 Crusher 7633 | -4/Waste | Spotted C-40 Crusher 7637 | -4/Waste | Discovered new exit (range 16) 7637 | -4/Waste | Spotted C-40 Crusher 7638 | -4/Waste | EMP discharged 7638 | -4/Waste | System corruption reached 10% 7641 | -4/Waste | Identified exit to Factory 7641 | -4/Waste | Entered Factory 7925 | -4/Factory | Entered Research 7925 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7941 | -3/Research | Identified exit to Research 8048 | -3/Research | Fabricated Adv. Hacking Suite (x1) 8112 | -3/Research | Entered another Research area 8112 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8152 | -2/Research | Found Powered Armor 8244 | -2/Research | Discovered new exit (range 13) 8247 | -2/Research | Identified exit to Access 8280 | -2/Research | Repaired Cld. Cesium-ion Thruster? 8356 | -2/Research | Entered Access 8356 | -1/Access | Evolved 2 slots: Utility x2 8826 | -1/Access | Destroyed 8 combat bots 8892 | -1/Access | Build established: Wizard-Sprinter 8976 | -1/Access | Discovered new exit (range 6) 8978 | *** | Escaped! Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 1 trap in 1 array: 1x Blade Trap Map updated. 08840_ K-01 Serf destroyed. 08843_ K-01 Serf collects debris. 08843_ Acquired 29 matter. 08846_ K-01 Serf collects debris. 08853_ Destroyed Wheel. 08857_ Destroyed Med. Matter Pod. 08865_ U-05 Engineer builds a Wall. 08973_ Connecting with Terminal... 08973_ Discarded Adv. Terrain Scan Processor. 08976_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08976_ The Access Shell folds into the floor. 08976_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?#???????????????????## ????## + #### # | | #????????????????????## ?? ### # #### " | | ?????????????????????## ########## #### # | | ?? ?????????????????## # # | | ?????????????????????## # # | | ?? ?#????????????????## + # | | ?????????????????????## # # | | ?????????????????????## ##########/#### # | | ?????????????????????## ?? ####### # # | | ?????????????????????## ????????## # # | | ????????????????????????????????## # # | | ????????????????????????????????## # # | | ????????????????????????????????## # # | | ????????????????????????????????## # # | | ?????????????????????BB????BB???## ######### | | ?????????????????????BB????BB???## ######### | | ????????????????????????????????## ##??????? | | ????????????????????????????????## ##??????? | | ????????????????????????????????## ! ##??????? | | ??????????????????##"????????"#############??????? | | ??????????????????##""""""""""#############??????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????##### | | ?????????????????### ###???????????? #### | | ?????????????????### ###???????????? # | | ?????????????????## ##???????????? # | | ?????????????????###"" ###???????????? # | | ?????????????????###"" ###???????????? # !! | | ??????????????????##"" ##????????????? # !! | | ??????????????????##T ##????????????? # ! | | ??????????????????##"" ##????????????? # | | ??????????????????##"" ######## # | | ??????????????????##"" ############/######+ | | ?????????????? | | ???????????? | | ????????????##+################################### | | ???????????? ################################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Imp. Cloaking Device | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepReinforcedScanner Manual? 0 Play Time 02:59:30 Cumulative 162.5 hours Start 2024.08.30 @ 18:51:24 End 2024.08.31 @ 00:15:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 81 Adventurer 0 Explorer 2 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03d22059-eeff-48b3-846b-02ab3b6b4bdc