Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 03:42:43 Player: Lillith Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (623) 623 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1463 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 152/160 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Minigun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Nuclear Core Light Treads Compact Wheel Compact Wheel Small Storage Unit Large Storage Unit Large Matter Pod (150) Sensor Array Experimental Sensor Array Seismic Detector Seismic Detector ECM Suite Light Armor Plating Improved Trap Extractor (0/6) EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Extractor > --- WEAPON ----------- Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Small Storage Unit Large Storage Unit Large Matter Pod Sensor Array Seismic Detector Seismic Detector ECM Suite Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Hammer [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 8 7 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 1 | . . . 1 Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 2 2 Power 1 | . 1 . . Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 19 | 3 17 24 25 Power 1 | . 1 2 3 Propulsion 4 | 2 4 4 4 Utility 6 | . 4 9 10 Weapon 6 | . 6 8 8 Tool/Special . | . . . . Unused Backups 18 | . . 1 17 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 7 | . . 1 6 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 93 99 Engine 7 | . 13 . . Core 6 | . . 13 14 Wheel 25 | . 27 22 27 Device 9 | . 8 11 12 Storage 14 | . 14 14 14 Protection 3 | . 5 2 1 Ballistic Gun 27 | . 27 26 27 Peak Build Rating 15 | 7 9 15 15 Average Rating 10 | 5 8 13 14 On Entrance 7 | . 7 9 15 Naked Turns . | . . . . Heaviest Build 93 | 13 92 93 93 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 9 | . 8 9 3 Average Overweight (x) 3 | . 3 5 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 23 25 25 Most Carried 25 | 5 23 25 25 Average Carried 20 | 3 17 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 5 23 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1122 | 251 397 455 19 Remotely . | . . . . Salvage Created 851 | 68 513 188 82 Parts 56 | 5 34 9 8 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 8 4 4 Guns 16 | . 8 4 4 Classes Destroyed 8 | 1 6 . 1 Worker 3 | . 2 1 . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 13 | . 8 4 1 Best Kill Streak 3 | 2 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 49 31 40 Missed 31 | . 11 12 8 Hits 89 | . 38 19 32 Projectile 89 | . 38 19 32 Critical Strikes 3 | . 1 2 . Damage Taken 1051 | . 478 294 279 Core 253 | . 114 70 69 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 8 51 17 9 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 60 45 Shots Fired 170 | 16 102 34 18 Gun 170 | 16 102 34 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 165 | 16 102 29 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 9 | 6 9 8 2 Robot Miss Streak 4 | 2 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 98 | 10 57 22 9 Core Hits 45 | 3 29 9 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1315 | 121 741 316 137 Guns 1315 | 121 741 316 137 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1276 | 121 741 277 137 Thermal . | . . . . Explosive . | . . . . Electromagnetic 39 | . . 39 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 20 96 . Average Temperature 28 | . 4 38 . Received Heat Transfer 504 | . 297 177 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | 10 79 50 . Initial 3 | . 3 . . Average 11 | 1 15 5 . Influence Increases 582 | 15 301 105 161 Destroy 0b10 Robot/C 340 | . 160 80 100 Destroy 0b10 Robot/NC 55 | 15 35 5 . Destroy Leader 66 | . 36 20 10 Allied During Kill 6 | . . . 6 Successful Hack 25 | . 25 . . Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 504 | 10 306 105 83 Entered New Map 2 | . 2 . . Time Decay 445 | 10 297 95 43 Lost Part 37 | . 7 10 20 Lost Ally 20 | . . . 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 24 4 6 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 4 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 2 . Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 23 3 . Successful 12 | . 10 2 . Failed 14 | . 13 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 25 | . 23 2 . Terminals 25 | . 23 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 3 | . 2 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 150 | . . . 150 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1843 | 28 823 707 285 Seismic 1843 | 28 823 707 285 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2710 | 113 1381 902 314 Spaces Moved 1651 | 83 856 516 196 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1649 | 81 856 516 196 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 135 Average Speed 138 | 89 131 161 135 Slowest Speed 215 | 100 200 215 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 88 90 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1894 | 102 1004 557 231 Wait 92 | . 67 2 23 Move 1648 | 82 855 515 196 Hop . | . . . . Pick Up 27 | 5 15 7 . Fast Attach 15 | 7 8 . . Attach 8 | . 2 4 2 Detach 1 | . . 1 . Swap 13 | . 6 6 1 Drop 5 | . . 5 . Fire 85 | 8 51 17 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Discovered new exit (range 13) 1173 | -10/Materials | Learned location of 2 exits from Subcaves 1212 | -10/Materials | Discovered new exit (range 10) 1241 | -10/Materials | Identified exit to Materials 1262 | -10/Materials | Learned Storage security intel 1274 | -10/Materials | Learned 2 Storage zone layouts 1276 | -10/Materials | Learned location of 2 exits from Subcaves 1277 | -10/Materials | Identified exit to Subcaves 1277 | -10/Materials | Identified exit to Mines 1286 | -10/Materials | Learned Storage terminal intel 1303 | -10/Materials | Learned location of Mines (-10) 1495 | -10/Materials | Entered Mines 1501 | -10/Mines | Core integrity fell below 50% 1571 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1672 | -10/Mines | Learned location of Storage (-9) 1712 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1714 | -10/Mines | Discovered new exit (range 5) 2051 | -10/Mines | Learned location of Zion (-7) 2088 | -10/Mines | Discovered exit to Materials (range 13) 2282 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2286 | -10/Mines | Found Prototype Device 2385 | -10/Mines | Discovered exit to Subcaves (range 6) 2397 | -10/Mines | Entered Subcaves 2397 | -10/Subcaves | Accompanied by 2 allies 2398 | -10/Subcaves | Identified exit to Recycling 2398 | -10/Subcaves | Identified exit to Materials 2402 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2402 | -10/Subcaves | Learned location of Mines (-9) 2695 | -10/Subcaves | Core integrity fell below 20% 2711 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02503_ Subatomizers dissect the Imp. Heat Sink. 02505_ G-47 Trooper destroyed. 02512_ Acquired 19 matter. 02515_ Subatomizers dissect the Wheel. 02518_ Aluminum Leg fries itself beyond repair. 02520_ Imp. Heat Sink fries itself beyond repair. 02539_ Subatomizers dissect the Sub. Monowheel. 02685_ S-10 Pest springs to life. 02695_ S-10 Pest destroyed. 02704_ Com. Wheel destroyed. 02707_ S-10 Pest suffers critical hit (Destroy). 02707_ S-10 Pest destroyed. 02707_ Switching to secondary target: S-10 Pest. 02708_ Lgt. Ion Engine fries itself beyond repair. 02709_ Assault Rifle destroyed. 02711_ Flight Unit fries itself beyond repair. 02711_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????## % | | ??????????????????????????????????????????## %! | | ??????????????????????????????????????????# !### | | ??????????????????????????????????????????## ### | | ???????????????????????????????????????????## #? | | ??????????????????????????????????????????### #? | | ??????????????????????????????????????????# ### | | ?????????????????????????????????????????## ### | | ????????????????????????????????????????## % | | ???????????????????????????????????????## % |*" | | ???????????????????????????????????????# %"" | | ???????????????????????????????????????# ="" | | ???????????????????????????????????##### "" | | ????????????????????????????#####??# | | ????????????????????????????# #?## ## = | | ????????????????????????#??## ### ## | | ???????????????####????? ### ## ## | | ??????????????## #????# % %######### # | | ?????????????##% #???# !#% ##?##???#### | | ?????????????# #?## ## ### % ## #???###? | | ?????????????# ## ## ##??# #?? #? | | ?????????????# # # #??# #? #? | | ??????????????# =%s # #??# #? ## | | ??????????????????# [ * %##??# ### # | | ??????????????????# %= %##?# ### | | ??????????????????# ##@ #?# #? | | ?????????????????# ##### % ### %### % | | ?????????????????# ????# ### %##### ? | | ?????????????????# ????## # ##### #???? | | ?????????????????## ????# ## ### #???? | | ?????????????????? ?????## ##% % #????? | | ????????????????? ?????# ## ##????? | | ???????????????? ?????## ## ##?????? | | ???????????????#" ??????# % #??????? | | ???????????????#" "???????## ## % ##?????? | | ???????????????#""""?????#### %## #?????? | | ????????????????###?>????# %### ##?????? | | ?????????????????????????# #??????? | | ?????????????????????????## " ##?????? | | ??????????????????????????# " ## # ######? | | ??????????????????????????# ### #? | | ??????????????????????????# ??# #? | | ??????????????????????????#& " ??# % ##? | | ??????????????????????????# " ## #####?? | | ??????????????????????????######"##% ###?????? | | ??????????????????????????????????## ##???????? | | ???????????????????????????????????######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAntimissileRay Manual? 0 Play Time 00:19:16 Cumulative 44.4 hours Start 2025.05.13 @ 03:25:18 End 2025.05.13 @ 03:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40a4e60a-44b5-4437-8e4d-70e26fb49e85