Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 23:43:54 Player: FauxMaasks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (2984) 2984 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 8657 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 660 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 158/160 System Corruption 20% Temperature Cool (3) Movement Hovering (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Reflective Plating > --- WEAPON (2) ------- Precision Assault Rifle Chainsword > --- INVENTORY (8) ---- Light Nuclear Core Experimental Heat Sink Transmission Jammer Reactive Plating Makeshift Thermal Plating Beamcaster Hypervelocity Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Minigun Power Maul > --- INVENTORY -------- Antimatter Reactor Combat Gravmag System Transmission Jammer Reactive Plating Beamcaster Battle Rifle Gauss Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 169 | 5 14 2 12 6 1 1 19 93 3 13 . . Power 14 | 1 2 1 1 1 . . 1 5 . 2 . . Engine 9 | 1 2 1 1 1 . . 1 2 . . . . Core 5 | . . . . . . . . 3 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 3 . 4 3 1 . 4 18 . 3 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 31 | 2 3 . 4 3 1 . 4 14 . . . . Hover 7 | . . . . . . . . 4 . 3 . . Flight . | . . . . . . . . . . . . . Utility 51 | 1 3 1 4 1 . . 6 27 3 5 . . Device 22 | . 1 . 2 . . . 5 10 1 3 . . Storage 5 | 1 1 . 1 . . . . 2 . . . . Processor 7 | . . . 1 1 . . 1 3 . 1 . . Hackware 4 | . . . . . . . . 4 . . . . Protection 13 | . 1 1 . . . . . 8 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 66 | 1 6 . 3 1 . 1 8 43 . 3 . . Energy Gun 19 | 1 . . 1 1 . . 4 12 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 21 | . 6 . 2 . . 1 1 10 . 1 . . Ballistic Cannon 4 | . . . . . . . 1 3 . . . . Launcher 5 | . . . . . . . . 5 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . 2 13 . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 1 . . Parts Lost 48 | . 3 1 6 3 . 2 4 29 . . . . Power 9 | . 1 . 1 1 . . 1 5 . . . . Propulsion 18 | . 2 . 3 1 . . 2 10 . . . . Utility 13 | . . 1 1 . . 1 . 10 . . . . Weapon 8 | . . . 1 1 . 1 1 4 . . . . Highest Loss Streak 9 | . 2 1 3 3 . 2 2 9 . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 97 91 98 99 88 92 90 100 96 92 92 Engine 5 | . 7 11 9 10 11 11 8 2 . . . . Core 2 | . . . . . . . . 4 7 7 7 7 Wheel 20 | . 27 28 21 21 21 22 30 22 . . . . Hover 3 | . . . . . . . . . 30 29 30 30 Device 7 | . 7 1 14 20 11 . 7 6 7 8 7 7 Storage 9 | . 14 14 11 11 11 11 9 8 7 7 7 7 Processor 10 | . . . 10 12 22 22 18 11 15 10 7 7 Hackware 6 | . . . . . . . . 12 . . . . Protection 4 | . 5 12 2 . . . . 3 14 14 15 15 Energy Gun 4 | . . . 8 5 11 11 4 4 . . . . Ballistic Gun 9 | . 26 28 13 16 11 11 6 3 7 7 7 7 Impact Weapon 2 | . . . . . . . 3 4 7 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 29 29 92 92 90 87 91 100 32 29 29 29 Greatest Support 56 | 26 26 20 22 24 22 22 42 56 34 34 34 34 Greatest Overweight (x) 9 | . 2 1 9 4 7 3 4 8 . 1 . . Average Overweight (x) 1 | . . 1 3 3 4 3 2 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 8 Average Capacity 21 | 6 14 15 23 25 25 25 25 24 8 8 8 8 Most Carried 25 | 2 12 13 22 25 25 25 25 25 8 8 8 8 Average Carried 19 | 1 8 12 16 23 25 24 24 22 7 7 7 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 8 Final Carried 25 | 2 12 13 21 25 25 24 24 6 8 8 8 8 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Assassin 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 3759 | 161 341 63 282 231 20 13 245 2126 49 165 63 . Remotely . | . . . . . . . . . . . . . Salvage Created 3819 | . 311 48 511 40 . 41 247 2070 280 271 . . Parts 194 | . 27 5 38 . . 3 12 100 3 6 . . Haulers Intercepted 6 | . . . 3 . . . . 2 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 80 | . 13 3 11 7 . 3 5 38 . . . . Guns 65 | . 13 3 11 7 . 2 . 29 . . . . Cannons 11 | . . . . . . . 4 7 . . . . AOE 3 | . . . . . . 1 . 2 . . . . Classes Destroyed 15 | . 3 . 3 1 . . 3 5 . . . . Worker 6 | . . . . . . . 1 4 . 1 . . Builder 6 | . . . . . . . 1 3 . 2 . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 6 | . . . 3 . . . . 2 . 1 . . Recycler 3 | . . . . . . . . 2 . 1 . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 8 | . . . 2 . . . . 4 . 2 . . Swarmer 28 | . 9 3 6 . . 3 . 7 . . . . Grunt 25 | . 4 . 3 . . . 2 16 . . . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 7 | . . . 2 . . . 2 3 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . 9 . . . . Assembled 7 | . . . . 7 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . Best Kill Streak 4 | . 4 3 4 4 . 3 2 4 . 2 . . Combat Bots Only 4 | . 3 3 4 4 . 3 1 4 . . . . Max Kills in Single Turn 2 | . 2 1 2 1 . 2 1 2 . 1 . . Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 701 | . 64 6 59 40 . 6 48 438 . 22 . 18 Missed 205 | . 17 3 13 5 . 1 9 138 . 10 . 9 Damage Taken 7108 | . 460 20 600 518 . 88 678 4499 . 98 . 147 Core 1299 | . 116 8 67 165 . 16 213 650 . 15 . 49 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . 13 . . . . . . 37 . . . . Ignored by Resistances 70 | . . . . . . . . 59 . 6 . 5 Regen/Repaired (Parts) 414 | . . . . . . . . 224 15 175 . . Core Remaining (%) 62 | 100 . 50 . . . 38 61 . . . . . Volleys Fired 352 | . 45 3 29 32 . 4 29 205 . 5 . . Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . . Hottest 125 | . 60 40 79 63 . 63 105 125 . 25 . . Shots Fired 632 | . 90 7 58 64 . 8 57 340 . 8 . . Gun 567 | . 90 7 58 64 . 8 41 291 . 8 . . Cannon 52 | . . . . . . . 16 36 . . . . Launcher 13 | . . . . . . . . 13 . . . . Special . | . . . . . . . . . . . . . Kinetic 415 | . 89 7 32 48 . 4 32 195 . 8 . . Thermal 195 | . . . 26 16 . 4 21 128 . . . . Explosive 13 | . . . . . . . . 13 . . . . Electromagnetic 9 | . 1 . . . . . 4 4 . . . . Robot Hit Streak 23 | . 9 2 8 7 . 2 13 23 . 2 . . Robot Miss Streak 7 | . 5 4 4 5 . 7 2 4 . 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 1 1 . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . Shots Hit Robots 408 | . 45 3 35 32 . 3 41 234 2 13 . . Core Hits 167 | . 20 3 20 12 . 4 11 93 1 3 . . Critical Kills 5 | . . . 1 . . . . 3 1 . . . Critical Parts Destroyed 6 | . 1 . . . . . 1 2 . 2 . . Critical Strikes 24 | . 1 . 2 . . . 2 16 1 2 . . Burn 10 | . . . 1 . . . 1 8 . . . . Destroy 5 | . 1 . 1 . . . . 3 . . . . Blast 3 | . . . . . . . . 3 . . . . Smash 6 | . . . . . . . 1 2 1 2 . . Melee Attacks 126 | . . . . . . . 5 88 2 30 1 . Impact 124 | . . . . . . . 5 88 2 29 . . Slashing 2 | . . . . . . . . . . 1 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 1 9 . 6 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9008 | . 491 29 532 444 . 116 602 5839 206 749 . . Guns 5563 | . 491 29 532 444 . 40 332 3627 . 68 . . Cannons 780 | . . . . . . . 212 568 . . . . Explosions 757 | . . . . . . 76 . 681 . . . . Melee 1895 | . . . . . . . 55 953 206 681 . . Ramming 13 | . . . . . . . 3 10 . . . . Kinetic 4074 | . 491 29 292 321 . 16 259 2598 . 68 . . Thermal 2343 | . . . 240 123 . 100 244 1636 . . . . Explosive 581 | . . . . . . . . 581 . . . . Electromagnetic 102 | . . . . . . . 41 61 . . . . Impact 1835 | . . . . . . . 55 953 206 621 . . Slashing 60 | . . . . . . . . . . 60 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 . . . . . 25 25 25 20 20 Average Corruption 10 | . 1 1 . . . . . 7 25 22 20 20 Corruption Purged 5 | . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 181 | . 1 6 . . . . . 109 15 40 7 3 Message Errors 38 | . 1 2 . . . . . 17 2 9 5 2 Matter Fused 38 | . . . . . . . . 27 4 7 . . Heat Flow Errors 25 | . . . . . . . . 15 2 7 1 . Energy Discharges 19 | . . 1 . . . . . 12 1 5 . . Parts Rejected 2 | . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . 1 . . . . . 10 3 2 . . Data Loss (major) 4 | . . 1 . . . . . 2 . . 1 . Misfires 13 | . . 1 . . . . . 9 . 3 . . Alerts 11 | . . . . . . . . 5 3 2 . 1 Misdirections 9 | . . . . . . . . 4 . 5 . . Weapon Failures 5 | . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1168 | . . . . . . 34 55 576 . 503 . . Projectiles 131 | . . . . . . . . 71 . 60 . . Explosions 50 | . . . . . . 34 . 16 . . . . Melee 987 | . . . . . . . 55 489 . 443 . . Knockbacks 13 | . . . . . . . 2 6 . 5 . . Impact 5 | . . . . . . . . 2 . 3 . . Kinetic 5 | . . . . . . . 2 3 . . . . Secondary 3 | . . . . . . . . 1 . 2 . . Self-Inflicted Damage 322 | . . . . . . 46 1 275 . . . . Shots 8 | . . . . . . 1 . 7 . . . . Rammed 2 | . . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 487 | . 20 . 67 51 . 28 27 487 134 259 274 15 Average Temperature 79 | . 5 . 20 16 . 12 8 97 64 102 138 11 Received Heat Transfer 1942 | . 102 . 129 220 . . 117 1296 . 24 . 54 Effects 6 | . . . . . . . . 6 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . 1 13 . 6 . . Impact Corruptions 30 | . . . . . . . 1 15 . 14 . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 14 | . . . 1 . . 1 3 9 . . . . Heat Transferred 5418 | . . . 666 275 . 150 596 3731 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 1059 | . 281 70 219 15 . 75 218 1059 370 728 . . Initial 370 | . . . . . . . 29 21 370 259 . . Average 207 | . 130 32 63 . . 74 64 257 370 491 . . Maximum Alert Level 3 | . 1 . 1 . . . 1 3 1 3 . . Low Security (%) 63 | 100 97 100 97 100 . 100 98 51 . . . . Level 1 18 | . 2 . 2 . . . 1 25 100 19 . . Level 2 14 | . . . . . . . . 15 . 79 . . Level 3 4 | . . . . . . . . 7 . 1 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . . . 4 9 . 1 . . Investigation 3 | . . . . . . . 1 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 9 | . 3 . 1 . . . 3 1 . 1 . . Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 7 | . 1 . 2 . . . 2 1 . 1 . . Communications Jammed 32 | . . . . . . . . . . 32 . . Distress Signals 32 | . . . . . . . . . . 32 . . Times Spotted 185 | . 21 3 25 20 . 1 11 74 . 24 . 6 Peak Tracking Total 12 | . 4 3 5 12 . 1 3 5 . 6 . 9 Tactical Retreats 15 | . . . . 3 . . 2 6 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 10 | . 3 . . . . . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 11 | . . . 2 1 . 1 . 7 . . . . Max in Single Turn 6 | . . . 1 . . 1 . 6 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 59 | . 6 . 6 . 1 . 3 26 . 15 2 . Terminals 48 | . 6 . 6 . . . 3 20 . 13 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . 2 . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 150 | . 19 . 22 . 1 . 12 50 . 42 4 . Successful 85 | . 10 . 11 . 1 . 7 27 . 25 4 . Failed 64 | . 9 . 11 . . . 5 22 . 17 . . Catastrophic 11 | . 1 . . . . . . 4 . 6 . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 78 | . 10 . 12 . . . 8 23 . 25 . . Terminals 131 | . 19 . 22 . . . 12 42 . 36 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . 4 . 3 . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 54 | . 8 . 9 . 1 . 6 13 . 13 4 . Record 4 | . . . . . 1 . . . . . 3 . Part Schematic 2 | . . . . . . . . . . 2 . . Robot Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 8 | . 2 . 1 . . . 1 2 . 2 . . Prototype ID Bank 10 | . 2 . 4 . . . 2 1 . 1 . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . 1 . 1 . . Terminal Index 5 | . 1 . 1 . . . 1 1 . 1 . . Alert Level 6 | . 1 . 1 . . . . 2 . 2 . . Unreport Threat 7 | . . . 2 . . . 1 1 . 3 . . Locate Traps 4 | . 1 . . . . . . 3 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . 4 . 3 . . Scan Component 4 | . . . . . . . . 2 . 2 . . Repair 3 | . . . . . . . . 2 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 18 | . 2 . 2 . . . 1 7 . 6 . . Terminals 18 | . 2 . 2 . . . 1 7 . 6 . . Assimilate 6 | . . . . . . . . 4 . 2 . . Botnet 9 | . 2 . 2 . . . 1 2 . 2 . . Disrupt 1 | . . . . . . . . . . 1 . . Operators 2 | . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 6 . . . 3 22 . 14 . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . 1 . . Time 127 | . . . . . . . . 88 . 39 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 29 | . . 3 . 1 . . . 2 20 2 . 1 Largest Group 20 | . . 3 3 1 . . . 1 20 20 . 1 Highest-Rated Group 498 | . . 40 40 31 . . . 26 498 498 . 167 Highest-Rated Ally 167 | . . 16 16 31 . . . 26 35 35 . 167 Total Orders . | . . . . . . . . . . . . . Ally Attacks 170 | . . . 11 10 . . . . . 148 . 1 Total Damage 2851 | . . . 127 63 . . . . . 2584 . 77 Kills 27 | . . . 2 3 . . . . . 21 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 8 | . 2 . 1 . . . 1 2 . 2 . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 11244 | 44 806 645 1054 465 365 347 581 5549 320 813 204 51 Spaces Moved 9370 | 40 594 654 653 237 249 250 331 3787 423 1626 410 116 Core 4 | 4 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6644 | 36 594 654 653 237 249 250 331 3640 . . . . Hover 2722 | . . . . . . . . 147 423 1626 410 116 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 90 95 95 135 145 130 110 40 40 40 40 40 Average Speed 91 | 86 99 95 129 143 145 130 118 107 40 40 40 40 Slowest Speed 215 | 100 110 95 215 145 195 130 145 200 40 106 40 40 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 90 96 50 63 66 67 40 85 95 46 64 21 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 6 | . . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 3 . 1 . . . . 3 . Spaces Dug 138 | . . . . . . . 4 114 . 19 1 . Terrain Destroyed 268 | . . . . . . 12 4 232 . 19 1 . Melee 88 | . . . . . . . 4 64 . 19 1 . Projectile 7 | . . . . . . . . 7 . . . . AOE 173 | . . . . . . 12 . 161 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 11200 | 46 724 671 805 307 252 265 459 4812 570 1721 448 120 Wait 977 | . 56 11 86 17 . 11 56 540 126 34 36 4 Move 9359 | 39 593 653 652 236 248 249 330 3787 422 1625 409 116 Hop . | . . . . . . . . . . . . . Pick Up 104 | 2 13 2 16 10 1 . 10 40 5 4 1 . Fast Attach 59 | 5 8 1 7 2 1 . 4 20 2 9 . . Attach 50 | . 3 1 4 3 . 1 6 31 1 . . . Detach 18 | . 1 . 2 . . . 3 10 . 2 . . Swap 60 | . 3 . 1 1 . . 9 42 . 4 . . Drop 78 | . 2 . 8 6 2 . 6 40 5 8 1 . Fire 352 | . 45 3 29 32 . 4 29 205 . 5 . . Melee 126 | . . . . . . . 5 88 2 30 1 . Ram 2 | . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 7 | . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Entered Mines 857 | -10/Mines | Learned location of Mines (-9) 859 | -10/Mines | Met a Derelict bent on vengeance 976 | -10/Mines | Discovered new exit (range 9) 1064 | -10/Mines | Learned 2 Materials zone layouts 1313 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1391 | -10/Mines | Discovered new exit (range 9) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Accompanied by 3 allies 1496 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Lost 3 parts (1p1n1w) 1769 | -9/Materials | Discovered new exit (range 17) 2237 | -9/Materials | Build established: Scavenger-Mutant 2461 | -9/Materials | Discovered new exit (range 8) 2550 | -9/Materials | Entered Mines 2557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2655 | -9/Mines | Build established: Mutant 2656 | -9/Mines | Assembled infested the area 2690 | -9/Mines | Received a Mining Laser from a helpful Derelict 2815 | -9/Mines | Core integrity fell below 50% 2837 | -9/Mines | Lost 3 parts (1p1n1w) 3008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3009 | -9/Mines | Discovered new exit (range 5) 3014 | -9/Mines | Identified exit to Exiles 3015 | -9/Mines | Entered Exiles 3034 | -9/Exiles | Discovered new exit (range 17) 3050 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3129 | -9/Exiles | Met EX-DEC 3142 | -9/Exiles | Learned location of Zion (-6) 3201 | -9/Exiles | Visited The Gauntlet 3244 | -9/Exiles | Build established: Scavenger-Skirmisher 3365 | -9/Exiles | Discovered new exit (range 11) 3378 | -9/Exiles | Identified exit to Mines 3380 | -9/Exiles | Entered Mines 3529 | -8/Mines | Discovered new exit (range 10) 3689 | -8/Mines | Build established: Scavenger-Mutant 3726 | -8/Mines | Identified exit to Materials 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Propulsion x2 4306 | -8/Materials | Discovered new exit (range 3) 4307 | -8/Materials | Identified exit to Factory 4308 | -8/Materials | Entered Factory 4308 | -7/Factory | Evolved 2 slots: Utility x2 4357 | -7/Factory | Discovered new exit (range 13) 4371 | -7/Factory | Identified exit to Storage 4410 | -7/Factory | Build established: Scavenger-Assassin 4517 | -7/Factory | Lost 4 parts (1p3n) 4609 | -7/Factory | Central database locked down 5224 | -7/Factory | Build established: Hacker-Assassin 5912 | -7/Factory | Repaired Gauss Rifle 6353 | -7/Factory | Build established: Mutant 6415 | -7/Factory | Discovered new exit (range 8) 6423 | -7/Factory | Identified exit to Factory 6529 | -7/Factory | Discovered new exit (range 16) 6545 | -7/Factory | Identified exit to Lower Caves 6611 | -7/Factory | Discovered exit to Factory (range 12) 6877 | -7/Factory | Build established: Hacker-Mutant 6924 | -7/Factory | Discovered exit to Lower Caves (range 10) 7417 | -7/Factory | Repaired Arm. Huge Wheel 7907 | -7/Factory | Lost 3 parts (1p2n) 8503 | -7/Factory | Core integrity fell below 50% 8530 | -7/Factory | Lost 9 parts (1p3n2u3w) 8552 | -7/Factory | Discovered exit to Factory (range 14) 8578 | -7/Factory | System corruption reached 10% 8616 | -7/Factory | Lost 3 parts (1n1u1w) 9508 | -7/Factory | First assault squad dispatched 9623 | -7/Factory | Core integrity fell below 20% 9722 | -7/Factory | Lost 4 parts (4u) 9752 | -7/Factory | Build established: Mutant 9857 | -7/Factory | Sucked down chute 9857 | -7/Factory | Entered Waste 9858 | -7/Waste | Joined by Warlord forces that had cleared the area 9966 | -7/Waste | Discovered new exit (range 12) 10040 | -7/Waste | Identified exit to Factory 10177 | -7/Waste | Entered Factory 10177 | -7/Factory | Accompanied by 20 allies 10314 | -7/Factory | Lost 3 allies 10523 | -7/Factory | Repaired Broken Hyp. Gauss Cannon 10606 | -7/Factory | Lost 3 allies 10820 | -7/Factory | Discovered exit to Factory (range 4) 10990 | -7/Factory | Entered Lower Caves 11122 | -7/Lower Caves | Encountered a Warlord checkpoint 11157 | -7/Lower Caves | Discovered new exit (range 5) 11158 | -7/Lower Caves | Identified exit to Lower Caves 11177 | -7/Lower Caves | Learned Factory terminal intel 11178 | -7/Lower Caves | Learned Factory stockpile data 11194 | -7/Lower Caves | Entered another Lower Caves area 11195 | -7/Lower Caves | P1-3CE showed up to help 11197 | -7/Lower Caves | P1-3CE revealed a hidden path 11245 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Record "Event 404716302480" Forwarded supplies to Cache 023. >>Record "Event 002727919137" Scouting mission reported back with intel. Data stored: Factory stockpile data. 11179_ Dropped Broken Cmb. Gravmag System. 11181_ WU,4OM&:LXRYRAAAAGO MAKTE#YXYL 11181_ Acquired Mak. Thermal Plating. LOCATION=LOWER CAVES GOAL=ESCAPE A strange signal echoes through the caves. P1-3CE: "Let me deal with this, you get out of here!" 11196_ System corrupted: IFF burst signal emitted. 11196_ Critical hit (Burn: +37). P1-3CE: "There's a hidden path right here." 11199_ P1-3CE: "Gotta help the little guy..." 11199_ P1-3CE exits level. 11215_ HTU:AQIB4A7:KZ4QAQOPP1XWZQPQ%LB 11223_ Critical hit (Burn: +37). 11233_ SUBLIY6KM2PTRP9GZTWE:NJ7SNMG#AI Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????##### | | ????????????????????????????#######???????## | | ???????????????????????????## ###?????# | | ???????????????????????##?## ####??## | | ???????????????????????# ## ##??## | | ??????????????????????## @ #???# # | | ??????????????????????# ##??# ## | | ??????????????????????# #### ## | | ??????????????????????# ## ## s ## ## | | ??????????????????????# ## #### ## | | ?????????????????????# ### #??##### ### | | ?????????????????????####??# ?????### ##?# | | ???????????????????????????# ??????## ##??? | | ???????????????????????????## ## ?????###???? | | ????????????????????????????# #? ??????????? | | ????????????????????????????# ?? #??????????? | | ????????????????????????????## ? ###??????????? | | ?????????????????????????????# ??#????????????? | | ?????????????????????????????#### ???????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Beamcaster | -7/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed InsulatedLegShifter Manual? 0 Play Time 03:07:09 Cumulative 122.1 hours Start 2024.05.19 @ 17:54:42 End 2024.05.19 @ 23:43:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 10 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07125a8-50d1-42cb-b910-c780b7364061