Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 10:11:23 // AFD2020/Player2 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (291) 1455 Value Destroyed (14173) 14173 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (26322) 26322 TOTAL SCORE: 54390 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 6395 Follower Combat Kills 11535 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -2708 Cogmind --------- Core Integrity 943/1600 Matter 114/300 Energy 1044/1600 System Corruption 2% Temperature Cool (12) Movement Hovering (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Cooling System Large Storage Unit Superbattery Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Experimental Core Analyzer Graphene Brace Deep Network Scanner > --- WEAPON (3) ------- Advanced Micro-nuke Launcher > --- INVENTORY (15) --- Improved Ion Engine Micro Antimatter Reactor Matter Compressor (250) Experimental Shock Absorption System Assault Drone Bay (1/2) Heavy Mass Driver Tri-rail Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Superbattery Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Weapon Mount Experimental Core Analyzer Graphene Brace Deep Network Scanner Assault Drone Bay > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Improved Ion Engine Light Quantum Reactor Cooled Gravmag System Matter Compressor Experimental Shock Absorption System Heavy Mass Driver Tri-rail Accelerator Advanced Micro-nuke Launcher Advanced Remote Datajack [Rating: 192] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Medium Treads Wheel Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Weapon Mount Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Mass Driver Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Advanced Micro-nuke Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 6 | . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Utility 10 | . . . . . 3 . . 1 1 . . . . 1 . . . . . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 9 2 14 1 . 6 8 10 29 9 1 2 . 7 21 3 4 . 1 9 . 1 2 2 11 13 1 9 . 18 Power 28 | 1 . 3 . . . 1 1 2 2 1 1 . 2 1 1 1 . . 1 . . . . 1 3 . 1 . 5 Engine 9 | 1 . 3 . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 Core 8 | . . . . . . . 1 2 2 1 . . . 1 . 1 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 3 . 1 . 4 Propulsion 54 | 2 . 5 . . 1 1 2 9 2 . . . 3 9 . 1 . . 4 . . . . 1 7 . 2 . 5 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 2 . 5 . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . 8 2 . . . 3 9 . . . . 4 . . . . 1 7 . 2 . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 3 2 3 . . 3 3 3 8 4 . 1 . 1 9 2 2 . . 4 . 1 2 2 5 2 1 5 . 4 Device 31 | 2 . 3 . . 2 1 . 3 1 . 1 . . 3 . 2 . . 1 . . 1 2 2 2 . 2 . 3 Storage 7 | 1 2 . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . 2 . . Hackware 13 | . . . . . . . 1 1 1 . . . 1 3 . . . . . . 1 . . 2 . 1 1 . 1 Protection 12 | . . . . . 1 2 1 2 1 . . . . 1 2 . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 . 3 1 . 2 3 4 10 1 . . . 1 2 . . . 1 . . . . . 4 1 . 1 . 4 Energy Gun 12 | 1 . 2 . . 1 1 1 5 . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Cannon 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . . 2 Launcher 5 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 25 | . . . . . . . 2 5 2 . . . . 1 . . . . 1 . . 3 . 2 1 3 3 . 2 Corrupted Parts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 24 | . . 1 . . . 3 1 1 . . . . . . . . . . . . . . . 1 . . 2 5 10 Power 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 Propulsion 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 5 Utility 7 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 7 | . . 1 . . . 2 1 1 . . . . . . . . . . . . . . . 1 . . 2 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 16 19 20 19 19 19 12 9 9 9 10 9 8 9 9 9 9 10 14 14 13 14 12 12 13 12 12 9 Power 1 | . . . 1 1 1 2 2 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 3 4 4 4 4 3 3 3 1 2 1 2 2 2 1 1 1 1 1 2 4 4 4 4 4 5 4 4 4 2 Utility 5 | . 1 6 7 10 7 8 7 5 4 5 6 6 5 5 6 6 6 6 7 8 8 7 8 5 4 5 4 5 2 Weapon 2 | . 2 5 7 5 5 5 5 3 1 1 . 1 . 1 1 1 1 1 1 1 1 . . . 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 2 . . 2 1 3 7 5 1 . . 2 1 . . . . 1 . . . . 1 7 1 . . 6 Power 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 17 | . 4 1 . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . 1 5 1 . . . Utility 10 | . . . . . 1 . . 3 2 . . . 1 1 . . . . . . . . . . 1 . . . 1 Weapon 14 | . 2 1 . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . 5 Tool/Special 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 74 100 97 99 99 98 89 93 93 87 93 88 87 88 88 88 88 89 89 84 88 85 87 88 87 78 84 Engine 3 | . 14 14 14 14 9 9 5 . . . . . . . . . . . 4 5 5 5 5 1 . . . . . Core 1 | . . . . . . . 3 6 6 6 6 6 1 . . . . . . . . . . . . . . . 2 Reactor 3 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 7 9 9 8 6 7 Wheel 6 | . 28 28 28 28 24 27 27 8 . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . 21 30 33 33 33 33 35 35 35 35 35 35 36 36 36 36 29 31 32 29 28 28 Device 15 | . 14 14 14 14 26 26 25 10 7 13 13 13 13 12 16 17 17 17 15 15 15 14 14 18 18 17 14 7 18 Storage 6 | . 14 14 14 14 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 5 Processor 2 | . . . . . . . . 7 9 6 6 6 1 . . . . . . . . . . 3 4 4 8 8 7 Hackware 11 | . . . . . . . . 10 13 13 13 13 18 17 17 17 17 17 15 15 15 15 15 14 14 14 15 12 7 Protection 2 | . . . . . 8 8 9 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . Energy Gun 3 | . 14 19 2 14 9 8 8 4 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 7 5 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . 14 7 . 14 9 8 1 . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . 2 6 5 5 1 5 5 5 5 5 5 5 5 5 . 5 2 4 4 4 2 1 Peak Build Rating 192 | 7 8 13 13 13 20 22 26 51 62 62 63 62 74 95 95 96 96 96 110 110 111 112 114 128 143 148 178 163 192 Average Rating 80 | 5 7 9 9 13 18 19 23 44 57 61 61 57 69 86 94 95 96 95 107 110 110 100 111 120 137 142 165 154 176 On Entrance 74 | . 7 8 13 13 13 19 22 26 49 62 62 62 62 74 95 95 96 96 96 110 110 111 112 112 128 142 148 163 116 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 48 54 54 53 59 63 68 68 47 42 42 42 44 55 55 56 56 56 75 75 75 75 75 79 79 70 82 70 105 Greatest Support 111 | 32 32 32 20 20 30 30 36 46 52 52 52 52 58 70 68 68 68 68 84 84 84 84 84 88 88 86 111 111 103 Greatest Overweight (x) 2 | . 1 2 2 2 2 2 2 1 1 . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 20 20 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 12 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 4 7 16 19 20 19 19 19 12 9 9 9 10 9 9 9 10 10 9 11 15 15 14 14 14 14 14 14 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 8 12 20 20 20 20 18 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 14 14 11 Class Distribution -------------------- 52% | Scavenger-Mutant 21% | Hacker-Mutant 11% | Hacker-Scout 6% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Scout | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 9112 | 297 74 230 10 36 127 177 381 703 487 382 204 . 680 803 178 161 . 97 604 72 48 . 367 456 381 64 930 42 1121 Remotely 91 | 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12620 | 121 166 228 . . 283 170 564 799 614 247 162 . 581 606 111 138 . 236 801 94 39 . 87 260 247 . 1235 38 4793 Parts 476 | 8 14 17 . . 18 8 41 40 30 3 6 . 16 24 3 2 . 6 28 . 3 . 4 9 15 . 39 5 137 Haulers Intercepted 9 | . 1 . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 Recyclers Shooed 10 | . . . . . 1 . . 1 1 . . . . . . . . . 1 . . . . 1 . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 208 | . . . . . . . . . . 7 11 . 82 . 20 14 . 10 . 14 13 . 37 . . . . . . Prevented 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 208 | . 3 11 . . 4 6 8 12 10 5 3 . 10 12 2 2 . 4 9 2 1 . 2 . 8 . 13 . 81 Guns 23 | . 3 9 . . 4 3 1 3 . . . . . . . . . . . . . . . . . . . . . Cannons 124 | . . . . . . . 2 5 10 1 3 . 4 12 2 2 . 4 9 2 1 . 2 . 8 . 13 . 44 AOE 56 | . . 2 . . . 3 5 3 . 4 . . 6 . . . . . . . . . . . . . . . 33 Classes Destroyed 23 | 3 3 3 . . 1 . 3 2 1 . . . . . . . . . 1 . . . . . 2 . 1 . 3 Worker 16 | 1 1 . . . . . 2 2 1 . . . . 1 . . . . . . . . . . . . 1 1 6 Builder 16 | . . . . . . . 2 . 1 . . . . 3 . . . . 1 . . . . . . . 4 1 4 Tunneler 9 | 1 2 . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . 1 . . Hauler 9 | . 1 . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 Recycler 17 | 1 . . . . 1 . 1 4 . . . . . . . . . . 2 . . . . 2 . . 4 . 2 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 5 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Watcher 7 | . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . 1 Swarmer 26 | . 3 3 . . 2 3 . 3 1 1 . . 2 2 . . . . 1 . . . 1 . 4 . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Grunt 84 | . . 2 . . 1 1 3 3 5 2 2 . 6 6 . . . 3 4 1 . . . . 1 . 2 . 42 Brawler 10 | . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . . . . . . . 1 . 4 Duelist 10 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 7 Protector 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Sentry 18 | . . 2 . . 1 2 3 2 2 . 1 . . 1 1 1 . . 1 1 . . . . . . . . . Hunter 11 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 3 . 5 Programmer 24 | . . . . . . . . 3 1 . . . . 2 . 1 . . 3 . 1 . 1 . 1 . 2 . 9 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 3 3 . . 3 3 7 3 5 5 2 . 4 6 1 1 . 3 2 2 1 . 1 1 3 . 8 2 20 Combat Bots Only 15 | . 2 3 . . 3 3 5 3 5 5 2 . 4 3 1 1 . 3 2 2 1 . 1 . 3 . 6 . 15 Max Kills in Single Turn 5 | 1 2 2 . . 1 2 4 1 1 3 1 . 2 3 1 1 . 1 1 1 1 . 1 1 1 . 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 2 3 1 . 3 . . 2 . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 635 | . 10 27 . . 1 19 24 34 43 8 22 . 18 53 7 6 . 8 5 . . . 9 12 50 1 75 52 151 Missed 243 | . 3 8 . . . 5 5 14 20 2 11 . 11 18 6 2 . 3 2 . . . 2 2 26 1 19 30 53 Hits 392 | . 7 19 . . 1 14 19 20 23 6 11 . 7 35 1 4 . 5 3 . . . 7 10 24 . 56 22 98 Melee 8 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Projectile 384 | . 7 15 . . 1 14 19 20 23 6 11 . 7 35 1 4 . 5 3 . . . 7 10 24 . 56 19 97 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . . 1 2 1 1 1 1 . 1 2 . . . . 1 . . . . . . . 1 3 8 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 7471 | . 63 339 . . 35 322 314 428 193 142 155 . 166 720 17 93 . 38 84 . . . 67 294 341 . 970 606 2084 Core 802 | . 7 60 . . 18 48 60 121 31 . . . 22 23 . . . . 22 . . . 46 46 4 . 62 20 212 Absorbed by Shields 774 | . . . . . . . . . . . . . 25 . . . . . . . . . . . 88 . 190 . 471 Regen/Repaired (Parts) 165 | . . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 60 . . 77 62 . . . . 88 . . . . 97 . . . . 86 . . 83 . 48 58 Volleys Fired 774 | 5 18 23 . 2 19 59 34 61 46 12 10 . 43 63 5 6 . 7 44 5 2 . 20 26 40 11 61 1 151 Largest 2 | 2 2 2 . 2 2 2 2 2 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 2 1 1 1 1 2 Hottest 200 | 70 70 115 . 85 86 86 131 155 50 50 50 . 50 65 65 65 . 65 65 65 65 . 65 65 65 60 60 60 200 Shots Fired 945 | 10 36 42 . 4 38 93 64 90 45 14 11 . 43 63 5 7 . 7 44 5 2 . 21 35 40 10 62 1 153 Gun 292 | 10 36 40 . 4 38 87 32 27 . . . . . . . . . . . . . . . 18 . . . . . Cannon 607 | . . . . . . . 28 57 45 12 9 . 32 63 5 7 . 7 44 5 2 . 21 17 40 10 60 1 142 Launcher 40 | . . 2 . . . 6 4 6 . 2 2 . 7 . . . . . . . . . . . . . . . 11 Special 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . Kinetic 601 | 5 18 13 . 2 19 34 2 21 45 12 9 . 32 63 5 7 . 7 44 5 2 . 21 35 40 10 60 1 89 Thermal 298 | 5 18 27 . 2 19 53 58 63 . . . . . . . . . . . . . . . . . . . . 53 Explosive 40 | . . 2 . . . 6 4 6 . 2 2 . 7 . . . . . . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 4 17 . 12 14 35 4 15 26 8 10 . 17 22 15 19 . 21 21 3 5 . 7 10 18 6 25 7 28 Robot Miss Streak 6 | 1 5 3 . 1 6 5 2 3 2 1 2 . 2 2 . . . 1 2 . . . 1 2 4 1 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 630 | 6 15 30 . 4 26 53 30 55 27 12 5 . 27 45 5 4 . 5 31 2 2 . 13 22 27 9 48 1 126 Core Hits 550 | 4 9 25 . 3 19 40 26 36 12 8 5 . 35 21 2 2 . 6 13 2 1 . 2 7 25 8 61 2 176 Critical Kills 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . 3 4 . . . 3 2 2 5 4 2 . 1 4 2 1 . 1 8 . . . 1 1 . . 2 . 9 Burn 11 | . 2 4 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 39 | . . . . . . . . 1 5 4 2 . 1 4 2 1 . 1 8 . . . 1 1 . . 2 . 6 Melee Attacks 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48252 | 65 204 501 . 69 396 962 1421 1874 1817 925 443 . 2440 3372 334 303 . 428 2337 201 203 . 1084 910 1918 403 3457 72 22113 Guns 2946 | 65 204 418 . 69 396 782 318 567 . . . . . . . . . . . . . . . 127 . . . . . Cannons 29985 | . . . . . . . 550 1047 1817 448 225 . 1083 2771 334 303 . 428 2337 201 203 . 1084 783 1918 403 3457 51 10542 Explosions 15300 | . . 83 . . . 180 553 260 . 477 218 . 1357 601 . . . . . . . . . . . . . . 11571 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Kinetic 24098 | 15 116 141 . 26 170 197 15 271 1817 448 225 . 1083 2771 334 303 . 428 2337 201 203 . 1084 910 1918 403 3457 51 5174 Thermal 18382 | 50 88 277 . 43 226 585 853 1343 . . . . . . . . . . . . . . . . . . . . 14917 Explosive 5751 | . . 83 . . . 180 553 260 . 477 218 . 1357 601 . . . . . . . . . . . . . . 2022 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 1 . 1 3 2 17 17 17 17 17 1 1 1 1 . 2 2 2 2 2 . 1 1 2 2 2 Average Corruption 4 | . 1 1 1 1 . 1 1 1 13 17 17 17 17 1 1 1 1 . 2 2 2 2 2 . 1 1 1 2 1 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 231 | . . 9 2 . . 1 9 11 17 17 21 2 60 1 2 5 . . 1 8 14 2 12 . 6 2 4 . 25 Message Errors 59 | . . 3 . . . 1 2 . 6 5 7 2 11 . 2 1 . . . 2 3 . 3 . 1 . 1 . 9 Matter Fused 57 | . . 1 . . . . 3 4 2 3 4 . 15 . . 2 . . . 2 3 1 4 . 3 . . . 10 Heat Flow Errors 28 | . . 1 . . . . . 3 4 3 2 . 7 . . 1 . . . 1 4 . . . . . . . 2 Energy Discharges 24 | . . . 1 . . . 2 1 1 . 3 . 7 1 . . . . . 2 2 . 3 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . 2 1 . . . 1 . 2 2 2 . 7 . . . . . 1 1 2 1 . . 2 1 1 . . Data Loss (major) 10 | . . . . . . . . . 1 . 2 . 3 . . . . . . . . . 1 . . . . . 3 Misfires 8 | . . . . . . . . . . 2 1 . 2 . . 1 . . . . . . 1 . . . 1 . . Alerts 6 | . . 1 . . . . 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Weapon Failures 5 | . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2693 | . . 20 . . . 18 14 24 230 51 8 . 71 162 5 . . . 167 . 23 . 193 39 20 . 71 . 1577 Projectiles 1670 | . . . . . . . . 13 230 42 . . 46 153 5 . . . 167 . 23 . 193 39 20 . 71 . 668 Explosions 1023 | . . 20 . . . 18 14 11 . 9 8 . 25 9 . . . . . . . . . . . . . . 909 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 98 | . . . . . . . . . 6 2 . . 8 7 . . . . 6 . 1 . 4 4 11 . 31 . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 93 | . . . . . . . . . 6 2 . . 7 7 . . . . 6 . 1 . 4 3 11 . 28 . 18 Secondary 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 . . Self-Inflicted Damage 147 | . . 14 . . . . . . . 51 . . . . . . . . . . . . . . . . . 10 72 Shots 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 80 65 150 . 27 5 36 27 223 194 256 188 . 272 50 1 231 . . 15 199 211 . . . . . . . 218 Average Temperature 36 | 40 18 37 . 15 3 16 4 36 70 120 87 . 108 15 1 80 . . 3 120 89 . . . . . . . 24 Received Heat Transfer 983 | . . 54 . . 18 63 144 42 18 . 58 . 69 189 . 27 . 21 12 . . . . 9 21 . 4 72 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Parts Melted 14 | . 1 . . . . . 2 3 . . . . 1 . . . . . . . . . . . . . . . 7 Heat Transferred 18768 | 148 407 939 . 55 428 1243 1711 2290 . . . . . . . . . . . . . . . . . . . . 11547 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Maximum Alert Level 5 | . . 1 . . 1 2 3 2 1 . . . . 5 . . . . 3 . . . . 3 4 . 2 5 5 Low Security (%) 27 | 100 100 92 . 100 18 1 . 16 57 . . . . . . . . . 15 . . . . . 7 . 66 . . Level 1 32 | . . 7 . . 81 15 32 77 42 . . . . 34 . . . . 32 . . . . 29 10 . 18 2 . Level 2 16 | . . . . . . 82 53 6 . . . . . 27 . . . . 34 . . . . 26 25 . 14 . . Level 3 9 | . . . . . . . 14 . . . . . . 15 . . . . 17 . . . . 43 52 . . . 4 Level 4 4 | . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 . . . 25 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 6 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 5070 | 5 87 227 . 7 331 648 765 439 397 . . . . 1781 . . . . 1065 . . . . 829 1168 . 492 1615 5070 Initial 1100 | . . . . . . 195 306 338 107 . . . . 375 . . . . 66 . . . . 258 415 . . 242 1100 Average 601 | 1 25 68 . . 231 491 470 258 153 . . . . 724 . . . . 478 . . . . 579 710 . 154 1566 2376 Influence Increases 19242 | 15 165 309 . 7 491 523 858 1091 793 272 252 . 948 1886 296 256 . 217 1553 215 145 . 799 1094 1439 . 957 25 4636 Destroy 0b10 Robot/C 9420 | . 80 140 . . 180 260 380 520 360 200 160 . 560 840 200 140 . 120 620 140 100 . 440 520 620 . 380 . 2460 Destroy 0b10 Robot/NC 765 | 15 25 . . 5 35 15 95 65 40 5 . . . 75 . . . . 40 . . . . 50 35 . 75 10 180 Destroy Leader 1750 | . 24 20 . . 48 20 144 154 96 10 20 . . 180 30 . . 10 118 10 20 . 50 146 140 . 114 . 396 Allied During Kill 3676 | . 29 39 . 2 111 91 140 165 136 57 72 . 343 418 66 41 . 42 224 50 25 . 159 219 354 . 139 . 754 Successful Hack 244 | . 7 . . . 4 7 . 36 22 . . . . 22 . . . . 41 . . . . . 69 . . . 36 Disable Machine 930 | . . 105 . . 90 15 30 45 105 . . . . 165 . . . . 195 . . . . 60 90 . . 15 15 Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1717 | . . 5 . . 23 50 54 61 34 . . . . 156 . . . . 300 . . . . 84 116 . 84 . 750 Partial Spotted 105 | . . . . . . 15 . . . . . . . 15 . . . . 15 . . . . 15 . . . . 45 Lose Combat Pursuer 585 | . . . . . . . 15 45 . . . . 45 15 . 75 . 45 . 15 . . 150 . 15 . 165 . . Influence Decreases 15786 | 15 165 174 135 7 190 196 742 1615 643 391 271 232 352 701 986 589 758 111 594 787 489 149 416 685 1071 1160 526 249 1387 Entered New Map 6505 | . . . 135 . . 106 322 406 113 137 49 232 . 221 660 209 758 . 40 395 95 149 . 125 377 1160 . 189 627 Time Decay 6951 | 15 165 164 . 7 170 . 410 699 340 214 222 . 352 410 326 380 . 111 374 392 374 . 406 410 334 . 236 . 440 Lost Part 940 | . . 10 . . . 30 10 60 40 20 . . . 10 . . . . 10 . . . 10 130 . . 250 60 300 Lost Ally 340 | . . . . . 20 60 . . . 20 . . . 60 . . . . 20 . 20 . . 20 60 . 40 . 20 Purge Threat 1050 | . . . . . . . . 450 150 . . . . . . . . . 150 . . . . . 300 . . . . Squads Dispatched 108 | . . . . . 4 . 5 9 6 . . . . 13 . . . . 11 . . . . 8 6 . 8 1 37 Investigation 21 | . . . . . . . 2 3 3 . . . . 1 . . . . 5 . . . . 2 3 . 1 . 1 Extermination 17 | . . . . . . . . 5 2 . . . . 1 . . . . 2 . . . . 1 1 . 2 . 3 Reinforcement 24 | . . . . . 1 . 1 1 1 . . . . 6 . . . . 2 . . . . 1 . . 4 . 7 Assault 37 | . . . . . . . 1 . . . . . . 5 . . . . 2 . . . . 1 2 . . 1 25 Garrison 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . 3 . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . Construction Impeded 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 4 Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 26 | . 1 . . . 1 . 4 2 1 . . . . 3 . . . . 3 . . . . 2 4 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 523 | . 6 14 . . 13 12 27 25 14 10 8 . 55 49 3 9 . 6 28 4 1 . 16 27 41 1 33 12 109 Peak Tracking Total 11 | . 3 3 . . 4 3 8 4 4 9 4 . 9 6 2 5 . 5 4 4 2 . 11 4 10 1 11 11 10 Tactical Retreats 21 | . . . . . . . 1 1 . . . . 2 1 . 3 . 2 . 1 . . 5 . 1 . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 16 | . . . . . . 2 2 5 4 . . . . . . . . . 1 . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 69 | . . 7 . . 6 4 2 3 7 . . . 1 11 . . . . 13 . . . . 4 6 3 . 1 1 Max in Single Turn 4 | . . 4 . . . 2 1 1 2 . . . 1 2 . . . . 3 . . . . . 1 1 . 1 . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 83 | . 1 1 2 . 3 1 4 13 9 . . 4 3 4 . 2 . 1 8 . 2 4 . 8 8 . 2 . 3 Terminals 37 | . 1 . . . 1 1 3 7 4 . . . 1 3 . . . 1 4 . 1 . . 2 5 . 2 . 1 Fabricators 15 | . . . . . . . . 2 4 . . . . 1 . . . . 3 . . . . 1 3 . . . 1 Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 271 | . 3 1 5 . 4 2 8 48 32 . . 31 13 18 . 7 . 1 26 . 2 17 . 19 23 . 2 . 9 Successful 175 | . 1 1 5 . 2 1 1 22 16 . . 31 9 11 . 7 . 1 15 . 2 17 . 9 15 . 2 . 7 Failed 95 | . 2 . . . 2 1 7 26 16 . . . 4 7 . . . . 10 . . . . 10 8 . . . 2 Catastrophic 20 | . 1 . . . 1 1 2 6 2 . . . 1 1 . . . . . . . . . 4 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 66 | . 3 . 1 . . . 6 13 14 . . . . 7 . . . . 9 . . . . 2 9 1 . . 1 Terminals 108 | . 3 . . . 2 2 7 30 12 . . . 6 10 . . . 1 14 . 1 . . 5 12 . 2 . 1 Fabricators 58 | . . . . . . . . 3 17 . . . . 8 . . . . 7 . . . . 6 11 . . . 6 Repair Stations 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 2 Recycling Units 7 | . . . . . 1 . 1 . . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . 12 3 . . . . . . . . . 5 . . . . 3 . . . . . Garrison Access 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 103 | . 1 1 5 . 1 1 . 7 3 . . 31 6 4 . 7 . 1 6 . 2 17 . . 7 . 2 . 1 Record 34 | . . . 4 . . . . . . . . 11 6 . . 6 . 1 . . 1 5 . . . . . . . Part Schematic 22 | . 1 . . . . . . 2 1 . . 12 . . . . . . 1 . . 4 . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . 3 1 . . . . . . . . . 1 . . . . . 2 . . . . Locate Traps 9 | . . . . . 1 . . 1 . . . . . 2 . . . . 2 . . . . . 3 . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 33 | . . . . . . . . 2 7 . . . . 6 . . . . 5 . . . . 4 5 . . . 4 Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 19 | . . . . . . . . 1 5 . . . . 3 . . . . 3 . . . . 2 3 . . . 2 Build 11 | . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 2 1 . . . 2 Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . 9 1 . . . . . . . . . 2 . . . . 1 . . . . . Insert Component 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . Analyze 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . 2 . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 14 | . . . . . . . . 1 5 . . . . 1 . . . . 2 . . . . 1 3 . . . 1 Terminals 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . Fabricators 9 | . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 6 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . . . . . 2 . 4 11 8 . . . 2 4 . . . . 6 . . . . 5 5 . 1 . 3 Full Trace Events 10 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . . 5 1 . . 12 . . . . . . 2 . . 4 . . 1 . . . . Parts Built 12 | . . . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 2 Authchips 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 Time 557 | . . . . . . . . 36 31 . . . . 168 . . . . 109 . . . . 70 84 . . . 59 Total Part Build Rating 63 | . . . . . . . . 3 10 . . . . 12 . . . . 7 . . . . 12 6 . . . 13 Part Studies Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 1 . . Non-combat 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . 1 . . parse_system 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 2 . . 4 . . . . . . 1 . . 2 . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 24 | . 1 . . 4 . 2 . . 3 2 . . 5 . . . . . . 1 . . 2 . 4 . . . . Largest Group 7 | . 1 1 1 5 5 3 1 1 4 3 3 3 7 5 1 1 1 1 1 2 2 1 3 3 5 1 1 1 1 Highest-Rated Group 412 | . 59 64 64 135 139 125 85 97 194 170 172 172 299 270 134 135 135 136 146 175 175 146 236 243 412 194 213 89 205 Highest-Rated Ally 213 | . 59 64 64 64 78 81 85 97 109 109 111 111 119 132 134 135 135 136 146 145 146 146 147 183 191 194 213 89 205 Total Orders 147 | . . . . . . . . . . . . . . 12 10 13 . 9 10 16 9 1 31 17 7 1 4 . 7 FOLLOW 8 | . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 . 2 . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 37 | . . . . . . . . . . . . . . . 3 4 . 4 1 7 4 . 13 1 . . . . . RETURN 101 | . . . . . . . . . . . . . . 11 7 8 . 5 8 8 4 1 16 16 5 1 4 . 7 Ally Attacks 1386 | . 5 13 . . 43 32 28 68 35 14 21 . 59 176 51 53 . 25 83 50 41 . 96 170 129 6 50 . 138 Total Damage 53193 | . 59 197 . 10 803 1515 1132 2421 1320 438 522 . 2321 5966 1023 1347 . 502 3421 909 712 . 3126 5695 5107 321 2024 . 12302 Kills 338 | . 1 3 . 1 9 7 21 17 11 5 5 . 19 41 8 5 . 2 25 5 4 . 20 34 28 1 10 . 56 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Active Infowar (turns) 8733 | 40 561 1205 472 352 398 646 846 83 . . . . . . . . . . . . . . . 999 738 216 359 . 1818 Terrain 4130 | . . . . . . . . . . . . . . . . . . . . . . . . 999 738 216 359 . 1818 Structural 1029 | . . . . . 396 633 . . . . . . . . . . . . . . . . . . . . . . . Seismic 6225 | 40 561 1205 472 352 398 646 846 83 . . . . . . . . . . . . . . . . . . . . 1622 ECM 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . 2 1 . 1 . 2 2 . 1 . 3 3 . . . . . . . . Drone Launches 162 | . . . . . . . . . . . . . . 15 12 10 . 10 12 13 4 4 25 28 10 1 10 . 8 Drone Recoveries 155 | . . . . . . . . . . . . . . 15 10 12 . 10 10 11 6 2 26 27 10 1 8 . 7 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 23548 | 122 561 1322 472 352 398 646 992 2963 1183 457 473 52 1259 1100 728 897 61 1142 867 922 879 198 1012 999 741 216 606 39 1889 Spaces Moved 18562 | 88 297 670 405 267 231 376 629 2640 1229 458 358 94 1364 1112 451 734 72 619 1144 467 442 217 661 910 629 176 732 132 958 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3620 | 77 297 670 405 267 231 376 629 668 . . . . . . . . . . . . . . . . . . . . . Hover 14931 | . . . . . . . . 1972 1229 458 358 94 1364 1112 451 734 72 619 1144 467 442 217 661 910 629 176 732 132 958 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 100 105 110 110 95 95 101 56 49 49 49 49 49 36 47 47 47 47 42 48 48 48 48 48 32 32 16 16 27 Average Speed 58 | 93 101 111 110 110 98 95 109 67 61 49 49 49 49 43 47 47 47 47 46 48 48 48 48 50 39 32 32 23 34 Slowest Speed 134 | 100 115 115 110 110 110 110 110 121 121 49 49 49 51 47 47 47 47 47 48 48 48 48 48 52 52 32 112 37 134 Overloaded Moves 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 67 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 51 | 4 54 83 62 37 17 45 53 42 29 57 48 69 74 21 98 97 14 89 20 97 98 62 98 18 40 86 15 15 12 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 9 | . . 1 1 . . . . . . . . 1 1 . . 1 . . . . 1 3 . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 1 1 1 1 1 . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . Scrap Searched 25 | . . 1 . . . . . . . 1 2 . 2 . 2 4 . 3 . 5 3 . 2 . . . . . . Spaces Dug 46 | . . . . . . . . 4 2 . . . 3 6 . 2 . . 6 1 . . 2 5 11 . 2 . 2 Terrain Destroyed 806 | . . 5 . . . 53 33 62 33 35 28 . 56 49 1 4 . 2 80 3 . . 8 8 20 . 12 . 314 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 177 | . . . . . . . 6 7 16 5 4 . 14 24 1 4 . 2 13 3 . . 8 7 20 . 12 . 31 AOE 628 | . . 5 . . . 53 27 55 17 30 24 . 42 25 . . . . 67 . . . . . . . . . 283 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 30105 | 114 526 1198 434 321 367 560 871 3736 1594 676 641 99 1895 1641 958 1274 98 1459 1420 1156 1104 310 1326 1409 1095 325 1039 139 2320 Wait 9933 | 4 188 469 18 53 99 85 169 908 284 179 263 4 412 408 490 526 27 828 200 684 660 79 628 428 347 123 225 6 1139 Move 18529 | 87 296 669 404 266 230 375 628 2639 1228 457 357 93 1359 1111 450 733 71 618 1143 466 441 216 660 909 628 175 731 132 957 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 133 | 8 12 9 4 . 7 2 8 14 10 3 . . 4 6 1 . . 1 8 . . 2 1 6 12 4 2 . 9 Fast Attach 119 | 7 . . . . . . 7 20 7 . 3 1 7 10 4 . . 2 7 . . 6 3 9 7 4 7 . 8 Attach 68 | 1 . 1 2 . 4 3 . 6 1 2 1 . 4 5 . . . . 2 . . . 1 7 1 1 3 . 23 Detach 35 | . . . 2 . . . . 2 . 2 1 . 3 2 . . . . 1 . . . 1 3 . . 1 . 17 Swap 132 | 1 2 17 . . 3 15 10 22 3 1 2 . 6 14 2 7 . . 3 . 1 . . 4 8 . 4 . 7 Drop 241 | 1 10 10 4 . 5 2 15 45 15 4 4 1 14 22 5 2 . 3 11 . . 7 4 14 23 6 5 . 9 Fire 774 | 5 18 23 . 2 19 59 34 61 46 12 10 . 43 63 5 6 . 7 44 5 2 . 20 26 40 11 61 1 151 Melee 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 16 . 16 . . . . . . . . . . . . . . . . . . . . . Rewire 94 | . . . . . . . . . . 16 . . 42 . . . . . . 1 . . 7 . 28 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . 3 . . . . . . . . 1 . . . 1 . . . 1 2 1 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Entered Mines 753 | -10/Mines | Learned location of Zion (-7) 824 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 894 | -10/Mines | Discovered new exit (range 9) 925 | -10/Mines | Assembled infested the area 1395 | -10/Mines | Discovered new exit (range 8) 1644 | -10/Mines | Build established: Scavenger-Mutant 1992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1992 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Entered Exiles 2036 | -10/Exiles | Met 8R-AWN 2055 | -10/Exiles | Met EX-HEX 2098 | -10/Exiles | Met EX-DEC 2121 | -10/Exiles | Met EX-BIN 2137 | -10/Exiles | Aligned with FarCom system 2138 | -10/Exiles | Given EX-Vault access code 2164 | -10/Exiles | Opened EX-Vault 2172 | -10/Exiles | Found Superbattery 2197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2457 | -10/Exiles | Discovered new exit (range 15) 2478 | -10/Exiles | Left Exiles lab with Superbattery 2478 | -10/Exiles | Entered Mines 2478 | -9/Mines | Discovered new exit (range 16) 2535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2560 | -9/Mines | Discovered new exit (range 9) 2659 | -9/Mines | Received a Mining Laser from a helpful Derelict 2830 | -9/Mines | Entered Materials 2830 | -8/Materials | Accompanied by 4 allies 2830 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2859 | -8/Materials | Discovered new exit (range 16) 2875 | -8/Materials | Garrison activated, responded to threat 2923 | -8/Materials | Identified exit to Garrison 3228 | -8/Materials | Entered Garrison 3228 | -8/Garrison | Accompanied by 2 allies 3232 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Garrison Relay disabled 3392 | -8/Garrison | Triggered checkpoint 3409 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Rescued a captive Derelict 3593 | -8/Garrison | Rescued a captive Derelict 3695 | -8/Garrison | Discovered new exit (range 12) 3857 | -8/Garrison | Installed Relay Interface Framework 3874 | -8/Garrison | Entered Materials 4426 | -8/Materials | Discovered new exit (range 13) 4674 | -8/Materials | First assault squad dispatched 4677 | -8/Materials | Garrison activated, responded to threat 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4987 | -7/Factory | Discovered new exit (range 6) 6174 | -7/Factory | Discovered new exit (range 14) 6182 | -7/Factory | Identified exit to Lower Caves 6191 | -7/Factory | Identified exit to Garrison 6392 | -7/Factory | Discovered new exit (range 16) 6400 | -7/Factory | Identified exit to Factory 6733 | -7/Factory | Build established: Hacker-Mutant 7193 | -7/Factory | Discovered exit to Factory (range 8) 7519 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 7829 | -7/Factory | Entered another Factory area 7829 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7900 | -6/Factory | Discovered new exit (range 13) 8152 | -6/Factory | Identified exit to Factory 8703 | -6/Factory | System corruption reached 10% 8803 | -6/Factory | Fabricated Weapon Mount (x2) 8829 | -6/Factory | Identified exit to Lower Caves 9012 | -6/Factory | Entered Lower Caves 9012 | -6/Lower Caves | Accompanied by 1 ally 9051 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9294 | -6/Lower Caves | Encountered a Warlord checkpoint 9309 | -6/Lower Caves | Identified exit to Lower Caves 9314 | -6/Lower Caves | Learned Factory interactive machine intel 9469 | -6/Lower Caves | Entered another Lower Caves area 9469 | -6/Lower Caves | Accompanied by 2 allies 9510 | -6/Lower Caves | Discovered exit to Factory (range 7) 9582 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9878 | -6/Lower Caves | Discovered new exit (range 8) 9926 | -6/Lower Caves | Identified exit to Data Miner 9942 | -6/Lower Caves | Entered Data Miner 9942 | -6/Data Miner | Accompanied by 2 allies 9943 | -6/Data Miner | Discovered new exit (range 6) 9952 | -6/Data Miner | Met Data Miner 9961 | -6/Data Miner | Learned location of Section 7 (-2) 9961 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9969 | -6/Data Miner | Received God Mode back door access code from Data Miner 9988 | -6/Data Miner | Identified exit to Proximity Caves 9994 | -6/Data Miner | Entered Proximity Caves 9994 | -5/Proximity Caves | Accompanied by 2 allies 9995 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10091 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 10173 | -5/Proximity Caves | Repaired Hvy. Assault Cannon 10321 | -5/Proximity Caves | Lost 10 allies 10394 | -5/Proximity Caves | 0b10 base defense nominally successful 10824 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10933 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10959 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 10959 | -5/Proximity Caves | Learned Extension stockpile data 10987 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11253 | -5/Proximity Caves | Entered Factory 11253 | -5/Factory | Accompanied by 4 allies 11253 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11254 | -5/Factory | Loaded intel: 55 interactive machine locations 11538 | -5/Factory | Fabricated Combat Drone Bay? 11571 | -5/Factory | Build established: Scavenger-Mutant 11635 | -5/Factory | Fabricated Combat Drone Bay? 11779 | -5/Factory | Identified exit to Upper Caves 11779 | -5/Factory | Identified exit to Extension 11957 | -5/Factory | Build established: Hacker-Mutant 12153 | -5/Factory | First assault squad dispatched 12239 | -5/Factory | High security lockdown imminent 12319 | -5/Factory | High security lockdown engaged 12353 | -5/Factory | Entered Upper Caves 12400 | -5/Upper Caves | Build established: Scavenger-Mutant 12450 | -5/Upper Caves | Encountered a Warlord checkpoint 12747 | -5/Upper Caves | Spotted B-75 Beast 12754 | -5/Upper Caves | Allies destroyed B-75 Beast 12831 | -5/Upper Caves | Discovered new exit (range 63) 12999 | -5/Upper Caves | Learned Factory stockpile data 13010 | -5/Upper Caves | Learned Factory stockpile data 13081 | -5/Upper Caves | Entered another Upper Caves area 13081 | -5/Upper Caves | Accompanied by 2 allies 13151 | -5/Upper Caves | Discovered new exit (range 17) 13168 | -5/Upper Caves | Learned Factory interactive machine intel 13374 | -5/Upper Caves | Encountered a Warlord checkpoint 13595 | -5/Upper Caves | Learned 8 Factory zone layouts 13595 | -5/Upper Caves | Learned Research stockpile data 13595 | -5/Upper Caves | Learned Research garrison access intel 13621 | -5/Upper Caves | Learned location of Armory (-3) 13815 | -5/Upper Caves | Discovered new exit (range 41) 13978 | -5/Upper Caves | Entered Warlord 13994 | -5/Warlord | System corruption cleaned by Quarantine Array 14007 | -5/Warlord | Discovered new exit (range 9) 14039 | -5/Warlord | Entered Proximity Caves 14919 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15097 | -4/Proximity Caves | Discovered new exit (range 27) 15181 | -4/Proximity Caves | Entered Factory 15181 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15182 | -4/Factory | Identified exit to Upper Caves 15184 | -4/Factory | Loaded intel: 54 interactive machine locations 15233 | -4/Factory | Discovered exit to Upper Caves (range 22) 15456 | -4/Factory | Fabricated Combat Drone Bay? 15632 | -4/Factory | Watched by a mysterious "MATRIX" hacker 15657 | -4/Factory | Fabricated Lrg. Storage Unit? 15751 | -4/Factory | Central database locked down 15864 | -4/Factory | Incoming investigation squad redirected 15931 | -4/Factory | First assault squad dispatched 15956 | -4/Factory | Incoming assault squad redirected 16044 | -4/Factory | Discovered new exit (range 8) 16048 | -4/Factory | Entered Upper Caves 16258 | -4/Upper Caves | Discovered new exit (range 84) 16622 | -4/Upper Caves | Learned Research stockpile data 16817 | -4/Upper Caves | Learned Research stockpile data 16970 | -4/Upper Caves | Entered another Upper Caves area 16970 | -4/Upper Caves | Accompanied by 3 allies 16971 | -4/Upper Caves | Encountered a Warlord checkpoint 16977 | -4/Upper Caves | Discovered new exit (range 24) 17549 | -4/Upper Caves | Discovered new exit (range 96) 17612 | -4/Upper Caves | Learned Research machine intel 17761 | -4/Upper Caves | Learned Research emergency access door positions 17849 | -4/Upper Caves | Entered Zhirov 17850 | -4/Zhirov | Discovered new exit (range 3) 17859 | -4/Zhirov | Met Zhirov 17870 | -4/Zhirov | Learned location of Quarantine (-2) 17870 | -4/Zhirov | Learned location of Testing (-3) 17870 | -4/Zhirov | Learned location of Command (-1) 17873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17893 | -4/Zhirov | Found Alien Artifact 17893 | -4/Zhirov | Identified Integrated Dissipator 17893 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17947 | -4/Zhirov | Found Alien Artifact 18047 | -4/Zhirov | Entered Proximity Caves 18047 | -3/Proximity Caves | Accompanied by 2 allies 18547 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18876 | -3/Proximity Caves | Spotted B-86 Titan 18922 | -3/Proximity Caves | Allies destroyed B-86 Titan 18963 | -3/Proximity Caves | Discovered new exit (range 31) 19059 | -3/Proximity Caves | Entered Research 19059 | -3/Research | Accompanied by 2 allies 19059 | -3/Research | Evolved 2 slots: Utility x2 19060 | -3/Research | Identified exit to Armory 19063 | -3/Research | Loaded intel: 123 machine locations 19064 | -3/Research | Loaded intel: 3 garrison access locations 19170 | -3/Research | Incoming investigation squad redirected 19171 | -3/Research | Spotted B-86 Titan 19178 | -3/Research | Allies destroyed B-86 Titan 19268 | -3/Research | Found Prototype Device 19268 | -3/Research | Identified Exp. Thermal Defense Suite 19341 | -3/Research | Garrison activated, responded to threat 19358 | -3/Research | Build established: Scavenger-Scout 19787 | -3/Research | Fabricated Hvy. Mass Driver (x1) 19809 | -3/Research | First assault squad dispatched 19825 | -3/Research | Incoming assault squad redirected 19827 | -3/Research | Fabricated Hvy. Mass Driver (x1) 20058 | -3/Research | Entered Armory 20296 | -3/Armory | Fabricated Tri-rail Accelerator? 20308 | -3/Armory | First assault squad dispatched 20338 | -3/Armory | Incoming assault squad redirected 20491 | -3/Armory | Discovered new exit (range 20) 20511 | -3/Armory | Build established: Hacker-Scout 20521 | -3/Armory | Destroyed B-86 Titan 20565 | -3/Armory | Identified Transdimensional Reconstructor 20565 | -3/Armory | Warped through subspace to slip node 20565 | -3/Armory | Discovered new exit (range 1) 20799 | -3/Armory | Entered Lab 20799 | -3/Lab | Discovered new exit (range 9) 20848 | -3/Lab | Unable to decrypt terminal 20848 | -3/Lab | Opened the door to a hidden lab 20849 | -3/Lab | Gained access to the hidden lab's interior 20861 | -3/Lab | Detected by scanners 20867 | -3/Lab | Confronted by A5 20918 | -3/Lab | Found Transdimensional Reconstructor 20923 | -3/Lab | Found Alien Artifact 20923 | -3/Lab | Identified Integrated Mediator 20923 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 20926 | -3/Lab | Found Alien Artifact 20926 | -3/Lab | Identified Core Expander 20926 | -3/Lab | Installed Core Expander, added new Weapon slot 20968 | -3/Lab | Found Prototype Energy Cannon 20980 | -3/Lab | Found Prototype Hackware 20980 | -3/Lab | Identified Deep Network Scanner 21015 | -3/Lab | Entered Research 21015 | -2/Research | Evolved 2 slots: Utility x2 21016 | -2/Research | Identified exit to Quarantine 21029 | -2/Research | Identified exit to DSF 21104 | -2/Research | Found Prototype Device 21104 | -2/Research | Identified Exp. Shock Absorption System 21323 | -2/Research | Found Prototype Processor 21323 | -2/Research | Identified Exp. Core Analyzer 21361 | -2/Research | Intercept squad dispatched 21372 | -2/Research | Spotted Tracker 21373 | -2/Research | Spotted Tracker 21392 | -2/Research | Destroyed Tracker 21415 | -2/Research | Destroyed Tracker 21434 | -2/Research | Spotted Combat Programmer 21435 | -2/Research | Spotted Combat Programmer 21442 | -2/Research | Destroyed Combat Programmer 21454 | -2/Research | Destroyed Combat Programmer 21539 | -2/Research | Warped through subspace 21621 | -2/Research | Entered Quarantine 21622 | -2/Quarantine | Maximum security lockdown engaged 21628 | -2/Quarantine | Discovered new exit (range 15) 21660 | -2/Quarantine | Core integrity fell below 50% 21660 | -2/Quarantine | Entered Access 21660 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 21690 | -1/Access | Lost 5 parts (2p1n1u1w) 21702 | -1/Access | Fabricated Assault Drone Bay (x1) 21732 | -1/Access | Fabricated Tri-rail Accelerator (x1) 21953 | -1/Access | Found Prototype Launcher 21953 | -1/Access | Identified Adv. Micro-nuke Launcher 22039 | -1/Access | Discovered new exit (range 20) 22160 | -1/Access | First assault squad dispatched 22508 | -1/Access | Destroyed 9 combat bots 22667 | -1/Access | Identified Potential Cannon 22747 | -1/Access | High security lockdown imminent 22827 | -1/Access | High security lockdown engaged 23167 | -1/Access | Destroyed 11 combat bots 23470 | -1/Access | Spotted Striker 23474 | -1/Access | Allies destroyed Striker 23484 | -1/Access | Destroyed 15 combat bots 23485 | -1/Access | Intercept squad dispatched 23493 | -1/Access | Spotted Executioner 23499 | -1/Access | Destroyed Executioner 23502 | -1/Access | Spotted Tracker 23502 | -1/Access | Spotted Tracker 23505 | -1/Access | Destroyed Tracker 23513 | -1/Access | Sterilization system engaged 23517 | -1/Access | Destroyed Tracker 23534 | -1/Access | Spotted Executioner 23534 | -1/Access | Spotted Striker 23534 | -1/Access | Spotted Striker 23545 | -1/Access | Spotted Striker 23545 | -1/Access | Spotted Striker 23549 | *** | Escaped! Last Messages --------------- 23534_ Executioner unfolds itself. 23534_ Striker unfolds itself. 23535_ The unstable cave ceiling collapses. 23536_ Penetrated by Slug. 23537_ Acquired 6 matter. 23538_ Slug penetrates Player 2. 23541_ Lgt. Quantum Reactor destroyed. 23541_ Cld. Gravmag System destroyed. 23541_ Knocked back. 23543_ The unstable cave ceiling collapses. 23543_ Cmb. Linear Gravjet destroyed. 23544_ C-45 Heavy ARC bursts open, deploying its payload. 23544_ Striker unfolds itself. 23544_ M-36 Artificer unfolds itself. Player 2: "Have you seen a decent propulsion unit lately?" 23546_ The unstable cave ceiling collapses. 23546_ Slug penetrates Player 2. 23547_ Slug penetrates Reinforced Barrier. 23547_ Slug penetrates Player 2. 23548_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######+### ###+######## # ???? ??????????????? | | #????? ??#???????????? | | %= #??? ??????????????? | | ########## %!###############???##?#####?????????? | | ########### #################??#????#?#?????????? | | ## ! # ###########??#?????????????? | | ## # #############???#??????????? | | ## + ###############????#???????? | | ## ###################????????? | | ## %] ###################????????? | | ## ] ####################?? ????? | | ## #################### ?? ???? | | ## #################### ?????? | | ## ####################" ????? | | ## ## # # # %# ## #######################" ????? | | ## ## # "#### #####################" ? ?? | | ### ## # "%" ####################T ???? | | ## # # "### ####################" ??? | | ### # # % # ####################" ?? | | ### # ## ## #####################" ?? | | # # # """" # ? | | # # ## !%i """" BB # ? | | ### pEK [ """" BB ###+####? | | # # # m K ] """" #? | | # # =" % """" #? | | ## K @" """" #? | | ## ## * % """" #? | | ###### # = K % """" BB ### ## | | ###### # % """" BB ### #? | | ### # @ """" ### #? | | ## # ####################### ? | | ## ! ##################### ? | | ### # ! ###################### ? | | ## # # %% *! ##### # ?? | | # # % ##### # ??? | | # ## # ##### "" # ?? | | # # ##### "" # ??? | | " ! " ##### """""" + ???? | | %[%= "" ##### """""" #? ???? | | ## ! """"" ##### "" # ???? | | ##### # " # """"" ##### "" # ????? | | ##### # # ##### #?????? | | ####### " # ##### ??????? | | ?####?# ## ##### ???????? | | ########### # ##### ?? ???????? | | ?# # ##########################??????????? | | ## # # #############??????????????? | | ## " # #] ############??#????????????? | | ## """ # # # ##########???????????????? | | ## """ + % ##########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 59 Energy Capacity 1830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 47 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Heat Sink | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Enh. Coil Gun | -7/Factory | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Lrg. Storage Unit | -4/Factory | Hacked Hvy. Mass Driver | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tri-rail Accelerator | -3/Armory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Weapon Mount | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Hvy. Mass Driver | x1 | -3/Research | Authchip Hvy. Mass Driver | x1 | -3/Research | Authchip Tri-rail Accelerator | x1 | -3/Armory Assault Drone Bay | x1 | -1/Access | Authchip Tri-rail Accelerator | x1 | -1/Access Repaired ---------- Hvy. Assault Cannon | 37% | -5/Proximity Caves Studied --------- Cmb. Airjet | -6/Factory | Hacked Hvy. Mass Driver | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Expander Achievements -------------- For Science! Hornet's Nest Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . . 4 . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 . . 1 . . . . . 1 . . . . 2 . . . . 2 . . 2 . 2 . Weapon 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | . 9 5 . . 9 3 6 24 13 7 1 . 13 10 2 2 . . 13 1 2 . 3 35 9 3 15 . 67 Parts Lost 72 | . . 1 . . . . . 5 4 2 . . . 1 . . . . 1 . . . 1 12 . 1 23 1 20 Damage Taken 14440 | . 21 184 . . . 291 46 1531 591 419 59 . 679 381 202 27 . . 549 . 21 . 377 1484 457 154 3131 291 3545 Core 1381 | . . 33 . . . . . 145 13 24 . . 9 . . . . . 64 . 21 . . 43 17 18 387 162 445 Player 2/Cogmind (%) 63 | . . 35 . . . . . 54 29 100 . . 29 . . . . . 74 . 100 . . 48 80 100 86 89 67 Absorbed by Shields 1703 | . . . . . . . . . . . . . . . . . . . . . . . . . 168 . 671 . 864 Damage Inflicted 36020 | . 59 197 . 10 319 1182 1132 2421 1111 388 244 . 804 3165 310 394 . . 2400 347 107 . 1930 3636 2839 321 1446 . 11258 Player 2/Cogmind (%) 42 | . 22 28 . 12 44 55 44 56 37 29 35 . 24 48 48 56 . . 50 63 34 . 64 79 59 44 29 . 33 Combat Hostiles Destroyed 193 | . 1 3 . . 1 6 12 14 7 4 2 . 8 14 1 4 . . 16 1 1 . 15 17 18 1 5 . 42 Player 2/Cogmind (%) 48 | . 25 21 . . 20 50 60 53 41 44 40 . 44 53 33 66 . . 64 33 50 . 88 100 69 100 27 . 34 Game ------ Seed TerrorArcSystem Manual? 0 Play Time 04:20:24 Cumulative 381.0 hours Start 2026.09.02 @ 07:31:16 End 2026.09.03 @ 10:11:23 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 103 Rogue 102 Adventurer 1 Explorer 0 Win Type 0 Total 37 Types 10/7/8/0/0/1/10/0/0/1 Lore% 66 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dda29e88-e30e-41ee-a474-d9fb25a71cbf