Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.17 @ 20:12:06 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (218) 1090 Value Destroyed (8636) 8636 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-758) -758 TOTAL SCORE: 14568 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 74 Friendly Fire -849 Cogmind --------- Core Integrity 1019/1150 Matter 158/500 Energy 37/820 System Corruption 4% Temperature Cool (16) Movement Walking (265) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Improved Energy Well High-capacity Matter Pod Targeting Computer Precision Energy Filter Energy Mantle Improved System Shield > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Compact Matter Pod (0) Graphene Brace System Shield Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle KE Penetrator Scythe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well High-capacity Matter Pod Targeting Computer Precision Energy Filter Energy Mantle Improved System Shield > --- WEAPON ----------- Flak Gun Flak Gun Coil Gun Hardcell Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Graphene Brace Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Gauss Rifle KE Penetrator Gauss Cannon Heavy Missile Launcher Scythe [Rating: 106] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Hackware Improved System Shield Protection Utility Shielding Weapon Heavy Assault Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 13 | . 1 . . . 4 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . 1 . . . 1 . 2 . . 2 1 Weapon 2 | . . . . . . 2 . . . . . Parts Attached 129 | 7 9 2 . 1 26 7 6 6 6 33 26 Power 30 | 1 3 . . . 9 . 4 1 2 4 6 Engine 19 | 1 3 . . . 6 . 2 1 2 1 3 Core 8 | . . . . . 3 . 1 . . 2 2 Reactor 3 | . . . . . . . 1 . . 1 1 Propulsion 34 | 2 2 . . 1 7 6 . . . 9 7 Treads . | . . . . . . . . . . . . Leg 34 | 2 2 . . 1 7 6 . . . 9 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 2 1 . . 4 . 2 5 . 6 7 Device 16 | . 1 1 . . 1 . . 3 . 4 6 Storage 9 | 1 1 . . . 2 . 2 1 . 1 1 Processor 2 | 1 . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 1 . . 6 1 . . 4 14 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . . . 3 . . . 2 5 3 Ballistic Cannon 17 | . 1 1 . . 3 1 . . 2 7 2 Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 . . 1 . 1 . . 2 2 Parts Lost 48 | . . . . . 10 . . 1 2 25 10 Power 9 | . . . . . 5 . . . . 3 1 Propulsion 13 | . . . . . 2 . . . . 9 2 Utility 7 | . . . . . 1 . . 1 . 4 1 Weapon 19 | . . . . . 2 . . . 2 9 6 Highest Loss Streak 8 | . . . . . 4 . . 1 1 8 6 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 99 100 100 99 97 79 81 80 82 94 91 Engine 7 | . 12 12 12 12 9 14 11 6 6 . 5 Core 2 | . . . . . 5 . . . . 7 4 Reactor 2 | . . . . . . . . 6 6 1 4 Leg 20 | . 24 25 25 24 32 22 18 18 18 17 12 Device 9 | . 12 12 12 12 10 7 6 5 6 9 19 Storage 17 | . 12 12 12 12 8 7 18 22 25 22 15 Processor 7 | . 12 12 12 12 8 7 6 6 6 5 5 Hackware 1 | . . . . . . . . . . 5 5 Protection 1 | . . . . . 5 7 6 2 . . . Ballistic Gun 5 | . 21 . . . 5 . . . 2 11 14 Ballistic Cannon 12 | . 3 24 25 25 9 14 12 12 11 9 5 Peak Build Rating 106 | 7 9 16 16 16 30 47 58 58 59 78 106 Average Rating 49 | 5 8 13 16 15 27 43 52 56 56 68 97 On Entrance 31 | . 7 9 16 16 16 29 47 58 57 59 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 178 | 16 31 45 45 45 117 129 147 147 143 149 178 Greatest Support 68 | 20 20 20 20 20 50 68 68 68 68 68 66 Greatest Overweight (x) 5 | . 2 2 2 4 2 3 2 2 2 4 5 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 1 2 2 Largest Inventory Capacity 25 | 10 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 9 14 15 15 15 19 25 25 25 25 25 25 Most Carried 25 | 4 13 15 15 15 19 25 25 25 25 22 25 Average Carried 19 | 2 9 14 15 14 13 22 24 24 24 20 19 Final Capacity 25 | 10 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 4 13 15 15 14 19 25 25 24 23 13 20 Class Distribution -------------------- 65% | Hacker-Gunner 30% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 7721 | 229 321 476 . 155 1351 127 488 511 853 2062 1148 Remotely . | . . . . . . . . . . . . Salvage Created 8066 | . 569 191 . 34 1559 . 497 561 457 2799 1399 Parts 380 | . 37 11 . . 88 . 27 20 21 106 70 Haulers Intercepted 11 | . 2 . . . 4 . . . . 5 . Recyclers Shooed 8 | . . 2 . . 1 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 165 | . 11 3 . 7 30 . 11 15 18 47 23 Guns 62 | . 10 . . . 15 . . . 4 15 18 Cannons 100 | . 1 3 . 7 15 . 11 15 14 29 5 AOE 3 | . . . . . . . . . . 3 . Classes Destroyed 19 | . 5 1 . 1 7 . 2 1 1 1 . Worker 11 | . . . . . 3 . 2 . . 3 3 Builder 7 | . . . . . 1 . 1 . . 3 2 Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 4 . . . . 5 . Recycler 13 | . 1 1 . . 2 . . . . 5 4 Operator 5 | . . . . . 3 . 1 . . 1 . Drone 4 | . . . . . 4 . . . . . . Watcher 12 | . 2 . . . 4 . 2 . . 4 . Swarmer 29 | . 4 . . . 2 . . 4 6 6 7 Grunt 67 | . 7 2 . . 18 . 4 5 10 15 6 Brawler 3 | . . . . . 1 . . 1 1 . . Duelist 5 | . . . . . . . 3 2 . . . Sentry 14 | . . 1 . . 7 . . 1 . 2 3 Hunter 13 | . . . . . 2 . 2 1 . 8 . Programmer 24 | . . . . . . . 2 . . 15 7 Heavy 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . Assembled 7 | . . . . 7 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 8 2 . 2 5 . 7 7 10 8 9 Combat Bots Only 10 | . 6 2 . 2 4 . 4 7 10 6 7 Max Kills in Single Turn 4 | . 1 2 . 1 2 . 3 2 2 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 971 | . 48 8 . 9 187 5 28 43 134 296 213 Missed 270 | . 14 3 . 3 47 2 8 11 29 80 73 Damage Taken 7878 | . 227 39 . 100 1365 27 349 344 1208 2993 1226 Core 847 | . 36 9 . 14 174 9 48 11 100 315 131 Absorbed by Shields 560 | . . . . . . . . . . . 560 Redirected to Shielding 51 | . . . . . 40 2 3 6 . . . Ignored by Resistances 5009 | . 150 25 . 61 820 16 203 208 710 1757 1059 Regen/Repaired (Parts) 67 | . 67 . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 76 68 98 . . 81 68 . Volleys Fired 462 | . 44 8 . 13 152 2 21 22 42 115 43 Largest 4 | . 2 2 . 2 2 2 2 2 4 4 4 Hottest 202 | . 55 70 . 70 88 120 120 120 141 202 164 Shots Fired 1254 | . 88 17 1 26 296 4 42 44 115 449 172 Gun 626 | . 77 . . . 169 . . . 38 226 116 Cannon 623 | . 11 17 1 26 127 4 42 44 77 220 54 Launcher 5 | . . . . . . . . . . 3 2 Special . | . . . . . . . . . . . . Kinetic 1249 | . 88 17 1 26 296 4 42 44 115 446 170 Thermal . | . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . 3 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 41 | . 41 7 . 9 22 6 13 16 18 24 19 Robot Miss Streak 17 | . 2 1 . 2 17 2 1 2 2 6 5 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 10 | . 4 . . . 6 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 970 | . 74 13 . 15 246 2 29 29 75 365 122 Core Hits 649 | . 32 7 . 11 125 . 18 15 39 268 134 Critical Kills 3 | . . . . . . . . . . 2 1 Critical Parts Destroyed 10 | . 1 . . . 4 . . . 1 4 . Critical Strikes 49 | . 3 1 . . 6 . 6 5 6 16 6 Destroy 13 | . 1 . . . 4 . . . 1 6 1 Blast 36 | . 2 1 . . 2 . 6 5 5 10 5 Melee Attacks 20 | . . . . . . . . . . 20 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . 20 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24861 | . 870 241 . 263 4479 150 1747 1395 2662 8835 4219 Guns 9660 | . 730 . . . 2286 . . . 626 3831 2187 Cannons 13706 | . 140 225 . 263 2180 150 1597 1395 2036 4565 1155 Explosions 1391 | . . . . . . . 138 . . 383 870 Melee 45 | . . . . . . . . . . 45 . Ramming 59 | . . 16 . . 13 . 12 . . 11 7 Kinetic 23366 | . 870 225 . 263 4466 150 1597 1395 2662 8396 3342 Thermal 288 | . . . . . . . 138 . . . 150 Explosive 1103 | . . . . . . . . . . 383 720 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . 45 . Highest Corruption 6 | . 1 1 1 1 . . . . . 6 4 Average Corruption 1 | . 1 1 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . 7 9 3 9 . . . . . 30 28 Message Errors 11 | . 2 . . 2 . . . . . 4 3 Matter Fused 29 | . 1 4 2 2 . . . . . 10 10 Heat Flow Errors 9 | . . 3 . . . . . . . 3 3 Energy Discharges 13 | . 1 . . 1 . . . . . 8 3 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 7 | . . 1 . 2 . . . . . 2 2 Data Loss (major) 6 | . 2 . . . . . . . . 1 3 Misfires 5 | . . 1 1 . . . . . . . 3 Alerts 3 | . 1 . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 553 | . . . . 10 29 40 136 102 106 67 63 Projectiles 487 | . . . . 10 29 40 136 102 106 61 3 Explosions 66 | . . . . . . . . . . 6 60 Melee . | . . . . . . . . . . . . Knockbacks 140 | . 4 8 . 3 27 1 11 7 17 52 10 Impact 1 | . . . . . . . 1 . . . . Kinetic 131 | . 4 7 . 3 24 1 10 6 16 50 10 Secondary 8 | . . 1 . . 3 . . 1 1 2 . Self-Inflicted Damage 305 | . . . . . . . 122 . . 100 83 Shots 8 | . . . . . . . 2 . . 3 3 Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . . 3 . 1 1 . 2 . . 5 1 Kicked 13 | . . 3 . 1 1 . 2 . . 5 1 Crushed . | . . . . . . . . . . . . Highest Temperature 374 | . 44 177 . 27 288 56 144 27 374 233 212 Average Temperature 53 | . 19 47 . 10 57 30 36 16 177 45 50 Received Heat Transfer 2659 | . 177 30 . 80 954 . 18 118 687 459 136 Effects 3 | . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . 100 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Peak Influence 422 | . 222 78 . . 367 15 153 . . 422 257 Initial 86 | . . 23 . . . 1 5 . . . 86 Average 54 | . 55 8 . . 83 2 31 . . 92 69 Maximum Alert Level 2 | . 1 . . . 1 . . . . 2 1 Low Security (%) 91 | 100 97 100 . 100 87 100 100 . . 77 92 Level 1 8 | . 2 . . . 12 . . . . 21 7 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 9 1 3 . 1 18 6 Investigation 14 | . 1 . . . 5 . 1 . 1 5 1 Extermination 13 | . . . . . . 1 1 . . 7 4 Reinforcement 11 | . . . . . 3 . 1 . . 6 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . 3 . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 17 4 . 8 46 1 13 18 18 59 36 Peak Tracking Total 10 | . 5 2 . 1 4 1 3 6 6 5 10 Tactical Retreats 5 | . . . . . . 1 . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 7 | . 2 . . 2 . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 22 | . . . . . . . 4 1 2 4 11 Max in Single Turn 6 | . . . . . . . 3 1 1 1 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 31 | . 8 1 . 1 7 . 1 1 2 6 4 Terminals 22 | . 7 . . . 7 . 1 . 1 4 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 117 | . 30 1 . 1 29 . 5 1 4 33 13 Successful 101 | . 28 1 . 1 22 . 5 1 4 28 11 Failed 16 | . 2 . . . 7 . . . . 5 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 86 | . 27 . . . 29 . 5 . 3 15 7 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . . . 18 5 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 76 | . 25 1 . 1 22 . 5 1 4 10 7 Record 21 | . 2 . . . 9 . 2 . 3 2 3 Robot Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 2 | . . . . . 1 . . . . 1 . Prototype ID Bank 8 | . 3 . . . 4 . . . . 1 . Open Door 4 | . . 1 . 1 . . . 1 1 . . Open DSF 2 | . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . 1 1 Emergency Access Points 5 | . 4 . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 5 | . 2 . . . 2 . . . . 1 . Maintenance Status 2 | . 1 . . . . . 1 . . . . Security Status 2 | . 1 . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 Reinforcement Status 2 | . 1 . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . Zone Layout 7 | . 2 . . . 3 . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 22 | . . . . . . . . . . 18 4 Insert Component 11 | . . . . . . . . . . 9 2 Analyze 11 | . . . . . . . . . . 9 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 . . . 7 . 1 . 1 5 2 Full Trace Events 15 | . 3 . . . 5 . 1 . 1 4 1 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 7 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . 7 2 Part Schematics Acquired 9 | . . . . . . . . . . 7 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 1 . . Highest-Rated Group 62 | . . . . . . . . 62 32 . . Highest-Rated Ally 32 | . . . . . . . . 32 32 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 19 6 . . Total Damage 920 | . . . . . . . . 625 295 . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total 2 | . . . . . 1 . . . . 1 . Derelict Logs Recovered 6 | . . 1 . . . . . 3 2 . . Drone Launches 90 | . . 36 . 9 41 . . 4 . . . Drone Recoveries 71 | . . 16 . 9 41 . 4 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 21351 | 99 1115 1753 294 1502 2159 488 1427 3275 3739 3417 2083 Spaces Moved 7345 | 76 481 643 114 561 747 191 470 1153 1263 1026 620 Core 8 | 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 7337 | 68 481 643 114 561 747 191 470 1153 1263 1026 620 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 260 260 190 213 213 213 213 190 260 Average Speed 258 | 112 185 226 260 260 204 244 274 270 283 285 300 Slowest Speed 505 | 120 260 260 260 400 260 330 296 296 296 405 505 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 78 99 25 96 67 4 11 97 95 23 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . . 8 3 . . Spaces Dug 30 | . . . . . . . . . 10 1 19 Terrain Destroyed 230 | . . . . . 3 3 37 21 20 75 71 Melee . | . . . . . . . . . . . . Projectile 99 | . . . . . 3 3 13 21 20 32 7 AOE 131 | . . . . . . . 24 . . 43 64 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 8671 | 86 622 918 113 575 1090 205 542 1246 1312 1231 731 Wait 601 | . 79 257 . . 150 . 34 44 . 20 17 Move 7334 | 75 480 642 113 560 746 190 469 1152 1262 1025 620 Hop . | . . . . . . . . . . . . Pick Up 60 | 4 8 3 . . 9 3 2 5 2 10 14 Fast Attach 31 | 7 5 1 . . 5 1 1 3 . 2 6 Attach 66 | . 1 . . 1 12 1 3 1 4 27 16 Detach 16 | . 1 1 . . 3 1 . . . 2 8 Swap 33 | . 3 1 . . 9 5 2 2 2 5 4 Drop 22 | . 1 2 . . 3 2 3 9 . . 2 Fire 462 | . 44 8 . 13 152 2 21 22 42 115 43 Melee 20 | . . . . . . . . . . 20 . Ram . | . . . . . . . . . . . . Kick 13 | . . 3 . 1 1 . 2 . . 5 1 Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire 8 | . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Utility x1 296 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Discovered exit to Mines (range 16) 316 | -10/Materials | Build established: Hacker-Mutant 644 | -10/Materials | Identified exit to Materials 644 | -10/Materials | Discovered exit to Materials (range 12) 953 | -10/Materials | Discovered exit to Mines (range 14) 1092 | -10/Materials | Discovered exit to Materials (range 4) 1145 | -10/Materials | Repaired Aluminum Leg 1215 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered exit to Materials (range 8) 1456 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1820 | -10/Mines | Learned Materials emergency access door positions 1854 | -10/Mines | Found the Drone Emporium 1865 | -10/Mines | Found Prototype Device 1866 | -10/Mines | Identified Sensor Drone Bay 2314 | -10/Mines | Lost 4 allies 2768 | -10/Mines | Discovered exit to Materials (range 9) 2955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -10/Mines | Identified exit to Exiles 2955 | -10/Mines | Discovered exit to Exiles (range 5) 2968 | -10/Mines | Entered Exiles 2968 | -10/Exiles | Accompanied by 12 allies 3007 | -10/Exiles | Identified exit to Mines 3007 | -10/Exiles | Discovered exit to Mines (range 15) 3041 | -10/Exiles | Met 8R-AWN 3085 | -10/Exiles | Met EX-HEX 3262 | -10/Exiles | Entered Mines 3262 | -9/Mines | Accompanied by 12 allies 3321 | -9/Mines | Met a Derelict bent on vengeance 3364 | -9/Mines | Identified exit to Materials 3364 | -9/Mines | Discovered exit to Materials (range 14) 3456 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3520 | -9/Mines | Lost 3 allies 3724 | -9/Mines | Assembled infested the area 4764 | -9/Mines | Entered Materials 4764 | -8/Materials | Accompanied by 9 allies 4764 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5391 | -8/Materials | Build established: Scavenger-Mutant 5612 | -8/Materials | Garrison activated, responded to threat 5680 | -8/Materials | Lost 4 parts (2p1n1w) 5718 | -8/Materials | Lost 3 allies 5819 | -8/Materials | Build established: Hacker-Mutant 5949 | -8/Materials | Identified exit to Factory 5949 | -8/Materials | Discovered exit to Factory (range 16) 6868 | -8/Materials | Discovered exit to Factory (range 16) 6923 | -8/Materials | Entered Factory 6923 | -7/Factory | Accompanied by 5 allies 6923 | -7/Factory | Evolved 2 slots: Weapon x2 7235 | -7/Factory | Build established: Hacker-Gunner 7375 | -7/Factory | Identified exit to Factory 7375 | -7/Factory | Discovered exit to Factory (range 16) 7411 | -7/Factory | Entered another Factory area 7411 | -6/Factory | Accompanied by 5 allies 7411 | -6/Factory | Evolved 2 slots: Utility x2 8744 | -6/Factory | Identified exit to Lower Caves 8744 | -6/Factory | Discovered exit to Lower Caves (range 9) 8838 | -6/Factory | Entered Lower Caves 9299 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9345 | -6/Lower Caves | Destroyed 7 combat bots 9575 | -6/Lower Caves | Learned Factory emergency access door positions 9913 | -6/Lower Caves | Identified exit to Lower Caves 9913 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 10133 | -6/Lower Caves | Learned Factory emergency access door positions 10680 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12113 | -6/Lower Caves | Entered another Lower Caves area 12113 | -6/Lower Caves | Accompanied by 1 ally 12198 | -6/Lower Caves | Spotted B-75 Beast 12217 | -6/Lower Caves | Destroyed B-75 Beast 13802 | -6/Lower Caves | Identified exit to Factory 13802 | -6/Lower Caves | Discovered exit to Factory (range 5) 13903 | -6/Lower Caves | Learned Factory terminal intel 14383 | -6/Lower Caves | Identified exit to Zion 14383 | -6/Lower Caves | Discovered exit to Zion (range 6) 14976 | -6/Lower Caves | Learned Factory terminal intel 15387 | -6/Lower Caves | Attracted the attention of an 0b10 base 15464 | -6/Lower Caves | Destroyed 10 combat bots 15852 | -6/Lower Caves | Entered Factory 15852 | -5/Factory | Evolved 2 slots: Utility x2 15853 | -5/Factory | Identified exit to Upper Caves 15855 | -5/Factory | Loaded intel: 25 terminal locations 16412 | -5/Factory | Cargo convoy interrupted 17854 | -5/Factory | Found Prototype Processor 18285 | -5/Factory | Identified Exp. Targeting Computer 18325 | -5/Factory | Lost 4 parts (1n2u1w) 19127 | -5/Factory | Lost 8 parts (2n2u4w) 19155 | -5/Factory | Identified exit to Factory 19155 | -5/Factory | Discovered exit to Factory (range 14) 19225 | -5/Factory | Lost 3 parts (2p1n) 19269 | -5/Factory | Entered another Factory area 19269 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19270 | -4/Factory | Identified exit to Upper Caves 19272 | -4/Factory | Loaded intel: 25 terminal locations 19580 | -4/Factory | Build established: Scavenger-Gunner 20010 | -4/Factory | Build established: Hacker-Gunner 21324 | -4/Factory | Lost 3 parts (1n2w) 21333 | -4/Factory | Destroyed 7 combat bots 21352 | -4/Factory | Self-destructed Last Messages --------------- 21341_ Slug penetrates K-01 Serf. 21342_ The unstable cave ceiling collapses. 21342_ Flak Gun destroyed. 21343_ Penetrated by Slug. 21343_ Slug penetrates Construction Platform. 21344_ Penetrated by Slug. 21344_ U-05 Engineer builds a Door. 21347_ Penetrated by Slug. 21349_ Destroyed Wheel. 21349_ Hvy. Missile Launcher destroyed. 21349_ U-05 Engineer lays Concrete. 21349_ K-01 Serf destroyed. 21350_ U-05 Engineer lays Concrete. 21350_ Slug penetrates G-67 Veteran. 21350_ Penetrated by Slug. 21350_ Adv. Heat Sink destroyed. 21350_ Penetrated by Slug. 21351_ Slug penetrates Construction Platform. 21351_ Penetrated by Slug. 21352_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????# # # #??????????????+?????????? | | ????# # # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # # #????????????????????????? | | ????+ # # #????????????????????????? | | ????# ######### #????????????????????????? | | ????# #???????# #????????????????????????? | | ????# ######### #????????????????????????? | | ????# ! ####?????????????????????? | | ????# """#?????????????????????? | | ????# "T" !! """#?????????????????????? | | ????# ! """" """#?????????????????????? | | ????# ! ! ! """" F"#?????????????????????? | | ????# =% """" """#?????????????????????? | | ????# ! "" #?????????????????????? | | ????# """" "" ==####?????????????????????? | | ????# """" "" = #????????????????????????? | | ????# """" #????????????????????????? | | ????# % =% * #????????????????????????? | | ????# ? % [h =!%==##???????????????????????? | | ????# ?? = %!##???????????????????????? | | ????# ?? ??## [% ######## ????????? | | """""??? ???#+## !@ g ] ????????? | | ""T""??? # u u! hg h ????????? | | ???????? + # g g ????????? | | ??????????# [!????# " """ = ?????????? | | ??????????????????# "" """ """ ?????????? | | ??????????????????# "" """ ""???????????? | | ??????????????????# "" """" ""???????????? | | ??????????????????# """ """"? ???????????? | | ??????????????????# """"????? ?????????????? | | ??????????????????+ ? """????????????????????? | | ??????????????????# ? ! ?????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ####?????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????? ???????"?????????????????? | | ???????????????????????????????T?????????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 46 Energy Capacity 975 Matter Stores 850 Matter Capacity 850 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Carbon-fiber Leg | -5/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Gauss Cannon | -5/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed Flak Gun | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Aluminum Leg | -4/Factory | Scanalyzed Med. Armored Exoskeleton | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMobileEdition Manual? 0 Play Time 01:38:26 Cumulative 1766.8 hours Start 2024.10.17 @ 15:49:03 End 2024.10.17 @ 20:12:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 979 Rogue 62 Adventurer 0 Explorer 917 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7514e863-7fff-4f5c-9ab0-7761dc47e936