Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 00:37:01 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1339) 1339 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3394 Bonus ------- None Cogmind --------- Core Integrity 383/550 Matter 10/300 Energy 350/350 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Battery Seismic Detector > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink EM Shotgun EM Shotgun Small Laser Beam Rifle EMP Blaster Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Terrain Scan Processor Seismic Detector Improved Shield Generator > --- WEAPON ----------- Spread Laser Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Small Laser Small Laser Beam Rifle Flak Cannon EMP Blaster Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 43 | 6 14 10 . 13 Power 8 | 1 3 3 . 1 Engine 8 | 1 3 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 6 . . 4 Treads . | . . . . . Leg 11 | 2 6 . . 3 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 4 . 6 Device 4 | . 1 1 . 2 Storage 5 | 1 1 1 . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 10 | 2 3 3 . 2 Energy Gun 5 | 1 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 7 2 . 13 Power 2 | . 1 . . 1 Propulsion 7 | . 2 . . 5 Utility 7 | . 1 1 . 5 Weapon 6 | . 3 1 . 2 Highest Loss Streak 6 | . 6 2 . 6 To Critical Strikes . | . . . . . Average Backups 10 | 3 7 10 14 13 Power 1 | . 1 2 2 2 Propulsion 4 | 2 4 4 4 3 Utility . | . . . 2 1 Weapon 3 | . . 3 6 6 Tool/Special . | . . . . . Unused Backups 9 | . 3 1 . 5 Power 4 | . . 1 . 3 Propulsion 3 | . 3 . . . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 90 92 100 90 Engine 11 | . 13 11 11 9 Leg 20 | . 27 22 22 12 Device 13 | . 1 18 22 18 Storage 16 | . 19 11 11 18 Processor 2 | . . . . 8 Protection 4 | . . 7 11 5 Energy Gun 14 | . 13 18 22 11 Ballistic Gun 2 | . 8 . . . Ballistic Cannon 1 | . . . . 3 Launcher 2 | . 4 2 . . Peak Build Rating 26 | 6 7 14 14 26 Average Rating 12 | 5 6 9 14 20 On Entrance 8 | . 6 7 14 14 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 48 | 11 14 38 38 48 Greatest Support 25 | 20 20 20 20 25 Greatest Overweight (x) 13 | 1 1 1 1 13 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 11 15 15 Most Carried 15 | 6 8 14 14 15 Average Carried 10 | 4 7 10 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 6 8 14 14 13 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 724 | 124 381 112 . 107 Remotely . | . . . . . Salvage Created 1183 | . 440 390 . 353 Parts 84 | . 23 33 . 28 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 10 9 . 16 Guns 21 | . 8 9 . 4 Cannons 6 | . . . . 6 AOE 8 | . 2 . . 6 Classes Destroyed 11 | . 5 3 . 3 Worker 3 | . 2 . . 1 Builder 5 | . 1 2 . 2 Tunneler 2 | . 1 . . 1 Recycler 1 | . . . . 1 Watcher 5 | . 2 2 . 1 Swarmer 9 | . . 3 . 6 Grunt 18 | . 10 2 . 6 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 5 | . . 3 . 2 Hunter 1 | . . . . 1 Best Kill Streak 14 | . 6 5 . 14 Combat Bots Only 8 | . 4 3 . 8 Max Kills in Single Turn 3 | . 2 3 . 3 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 288 | . 88 36 . 164 Missed 81 | . 22 10 . 49 Hits 207 | . 66 26 . 115 Projectile 207 | . 66 26 . 115 Critical Strikes 8 | . . . . 8 Damage Taken 2686 | . 897 403 . 1386 Core 447 | . 228 52 . 167 Absorbed by Shields 180 | . . . . 180 Core Remaining (%) 65 | 100 8 . 87 . Volleys Fired 131 | . 55 28 . 48 Largest 2 | . 2 2 . 2 Hottest 121 | . 80 95 . 121 Shots Fired 220 | . 91 51 . 78 Gun 173 | . 81 45 . 47 Cannon 17 | . . . . 17 Launcher 30 | . 10 6 . 14 Special . | . . . . . Kinetic 50 | . 33 . . 17 Thermal 122 | . 30 45 . 47 Explosive 30 | . 10 6 . 14 Electromagnetic 18 | . 18 . . . Robot Hit Streak 21 | . 21 8 . 13 Robot Miss Streak 14 | . 3 5 . 14 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 150 | . 57 37 . 56 Core Hits 135 | . 32 25 . 78 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 2 | . . . . 2 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3425 | . 1285 520 . 1620 Guns 1606 | . 643 364 . 599 Cannons 164 | . . . . 164 Explosions 1646 | . 635 156 . 855 Melee . | . . . . . Ramming 9 | . 7 . . 2 Kinetic 334 | . 170 . . 164 Thermal 1248 | . 285 364 . 599 Explosive 1601 | . 590 156 . 855 Electromagnetic 233 | . 233 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . 2 . . 4 Projectiles . | . . . . . Explosions 6 | . 2 . . 4 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 280 | . 77 97 . 106 Shots 9 | . 2 3 . 4 Rammed 1 | . . . . 1 Targets Rammed 4 | . 3 . . 1 Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 252 | . 160 33 . 252 Average Temperature 50 | . 49 10 . 67 Received Heat Transfer 1120 | . 453 96 . 571 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 2477 | . 550 805 . 1122 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 66 Level 1 10 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 292 | . 139 164 51 292 Initial 51 | . . 27 51 15 Average 84 | . 80 81 49 102 Influence Increases 1233 | . 389 350 . 494 Destroy 0b10 Robot/C 700 | . 200 180 . 320 Destroy 0b10 Robot/NC 80 | . 30 20 . 30 Destroy Leader 180 | . 54 54 . 72 Successful Hack 30 | . 20 . . 10 Disable Machine 30 | . 15 15 . . Destroy Structure 153 | . 55 36 . 62 Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 1031 | . 324 283 91 333 Entered New Map 145 | . . 38 81 26 Time Decay 676 | . 254 225 10 187 Lost Part 210 | . 70 20 . 120 Squads Dispatched 7 | . 2 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 1 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 16 14 . 29 Peak Tracking Total 5 | . 4 4 . 5 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 1 3 . 2 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 18 | . 4 8 . 6 Successful 12 | . 4 4 . 4 Failed 6 | . . 4 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 7 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 9 | . 4 3 . 2 Record 4 | . 3 1 . . Level Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1054 | . 67 612 23 352 Seismic 1054 | . 67 612 23 352 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1819 | 68 540 612 23 576 Spaces Moved 841 | 49 301 291 13 187 Core 9 | 8 . . . 1 Treads . | . . . . . Legs 753 | 41 301 291 13 107 Wheels 79 | . . . . 79 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 140 Average Speed 154 | 110 120 156 190 213 Slowest Speed 700 | 120 190 190 190 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 59 32 10 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 183 | . 56 35 . 92 Melee . | . . . . . Projectile . | . . . . . AOE 183 | . 56 35 . 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1137 | 60 391 398 12 276 Wait 71 | . 5 55 . 11 Move 837 | 48 300 290 12 187 Hop . | . . . . . Pick Up 23 | 6 4 7 . 6 Fast Attach 23 | 6 8 7 . 2 Attach 10 | . 3 . . 7 Detach 5 | . 2 2 . 1 Swap 16 | . 5 3 . 8 Drop 17 | . 6 6 . 5 Fire 131 | . 55 28 . 48 Melee . | . . . . . Ram 1 | . . . . 1 Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Materials 149 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 408 | -10/Materials | Core integrity fell below 20% 448 | -10/Materials | Lost 6 parts (1p2n1u2w) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 1171 | -9/Materials | Discovered new exit (range 11) 1221 | -9/Materials | Entered Mines 1221 | -9/Mines | Discovered new exit (range 13) 1222 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Entered Materials 1244 | -8/Materials | Evolved 2 slots: Utility x2 1336 | -8/Materials | Garrison activated, responded to threat 1451 | -8/Materials | Build established: Scavenger-Mutant 1573 | -8/Materials | Garrison activated, responded to threat 1653 | -8/Materials | Destroyed 8 combat bots 1658 | -8/Materials | Lost 6 parts (3n2u1w) 1820 | -8/Materials | Self-destructed Last Messages --------------- 01797_ Slammed into M-13 Machinist. 01800_ U-05 Engineer lays Concrete. 01801_ The unstable cave ceiling collapses. 01801_ U-05 Engineer lays Concrete. 01802_ U-05 Engineer builds a Wall. 01805_ U-05 Engineer lays Concrete. 01806_ U-05 Engineer builds a Wall. 01806_ U-05 Engineer lays Concrete. 01810_ Imp. Heat Sink destroyed. 01810_ U-05 Engineer lays Concrete. 01812_ U-05 Engineer builds a Wall. 01812_ Hrd. Light Armor Plating destroyed. 01812_ U-05 Engineer lays Concrete. 01815_ K-01 Serf destroyed. 01815_ U-05 Engineer lays Concrete. 01818_ R-06 Scavenger collects Wheel. 01818_ U-05 Engineer builds a Wall. 01818_ K-01 Serf collects debris. 01820_ Imp. Deuterium Engine destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | """ T #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | "" #???########????????????????????????????? | | % #???# # ###??????????????????????????? | | ###+########## [# ##?????????????????????????? | | ! # #?????????????????????????? | | !=% #?????????????????????????? | | # ##????????????????????????? | | ######## # #????????????????????????? | | ???????# ## k # #????????????????????????? | | ???????#//* !# # ###????????????????????????? | | ???????#// !!# # ######????????????????????? | | ???????######## # #????????????????????? | | ??????????????## # = #????????????????????? | | ??????????????# # = " " #????????????????????? | | ??????????????# "G" #????????????????????? | | ??????????????### """ #????????????????????? | | ????????????### #????????????????????? | | ????######### ## m ###g ############???????????? | | Y | g ????????? | | !@ ????????? | | ^ """ u r %! ????????? | | ##### """ #### ########+#######??????????? | | ????# !""" ### ##??????????????????????? | | ????# ^ #?# """ " #???????????????????????? | | ????#? ^ "?# """ """ #???????????????????????? | | ?????? [ T?# """=""" ##??????????????????????? | | ????? "?# #??????????????????????? | | ????# #?#! [ "" ##??????????????????????? | | ????# ??#!! S"" #???????????????????????? | | ???? ??#!! "" #???????????????????????? | | ????? [ ??###########???????????????????????? | | ?????? ????????????????????????????????????? | | ????????"## ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Resistances Are Futile Challenges ------------ None Game ------ Seed FrostMissileAutobeam Manual? 0 Play Time 00:16:51 Cumulative 34.6 hours Start 2025.11.28 @ 00:20:34 End 2025.11.28 @ 00:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84cc263e-94b4-432f-a9ff-87dfe32fef26