Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.20 @ 04:13:29 Player: DizzyWaters Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3551) 3551 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 7809 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 248 Cogmind --------- Core Integrity 483/850 Matter 33/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (28) --- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery (400) Compact Battery (300) Matter Compressor (0) Advanced Terrain Scanner Targeting Computer Energy Filter Transmission Jammer Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Hunter] (12) Arc Projector Gatling Laser Precision Assault Rifle Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Filter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery Compact Battery Advanced Terrain Scanner Targeting Computer Energy Filter Transmission Jammer Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Rifle Heavy Laser Plasma Cannon Advanced Assault Cannon Mini Grenade Launcher Missile Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 9 8 10 18 15 6 Power 8 | 1 1 1 . 2 2 1 Engine 5 | 1 1 1 . 1 1 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 3 2 5 3 2 3 Treads 14 | 1 2 1 4 3 2 1 Leg . | . . . . . . . Wheel 6 | 1 1 1 1 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 4 2 1 7 3 1 Device 4 | . 2 . . 2 . . Storage 7 | 1 2 . . 2 1 1 Processor . | . . . . . . . Hackware 2 | . . 1 . 1 . . Protection 6 | . . 1 1 2 2 . Artifact . | . . . . . . . Weapon 25 | 2 1 3 4 6 8 1 Energy Gun 5 | . . 1 . 1 3 . Energy Cannon 4 | . . 1 . 1 1 1 Ballistic Gun 7 | 2 1 . 3 1 . . Ballistic Cannon 3 | . . . . 1 2 . Launcher 6 | . . 1 1 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . Parts Lost 19 | . 2 . 1 . 2 14 Power 2 | . . . . . . 2 Propulsion 7 | . 1 . . . . 6 Utility 4 | . . . 1 . 1 2 Weapon 6 | . 1 . . . 1 4 Highest Loss Streak 8 | . 1 . 1 . 1 8 Average Slot Usage (%) 97 | . 98 97 100 99 98 69 Engine 9 | . 14 11 11 6 5 4 Treads 20 | . 14 11 26 27 23 13 Wheel 5 | . 13 21 6 . . 2 Device 6 | . 12 . . 6 3 . Storage 19 | . 14 22 22 18 23 20 Hackware 2 | . . 4 1 . 7 6 Protection 8 | . . 4 9 19 9 5 Energy Gun 2 | . . 1 . 1 6 3 Energy Cannon 1 | . . 3 1 2 3 1 Ballistic Gun 13 | . 28 13 20 7 . . Ballistic Cannon 3 | . . . . . 10 8 Launcher 1 | . . 3 . 6 . . Naked Turns . | . . . . . . . Heaviest Build 135 | 11 40 46 47 91 121 135 Greatest Support 62 | 20 40 20 60 60 62 62 Greatest Overweight (x) 31 | 1 1 4 4 1 2 31 Average Overweight (x) 1 | . . 1 2 . 1 6 Largest Inventory Capacity 28 | 6 16 16 16 20 26 28 Average Capacity 17 | 5 9 16 16 19 26 27 Most Carried 26 | 5 12 16 16 20 26 26 Average Carried 16 | 2 8 13 15 19 24 24 Final Capacity 28 | 6 16 16 16 20 26 28 Final Carried 26 | 5 12 14 16 20 26 22 Class Distribution -------------------- 33% | Mutant 27% | Hauler-Tank 16% | Scavenger-Mutant 15% | Hauler-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 2067 | 190 305 234 315 336 678 9 Remotely . | . . . . . . . Salvage Created 3872 | 62 522 565 693 805 1225 . Parts 255 | 11 42 42 41 50 69 . Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 6 | . 1 2 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 84 | . 12 11 13 24 24 . Guns 37 | . 12 5 10 5 5 . Cannons 17 | . . 2 . 6 9 . AOE 30 | . . 4 3 13 10 . Classes Destroyed 14 | 1 5 4 . 3 1 . Worker 6 | . 1 1 . 1 3 . Builder 6 | . . 1 . 2 3 . Tunneler 3 | 3 . . . . . . Hauler 3 | . . 1 1 1 . . Recycler 9 | . 1 . 2 1 5 . Operator 1 | . . 1 . . . . Watcher 8 | . 3 1 1 1 2 . Swarmer 25 | . 3 3 5 8 6 . Grunt 34 | . 9 5 3 8 9 . Duelist 3 | . . . . 1 2 . Protector 1 | . . . . 1 . . Sentry 14 | . . 3 5 3 3 . Hunter 4 | . . . . 3 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 12 | 3 7 5 7 12 8 . Combat Bots Only 10 | . 6 4 5 10 7 . Max Kills in Single Turn 4 | 1 1 2 4 3 4 . Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 5189 | . 537 274 661 709 1598 1410 Core 1118 | . 90 36 84 87 454 367 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 64 . 70 84 35 . Volleys Fired 225 | 6 60 28 37 36 55 3 Largest 3 | 2 2 2 2 2 3 3 Hottest 197 | 40 40 88 88 111 197 165 Shots Fired 473 | 12 118 56 74 68 137 8 Gun 304 | 12 118 41 70 29 31 3 Cannon 129 | . . 7 3 21 93 5 Launcher 40 | . . 8 1 18 13 . Special . | . . . . . . . Kinetic 333 | 12 118 36 70 22 70 5 Thermal 72 | . . 7 3 28 31 3 Explosive 32 | . . . 1 18 13 . Electromagnetic 36 | . . 13 . . 23 . Robot Hit Streak 35 | 6 35 26 34 25 35 5 Robot Miss Streak 5 | 2 5 1 2 1 5 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 358 | 8 93 47 60 44 99 7 Core Hits 197 | 3 36 25 24 47 61 1 Critical Hits 6 | . . . . 4 2 . Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 4 | . . . . 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9483 | 77 838 869 1145 2489 3910 155 Guns 3227 | 77 838 404 841 365 642 60 Cannons 2266 | . . 124 62 376 1609 95 Explosions 3983 | . . 341 235 1748 1659 . Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 3734 | 77 838 331 841 289 1263 95 Thermal 1773 | . . 196 62 452 1003 60 Explosive 3281 | . . . 235 1748 1298 . Electromagnetic 688 | . . 342 . . 346 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . 5 . Average Corruption 2 | . 1 . . . 3 . Corruption Purged . | . . . . . . . Effects 34 | . 6 . . . 28 . Message Errors 7 | . 3 . . . 4 . Matter Fused 7 | . . . . . 7 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 2 | . 1 . . . 1 . Data Loss (minor) 7 | . 2 . . . 5 . Misfires 1 | . . . . . 1 . Targeting Errors 5 | . . . . . 5 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 174 | . . . . 42 132 . Projectiles 35 | . . . . 2 33 . Explosions 139 | . . . . 40 99 . Melee . | . . . . . . . Knockbacks 16 | . . . . . 14 2 Impact . | . . . . . . . Kinetic 16 | . . . . . 14 2 Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . 18 3 59 28 . Shots 5 | . . 2 . 2 1 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 622 | . 24 170 60 167 622 96 Average Temperature 138 | . 9 56 16 65 187 46 Received Heat Transfer 1389 | . 297 138 213 207 258 276 Effects 26 | . . . . . 26 . Shutdowns 5 | . . . . . 5 . Energy Bleed 6 | . . . . . 6 . Interference 5 | . . . . . 5 . Matter Decay 2 | . . . . . 2 . Short Circuit 3 | . . . . . 3 . Damage (minor) 2 | . . . . . 2 . Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 2916 | . . 372 111 805 1517 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 4 . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 632 | 15 329 241 402 632 571 226 Average Influence 173 | 5 76 124 252 217 228 184 Maximum Alert Level 2 | . 1 1 2 2 2 1 Low Security (%) 62 | 100 87 81 15 54 61 45 Level 1 26 | . 12 18 83 16 19 54 Level 2 11 | . . . 1 28 18 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 1 1 4 . Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . 1 1 . . . Assault 2 | . . . . 1 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 17 15 23 28 32 7 Peak Tracking Total 8 | . 5 4 7 5 8 5 Tactical Retreats 4 | . . 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 8 | . 3 . 2 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 16 | . . 3 2 4 7 . Max in Single Turn 7 | . . 2 1 1 7 . Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 23 | . 8 3 8 2 2 . Terminals 19 | . 7 3 6 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 73 | . 25 10 23 8 7 . Successful 52 | . 17 7 17 6 5 . Failed 21 | . 8 3 6 2 2 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 20 | . 5 1 4 2 8 . Terminals 67 | . 24 10 19 8 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 44 | . 16 7 14 5 2 . Record 5 | . 3 2 . . . . Part Schematic 1 | . . . 1 . . . Robot Schematic 2 | . . . 2 . . . Robot Analysis 4 | . . 1 2 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 1 1 . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 10 | . 3 2 3 1 1 . Unreport Threat 4 | . . 1 1 1 1 . Locate Traps 3 | . . . 2 1 . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Process 1 | . 1 . . . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks 11 | . 1 . . 3 7 . Terminals 3 | . . . . 1 2 . Assimilate 1 | . . . . 1 . . Botnet 1 | . . . . . 1 . Detonate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 3 5 2 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 10 | . 10 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 3 5 . Machine Destruction 4 | . . . . 3 1 . Programmers 4 | . . . . . 4 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 50 | . . . 50 . . . Total Damage 457 | . . . 457 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 4 | . . 1 2 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 6091 | 96 1776 288 739 1283 1578 331 Spaces Moved 2335 | 53 615 182 373 386 567 159 Core 9 | 8 . . . . . 1 Treads 1773 | 29 567 . 151 386 567 73 Legs . | . . . . . . . Wheels 553 | 16 48 182 222 . . 85 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 160 175 150 Average Speed 164 | 120 169 98 137 176 183 196 Slowest Speed 1600 | 160 180 120 180 180 192 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 84 21 58 39 16 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 254 | . . 5 11 114 124 . Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 246 | . . 5 11 114 116 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 4181 | 76 1252 240 532 918 992 171 Wait 1403 | 1 546 3 90 434 329 . Move 2329 | 52 614 181 372 385 566 159 Hop . | . . . . . . . Pick Up 94 | 11 15 11 12 26 17 2 Fast Attach . | . . . . . . . Attach 38 | 6 7 5 2 4 9 5 Detach 9 | . 3 2 1 . 3 . Swap 34 | . 2 3 8 14 6 1 Drop 48 | . 5 7 9 19 7 1 Fire 225 | 6 60 28 37 36 55 3 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 9) 695 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Identified exit to Materials 1873 | -10/Materials | Entered another Materials area 1873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -9/Materials | Discovered new exit (range 2) 2161 | -9/Materials | Entered Storage 2175 | -9/Storage | Identified exit to Garrison 2426 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2798 | -9/Storage | Build established: Scavenger-Mutant 2843 | -9/Storage | Discovered new exit (range 9) 2900 | -9/Storage | Entered Materials 2900 | -8/Materials | Evolved 2 slots: Utility x2 3350 | -8/Materials | Build established: Hauler-Mutant 3776 | -8/Materials | Destroyed 10 combat bots 4065 | -8/Materials | Build established: Scavenger-Mutant 4144 | -8/Materials | Discovered new exit (range 11) 4183 | -8/Materials | Entered Factory 4183 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4492 | -7/Factory | Build established: Hauler-Tank 4832 | -7/Factory | Core integrity fell below 50% 5491 | -7/Factory | Destroyed 7 combat bots 5714 | -7/Factory | Discovered new exit (range 9) 5761 | -7/Factory | Entered another Factory area 5761 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6014 | -6/Factory | Lost 8 parts (4n2u2w) 6092 | -6/Factory | Self-destructed Last Messages --------------- Y-54 Guardian heat short circuits Broken Imp. Deuterium Engine. Hvy. Laser destroyed. Y-54 Guardian heat damages Imp. Heat Sink, Gatling Laser. Acquired Matter Compressor. The unstable cave ceiling collapses. Lgt. Treads destroyed. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. U-05 Engineer destroyed. Wheel destroyed. Imp. Deuterium Engine destroyed. Acquired 9 matter. Adv. Assault Cannon destroyed. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. B-48 Gladiator emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. Lgt. Nuclear Core destroyed. Plasma Cannon destroyed. Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ??????#####################?????????????#""" + " | | ????? #?????????????#""" # | | ????? #????##########""" !# " | | ????? #????+ + # | | ????? ###### #????# #+###+## " | | ????? ???????# ###### # | | ?????? ?????????# * ! ### | | ?????? ???????????# ######+###### #?? | | ??????? ?????????????# #???? ????# #?? | | ???????#+???????????????# #???? ????# #?? | | ????????????????????????# #??? ???# #?? | | ????????????????????????#l#??? ???# ? | | ????????????????????????#@#??#######??#+##### | | ????????????????????????# #?????????????????# "" | | ????????????????????????# ?????????????????#""" | | ????????????????????????# #??????????????????"R | | ????????????????????????# #??????????????????""" | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????Y???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 42 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -9/Storage | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked K-01 Serf | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Challenges ------------ None Game ------ Seed CompactPrecisionCore Manual? 0 Play Time 01:21:42 Cumulative 18.7 hours Start 2020.02.19 @ 20:51:31 End 2020.02.20 @ 04:13:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6fba538-72bd-4f88-ab51-e792372b8984