Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 12:30:27 Player: Moodge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1797) 1797 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 3945 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 151 Friendly Fire -349 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 27/100 System Corruption 0% Temperature Cool (294) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Advanced Beam Cannon Rocket Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 59 | 6 3 5 33 12 Power 7 | 1 . . 4 2 Engine 6 | 1 . . 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 . 2 15 3 Treads 1 | . . . . 1 Leg 8 | 2 . 2 4 . Wheel . | . . . . . Hover 7 | . . . 6 1 Flight 6 | . . . 5 1 Utility 12 | 1 2 2 5 2 Device 8 | . 1 1 5 1 Storage 3 | 1 1 . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 1 1 9 5 Energy Gun 5 | 1 1 1 2 . Energy Cannon 5 | . . . 3 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . . 2 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 34 | . 1 2 15 16 Power 4 | . . 1 1 2 Propulsion 9 | . . 1 4 4 Utility 8 | . . . 4 4 Weapon 13 | . 1 . 6 6 Highest Loss Streak 12 | . 1 2 7 12 Average Slot Usage (%) 80 | . 87 96 76 71 Engine 8 | . 14 9 7 3 Leg 19 | . 28 32 16 . Hover 7 | . . . 7 29 Flight 2 | . . . 4 . Device 9 | . 3 11 11 9 Storage 11 | . 14 11 11 9 Processor 1 | . . 11 . . Energy Gun 6 | . 12 11 3 2 Ballistic Gun 6 | . 14 11 4 . Launcher 4 | . . . 6 2 Naked Turns . | . . . . . Heaviest Build 44 | 10 24 25 44 43 Greatest Support 60 | 20 20 30 45 60 Greatest Overweight (x) 5 | . 1 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 4 4 7 10 6 Average Carried 5 | 1 2 4 7 4 Final Capacity 10 | 6 10 10 10 4 Final Carried 6 | 1 3 6 5 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1223 | 199 131 83 694 116 Remotely . | . . . . . Salvage Created 1856 | . 222 311 1044 279 Parts 100 | . 20 18 44 18 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled 3 | . . . . 3 Retrieved Matter 23 | . . . . 23 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 47 | . 9 7 21 10 Melee 1 | . . . 1 . Guns 25 | . 9 7 8 1 Cannons 6 | . . . 2 4 AOE 15 | . . . 10 5 Classes Destroyed 10 | . 3 1 5 1 Worker 2 | . . . 2 . Hauler 4 | . . . 4 . Recycler 1 | . . . 1 . Mechanic 2 | . . . 2 . Watcher 4 | . 1 . . 3 Swarmer 11 | . 6 . 2 3 Grunt 25 | . 3 6 11 5 Brawler 3 | . . . 3 . Duelist 1 | . . . . 1 Sentry 7 | . . 1 5 1 Thug 2 | . . . 2 . Best Kill Streak 11 | . 6 3 11 8 Combat Bots Only 8 | . 6 3 7 8 Max Kills in Single Turn 5 | . 2 1 5 2 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4256 | . 294 227 1668 2067 Core 982 | . 47 28 351 556 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 81 . 5 . Volleys Fired 177 | . 34 17 84 42 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 65 120 116 Shots Fired 290 | . 59 34 129 68 Gun 188 | . 59 34 88 7 Cannon 65 | . . . 17 48 Launcher 35 | . . . 22 13 Special 2 | . . . 2 . Kinetic 145 | . 34 17 59 35 Thermal 93 | . 25 . 48 20 Explosive 35 | . . . 22 13 Electromagnetic 17 | . . 17 . . Robot Hit Streak 14 | . 5 8 14 5 Robot Miss Streak 5 | . 4 2 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 145 | . 34 21 56 34 Core Hits 111 | . 13 11 62 25 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4696 | . 373 237 2652 1434 Guns 1017 | . 373 237 341 66 Cannons 802 | . . . 176 626 Explosions 2787 | . . . 2045 742 Melee . | . . . . . Ramming 84 | . . . 84 . Kinetic 1052 | . 205 80 263 504 Thermal 616 | . 168 . 260 188 Explosive 2787 | . . . 2045 742 Electromagnetic 157 | . . 157 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Effects 43 | . . . 43 . Message Errors 9 | . . . 9 . Matter Fused 7 | . . . 7 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 3 | . . . 3 . Misfires 1 | . . . 1 . Targeting Errors 7 | . . . 7 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 74 | . . . 32 42 Projectiles . | . . . . . Explosions 74 | . . . 32 42 Melee . | . . . . . Knockbacks 8 | . . . 1 7 Impact 1 | . . . 1 . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 296 | . . . 204 92 Shots 6 | . . . 4 2 Rammed 6 | . . . 6 . Targets Rammed 10 | . . . 10 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 583 | . 108 7 152 583 Average Temperature 106 | . 37 3 45 207 Received Heat Transfer 1485 | . 84 108 519 774 Effects 16 | . . . . 16 Energy Bleed 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1520 | . 434 . 716 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 629 | . 269 275 596 629 Initial 251 | . . 35 115 251 Average 212 | . 105 129 232 459 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 64 | 100 78 79 65 . Level 1 9 | . 21 20 2 27 Level 2 25 | . . . 32 72 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 3 7 1 Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 5 | . . 1 3 1 Assault 3 | . . . 3 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 16 9 44 19 Peak Tracking Total 9 | . 8 3 9 6 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 14 | . . 1 9 4 Max in Single Turn 2 | . . 1 2 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 12 | . 5 3 4 . Terminals 8 | . 4 3 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 14 8 9 . Successful 22 | . 10 5 7 . Failed 9 | . 4 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 5 5 3 . Terminals 20 | . 11 8 1 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 4 2 1 . Record 3 | . 2 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 6 | . 3 3 . . Terminals 6 | . 3 3 . . Botnet 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 2 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter 61 | . 61 . . . Retrieved Matter 61 | . 61 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks 18 | . . . 18 . Total Damage 249 | . . . 249 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2485 | 55 516 225 1467 222 Spaces Moved 1347 | 45 198 112 880 112 Core 22 | 14 . . 8 . Treads . | . . . . . Legs 748 | 31 198 112 407 . Wheels . | . . . . . Hover 463 | . . . 351 112 Flight 114 | . . . 114 . Fastest Speed 38 | 50 120 120 42 38 Average Speed 113 | 98 149 122 113 39 Slowest Speed 385 | 120 150 150 385 42 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 48 15 93 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 259 | . . . 168 91 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 244 | . . . 168 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2023 | 54 362 165 1222 220 Wait 358 | . 117 24 169 48 Move 1343 | 44 197 111 879 112 Hop . | . . . . . Pick Up 53 | 4 7 7 30 5 Fast Attach 4 | 3 . . 1 . Attach 38 | 3 3 3 20 9 Detach 1 | . 1 . . . Swap 17 | . . 2 12 3 Drop 22 | . 3 1 17 1 Fire 177 | . 34 17 84 42 Melee . | . . . . . Ram 4 | . . . 4 . Kick 6 | . . . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Discovered new exit (range 4) 777 | -9/Materials | Identified exit to Storage 797 | -9/Materials | Entered Storage 1054 | -9/Storage | Lost 6 parts (3n2u1w) 1240 | -9/Storage | Repaired Aluminum Leg 1249 | -9/Storage | Repaired Lgt. Ion Engine 1393 | -9/Storage | Core integrity fell below 50% 1581 | -9/Storage | Lost 7 parts (1p1n2u3w) 1690 | -9/Storage | Core integrity fell below 20% 1726 | -9/Storage | Discovered new exit (range 16) 1761 | -9/Storage | Met a pair of Derelict thieves 1808 | -9/Storage | Destroyed 7 combat bots 1997 | -9/Storage | First assault squad dispatched 2264 | -9/Storage | Entered Materials 2264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -8/Materials | Lost 4 parts (2u2w) 2363 | -8/Materials | Destroyed 8 combat bots 2476 | -8/Materials | Core integrity fell below 50% 2483 | -8/Materials | Core integrity fell below 20% 2486 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02471_ Overheating: Cld. Aerolev Unit damaged (-8). 02471_ Cld. Aerolev Unit destroyed. 02471_ U-05 Engineer builds a Wall. 02472_ Overheating: Lrg. Storage Unit damaged (-20). 02472_ K-01 Serf collects debris. 02473_ U-05 Engineer builds a Wall. 02474_ Rocket Launcher destroyed. 02475_ Overheating: Energy bleed (-2). 02475_ K-01 Serf collects debris. 02475_ U-05 Engineer builds a Wall. 02475_ K-01 Serf collects debris. 02477_ Field Recycling Unit destroyed. 02479_ K-01 Serf collects debris. 02480_ Adv. Treads severed. 02480_ Cld. Ion Engine destroyed. 02481_ K-01 Serf collects debris. 02483_ Imp. Flight Unit permanently disabled. 02483_ Overheating: Short circuit. 02485_ K-01 Serf collects debris. 02485_ Lrg. Storage Unit destroyed. 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" ""k #????????????? | | ??????????????????????? #% ""k ??????????????? | | ??????????????????????? #! "" ??????????????? | | ?????????????????????? ]# %= ???????????????? | | ??????????????????????" # ! ??????????????? | | ?????????????????????"T / ###+###?????????????? | | ?????????????????????"" # #" ???????????????? | | ?????????????????????? ? "# ??????????????? | | ??????????????????????#"#? "? ? "?????????????? | | ??????????????????????##?? #? ???????????????? | | ?????????????????????????? #?? ???????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSpikedThrower Manual? 0 Play Time 00:37:31 Cumulative 9.1 hours Start 2021.03.17 @ 11:51:00 End 2021.03.17 @ 12:30:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50d038fa-eacb-4f21-9502-2ec4abefbd4a