Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 20:07:14 Player: Cinder Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (9) 45 Value Destroyed (319) 319 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 6255 Bonus ------- Follower Combat Kills 283 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON ----------- Datajack > --- INVENTORY -------- Improved VSS Leg Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Hacking Drone Bay Improved EM Pulse Cannon Heavy Flak Cannon [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 5 | . . . 2 . . . 3 . . . Utility 4 | . . . . . . . 3 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 45 | 6 5 . 5 . 3 9 4 4 5 4 Power 4 | 1 1 . . . . 2 . . . . Engine 3 | 1 1 . . . . 1 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . 4 . 1 6 1 4 4 1 Treads 4 | . . . 2 . . 2 . . . . Leg 9 | 2 2 . 2 . 1 . . . 1 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . . 4 1 4 3 . Utility 8 | 1 2 . . . 2 . 2 . 1 . Device 5 | . 2 . . . 2 . 1 . . . Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 . . 1 . . 1 1 . . 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 30 | . 3 . . . . 6 . 4 10 7 Power 3 | . 1 . . . . 1 . 1 . . Propulsion 17 | . 1 . . . . 2 . 2 9 3 Utility 3 | . 1 . . . . 1 . . . 1 Weapon 7 | . . . . . . 2 . 1 1 3 Highest Loss Streak 9 | . 3 . . . . 4 . 4 9 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 7 7 6 7 6 6 4 7 6 3 Power . | . . . . 1 1 . . . . . Propulsion 3 | 2 5 4 3 3 3 2 2 4 3 . Utility 1 | . . 2 2 2 1 2 1 1 1 1 Weapon 1 | . 1 1 1 1 1 . 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 2 2 3 . . . . . 1 1 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . 1 1 2 . . . . . . . Utility 2 | . . 1 . . . . . . 1 . Weapon 2 | . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 98 100 99 89 64 69 50 24 Engine 8 | . 12 14 11 11 11 8 6 2 . . Treads 8 | . . . 9 11 11 15 . . . . Leg 25 | . 28 28 33 33 33 26 . . . 4 Flight 3 | . . . . . . 1 33 33 24 1 Device 8 | . 11 14 11 11 10 5 5 6 5 2 Storage 9 | . 14 14 11 11 11 11 6 6 4 . Processor 1 | . . . . . . . 3 6 10 11 Energy Gun 2 | . 14 14 4 . . . . . . . Ballistic Gun 15 | . 14 14 17 22 22 18 6 6 . 1 Peak Build Rating 49 | 6 7 8 11 11 22 21 30 42 49 34 Average Rating 16 | 4 6 7 10 11 14 17 26 33 37 22 On Entrance 15 | . 6 7 8 11 11 15 14 30 41 25 Avg Prop Armor Cover (%) 9 | . . . 8 . 8 11 . 16 14 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 15 | 14 15 15 15 14 14 14 15 15 10 12 Greatest Support 40 | 20 20 20 30 30 40 40 20 36 16 31 Greatest Overweight (x) 1 | 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 8 8 6 8 8 5 Average Carried 7 | 4 7 7 7 8 7 7 4 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 6 6 8 5 2 Scrap Suit Usage (%) 13 | . . . . . . . 98 100 100 42 Parts Cannibalized 1 | . . . . . . . . 1 . . Class Distribution -------------------- 51% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Matter Collected 715 | 260 85 . 67 . 45 102 . . 38 118 Remotely . | . . . . . . . . . . . Salvage Created 274 | . 188 . 32 . . . . . . 54 Parts 11 | . 8 . 2 . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 5 9 . . . 1 Prevented 5 | . . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Combat Hostiles Destroyed 8 | . 4 . 2 . . . . . . 2 Guns 6 | . 4 . 2 . . . . . . . Cannons 2 | . . . . . . . . . . 2 Classes Destroyed 3 | . 2 . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 2 | . . . 2 . . . . . . . Grunt 6 | . 4 . . . . . . . . 2 Best Kill Streak 2 | . 2 . 1 . . . . . . 2 Combat Bots Only 2 | . 2 . 1 . . . . . . 2 Max Kills in Single Turn 2 | . 2 . 1 . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Hostile Shots Fired 350 | . 51 . 37 . . 85 . 11 42 124 Missed 102 | . 6 . 14 . . 27 . 4 15 36 Hits 248 | . 45 . 23 . . 58 . 7 27 88 Melee 3 | . . . . . . 3 . . . . Projectile 245 | . 45 . 23 . . 55 . 7 27 88 Critical Strikes 14 | . . . . . . 6 . . 2 6 Damage Taken 4373 | . 495 . 185 . . 1087 . 150 783 1673 Core 1384 | . 75 . 36 . . 256 . . 370 647 Absorbed by Shields 10 | . . . . . . . . . 10 . Regen/Repaired (Parts) 9 | . . . . . . . . 9 . . Core Remaining (%) 74 | 100 . 70 . . . 27 . 100 . . Volleys Fired 54 | . 17 . 6 . . 17 . . . 14 Largest 2 | . 2 . 2 . . 2 . . . 2 Hottest 70 | . 70 . 70 . . 50 . . . 61 Shots Fired 90 | . 34 . 12 . . 28 . . . 16 Gun 73 | . 34 . 12 . . 25 . . . 2 Cannon 14 | . . . . . . . . . . 14 Launcher 3 | . . . . . . 3 . . . . Special . | . . . . . . . . . . . Kinetic 68 | . 17 . 10 . . 25 . . . 16 Thermal 19 | . 17 . 2 . . . . . . . Explosive 3 | . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 11 . 2 . . 6 . . . 9 Robot Miss Streak 5 | . 2 . 5 . . 2 . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 67 | . 27 . 5 . . 20 . . . 15 Core Hits 36 | . 10 . 4 . . 5 . . 1 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1211 | . 377 . 68 . . 398 . . 4 364 Guns 619 | . 368 . 68 . . 167 . . . 16 Cannons 348 | . . . . . . . . . . 348 Explosions 231 | . . . . . . 231 . . . . Melee . | . . . . . . . . . . . Ramming 13 | . 9 . . . . . . . 4 . Kinetic 750 | . 177 . 42 . . 167 . . . 364 Thermal 217 | . 191 . 26 . . . . . . . Explosive 231 | . . . . . . 231 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . . 3 Average Corruption 2 | . . . . . . 3 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 7 | . . . . . . 7 . . . . Projectiles . | . . . . . . . . . . . Explosions 7 | . . . . . . 7 . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . 64 . . 2 . Shots 2 | . . . . . . 2 . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 5 | . 4 . . . . . . . 1 . Kicked 4 | . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 162 | . 162 . . . . 100 . . . 19 Average Temperature 59 | . 74 . . . . 42 . . . 14 Received Heat Transfer 1267 | . 270 . . . . 459 . 18 21 499 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 629 | . 555 . 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Maximum Alert Level 2 | . . . . . . . 2 2 1 . Low Security (%) 76 | 100 100 100 100 100 . . . . 20 . Level 1 14 | . . . . . . . . . 79 . Level 2 9 | . . . . . . . 100 100 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 625 | . 50 . 137 2 . . 625 430 370 . Initial 600 | . . . . 2 . . 600 430 212 . Average 105 | . 8 . 37 2 . . 610 410 240 . Influence Increases 1796 | . 95 . 203 . . 215 635 15 328 305 Destroy 0b10 Robot/C 460 | . 80 . 120 . . 140 . . 80 40 Destroy 0b10 Robot/NC 20 | . 5 . 5 . . . . . 10 . Destroy Leader 100 | . 10 . 20 . . 30 . . 30 10 Allied During Kill 58 | . . . 28 . . 30 . . . . Successful Hack 10 | . . . . . . . 5 . 5 . Disable Machine 45 | . . . . . . . . . 45 . Destroy Structure 38 | . . . . . . . . . 38 . Advance Influence 600 | . . . . . . . 600 . . . Partial Spotted 30 | . . . . . . . 30 . . . Lose Combat Pursuer 435 | . . . 30 . . 15 . 15 120 255 Influence Decreases 1500 | . 95 . 196 5 2 215 20 225 413 329 Entered New Map 504 | . . . . 5 2 . . 185 193 119 Time Decay 561 | . 65 . 110 . . 146 20 . 80 140 Lost Part 269 | . 30 . . . . 29 . 40 100 70 Lost Ally 166 | . . . 86 . . 40 . . 40 . Squads Dispatched 4 | . 1 . . . . . . . 3 . Investigation 1 | . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Distress Signals 3 | . . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 6 . 12 . . 16 . 3 26 23 Peak Tracking Total 7 | . 4 . 5 . . 4 . 3 7 6 Tactical Retreats 13 | . . . 1 . . 1 . 1 3 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Machines Disabled 3 | . . . . . . . . . 3 . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Machines Accessed 3 | . . . . . 1 . 1 . 1 . Terminals 2 | . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 7 | . . . . . 4 . 2 . 1 . Successful 6 | . . . . . 4 . 1 . 1 . Failed 1 | . . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . . . . . . 6 . Terminals 3 | . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . . 4 . 1 . 1 . Part Schematic 4 | . . . . . 4 . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Total Allies 11 | . . 5 . . 4 . . . 2 . Largest Group 5 | . . 5 5 . 4 4 . . 2 . Highest-Rated Group 192 | . . 83 83 . 159 159 . . 192 . Highest-Rated Ally 96 | . . 31 31 . 41 41 . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 88 | . . . 32 . . 33 . . 23 . Total Damage 2169 | . . . 330 . . 1014 . . 825 . Kills 18 | . . . 5 . . 7 . . 6 . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Active Infowar (turns) 2299 | . 75 96 282 3 1024 286 30 33 176 294 Optics 533 | . . . . . . . 30 33 176 294 Sensors 1055 | . 75 96 282 3 599 . . . . . Seismic 711 | . . . . . 425 286 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Turns Passed 2980 | 61 271 96 282 3 1157 551 56 33 176 294 Spaces Moved 2791 | 41 167 76 205 3 876 393 184 55 403 388 Core 150 | 5 . . . . . . . . . 145 Treads 1 | . . . 1 . . . . . . . Legs 1807 | 36 167 76 204 3 876 348 . . 1 96 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 833 | . . . . . . 45 184 55 402 147 Fastest Speed 20 | 50 120 120 120 120 120 28 26 20 34 40 Average Speed 90 | 112 120 120 120 120 122 112 26 27 36 56 Slowest Speed 160 | 120 120 120 160 120 123 130 26 37 120 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 1 12 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 22 28 28 2 87 58 3 53 16 55 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 4 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 15 | . . . . . . 15 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 15 | . . . . . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Total 3133 | 54 203 82 232 2 963 477 190 71 417 442 Wait 190 | . . 4 5 . 79 50 . 6 9 37 Move 2751 | 40 166 75 204 2 875 392 183 52 380 382 Hop 15 | . . . . . . . . 1 11 3 Pick Up 38 | 8 8 1 6 . 2 2 3 6 1 1 Fast Attach 15 | 4 1 . 1 . . 3 2 2 1 1 Attach 23 | 2 3 . 2 . 1 4 2 2 3 4 Detach 2 | . . . . . . 2 . . . . Swap 10 | . 1 . 2 . 3 2 . . 2 . Drop 22 | . 3 2 6 . 3 5 . 2 1 . Fire 54 | . 17 . 6 . . 17 . . . 14 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Lost 3 parts (1p1n1u) 315 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 353 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 356 | -10/Mines | Found Scrap Suit 373 | -10/Mines | Discovered new exit (range 11) 375 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 429 | -10/Mines | Entered Materials 429 | -9/Materials | Accompanied by 5 allies 429 | -9/Materials | Evolved 2 slots: Propulsion x2 434 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 602 | -9/Materials | Lost 3 allies 692 | -9/Materials | Discovered new exit (range 13) 711 | -9/Materials | Entered Mines 712 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 714 | -9/Mines | Entered Zion 884 | -7/Zion | Discovered new exit (range 12) 924 | -7/Zion | Build established: Scavenger-Mutant 1193 | -7/Zion | Identified exit to Deep Caves 1312 | -7/Zion | Given the Hacking Drone Bay 1317 | -7/Zion | Found Prototype Device 1318 | -7/Zion | Identified Hacking Drone Bay 1339 | -7/Zion | Build established: Mutant 1373 | -7/Zion | Met Imprinter 1395 | -7/Zion | Imprinted 1397 | -7/Zion | Declared Zion's savior 1597 | -7/Zion | Given A8's code to call for help 1738 | -7/Zion | Build established: Scavenger-Mutant 1871 | -7/Zion | Entered Proximity Caves 1871 | -6/Proximity Caves | Accompanied by 4 allies 1916 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1977 | -6/Proximity Caves | Spotter reported a threat 2081 | -6/Proximity Caves | Spotted B-75 Beast 2095 | -6/Proximity Caves | Allies destroyed B-75 Beast 2163 | -6/Proximity Caves | Spotter reported a threat 2172 | -6/Proximity Caves | Spotter reported a threat 2249 | -6/Proximity Caves | Spotter reported a threat 2401 | -6/Proximity Caves | Core integrity fell below 50% 2421 | -6/Proximity Caves | Discovered new exit (range 6) 2422 | -6/Proximity Caves | Entered Factory 2422 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2436 | -6/Factory | Lost 4 parts (1p2n1w) 2443 | -6/Factory | Identified exit to DSF 2478 | -6/Factory | Entered DSF 2488 | -6/DSF | Discovered new exit (range 21) 2508 | -6/DSF | Additional patrols routed to DSF 2511 | -6/DSF | Entered Factory 2511 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2541 | -5/Factory | Lost 4 parts (1p2n1w) 2606 | -5/Factory | Retrieved Zion intel report: Branch Access 2606 | -5/Factory | Identified exit to Upper Caves 2610 | -5/Factory | Enhanced Grunt warped into view, answering call for help 2610 | -5/Factory | Enhanced Grunt warped into view, answering call for help 2614 | -5/Factory | Allied Derelicts emerged from ambush trap array 2640 | -5/Factory | Lost 9 parts (8n1w) 2687 | -5/Factory | Entered Upper Caves 2772 | -5/Upper Caves | Core integrity fell below 50% 2814 | -5/Upper Caves | Build established: Mutant 2925 | -5/Upper Caves | Lost 3 parts (2n1w) 2935 | -5/Upper Caves | Learned Factory garrison access intel 2951 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2951 | -5/Upper Caves | Core integrity fell below 20% 2981 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02863_ Acquired 69 matter. 02865_ Acquired Barrage Gun. 02866_ Penetrated by Slug. 02885_ Hvy. Flak Cannon destroyed. 02891_ Arm. Leg destroyed. 02894_ Imp. VSS Leg destroyed. 02913_ Acquired Battle Cannon. 02935_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 02950_ Penetrated by Slug. 02951_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02959_ S-27 Virus knocked back. 02962_ P-70 Sage knocked back. 02964_ Barrage Gun destroyed. 02965_ P-70 Sage knocked back. 02970_ Drone sends a signal. 02972_ Slug penetrates Wall. 02973_ Battle Cannon destroyed. 02976_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## #??????????????######??? | | ??????????????????????# #######???????## ##?? | | ??????????????????????# #??????## #?? | | ??????????????????????# #?????## %% #?? | | ??????????????????????# @ ####### #?? | | ??????????????????????# ## ## ##? | | ??????????????????????# p #### #? | | ??????????????????????## s Y ##?# ## | | ???????????????????????## ##### ### # | | ????????????????????????## ###???## # | | ?????????????????????????# #??????## # | | ?????????????????????????# #???????## | | ???????????????????????? #????????# | | ???????????????????????##### #????????# | | ???????????????????????????# #????????## | | ???????????????????????????# #?????????# ### | | ???????????????????????????# #??????######## | | ??????????????????????????? #?????## ##?## | | ???????????????????????????####?##### ### | | ????????????????????????????????# ### | | ????????????????????????????????# ### | | ?????????????????????????????????# ## | | ??????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????? ??????????????????????????# ## | | ???????? ????????????????????????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- Adv. Shield Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Med. Treads | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed DecoyCatalystFrame Manual? 0 Play Time 00:36:43 Cumulative 68.8 hours Start 2026.05.15 @ 19:28:44 End 2026.05.15 @ 20:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eafca6f-4383-4b64-ab91-716cf4c29778