Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:38:15 Player: Dull Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1552) 1552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3787 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 96/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Improved Cooling System Large Storage Unit Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Cooling System Large Storage Unit Improved Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Greatsword [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 6 7 21 3 16 Power 7 | 1 1 2 . 3 Engine 5 | 1 1 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 4 10 . 5 Treads 5 | 2 1 . . 2 Leg 16 | . 3 10 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 2 1 Device 3 | . 1 2 . . Storage 3 | 1 . 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 1 6 1 7 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 5 . 2 Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 9 . 17 Power 4 | . . 1 . 3 Propulsion 10 | . . 5 . 5 Utility 5 | . . 1 . 4 Weapon 8 | . 1 2 . 5 Highest Loss Streak 17 | . 1 3 . 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 92 91 60 Engine 10 | . 14 10 9 1 Treads 2 | . 8 . . . Leg 31 | . 20 39 36 18 Device 9 | . 12 9 9 4 Storage 12 | . 14 11 18 13 Energy Gun 6 | . 14 4 . . Ballistic Gun 13 | . 12 17 4 1 Ballistic Cannon 1 | . . . . 8 Peak Build Rating 30 | 6 8 17 26 30 Average Rating 11 | 2 7 12 23 16 On Entrance 11 | . 6 8 17 26 Naked Turns . | . . . . . Heaviest Build 36 | 12 15 32 36 35 Greatest Support 51 | 40 40 46 46 51 Greatest Overweight (x) 8 | 2 . 1 . 8 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 11 15 15 Most Carried 15 | 8 8 15 15 15 Average Carried 8 | 6 6 9 13 9 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 14 15 4 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1359 | 260 196 666 . 237 Remotely . | . . . . . Salvage Created 1745 | . 352 941 . 452 Parts 107 | . 16 65 . 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 43 | . 6 23 . 14 Melee 4 | . . . . 4 Guns 31 | . 5 23 . 3 Cannons 4 | . . . . 4 AOE 3 | . . . . 3 Classes Destroyed 9 | . 3 4 . 2 Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 10 | . . 7 . 3 Grunt 22 | . 6 9 . 7 Brawler 1 | . . 1 . . Sentry 8 | . . 6 . 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 10 | . 2 6 . 10 Combat Bots Only 10 | . 1 6 . 10 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 401 | . 45 160 . 196 Missed 96 | . 9 46 . 41 Damage Taken 4069 | . 483 1270 . 2316 Core 790 | . 63 170 . 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 282 | . . 282 . . Core Remaining (%) 77 | 100 74 57 . . Volleys Fired 149 | . 44 80 . 25 Largest 2 | . 2 2 . 2 Hottest 70 | . 70 63 . 70 Shots Fired 276 | . 84 157 . 35 Gun 251 | . 84 157 . 10 Cannon 20 | . . . . 20 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 211 | . 39 142 . 30 Thermal 45 | . 45 . . . Explosive 5 | . . . . 5 Electromagnetic 15 | . . 15 . . Robot Hit Streak 21 | . 9 21 . 8 Robot Miss Streak 5 | . 4 5 . 2 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 5 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 182 | . 49 103 . 30 Core Hits 83 | . 17 39 . 27 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 1 . 3 Burn 3 | . 3 . . . Destroy 1 | . . 1 . . Blast 1 | . . . . 1 Sever 2 | . . . . 2 Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3522 | . 612 1394 . 1516 Guns 2139 | . 605 1334 . 200 Cannons 266 | . . . . 266 Explosions 777 | . . 49 . 728 Melee 322 | . . . . 322 Ramming 18 | . 7 11 . . Kinetic 1938 | . 297 1175 . 466 Thermal 357 | . 308 49 . . Explosive 728 | . . . . 728 Electromagnetic 159 | . . 159 . . Impact . | . . . . . Slashing 322 | . . . . 322 Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Misfires 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles 13 | . . . . 13 Explosions 34 | . . . . 34 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 81 | . . . . 81 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 4 | . 3 1 . . Kicked 4 | . 3 1 . . Crushed . | . . . . . Highest Temperature 409 | . 167 20 . 409 Average Temperature 81 | . 48 7 . 231 Received Heat Transfer 1869 | . 291 489 . 1089 Effects 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 1197 | . 1147 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 390 | . 170 390 135 356 Initial 135 | . . 71 135 87 Average 171 | . 52 227 135 220 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 56 | 100 100 34 100 45 Level 1 43 | . . 65 . 54 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 5 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 14 34 . 19 Peak Tracking Total 11 | . 3 6 . 11 Tactical Retreats 9 | . 3 2 . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 2 6 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 3 16 1 . Successful 17 | . 2 14 1 . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 10 | . . 10 . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 2 . . Record 2 | . . 2 . . Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 9 . . Scan Component 5 | . . 5 . . Repair 4 | . . 4 . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 116 | . . 116 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2415 | 78 626 1315 65 331 Spaces Moved 1299 | 52 367 716 46 118 Core 68 | 46 . . . 22 Treads 92 | 6 83 . . 3 Legs 1139 | . 284 716 46 93 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 124 129 121 120 182 Slowest Speed 450 | 160 160 190 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 57 61 6 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 2 . 9 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . 2 . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1755 | 65 441 1011 58 180 Wait 169 | . 4 163 . 2 Move 1296 | 51 366 715 46 118 Hop . | . . . . . Pick Up 47 | 8 10 22 4 3 Fast Attach 10 | 2 2 5 . 1 Attach 37 | 4 4 13 3 13 Detach 2 | . . . 2 . Swap 6 | . 1 3 . 2 Drop 24 | . 7 9 3 5 Fire 149 | . 44 80 . 25 Melee 11 | . . . . 11 Ram . | . . . . . Kick 4 | . 3 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 409 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Lost 3 parts (2n1w) 1181 | -9/Materials | Discovered new exit (range 16) 1354 | -9/Materials | Build established: Scavenger-Mutant 1421 | -9/Materials | Repaired Aluminum Leg 1454 | -9/Materials | Repaired Hvy. Assault Rifle 1482 | -9/Materials | Repaired Aluminum Leg 1903 | -9/Materials | Repaired Hvy. Assault Rifle 1916 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Utility x2 2085 | -8/Materials | Identified exit to Garrison 2085 | -8/Materials | Entered Garrison 2111 | -8/Garrison | Triggered checkpoint 2221 | -8/Garrison | Triggered checkpoint 2221 | -8/Garrison | Triggered checkpoint 2269 | -8/Garrison | Core integrity fell below 50% 2279 | -8/Garrison | Core integrity fell below 20% 2308 | -8/Garrison | Lost 17 parts (3p5n4u5w) 2312 | -8/Garrison | Destroyed 10 combat bots 2416 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02277_ Rocket Launcher destroyed. 02277_ Destroyed Rocket Launcher. 02279_ Critical hit (Burn: +37). 02281_ G-47 Trooper knocked back. 02284_ Destroyed Lgt. Nuclear Core. 02284_ G-47 Trooper destroyed. 02286_ Lgt. Cannon broken. 02286_ Overheating: Short circuit. 02287_ G-47 Trooper heat spikes uncontrollably. 02291_ G-47 Trooper Particle Gun blasted off. 02291_ G-47 Trooper destroyed. 02365_ Acquired 1 matter. 02366_ P-60 Hacker destroyed. 02368_ Acquired 26 matter. 02378_ The unstable cave ceiling collapses. 02382_ Acquired 26 matter. 02386_ Acquired 4 matter. 02395_ Acquired Lgt. Treads. 02415_ Destroyed Aluminum Leg. 02416_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####??#######???????????????????????????????? | | ????#%= #??#"""""#???????????????????????????????? | | #####![%##### ##???????????????????????????????? | | # *[* #???????????????????????????????? | | # ^^ #???????????????????????????????? | | # ######+########???????????????????????????????? | | # #????# #???# ?????????????????????????????????? | | # #????# #???# ????????????????????????????????? | | # ######+######"#######?????????????????????????? | | ^ #?????????????????????????? | | #?????????????????????????? | | % #?????????????????????????? | | ####################[= #?????????????????????????? | | ???????????????# #?# [#?????????????????????????? | | ???????????????# #?# #?????????????????????????? | | ???????????????# #?# #?????????????????????????? | | ????????######## ### #######???#???????????????? | | ?# + ## #?? #???????????????? | | ????????######## ### ## ## ##??????????????? | | ???????????????# #?# #??????????????? | | ???????????????# #?# #??????????????? | | ???????????????#!#?# = #??????????????? | | ???????????????#!#?#*[ # ## #??????????????? | | ???????????????#!###[ % #@ # #??????????????? | | ???????????????#! !!/ = g #????????????? | | ???????????????###%[ [!% #????????????? | | ?????????????????#[[%[= % #????????????? | | ???????????????? C % ! #????????????? | | ??????????????# #### # # ###????????????? | | ??????????????###??# ## ## #??????????????? | | ??????????????????? ^? ?????????????? | | ?????????????????? ^ ????????????? | | ?????????????????### ####???????????? | | ???????????????????###### #####???????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTransmissionNullifier Manual? 0 Play Time 00:22:59 Cumulative 12.3 hours Start 2024.09.07 @ 13:15:24 End 2024.09.07 @ 13:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eedc34f9-fe55-4020-8ac7-6a690993a0b3