Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:54:55 Player: darki Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (4227) 4227 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (975) 975 TOTAL SCORE: 10077 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -1 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Treading (158) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Treaded Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Enhanced Autogun Enhanced Autogun Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter-Nuclear Reactor > --- PROPULSION ------- Treaded Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Burst Ballistic Gauss Construct/G Ballistic Antimatter Construct/C Directed Construct/G Rapid Directed Proton Construct/C > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Large Matter Pod Large Matter Pod Heavy Armor Plating Improved Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Rocket Launcher Precision Rocket Launcher [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Constructs Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Slots Evolved 8 | . . . 2 2 . . 4 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . . 2 . . 2 . . . Weapon 3 | . . . 2 . . . 1 . . . Parts Attached 93 | . 17 3 8 14 42 1 8 . . . Power 7 | . 3 . . 1 3 . . . . . Engine 5 | . 3 . . 1 1 . . . . . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | . 5 2 . 3 3 . . . . . Treads 5 | . 3 . . . 2 . . . . . Leg 6 | . . 2 . 3 1 . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | . 4 . 4 5 10 1 5 . . . Device 11 | . . . 3 2 2 1 3 . . . Storage 1 | . . . 1 . . . . . . . Processor 6 | . 1 . . 1 2 . 2 . . . Hackware . | . . . . . . . . . . . Protection 11 | . 3 . . 2 6 . . . . . Artifact . | . . . . . . . . . . . Weapon 44 | . 5 1 4 5 26 . 3 . . . Energy Gun 5 | . 1 . 3 1 . . . . . . Energy Cannon 4 | . 2 . . 2 . . . . . . Ballistic Gun 23 | . 1 . 1 2 17 . 2 . . . Ballistic Cannon 5 | . 1 1 . . 3 . . . . . Launcher 7 | . . . . . 6 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . 1 . . . Parts Lost 30 | . 10 . . 4 2 . 2 8 . 4 Power 4 | . 2 . . . . . 1 . . 1 Propulsion 6 | . 3 . . 1 . . . 2 . . Utility 8 | . 1 . . 1 2 . . 4 . . Weapon 12 | . 4 . . 2 . . 1 2 . 3 Highest Loss Streak 10 | . 10 . . 3 1 . 1 2 . 4 To Critical Strikes 2 | . . . . . . . . 2 . . Average Slot Usage (%) 89 | . 90 99 96 96 98 90 80 56 . 35 Engine 5 | . 13 14 11 8 3 . 2 . . . Core 3 | . . . . . 5 9 2 1 . . Treads 7 | . 2 . . . 15 18 6 . . 3 Leg 9 | . 20 22 22 18 2 . 2 6 . 3 Device 10 | . . . 9 16 9 9 16 9 . 6 Storage 8 | . 14 14 11 9 9 9 6 . . . Processor 5 | . 2 . . . 8 9 9 3 . . Protection 4 | . 7 14 1 7 7 . . . . . Energy Gun 9 | . 21 . 26 23 . . 2 7 . . Energy Cannon 1 | . 1 . . 3 . . 3 6 . 3 Ballistic Gun 20 | . 2 14 12 9 34 36 21 6 . 6 Ballistic Cannon 1 | . . 13 1 . . . . 6 . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 12 17 18 39 51 47 39 62 56 24 24 Greatest Support 52 | 20 20 20 20 27 42 42 48 48 16 52 Greatest Overweight (x) 15 | . 4 1 1 2 1 . 15 1 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 5 5 Average Capacity 13 | . 8 8 14 15 15 15 15 5 5 5 Most Carried 15 | . 8 8 15 15 15 15 15 14 5 5 Average Carried 12 | . 6 7 11 14 14 12 12 5 5 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 6 6 8 15 15 15 13 14 5 5 5 Scrap Engine Consumption 83 | . . . . . . 9 60 10 . 4 Constructs Created 8 | . . . . . . 1 6 1 . . Constructs Modified 17 | . . . . . . . 15 1 . 1 Class Distribution -------------------- 46% | Gunner 14% | Construct 12% | Mutant 11% | Tank 7% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/DSF Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Matter Collected 4040 | 177 151 91 38 208 2004 138 996 237 . . Remotely 695 | . . . . . 695 . . . . . Salvage Created 5346 | . 362 69 38 373 2245 284 1300 675 . . Parts 272 | . 40 4 3 21 128 15 56 5 . . Haulers Intercepted 9 | . 2 . . . 6 . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 85 | . 9 2 1 7 39 4 20 3 . . Melee 1 | . . . . . . . 1 . . . Guns 57 | . 4 1 1 7 27 4 12 1 . . Cannons 11 | . 2 1 . . . . 6 2 . . AOE 16 | . 3 . . . 12 . 1 . . . Classes Destroyed 18 | . 5 1 1 4 5 . 1 1 . . Worker 6 | . . . . 1 2 . 3 . . . Builder 5 | . . . . . 3 . 2 . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 9 | . 2 . . . 6 . 1 . . . Recycler 3 | . . . . 1 1 1 . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 5 | . 2 . . . 2 . 1 . . . Swarmer 6 | . 6 . . . . . . . . . Grunt 38 | . . 2 . 2 23 . 11 . . . Brawler 4 | . . . . . 1 . 3 . . . Duelist 2 | . . . . . 2 . . . . . Protector 2 | . . . . . 2 . . . . . Sentry 20 | . . . 1 4 10 4 1 . . . Hunter 3 | . . . . 1 1 . 1 . . . Programmer 4 | . . . . . . . 4 . . . Compactor 3 | . . . . . . . . 3 . . Subdweller 3 | . 3 . . . . . . . . . Best Kill Streak 10 | . 3 2 1 2 10 2 8 1 . . Combat Bots Only 8 | . 3 2 1 2 8 1 8 1 . . Max Kills in Single Turn 4 | . 2 1 1 1 4 1 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Hostile Shots Fired 380 | . 76 12 5 77 84 6 57 32 . 31 Missed 93 | . 18 5 1 17 21 1 15 4 . 11 Damage Taken 6033 | . 1157 98 39 816 1108 68 668 1751 . 328 Core 1285 | . 161 37 . 57 173 . 56 752 . 49 Absorbed by Shields 230 | . . . . . . . 221 9 . . Redirected to Shielding 8 | . . 8 . . . . . . . . Regen/Repaired (Parts) 215 | . . . . . . . 162 . . 53 Core Remaining (%) 69 | 100 . 20 100 . . 58 . . . . Volleys Fired 236 | . 40 6 2 28 81 9 49 21 . . Largest 5 | . 2 2 4 4 4 4 5 5 . . Hottest 225 | . 120 65 225 225 119 100 184 209 . . Shots Fired 810 | . 72 12 5 69 300 36 220 96 . . Gun 672 | . 48 6 5 68 277 36 178 54 . . Cannon 119 | . 24 6 . 1 5 . 41 42 . . Launcher 19 | . . . . . 18 . 1 . . . Special . | . . . . . . . . . . . Kinetic 579 | . 5 12 2 27 282 36 172 43 . . Thermal 172 | . 30 . 3 41 . . 45 53 . . Explosive 13 | . . . . . 12 . 1 . . . Electromagnetic 46 | . 37 . . 1 6 . 2 . . . Robot Hit Streak 27 | . 15 11 13 13 19 12 27 15 . . Robot Miss Streak 4 | . 2 2 2 4 3 1 4 3 . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . . . . . 2 . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . Shots Hit Robots 512 | . 54 9 3 55 160 26 134 71 . . Core Hits 274 | . 17 3 5 52 110 9 63 15 . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . 1 . . 3 1 . . Burn 4 | . . . . . . . 3 1 . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12093 | . 938 187 50 931 5015 482 2688 1802 . . Guns 7593 | . 418 103 50 895 2715 482 2038 892 . . Cannons 1943 | . 375 76 . 26 . . 567 899 . . Explosions 2522 | . 143 . . . 2299 . 80 . . . Melee . | . . . . . . . . . . . Ramming 35 | . 2 8 . 10 1 . 3 11 . . Kinetic 6817 | . 75 179 . 287 2715 482 2099 980 . . Thermal 2494 | . 539 . 50 608 . . 486 811 . . Explosive 2069 | . . . . . 1989 . 80 . . . Electromagnetic 678 | . 322 . . 26 310 . 20 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 42 | . . . . . . . 4 39 39 42 Average Corruption 10 | . . . . . . . 3 20 39 39 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . Effects 33 | . . . . . . . 11 19 . 3 Message Errors 12 | . . . . . . . 5 6 . 1 Matter Fused 2 | . . . . . . . 1 1 . . Heat Flow Errors 4 | . . . . . . . 1 2 . 1 Energy Discharges 3 | . . . . . . . 1 2 . . Data Loss (minor) 6 | . . . . . . . 2 3 . 1 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . 10 . . . 10 . 10 . . . Projectiles . | . . . . . . . . . . . Explosions 30 | . 10 . . . 10 . 10 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 167 | . 53 . . . 43 . 71 . . . Shots 5 | . 2 . . . 2 . 1 . . . Rammed 3 | . 1 . . . 1 . 1 . . . Targets Rammed 12 | . 3 2 . 2 1 . 2 2 . . Kicked 8 | . 2 2 . 2 . . . 2 . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 1039 | . 597 111 156 199 283 198 265 1039 . 49 Average Temperature 147 | . 187 57 87 87 99 78 80 401 . 49 Received Heat Transfer 1194 | . 96 57 9 306 522 27 177 . . . Effects 40 | . 13 . . . . . . 27 . . Shutdowns 7 | . . . . . . . . 7 . . Energy Bleed 6 | . 3 . . . . . . 3 . . Interference 5 | . 1 . . . . . . 4 . . Matter Decay 4 | . . . . . . . . 4 . . Short Circuit 2 | . 2 . . . . . . . . . Damage (minor) 7 | . 2 . . . . . . 5 . . Damage (major) 4 | . 4 . . . . . . . . . Damage (core) 5 | . 1 . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . 3 . . . Heat Transferred 4709 | . 1054 . 65 745 . . 1105 1740 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . 2 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Peak Influence 904 | . 247 66 76 174 904 507 563 197 68 47 Initial 476 | . . . 25 31 31 352 476 197 68 47 Average 271 | . 47 60 50 46 516 396 371 143 68 37 Maximum Alert Level 3 | . 1 . . . 3 2 2 . . . Low Security (%) 51 | . 96 100 100 100 19 . 13 100 100 100 Level 1 16 | . 3 . . . 6 51 47 . . . Level 2 24 | . . . . . 46 48 38 . . . Level 3 6 | . . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 6 . 1 . . 1 Investigation 2 | . . . . . 2 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 3 | . . . . 1 1 . . . . 1 Assault 3 | . . . . . 3 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Distress Signals 10 | . . 1 . 3 2 . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 14 4 5 14 52 3 28 6 . 4 Peak Tracking Total 11 | . 3 2 5 3 11 1 6 3 . 4 Tactical Retreats 4 | . 1 . . 2 . . 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Traps Triggered 6 | . . . . . 2 . 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Machines Disabled 16 | . 2 . . . 10 . 4 . . . Max in Single Turn 2 | . 1 . . . 1 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Machines Accessed 34 | . 5 . 1 . 12 11 4 . 1 . Terminals 25 | . 5 . 1 . 11 5 2 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 58 | . 12 . 2 . 22 14 7 . 1 . Successful 32 | . 6 . 1 . 9 11 4 . 1 . Failed 26 | . 6 . 1 . 13 3 3 . . . Catastrophic 5 | . 1 . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . . . 1 . 9 11 3 . . . Terminals 48 | . 12 . 2 . 21 8 4 . 1 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 18 | . 6 . 1 . 7 2 1 . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 3 | . . . . . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 12 | . . . . . 1 9 2 . . . Terminals 5 | . . . . . 1 3 1 . . . Botnet 4 | . . . . . . 3 1 . . . Disrupt 1 | . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . Tunnel 6 | . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . 1 . 9 3 3 . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Total Allies 3 | . . . . . 2 . . 1 . . Largest Group 2 | . . . . . 2 . . 1 . . Highest-Rated Group 62 | . . . . . 62 . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . 16 . . 2 . . Total Damage 264 | . . . . . 221 . . 43 . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Robot Analysis Total 3 | . . . . . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Turns Passed 7467 | . 977 211 384 1336 1883 711 1564 317 5 79 Spaces Moved 3042 | 1 483 109 178 201 840 433 600 149 3 45 Core 6 | . 3 . . . . . 3 . . . Treads 1570 | . 67 . . . 747 433 296 . . 27 Legs 1388 | 1 362 100 178 201 93 . 283 149 3 18 Wheels . | . . . . . . . . . . . Hover 78 | . 51 9 . . . . 18 . . . Flight . | . . . . . . . . . . . Fastest Speed 116 | 120 116 116 120 185 157 157 157 158 204 158 Average Speed 171 | 120 126 120 184 232 167 157 212 162 204 176 Slowest Speed 800 | 120 250 190 190 265 237 157 800 204 204 204 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 43 23 19 16 92 99 17 87 . 40 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 6 | . . . . . . 6 . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 118 | . 6 1 1 1 90 . 18 1 . . Melee . | . . . . . . . . . . . Projectile 6 | . . 1 1 1 1 . 1 1 . . AOE 112 | . 6 . . . 89 . 17 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Was Fac DSF Total 4949 | . 776 178 233 1013 1248 459 822 173 2 45 Wait 1435 | . 208 54 20 760 232 11 148 2 . . Move 3033 | . 482 108 177 200 839 432 600 148 2 45 Hop . | . . . . . . . . . . . Pick Up 49 | . 12 2 13 3 16 . 3 . . . Fast Attach 36 | . 7 2 5 5 13 1 3 . . . Attach 19 | . 8 1 1 3 4 . 2 . . . Detach 18 | . 5 2 2 1 4 1 3 . . . Swap 38 | . 2 . 2 6 25 . 3 . . . Drop 71 | . 9 1 11 5 33 5 7 . . . Fire 236 | . 40 6 2 28 81 9 49 21 . . Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick 8 | . 2 2 . 2 . . . 2 . . Crush 3 | . . . . . 1 . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 7) 701 | -10/Materials | Derelicts attacked the area 768 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Lost 10 parts (2p3n1u4w) 978 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned Materials emergency access door positions 1121 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1126 | -10/Mines | Discovered new exit (range 14) 1151 | -10/Mines | Assembled infested the area 1189 | -10/Mines | Entered Materials 1189 | -9/Materials | Evolved 2 slots: Weapon x2 1202 | -9/Materials | Build established: Scavenger-Mutant 1535 | -9/Materials | Build established: Scavenger-Gunner 1546 | -9/Materials | Discovered new exit (range 10) 1573 | -9/Materials | Entered another Materials area 1573 | -8/Materials | Evolved 2 slots: Utility x2 1667 | -8/Materials | Discovered new exit (range 15) 2044 | -8/Materials | Discovered new exit (range 12) 2365 | -8/Materials | Build established: Tank 2624 | -8/Materials | Lost 3 parts (1u2w) 2907 | -8/Materials | Identified exit to Storage 2909 | -8/Materials | Entered Storage 3269 | -8/Storage | Build established: Gunner 3271 | -8/Storage | Met a pair of Derelict thieves 3349 | -8/Storage | Destroyed 8 combat bots 3558 | -8/Storage | Discovered new exit (range 9) 4479 | -8/Storage | Door terminal overloaded 4509 | -8/Storage | First assault squad dispatched 4787 | -8/Storage | Used back door to open Recycling access 4792 | -8/Storage | Entered Recycling 4798 | -8/Recycling | Found Scrap Engine 5463 | -8/Recycling | Discovered new exit (range 16) 5503 | -8/Recycling | Entered Factory 5503 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5853 | -6/Factory | Search patrols dispatched 6193 | -6/Factory | Destroyed 8 combat bots 6666 | -6/Factory | Cargo convoy interrupted 6693 | -6/Factory | Build established: Construct 6708 | -6/Factory | Lost 4 allies 7067 | -6/Factory | Sucked down chute 7067 | -6/Factory | Entered Waste 7068 | -6/Waste | Met a frightened Derelict 7082 | -6/Waste | EMP discharged 7082 | -6/Waste | System corruption reached 10% 7082 | -6/Waste | Spotted C-40 Crusher 7090 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7093 | -6/Waste | Crushed by Compactor (1 part destroyed) 7097 | -6/Waste | Destroyed C-40 Crusher 7159 | -6/Waste | Spotted C-40 Crusher 7176 | -6/Waste | Crushed by Compactor (1 part destroyed) 7177 | -6/Waste | Destroyed C-40 Crusher 7178 | -6/Waste | Spotted C-40 Crusher 7182 | -6/Waste | EMP discharged 7212 | -6/Waste | Spotted C-40 Crusher 7214 | -6/Waste | Destroyed C-40 Crusher 7231 | -6/Waste | Core integrity fell below 50% 7246 | -6/Waste | Spotted C-40 Crusher 7253 | -6/Waste | Crushed by Compactor (1 part destroyed) 7268 | -6/Waste | Core integrity fell below 20% 7282 | -6/Waste | EMP discharged 7282 | -6/Waste | System corruption reached 30% 7328 | -6/Waste | Spotted C-40 Crusher 7361 | -6/Waste | Discovered new exit (range 13) 7382 | -6/Waste | EMP discharged 7384 | -6/Waste | Entered Factory 7389 | -6/Factory | Identified exit to DSF 7389 | -6/Factory | Entered DSF 7410 | -6/DSF | Additional patrols routed to DSF 7468 | -6/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 07415_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07422_ Rapid Directed Proton Construct/C destroyed. 07422_ Arm. Scrap Engine damaged due to network destabilization (-10). 07425_ Scrap Engine modifies Carbon Exoskeleton: Support +10 Expanded to 2 slots (? T158 S52) Renamed Treaded Carbon Exoskeleton. 07444_ OOV%:/PBC6ACR0G:H>Z3#GBPT PLO9CO 07451_ Antimatter-Nuclear Reactor destroyed. 07451_ Arm. Scrap Engine damaged due to network destabilization (-6). 07456_ Slug penetrates Wall. 07457_ Arm. Scrap Engine consumes Proton Cannon. 07460_ Penetrated by Slug. 07460_ Ballistic Antimatter Construct/C destroyed. 07460_ Arm. Scrap Engine damaged due to network destabilization (-6). 07462_ Arm. Scrap Engine consumes Proton Cannon. 07464_ System corrupted: Heat flow error (+106). 07464_ Burst Ballistic Gauss Construct/G destroyed. 07464_ Arm. Scrap Engine damaged due to network destabilization (-5). 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A##!!!# ??## !!#??? | | ??????????????????????# ##?!!!#????# !!#??? | | ??????????????????????? #???###????# ###??? | | ???????????????????????? =??????????! ?????? | | ???????????????????????? =??????????! ?????? | | ???????????????????????? ==?????????! ?????? | | ????????????????????????? ???????????# ?????? | | ?????????????????????????????????????? ?????? | | ?????????????????????????????????????? ?????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 2 Item Schematics ----------------- Weapon Cycler | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed DecoderLargeRail Manual? 0 Play Time 01:00:29 Cumulative 246.3 hours Start 2024.04.30 @ 19:18:46 End 2024.05.02 @ 13:54:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a786e33b-6b43-41ff-9286-8a54f0755701