Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.19 @ 13:53:55 Player: fkp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1205) 1205 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3245 Bonus ------- None Cogmind --------- Core Integrity 533/550 Matter 269/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Targeting Computer > --- WEAPON (5) ------- Improved Medium Laser Light Assault Rifle Heavy Assault Rifle (fused) Autogun Assault Cannon > --- INVENTORY (5) ---- Improved Utility Shielding Reflective Plating Light Assault Rifle Heavy Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Heavy Assault Rifle Autogun Assault Cannon > --- INVENTORY -------- Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 2 . Parts Attached 66 | 20 7 30 9 Power 8 | 4 1 1 2 Engine 5 | 4 . . 1 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 14 | 8 1 3 2 Treads 2 | 2 . . . Leg 2 | 2 . . . Wheel 8 | 4 1 1 2 Hover 2 | . . 2 . Flight . | . . . . Utility 9 | 3 1 2 3 Device 3 | 1 . 1 1 Storage 2 | 1 1 . . Processor 3 | 1 . . 2 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 35 | 5 4 24 2 Energy Gun 18 | 3 1 13 1 Energy Cannon . | . . . . Ballistic Gun 11 | 1 2 7 1 Ballistic Cannon 2 | . . 2 . Launcher 2 | . . 2 . Special Weapon 2 | 1 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 99 83 Engine 1 | . 1 . 4 Core 9 | . 10 10 5 Wheel 12 | . 25 7 3 Hover 7 | . . 12 9 Storage 5 | . 11 3 . Processor 11 | . 12 10 16 Hackware 3 | . . 5 3 Energy Gun 18 | . 25 20 1 Ballistic Gun 19 | . 12 23 21 Ballistic Cannon 3 | . . 5 8 Launcher 1 | . . 1 6 Naked Turns . | . . . . Heaviest Build 26 | 19 20 26 26 Greatest Support 40 | 40 20 20 32 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 5 Average Capacity 7 | 9 9 6 5 Most Carried 10 | 10 10 10 5 Average Carried 6 | 8 8 5 3 Final Capacity 10 | 10 10 5 5 Final Carried 10 | 10 10 4 5 Class Distribution -------------------- 97% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1475 | 408 102 570 395 Remotely . | . . . . Salvage Created 2188 | 195 640 631 722 Parts 165 | 18 44 64 39 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 11 11 7 Guns 25 | . 10 11 4 Cannons 1 | . . . 1 AOE 3 | . 1 . 2 Classes Destroyed 10 | 3 5 2 . Worker 8 | 3 1 1 3 Builder 8 | . 1 4 3 Tunneler 7 | 6 1 . . Hauler 2 | . 1 . 1 Recycler 7 | 1 1 . 5 Operator 2 | . . 2 . Watcher 9 | . 3 4 2 Swarmer 12 | . 4 5 3 Grunt 9 | . 7 . 2 Sentry 8 | . . 6 2 Best Kill Streak 8 | 4 8 4 5 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 77 | . 19 36 22 Missed 24 | . 6 10 8 Damage Taken 885 | 177 89 211 408 Core 110 | 70 9 14 17 Absorbed by Shields . | . . . . Ignored by Resistances 297 | . 59 134 104 Regen/Repaired (Parts) 67 | . 67 . . Core Remaining (%) 78 | 72 68 96 . Volleys Fired 128 | 37 31 33 27 Largest 5 | 2 3 5 5 Hottest 206 | 140 110 206 166 Shots Fired 408 | 53 92 153 110 Gun 341 | 31 92 142 76 Cannon 38 | . . 11 27 Launcher 7 | . . . 7 Special 22 | 22 . . . Kinetic 216 | 8 32 77 99 Thermal 132 | 37 29 62 4 Explosive 7 | . . . 7 Electromagnetic 53 | 8 31 14 . Robot Hit Streak 21 | 21 13 19 17 Robot Miss Streak 4 | 1 1 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 241 | 27 55 82 77 Core Hits 108 | 13 28 34 33 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 4 1 Burn 5 | . 1 4 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3476 | 362 843 1011 1260 Guns 2464 | 266 683 886 629 Cannons 524 | . . 125 399 Explosions 392 | . 160 . 232 Melee . | . . . . Ramming . | . . . . Kinetic 1563 | 47 117 405 994 Thermal 980 | 235 250 461 34 Explosive 342 | . 110 . 232 Electromagnetic 591 | 80 366 145 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 2 | . 1 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 5 . 10 Message Errors 4 | . 2 . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . 1 . 1 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 2 | . 1 . 1 Misfires 1 | . 1 . . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . . 13 21 Projectiles 33 | . . 13 20 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 61 | . . . 61 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 555 | 120 247 555 237 Average Temperature 79 | 27 90 115 46 Received Heat Transfer 216 | . 45 126 45 Effects 5 | . . 5 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2921 | 607 766 1474 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 256 | 25 256 204 232 Initial 12 | . 12 1 1 Average 86 | 12 101 93 125 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 88 | 100 71 98 80 Level 1 11 | . 28 1 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 12 18 8 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 3 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 9 8 2 Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 26 15 5 Successful 43 | . 25 13 5 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 18 8 5 Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 7 | . 5 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 31 | . 18 8 5 Record 8 | . 7 1 . Prototype ID Bank 2 | . . 1 1 Emergency Access Points 1 | . . . 1 Alert Level 10 | . 6 2 2 Unreport Threat 1 | . 1 . . Dispatch Records 3 | . 2 . 1 Surveillance Status 1 | . . 1 . Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 3 1 . Scan Component 2 | . 1 1 . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 6 | . 4 2 . Report Inventory 3 | . 2 1 . Retrieve Components 3 | . 2 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 9 | . 4 4 1 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 11 1 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3339 | 565 957 1362 455 Spaces Moved 3125 | 342 967 1530 286 Core 6 | 6 . . . Treads 18 | 18 . . . Legs 224 | 224 . . . Wheels 1443 | 94 967 322 60 Hover 1434 | . . 1208 226 Flight . | . . . . Fastest Speed 50 | 50 80 56 56 Average Speed 76 | 109 80 64 90 Slowest Speed 180 | 160 80 116 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | 1 . . 1 Exploration Rate (%) 52 | 21 84 90 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 7 | 7 . . . Terrain Destroyed 109 | 8 26 2 73 Melee . | . . . . Projectile 11 | 8 . 2 1 AOE 98 | . 26 . 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3777 | 438 1086 1830 423 Wait 359 | 5 69 196 89 Move 3122 | 341 966 1529 286 Hop . | . . . . Pick Up 60 | 23 9 19 9 Fast Attach 3 | 1 . 1 1 Attach 24 | 8 1 8 7 Detach 3 | 1 . 1 1 Swap 39 | 11 6 21 1 Drop 39 | 11 4 22 2 Fire 128 | 37 31 33 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 14) 281 | -11/Scrapyard | Crushed by falling debris 566 | -11/Scrapyard | Entered Materials 566 | -10/Materials | Evolved 1 slot: Weapon x1 590 | -10/Materials | Build established: Hacker-Gunner 635 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Discovered exit to Materials (range 15) 745 | -10/Materials | Discovered exit to Materials (range 14) 958 | -10/Materials | Repaired Med. Storage Unit 1003 | -10/Materials | Discovered exit to Materials (range 15) 1251 | -10/Materials | Identified exit to Mines 1251 | -10/Materials | Discovered exit to Mines (range 9) 1523 | -10/Materials | Entered another Materials area 1523 | -9/Materials | Evolved 2 slots: Weapon x2 1656 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Discovered exit to Mines (range 11) 1761 | -9/Materials | Met 8R-AWN 2105 | -9/Materials | Identified exit to Materials 2105 | -9/Materials | Discovered exit to Materials (range 15) 2500 | -9/Materials | Discovered exit to Mines (range 8) 2604 | -9/Materials | Discovered exit to Materials (range 6) 2756 | -9/Materials | Discovered exit to Materials (range 16) 2885 | -9/Materials | Entered another Materials area 2885 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3088 | -8/Materials | Crushed by falling debris 3119 | -8/Materials | Lost 3 parts (1n1u1w) 3340 | -8/Materials | Self-destructed Last Messages --------------- 03265_ Acquired 52 matter. 03283_ Acquired Imp. Utility Shielding. 03293_ System corrupted: Heat flow error (+275). 03299_ K-01 Serf collects debris. 03309_ S-10 Pest destroyed. 03310_ K-01 Serf collects debris. 03310_ R-06 Scavenger collects Lgt. Ion Engine. 03312_ S-10 Pest destroyed. 03313_ K-01 Serf collects debris. 03313_ R-06 Scavenger collects Structural Scanner. 03317_ K-01 Serf collects debris. 03318_ System corrupted: Adv. Heat Sink rejected. 03320_ K-01 Serf collects debris. 03321_ S-10 Pest destroyed. 03323_ K-01 Serf collects debris. 03325_ Acquired 29 matter. 03327_ Acquired Lgt. Assault Rifle. 03339_ Acquired Hvy. Flail. Map ----- +----------------------------------------------------+ | ????# ##??##%% % % | | ????# #?####% %% =% % | | ????# #?# " | | ????#+##+# #?# ###+##########???? | | ?????????# #?# "*== # #?????????? | | ?????????# #?## " != #?????????? | | ?????????# ###### "=%= """ #?????????? | | ?????????# ! % """ #?????????? | | ?????????+ = ! """ #?????????? | | ?????????# #### #?????????? | | ?????????# #### ### # #+###?????????? | | ?????????# #??# # #?????????? | | ?????????# #??# # #?????????? | | ?????????# #??# # """ """ """ #?????????? | | ?????????#####??# + """ """ """ #?????????? | | ????# ###########!= # """ """ """ #?????????? | | ????# *=*# #?????????? | | ????# #####;################?????????? | | ????# # %* #????????????????????? | | ????# + """[""" #????????????????????? | | ????# ## """ """ #????????????????????? | | ????# ?????# """ """ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# @ #????????????????????? | | ?????????????###########????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed AssaultAssaultFacilitator Manual? 0 Play Time 02:55:16 Cumulative 5.8 hours Start 2024.03.19 @ 02:05:26 End 2024.03.19 @ 13:53:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 2 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x44 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630870ee-1e68-4641-880b-8ea2b60085af