Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 23:06:22 Player: Ulinator001 Result: Destroyed by as-97543 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (53) 53 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 483 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Weight Redist. System Sensor Array Seismic Detector Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Weight Redist. System Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 5 | 2 6 7 Power . | . 1 1 Propulsion . | . . . Utility 3 | . 4 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | 1 1 4 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 1 | 1 . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 87 Engine 13 | . 14 11 Leg 27 | . 28 23 Device 13 | . 13 9 Storage 14 | . 14 14 Ballistic Gun 26 | . 26 25 Special Weapon 1 | . 1 . Peak Build Rating 8 | 6 8 7 Average Rating 6 | 5 7 5 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 12 | 11 12 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 408 | 306 86 16 Remotely . | . . . Salvage Created 214 | 60 90 64 Parts 20 | 11 9 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . 2 4 Guns 6 | . 2 4 Classes Destroyed 4 | 1 2 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Swarmer 2 | . 2 . Assembled 4 | . . 4 Best Kill Streak 4 | 1 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 53 | . 8 45 Missed 13 | . 2 11 Hits 40 | . 6 34 Melee 19 | . . 19 Projectile 21 | . 6 15 Critical Strikes 1 | . . 1 Damage Taken 830 | . 76 754 Core 264 | . . 264 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | 13 13 13 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 68 | 26 23 19 Gun 65 | 26 20 19 Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic 65 | 26 20 19 Thermal 3 | . 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 5 9 Robot Miss Streak 5 | 5 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 40 | 14 13 13 Core Hits 18 | 5 4 9 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 437 | 148 127 162 Guns 437 | 148 127 162 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 437 | 148 127 162 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 17 | . 17 . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 5 55 15 Initial 15 | . . 15 Average 8 | 1 10 6 Influence Increases 122 | 15 107 . Destroy 0b10 Robot/C 40 | . 40 . Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 12 | . 12 . Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 122 | 15 68 39 Entered New Map 24 | . . 24 Time Decay 93 | 15 68 10 Lost Part 5 | . . 5 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 6 17 Peak Tracking Total 19 | . 5 19 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 444 | . 412 32 Seismic 444 | . 412 32 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 627 | 161 414 52 Spaces Moved 399 | 87 296 16 Core 12 | 12 . . Treads . | . . . Legs 387 | 75 296 16 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 126 120 120 Slowest Speed 200 | 200 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 54 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 471 | 112 326 33 Wait 8 | . 7 1 Move 397 | 86 295 16 Hop . | . . . Pick Up 11 | 6 5 . Fast Attach 6 | 6 . . Attach 3 | . 1 2 Detach . | . . . Swap 5 | . 4 1 Drop 2 | 1 1 . Fire 39 | 13 13 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 470 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Entered Mines 583 | -10/Mines | Assembled infested the area 587 | -10/Mines | Met a Derelict bent on vengeance 620 | -10/Mines | Core integrity fell below 50% 627 | -10/Mines | Core integrity fell below 20% 628 | -10/Mines | Destroyed by as-97543 with Assembled Heavy Rifle Last Messages --------------- Demolisher response squad. as-26242 destroyed. as-20635 suffers critical hit (Destroy). as-20635 destroyed. Switching to secondary target: as-49239. as-49239 destroyed. Seismic Detector destroyed. Aluminum Leg destroyed. System corrupted by crushing effect (+1). Lgt. Ion Engine destroyed. Assault Rifle destroyed. System corrupted by crushing effect (+4). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). System corrupted: Substantial component data lost. Aluminum Leg destroyed. as-23341 destroyed. Acquired 16 matter. as-35756 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????##????#####????#?#?????????????????? | | ????????# #?## ##??# ##????????????????? | | ????????# ## ### #????????????????? | | ????????# #????????????????? | | ????????## #?????????????????? | | ?????????##### ##?????????????????? | | ?????????????# ###??????????????????? | | ?????????##### """ ##????????????????????? | | ????????## """a##?????????????????????? | | ????????# """@#??????????????????????? | | ????????# aa####???????????????????? | | ????????## aaa #???????????????????? | | ?????????#### ## #???????????????????? | | ????????????######### #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDimensionalBiocell Manual? 0 Play Time 00:10:54 Cumulative 11.1 hours Start 2025.05.06 @ 22:56:22 End 2025.05.06 @ 23:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b91f8102-cf40-4eeb-a7dd-fd9f2732efa1