Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 14:45:10 // Winter2019/RPGLIKE

Player: Red_Zig

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (5)        1000
Robots Destroyed (64)      320
Value Destroyed (2217)     2217
Prototype IDs (21)         420
Alien Tech Used (0)        0
Bonus (317)                317
              TOTAL SCORE: 6274

 Bonus
-------
High Alert Combat Kills    17
Registered with UFD        300

 Cogmind 
---------
Core Integrity             0/900
Matter                     240/300
Energy                     360/360
System Corruption          0%
Temperature                Cool (13)
Movement                   Hovering (60)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (1+3) ------
     Light Nuclear Core
           Angular Momentum Engine (+)
>          --- PROPULSION (2) ---
           Gravmag Array
>          --- UTILITY (6) ------
           Scrap Suit
  Improved Signal Interpreter
           Surveybot 17 Chip
           A0-MCA's Component Scanner
           Power Bank
>          --- WEAPON (2) -------
           Antimatter Cannon
           Mining Claw
>          --- INVENTORY (3) ----
           ECM Suite
           Hardlight Generator

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
           Angular Momentum Engine
>          --- PROPULSION -------
           Gravmag Array
>          --- UTILITY ----------
           Scrap Suit
  Improved Signal Interpreter
           Surveybot 17 Chip
           A0-MCA's Component Scanner
           Power Bank
>          --- WEAPON -----------
           Antimatter Cannon
           Mining Claw
>          --- INVENTORY --------
           ECM Suite
           Hardlight Generator
[Rating: 61]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Backup Propulsion I
  Leg                      Aluminum Leg
  Hover Unit               Backup Propulsion I
  Flight Unit              Flight Unit
Utility                    Structural Scanner
  Device                   Structural Scanner
  Processor                Signal Interpreter
Weapon                     Mining Claw
  Energy Gun               Backup Laser I
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -8  -8  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Slots Evolved              7    | 3   2   .   .   1   1   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               1    | 1   .   .   .   .   .   
  Utility                  5    | 1   2   .   .   1   1   
  Weapon                   1    | 1   .   .   .   .   .   
Parts Attached             63   | 7   19  23  3   7   4   
  Power                    7    | 1   2   1   1   1   1   
    Engine                 4    | 1   .   1   1   .   1   
    Core                   3    | .   2   .   .   1   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               9    | 2   2   1   1   2   1   
    Treads                 .    | .   .   .   .   .   .   
    Leg                    3    | 2   1   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  2    | .   1   .   .   .   1   
    Flight                 4    | .   .   1   1   2   .   
  Utility                  12   | 2   5   .   .   4   1   
    Device                 7    | 2   3   .   .   1   1   
    Storage                .    | .   .   .   .   .   .   
    Processor              5    | .   2   .   .   3   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   35   | 2   10  21  1   .   1   
    Energy Gun             .    | .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          16   | 2   3   11  .   .   .   
    Ballistic Cannon       8    | .   2   5   .   .   1   
    Launcher               4    | .   4   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        7    | .   1   5   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 5    | .   .   4   1   .   .   
  Power                    1    | .   .   1   .   .   .   
  Propulsion               2    | .   .   2   .   .   .   
  Utility                  1    | .   .   .   1   .   .   
  Weapon                   1    | .   .   1   .   .   .   
  Highest Loss Streak      2    | .   .   2   1   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   98  88  97  96  73  
  Core                     7    | .   10  7   .   8   7   
  Hover                    11   | .   19  11  .   .   5   
  Flight                   5    | .   .   3   21  21  4   
  Device                   30   | .   29  33  32  21  13  
  Processor                11   | .   9   11  11  20  23  
  Ballistic Gun            7    | .   14  7   .   .   .   
  Ballistic Cannon         4    | .   1   3   17  10  7   
  Launcher                 4    | .   5   4   .   .   .   
  Slashing Weapon          5    | .   1   6   4   10  7   
Peak Build Rating          61   | 9   13  16  18  41  61  
  Average Rating           15   | 6   12  13  16  26  55  
  On Entrance              14   | .   9   13  12  14  41  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             35   | 10  15  16  15  14  35  
  Greatest Support         35   | 20  25  22  22  26  35  
  Greatest Overweight (x)  1    | .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 3    | .   2   3   3   3   3   
  Average Capacity         2    | .   1   2   3   3   3   
  Most Carried             3    | .   2   3   3   3   3   
  Average Carried          1    | .   1   2   2   2   2   
  Final Capacity           3    | .   2   3   3   3   3   
  Final Carried            3    | .   2   3   3   3   2   

 Class Distribution 
--------------------
 36% | Infiltrator-Ninja
 19% | Mutant
 17% | Infiltrator-Scout
  9% | Infiltrator-Skirmisher
  8% | Infiltrator-Mutant
  7% | Derelict-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
 Infiltrator-Ninja | -10/Subcaves
 Infiltrator-Scout | -8/Recycling
   Derelict-Mutant | -8/Scraptown
            Mutant | -6/Factory

 Resources                      | -11  -10  -10  -8   -8   -6   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Matter Collected           2710 | 362  1010 968  260  110  .    
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            2090 | 247  638  538  451  216  .    
  Parts                    133  | 16   51   45   10   11   .    
Haulers Intercepted        2    | .    2    .    .    .    .    
Recyclers Shooed           2    | .    2    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      25   | .    .    14   .    11   .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Combat Hostiles Destroyed  41   | .   12  26  3   .   .   
  Melee                    1    | .   .   1   .   .   .   
  Guns                     16   | .   11  5   .   .   .   
  Cannons                  9    | .   .   6   3   .   .   
  AOE                      15   | .   1   14  .   .   .   
Classes Destroyed          12   | 3   5   3   1   .   .   
  Worker                   6    | 2   4   .   .   .   .   
  Builder                  1    | .   .   .   1   .   .   
  Tunneler                 6    | 5   1   .   .   .   .   
  Hauler                   2    | .   2   .   .   .   .   
  Recycler                 4    | 1   3   .   .   .   .   
  Operator                 2    | .   2   .   .   .   .   
  Watcher                  3    | .   3   .   .   .   .   
  Swarmer                  6    | .   3   3   .   .   .   
  Grunt                    10   | .   9   1   .   .   .   
  Sentry                   4    | .   .   1   3   .   .   
  Artisan                  1    | .   .   1   .   .   .   
  Subdweller               21   | .   .   21  .   .   .   
Best Kill Streak           5    | 5   4   5   1   .   .   
  Combat Bots Only         5    | .   3   5   1   .   .   
Max Kills in Single Turn   2    | 2   2   1   1   .   .   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 1    | .   1   1   .   .   .   
  Melee                    1    | .   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -8   -6   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Hostile Shots Fired        280  | .    56   87   12   .    125  
  Missed                   94   | .    11   26   3    .    54   
Damage Taken               2619 | .    558  1248 210  .    603  
  Core                     2143 | .    459  1023 175  .    486  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Redirected to Core       1598 | .    312  798  130  .    358  
Core Remaining (%)         76   | 100  .    .    .    53   .    
Volleys Fired              264  | 23   131  90   20   .    .    
  Largest                  2    | 2    2    2    2    .    .    
  Hottest                  78   | 40   65   78   78   .    .    
Shots Fired                410  | 46   191  134  39   .    .    
  Gun                      180  | 46   106  28   .    .    .    
  Cannon                   118  | .    19   60   39   .    .    
  Launcher                 112  | .    66   46   .    .    .    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  297  | 46   124  88   39   .    .    
  Thermal                  1    | .    1    .    .    .    .    
  Explosive                112  | .    66   46   .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         15   | 5    14   10   15   .    .    
  Robot Miss Streak        7    | 4    7    5    2    .    .    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    
Shots Hit Robots           194  | 23   63   79   23   6    .    
  Core Hits                113  | 11   47   42   9    4    .    
  Critical Kills           2    | 1    1    .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    .    .    
  Critical Strikes         6    | 1    2    2    1    .    .    
    Destroy                3    | 1    2    .    .    .    .    
    Blast                  3    | .    .    2    1    .    .    
Melee Attacks              120  | .    4    89   13   6    8    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 120  | .    4    89   13   6    8    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           5568 | 253  1432 3036 555  292  .    
  Guns                     1158 | 253  629  276  .    .    .    
  Cannons                  1326 | .    121  650  555  .    .    
  Explosions               2599 | .    682  1917 .    .    .    
  Melee                    485  | .    .    193  .    292  .    
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  2484 | 253  750  926  555  .    .    
  Thermal                  .    | .    .    .    .    .    .    
  Explosive                2599 | .    682  1917 .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 485  | .    .    193  .    292  .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            61   | .    13   9    13   26   .    
  Projectiles              9    | .    .    9    .    .    .    
  Explosions               26   | .    13   .    13   .    .    
  Melee                    26   | .    .    .    .    26   .    
Knockbacks                 4    | .    .    4    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  4    | .    .    4    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      145  | .    39   27   79   .    .    
  Shots                    4    | .    2    1    1    .    .    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        287  | .    109  287  135  .    12   
  Average Temperature      36   | .    23   161  49   .    6    
  Received Heat Transfer   1079 | .    279  545  45   .    210  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -8  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Peak Influence             998  | 40  998 .   225 .   375 
  Initial                  26   | .   26  .   14  .   .   
  Average                  381  | 18  535 .   61  .   86  
Maximum Alert Level        3    | .   3   .   1   .   1   
  Low Security (%)         44   | 100 20  .   93  .   90  
  Level 1                  18   | .   24  .   6   .   9   
  Level 2                  7    | .   11  .   .   .   .   
  Level 3                  29   | .   42  .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          6    | .   3   .   .   .   3   
  Investigation            2    | .   1   .   .   .   1   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   .   
  Assault                  1    | .   .   .   .   .   1   
  Garrison                 1    | .   .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -8  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac 
Distress Signals           1    | .   1   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              78   | .   26  38  2   .   12  
  Peak Tracking Total      9    | .   4   6   1   .   9   
  Tactical Retreats        9    | .   1   3   .   .   5   

 Traps                          | -11 -10 -10 -8  -8  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Traps Triggered            .    | .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  
----------                 Run  | Yrd Mat Sub Rec Scr Fac 
Machines Disabled          57   | .   39  1   15  .   2   
  Max in Single Turn       3    | .   3   1   1   .   1   
  Garrison Access          1    | .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac 
Machines Accessed          28   | .   8   2   11  5   2   
  Terminals                12   | .   5   .   6   .   1   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   
  Recycling Units          5    | .   2   .   3   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   
Total Hacks                94   | .   13  14  25  38  4   
  Successful               73   | .   6   14  15  38  .   
  Failed                   21   | .   7   .   10  .   4   
    Catastrophic           5    | .   3   .   1   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   22   | .   6   .   16  .   .   
  Terminals                22   | .   9   .   12  .   1   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   
  Recycling Units          7    | .   3   .   4   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   3   
Terminal Hacks             67   | .   3   14  12  38  .   
  Record                   58   | .   .   13  8   37  .   
  Alert Level              1    | .   .   .   1   .   .   
  Unreport Threat          4    | .   2   .   2   .   .   
  Recall Investigation     1    | .   1   .   .   .   .   
  Derelict Proto ID Bank   2    | .   .   1   .   1   .   
  Release Object           1    | .   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         4    | .   1   .   3   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          4    | .   1   .   3   .   .   
    Reject                 4    | .   1   .   3   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         15   | .   7   .   6   .   2   
  Full Trace Events        2    | .   1   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         137  | .   137 .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  
------------               Run  | Yrd Mat Sub Rec Scr Fac 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   1   
  Machine Destruction      1    | .   .   .   .   .   1   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -8  -6  
--------                   Run  | Yrd Mat Sub Rec Scr Fac 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -8  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -8   -6   
-------------              Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Turns Passed               7446 | 153  1628 4445 357  592  271  
Spaces Moved               6297 | 69   1273 2221 669  1596 469  
  Core                     283  | 6    .    277  .    .    .    
  Treads                   .    | .    .    .    .    .    .    
  Legs                     138  | 63   75   .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    
  Hover                    2418 | .    1198 908  .    .    312  
  Flight                   3458 | .    .    1036 669  1596 157  
  Fastest Speed            34   | 50   76   40   34   34   34   
  Average Speed            55   | 113  78   61   34   34   51   
  Slowest Speed            120  | 120  120  100  40   34   60   
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            10   | .    .    .    9    1    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       66   | 3    99   95   98   92   11   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     5    | .    .    .    .    5    .    
  Known Exits Taken        4    | .    1    1    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    .    
Scrap Searched             14   | .    .    12   .    2    .    
Spaces Dug                 10   | .    .    10   .    .    .    
Terrain Destroyed          714  | .    447  239  28   .    .    
  Melee                    1    | .    .    1    .    .    .    
  Projectile               6    | .    .    4    2    .    .    
  AOE                      707  | .    447  234  26   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -8   -6   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Total                      9618 | 98   1709 4976 719  1632 484  
  Wait                     2792 | .    242  2523 22   5    .    
  Move                     6272 | 68   1272 2220 650  1593 469  
  Hop                      10   | .    .    .    9    1    .    
  Pick Up                  8    | .    4    2    1    1    .    
  Fast Attach              27   | 7    8    5    2    3    2    
  Attach                   2    | .    .    1    .    .    1    
  Detach                   .    | .    .    .    .    .    .    
  Swap                     34   | .    11   17   1    4    1    
  Drop                     30   | .    14   6    1    6    3    
  Fire                     264  | 23   131  90   20   .    .    
  Melee                    120  | .    4    89   13   6    8    
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            59   | .    23   23   .    13   .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 6 exits: Fac x4 / *Low x2)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
    3 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    3 | -11/Scrapyard | Upgraded with Utility slot (x1)
    3 | -11/Scrapyard | Upgraded with Weapon slot (x1)
  154 | -11/Scrapyard | Entered Materials
  280 | -10/Materials | Upgraded with Utility slot (x1)
  406 | -10/Materials | Discovered new exit (range 4)
  510 | -10/Materials | Discovered new exit (range 14)
  672 | -10/Materials | Build established: Mutant
  675 | -10/Materials | Discovered new exit (range 7)
  755 | -10/Materials | Discovered new exit (range 7)
  807 | -10/Materials | Reached level 2
  809 | -10/Materials | Upgraded with Utility slot (x1)
 1047 | -10/Materials | Discovered new exit (range 9)
 1073 | -10/Materials | Reached level 3
 1131 | -10/Materials | Discovered new exit (range 10)
 1534 | -10/Materials | Identified exit to Materials
 1613 | -10/Materials | Reached level 4
 1627 | -10/Materials | Build established: Infiltrator-Mutant
 1725 | -10/Materials | Identified exit to Mines
 1782 | -10/Materials | Identified exit to Subcaves
 1782 | -10/Materials | Entered Subcaves
 2091 | -10/Subcaves  | Build established: Infiltrator-Ninja
 2108 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2552 | -10/Subcaves  | Discovered new exit (range 16)
 2710 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2712 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2754 | -10/Subcaves  | Disturbed a concealed Subdweller
 2978 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2981 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3333 | -10/Subcaves  | Core integrity fell below 50%
 3361 | -10/Subcaves  | Learned 4 Materials zone layouts
 3618 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3638 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3713 | -10/Subcaves  | Core integrity fell below 20%
 4038 | -10/Subcaves  | Discovered new exit (range 5)
 4134 | -10/Subcaves  | Identified exit to Materials
 4390 | -10/Subcaves  | Build established: Infiltrator-Skirmisher
 4605 | -10/Subcaves  | Visited Clippyterm
 4608 | -10/Subcaves  | Learned 40 Factory zone layouts
 4608 | -10/Subcaves  | Learned Factory emergency access door positions
 4810 | -10/Subcaves  | Reached level 5
 4830 | -10/Subcaves  | Discovered exit to Materials (range 2)
 4851 | -10/Subcaves  | Learned location of 1 exit from Materials
 4947 | -10/Subcaves  | Visited 4L-MR0's lab
 4955 | -10/Subcaves  | Found Power Bank
 5116 | -10/Subcaves  | Build established: Infiltrator-Scout
 5378 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 5382 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 6226 | -10/Subcaves  | Identified exit to Recycling
 6227 | -10/Subcaves  | Entered Recycling
 6361 | -8/Recycling  | Discovered new exit (range 11)
 6367 | -8/Recycling  | Scanned before Scraplab entrance
 6394 | -8/Recycling  | Reached level 6
 6579 | -8/Recycling  | Discovered new exit (range 11)
 6584 | -8/Recycling  | Identified exit to Scraptown
 6584 | -8/Recycling  | Entered Scraptown
 6586 | -8/Scraptown  | Reached level 7
 6624 | -8/Scraptown  | Visited UFD Registry
 6624 | -8/Scraptown  | Registered with UFD as "Plasmaskull"
 6637 | -8/Scraptown  | Visited Abandonware Association
 6642 | -8/Scraptown  | Visited DA-N13 Charitable Foundation
 6643 | -8/Scraptown  | Found DCF Scrap (28 items)
 6697 | -8/Scraptown  | Visited Junk Repository
 6725 | -8/Scraptown  | Visited A0-MCA Data Center
 6727 | -8/Scraptown  | Given an A rating by A0-MCA
 6729 | -8/Scraptown  | Found A0-MCA's Component Scanner
 6735 | -8/Scraptown  | Visited Cartography Club
 6743 | -8/Scraptown  | Found Surveybot 17 Chip
 6789 | -8/Scraptown  | Visited Science Testing Area
 6835 | -8/Scraptown  | Visited Science Guys
 6848 | -8/Scraptown  | Visited Botcube Research
 6867 | -8/Scraptown  | Visited Cyclists
 6869 | -8/Scraptown  | Entered Cyclist Reading Room
 6880 | -8/Scraptown  | Visited Symbiants
 6896 | -8/Scraptown  | Discovered new exit (range 11)
 6991 | -8/Scraptown  | Build established: Derelict-Mutant
 7002 | -8/Scraptown  | Visited CR-KLE's Repair Center
 7010 | -8/Scraptown  | Visited Comm Corps
 7032 | -8/Scraptown  | Visited Assassins FH
 7046 | -8/Scraptown  | Visited Fellowship of the Rings
 7053 | -8/Scraptown  | Visited Red Mages
 7105 | -8/Scraptown  | Learned location of Mines (-8)
 7105 | -8/Scraptown  | Learned location of Proximity Caves (-4)
 7105 | -8/Scraptown  | Learned location of Storage (-8)
 7105 | -8/Scraptown  | Learned location of Cetus (-5)
 7105 | -8/Scraptown  | Learned 12 Materials zone layouts
 7105 | -8/Scraptown  | Learned location of Archives (-5)
 7105 | -8/Scraptown  | Learned location of 2 exits from Proximity Caves
 7105 | -8/Scraptown  | Learned 16 Materials zone layouts
 7105 | -8/Scraptown  | Learned 16 Factory zone layouts
 7105 | -8/Scraptown  | Learned 4 Storage zone layouts
 7105 | -8/Scraptown  | Learned 24 Upper Caves zone layouts
 7105 | -8/Scraptown  | Learned 8 Access zone layouts
 7105 | -8/Scraptown  | Learned 8 Lower Caves zone layouts
 7105 | -8/Scraptown  | Learned 16 Lower Caves zone layouts
 7105 | -8/Scraptown  | Learned 24 Proximity Caves zone layouts
 7105 | -8/Scraptown  | Learned 4 Hub_04(d) zone layouts
 7105 | -8/Scraptown  | Learned Research emergency access door positions
 7105 | -8/Scraptown  | Learned location of 2 exits from Upper Caves
 7117 | -8/Scraptown  | Visited Scrapoid Pod Storage
 7162 | -8/Scraptown  | Discovered new exit (range 3)
 7168 | -8/Scraptown  | Upgraded with Utility slot (x1)
 7169 | -8/Scraptown  | Found Scrap Suit
 7175 | -8/Scraptown  | Identified exit to Factory
 7176 | -8/Scraptown  | Entered Factory
 7177 | -6/Factory    | Identified exit to Factory
 7177 | -6/Factory    | Identified exit to Lower Caves
 7178 | -6/Factory    | Reached level 8
 7238 | -6/Factory    | Upgraded with Utility slot (x1)
 7239 | -6/Factory    | Attached Power Bank, gained temporary slots: Power x3
 7337 | -6/Factory    | Core integrity fell below 50%
 7430 | -6/Factory    | Core integrity fell below 20%
 7447 | -6/Factory    | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
07231_ Component scanned: Antimatter Cannon.
07232_ Dropped Battle Cannon.
07234_ Dropped Cesium-ion Thruster.
07235_ Dropped Xenon Bombardment Thruster.
07235_ Acquired Gravmag Array.
07238_ Upgraded: Utility Slot (+1)
07239_ Core temporarily expanded with Power
  slot. <x3>
07310_ Acquired Angular Momentum Engine.
07328_ ALERT: All DSF locations entering
  lockdown mode.
07421_ Connecting with Garrison Access...
07421_ ALERT: Suspicious activity at Garrison
  Access F003. Dispatching Investigation squad.
07422_ Y-54 Guardian emerges from the garrison.
07436_ ALERT: Garrison Access compromised,
  dispatching assault squad.
07436_ Garrison Access disabled.
07436_ Relay Coupler [NC] tumbles out of
  Garrison Access.

 Map 
-----
+----------------------------------------------------+
| """"""""" #????????#               + """   #       |
|           #????????#               # """   #       |
| ###########????????#               #      [+       |
| ???????????????????#     #########+#########       |
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| ???????????????????#     # """ """ """ """ #       |
| ??????????##########     # """ """ """ """ #       |
| ???########        #     # """ """ """ """ #       |
| ####     ##        #     #                 #       |
|          ##        #     ###+##################### |
|       >  ##        #                               |
|       /  ##        +                               |
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| ????#   #?#        #  """"""                       |
| ????#   #?#        #  """"""    ###+############## |
| ????#   #?##########  """"""   !#        #???????? |
| ????#   ############  """""" u  #        #???????? |
| ????#                 """"""    #        #???????? |
| ????#^                """"""    #        #???????? |
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| #######            #          !!#        #???????? |
|      ##    """"""  #     @    !!#        #???????? |
|      ## !  """"""  #            #        #???????? |
|      ##    """"""  #            ##########???????? |
|      ##    """"""  +            #?#########??????? |
|      ##            #            #?#       #??????? |
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| ####+##         =  #  k k########?#    """#??????? |
| ???# ##  ""        #     #????????#     S"#??????? |
| ???# ## "          #    g#????????#    """#??????? |
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| ???# ##            #              +       #??????? |
| #### ###############             ##       ######## |
|           +      #?#             ##       #        |
|         ###""""  ####Y           ##########        |
| " """   #?#""""  #                                 |
| " """   #?#""""  + ]                          <    |
| " """   #?#""""  #   #######                       |
| " """   #?#      ## ##?????#     ##+#######        |
|         #?######### #??????###   #       ##        |
|         #?????????# #????????#   #       #####+### |
| #########?????????# #????????#   +       ##        |
|         #?????????# #????#####+###       ##        |
|         #?????????# #????#      ##       ##        |
|         #?????????# #????#  """ ##       ##        |
| """  =! #?????????# #????#  """ ##       ##        |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          32
Energy Capacity            360
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       1410
ECM Strength               1
Evasion (%)                63

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -8   -8   -6   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  
Levels Raised              7     | .    3    1    1    1    1    
  XP Earned                14561 | 3000 4673 1488 2425 650  2325 
  XP Spent                 12040 | 1500 3650 3490 300  1400 1700 
Upgrades                   25    | 3    7    7    6    1    1    
  Propulsion Slot          1     | 1    .    .    .    .    .    
  Utility Slot             5     | 1    2    .    .    1    1    
  Weapon Slot              1     | 1    .    .    .    .    .    
  Core Integrity           6     | .    .    .    6    .    .    
  Energy Generation        1     | .    1    .    .    .    .    
  Mass Support             3     | .    2    1    .    .    .    
  Inventory Capacity       3     | .    2    1    .    .    .    
  Terrain Scan Density     2     | .    .    2    .    .    .    
  KI Damage %              3     | .    .    3    .    .    .    
Protomatter Created        563   | .    204  242  19   98   .    
  Integrity Restored       1291  | .    478  519  .    294  .    
    Core                   1236  | .    423  519  .    294  .    
    Parts                  55    | .    55   .    .    .    .    
Protomatter Decayed        93    | .    10   83   .    .    .    

 Game 
------
Seed              StorageZioniteCompanion
  Manual?         0
Play Time         01:12:57
  Cumulative      109.0 hours
  Start           2025.01.31 @ 22:54:06
  End             2025.02.01 @ 14:45:10
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          96
  Rogue           84
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          50
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          4%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e4985be3-b723-4f93-a3bf-b9597af9a1be