Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.03 @ 16:47:55 Player: Deus Result: Destroyed by as-10874 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (4564) 4564 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 10537 Bonus ------- High Alert Combat Kills 33 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 105/150 System Corruption 7% Temperature Cool (13) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY (6) ------ Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON (3) ------- Zionite Laser-S Zionite Phaser-S Assault Cannon > --- INVENTORY (15) --- Large Storage Unit Huge Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Zionite Heavy Carapace Powered Armor Heart of Steel Zionite Laser-S Zionite Laser-S Mini Assault Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Assault Cannon > --- INVENTORY -------- Large Storage Unit Huge Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Zionite Heavy Carapace Powered Armor Heart of Steel Zionite Laser-S Zionite Laser-S Mini Assault Cannon Heavy Mace [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Utility Propulsion Shielding Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . 2 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 129 | 2 15 9 18 12 29 7 1 . 36 Power 9 | . 1 2 1 2 . 1 1 . 1 Engine 6 | . 1 2 1 2 . . . . . Core 3 | . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | . 6 . 3 4 6 2 . . 10 Treads 2 | . . . . . 1 1 . . . Leg 3 | . . . . . 1 . . . 2 Wheel 21 | . 6 . 3 4 4 1 . . 3 Hover 5 | . . . . . . . . . 5 Flight . | . . . . . . . . . . Utility 32 | 1 4 4 4 1 4 . . . 14 Device 11 | 1 2 2 . . . . . . 6 Storage 3 | . 1 . . . 1 . . . 1 Processor 4 | . . . . 1 2 . . . 1 Hackware . | . . . . . . . . . . Protection 14 | . 1 2 4 . 1 . . . 6 Artifact . | . . . . . . . . . . Weapon 57 | 1 4 3 10 5 19 4 . . 11 Energy Gun 7 | 1 1 . . . 1 . . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 25 | . 1 2 6 3 8 2 . . 3 Ballistic Cannon 8 | . . . . 1 3 1 . . 3 Launcher 6 | . . . 2 . 3 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . 1 1 2 1 4 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 2 . . . 11 Parts Lost 40 | . 2 1 7 2 8 1 1 . 18 Power 4 | . . 1 . 1 . . 1 . 1 Propulsion 13 | . 1 . 3 . 3 1 . . 5 Utility 12 | . 1 . 3 . 1 . . . 7 Weapon 11 | . . . 1 1 4 . . . 5 Highest Loss Streak 11 | . 2 1 2 1 3 1 1 . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 96 99 99 98 92 92 89 Engine 6 | . 13 10 11 8 7 . . . . Core 2 | . . . . . . 6 7 7 6 Leg 1 | . . . . . . . . . 6 Wheel 17 | . 27 22 20 17 21 15 15 15 5 Hover 1 | . . . . . . . . . 7 Device 5 | . 13 22 7 . . . . . 7 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 9 | . . . . 8 15 15 15 15 13 Protection 18 | . . 11 23 27 22 23 23 23 11 Energy Gun 1 | . 11 . . . . . . . 3 Ballistic Gun 14 | . 11 17 16 20 15 14 15 15 6 Ballistic Cannon 3 | . . . . 2 2 7 7 7 5 Impact Weapon 2 | . 5 4 3 3 1 . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 15 29 32 40 43 107 112 109 101 110 Greatest Support 48 | 20 26 26 26 26 38 40 40 40 48 Greatest Overweight (x) 5 | . 3 1 3 1 3 3 2 2 5 Average Overweight (x) 1 | . . 1 1 1 2 2 2 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 8 11 15 15 15 24 25 25 25 18 Most Carried 25 | 8 15 15 15 15 25 25 25 25 25 Average Carried 19 | 6 11 14 14 14 23 24 24 25 17 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 15 Final Carried 25 | 7 15 15 15 15 25 25 25 25 15 Class Distribution -------------------- 46% | Mutant 35% | Gunner 11% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 3383 | 220 77 177 494 421 1054 458 55 16 411 Remotely 10 | 10 . . . . . . . . . Salvage Created 4957 | 77 272 445 857 757 1385 604 88 . 472 Parts 264 | 4 17 25 61 45 72 21 8 . 11 Haulers Intercepted 4 | . 1 . 1 . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 10 10 . . Prevented 10 | . . . . . . 10 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 7 11 22 14 36 13 4 . 12 Melee 2 | . . 2 . . . . . . . Guns 67 | . 7 7 12 8 23 4 2 . 4 Cannons 21 | . . . . 6 3 8 2 . 2 AOE 21 | . . . 10 . 10 1 . . . Classes Destroyed 15 | 2 4 2 1 2 2 . . . 2 Worker 4 | . . . 2 2 . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . 1 . 1 . 2 . . . . Recycler 3 | 1 . . 1 1 . . . . . Operator 3 | . . 1 . . 2 . . . . Swarmer 35 | . 3 4 7 . 15 3 3 . . Grunt 36 | . 4 3 7 6 15 1 . . . Brawler 4 | . . . . 1 . 3 . . . Duelist 4 | . . . . 1 . 3 . . . Sentry 23 | . . 4 8 6 2 3 . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 3 . 1 . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 8 | . . . . . . . . . 8 Assembled 3 | . . . . . . . . . 3 Best Kill Streak 8 | 2 4 4 6 4 8 6 3 . 4 Combat Bots Only 8 | . 3 4 5 4 8 6 3 . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 3 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . 2 . 3 1 . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Damage Taken 6522 | . 233 242 600 505 1126 455 141 . 3220 Core 1039 | . 60 55 109 78 81 149 12 . 495 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 355 | . . 6 33 22 69 29 9 . 187 Regen/Repaired (Parts) 546 | . . . . 47 . . . 499 . Core Remaining (%) 80 | 100 76 . 59 85 . . . . . Volleys Fired 266 | 4 28 17 48 38 76 24 6 . 25 Largest 3 | 2 2 2 2 3 3 3 3 . 3 Hottest 164 | 100 100 43 46 90 107 107 98 . 164 Shots Fired 612 | 8 56 34 82 100 183 66 18 . 65 Gun 503 | 8 56 34 72 87 147 40 12 . 47 Cannon 86 | . . . . 13 26 23 6 . 18 Launcher 23 | . . . 10 . 10 3 . . . Special . | . . . . . . . . . . Kinetic 529 | . 9 34 72 100 173 63 18 . 60 Thermal 59 | 8 47 . . . . . . . 4 Explosive 14 | . . . 10 . 4 . . . . Electromagnetic 9 | . . . . . 6 3 . . . Phasic 1 | . . . . . . . . . 1 Robot Hit Streak 41 | 8 24 33 20 41 35 20 8 . 8 Robot Miss Streak 5 | . 5 1 2 2 2 1 1 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 1 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . Shots Hit Robots 523 | 8 42 37 65 89 144 54 13 . 71 Core Hits 255 | 3 16 18 38 41 77 28 6 . 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . 1 . . 4 Critical Strikes 18 | 2 5 1 . . 1 3 . . 6 Burn 7 | 2 5 . . . . . . . . Destroy 1 | . . . . . . 1 . . . Blast 3 | . . . . . 1 2 . . . Smash 7 | . . 1 . . . . . . 6 Melee Attacks 79 | . 4 11 5 5 9 . . . 45 Impact 78 | . 3 11 5 5 9 . . . 45 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11655 | 99 498 473 1597 1479 3274 1656 279 . 2300 Guns 6897 | 99 498 325 884 1141 2326 651 160 . 813 Cannons 1575 | . . . . 338 269 555 119 . 294 Explosions 1823 | . . . 713 . 660 450 . . . Melee 1326 | . . 148 . . . . . . 1178 Ramming 34 | . . . . . 19 . . . 15 Kinetic 7792 | . 60 325 884 1479 2595 1206 279 . 964 Thermal 647 | 99 438 . . . . . . . 110 Explosive 1220 | . . . 713 . 507 . . . . Electromagnetic 603 | . . . . . 153 450 . . . Impact 1326 | . . 148 . . . . . . 1178 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 33 | . . . . . . . . . 33 Highest Corruption 7 | . . 2 3 . 3 3 3 3 7 Average Corruption 2 | . . 1 2 . 2 3 3 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . 4 8 . 24 7 9 3 17 Message Errors 15 | . . 2 . . 6 3 1 1 2 Matter Fused 17 | . . . 1 . 5 2 2 1 6 Heat Flow Errors 8 | . . 2 1 . 2 . 1 . 2 Energy Discharges 10 | . . . 3 . 4 . 1 . 2 Data Loss (minor) 11 | . . . . . 4 1 2 1 3 Data Loss (major) 7 | . . . 1 . 2 1 2 . 1 Alerts 3 | . . . 1 . 1 . . . 1 Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 588 | . . 52 96 . 2 . . . 438 Projectiles 6 | . . . . . 2 . . . 4 Explosions 96 | . . . 96 . . . . . . Melee 486 | . . 52 . . . . . . 434 Knockbacks 26 | . . 1 . 5 10 1 1 . 8 Impact 2 | . . 1 . . . . . . 1 Kinetic 21 | . . . . 4 9 1 1 . 6 Secondary 3 | . . . . 1 1 . . . 1 Self-Inflicted Damage 35 | . . . 13 . 15 . . . 7 Shots 2 | . . . 1 . 1 . . . . Rammed 4 | . . . . . 1 . . . 3 Targets Rammed 4 | . . . . . 1 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 454 | 156 438 133 148 62 275 172 189 . 454 Average Temperature 126 | 79 189 58 41 20 37 54 57 . 300 Received Heat Transfer 2283 | . 132 114 240 270 357 75 . . 1095 Effects 14 | . 2 . . . . . . . 12 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . 1 . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 18 | . . 3 . . 1 1 . . 13 Impact Corruptions 21 | . . 4 . . . . . . 17 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | 2 4 . . . . . . . . Heat Transferred 2257 | 444 1665 . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 606 | 10 232 196 606 385 383 . . . . Initial 72 | . 5 24 41 72 5 . . . . Average 126 | 7 109 74 198 140 130 . . . . Maximum Alert Level 2 | . 1 . 2 1 1 . . . . Low Security (%) 77 | 100 80 100 61 68 74 . . . . Level 1 20 | . 19 . 25 31 25 . . . . Level 2 1 | . . . 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 2 3 1 8 . . . . Investigation 8 | . 1 1 2 . 4 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . . 1 1 1 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 11 20 25 23 44 15 7 . 13 Peak Tracking Total 7 | . 4 4 4 7 5 7 3 . 5 Tactical Retreats 11 | . 1 . . . 3 4 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 10 | . 3 1 4 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . 3 . 2 1 . . 1 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 37 | . 8 5 7 8 8 1 . . . Terminals 31 | . 7 5 7 5 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 108 | . 21 15 19 28 24 1 . . . Successful 61 | . 14 6 9 18 13 1 . . . Failed 47 | . 7 9 10 10 11 . . . . Catastrophic 9 | . 2 3 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 71 | . 15 10 8 16 15 . . 7 . Terminals 96 | . 20 15 19 21 21 . . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . 4 3 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . 11 5 9 9 9 1 . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 4 | . . . 3 . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 2 | . . . . 1 1 . . . . Branch Access Points 4 | . 1 1 . 1 1 . . . . Emergency Access Points 3 | . 1 . . 1 1 . . . . Terminal Index 4 | . 1 1 1 1 . . . . . Alert Level 5 | . 1 1 1 1 1 . . . . Unreport Threat 6 | . . . 3 2 1 . . . . Locate Traps 7 | . 3 1 1 1 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . 4 1 . . . . Scan Component 3 | . . . . 2 1 . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 3 | . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 2 1 . 2 3 . . . . Terminals 8 | . 2 1 . 2 3 . . . . Track 2 | . 1 . . 1 . . . . . Botnet 6 | . 1 1 . 1 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 29 | . 7 5 5 6 6 . . . . Full Trace Events 7 | . 1 1 1 . 4 . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 58 | . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat 1 | . 1 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . parse_system 1 | . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 156 | . . . . . . . . 156 . Highest-Rated Ally 41 | . . . . . . . . 41 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 8778 | 42 725 1050 741 905 2139 462 442 934 1338 Spaces Moved 5863 | 19 561 539 526 623 1404 263 335 747 846 Core 1 | . 1 . . . . . . . . Treads . | . . . . . . . . . . Legs 504 | 19 9 . . . . . . . 476 Wheels 5205 | . 551 539 526 623 1404 263 335 747 217 Hover 153 | . . . . . . . . . 153 Flight . | . . . . . . . . . . Fastest Speed 52 | 120 80 105 95 95 101 125 125 125 52 Average Speed 115 | 120 97 105 101 103 121 137 125 125 122 Slowest Speed 360 | 120 200 105 125 105 135 140 125 125 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 4 Exploration Rate (%) 56 | 4 88 47 82 44 32 47 64 87 74 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 3 | . . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . Scrap Searched 8 | . . . . . . 4 3 1 . Spaces Dug 31 | . 2 2 2 5 9 . . . 11 Terrain Destroyed 123 | . 2 2 70 5 29 . 2 . 13 Melee 30 | . 2 2 2 5 8 . . . 11 Projectile 8 | . . . . . 4 . 2 . 2 AOE 85 | . . . 68 . 17 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total 7279 | 30 679 980 644 798 1699 325 350 748 1026 Wait 733 | 2 41 381 31 97 121 17 4 . 39 Move 5854 | 18 560 538 525 622 1403 262 334 746 846 Hop . | . . . . . . . . . . Pick Up 111 | 3 20 12 9 13 31 5 3 1 14 Fast Attach 22 | . 10 . 2 1 2 2 . . 5 Attach 52 | 1 1 3 7 4 10 1 1 . 24 Detach 9 | . . . 1 . . 1 . . 7 Swap 55 | 1 4 6 9 7 17 4 . . 7 Drop 77 | 1 11 12 6 11 13 9 2 1 11 Fire 266 | 4 28 17 48 38 76 24 6 . 25 Melee 79 | . 4 11 5 5 9 . . . 45 Ram 4 | . . . . . 1 . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 1502 | -9/Materials | Build established: Scavenger-Mutant 1778 | -9/Materials | Discovered new exit (range 3) 1778 | -9/Materials | Discovered new exit (range 14) 1801 | -9/Materials | Identified exit to Mines 1801 | -9/Materials | Identified exit to Storage 1818 | -9/Materials | Entered Storage 1856 | -9/Storage | Learned location of Armory (-4) 2400 | -9/Storage | Found Corrupted Prototype Launcher 2423 | -9/Storage | Build established: Mutant 2523 | -9/Storage | Discovered new exit (range 6) 2559 | -9/Storage | Entered Materials 2559 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2612 | -8/Materials | Repaired Rocket Launcher 2777 | -8/Materials | Repaired Wheel 2875 | -8/Materials | Build established: Tank 3019 | -8/Materials | Discovered new exit (range 5) 3138 | -8/Materials | Identified exit to Factory 3392 | -8/Materials | Build established: Mutant 3464 | -8/Materials | Entered Factory 3464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -7/Factory | Found Powered Armor 3682 | -7/Factory | Found Powered Armor 3770 | -7/Factory | Destroyed 8 combat bots 4265 | -7/Factory | Discovered new exit (range 3) 4380 | -7/Factory | Lost 3 parts (2n1u) 4443 | -7/Factory | Build established: Gunner 4819 | -7/Factory | Identified exit to Lower Caves 4819 | -7/Factory | Identified exit to Factory 5603 | -7/Factory | Entered Lower Caves 5605 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5920 | -7/Lower Caves | Found Prototype Device 6049 | -7/Lower Caves | Discovered new exit (range 14) 6058 | -7/Lower Caves | Spotted B-75 Beast 6065 | -7/Lower Caves | Entered another Lower Caves area 6100 | -7/Lower Caves | Discovered exit to Factory (range 13) 6486 | -7/Lower Caves | Discovered new exit (range 15) 6489 | -7/Lower Caves | Learned location of 1 exit from Factory 6507 | -7/Lower Caves | Entered Zion 6575 | -7/Zion | System corruption cleaned by Quarantine Array 6689 | -7/Zion | Given A8's code to call for help 6735 | -7/Zion | Visited the Megawrench Repair Shop 6735 | -7/Zion | Megawrench repaired 11 parts 7126 | -7/Zion | Imprinted 7129 | -7/Zion | Declared Zion's savior 7301 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7415 | -7/Zion | Opened final containment barrier to the Deep Caves 7436 | -7/Zion | Discovered new exit (range 3) 7436 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7441 | -7/Zion | Entered Deep Caves 7441 | -7/Deep Caves | Accompanied by 4 allies 7653 | -7/Deep Caves | Attacked by Z-Imprinter 7698 | -7/Deep Caves | Core integrity fell below 50% 7706 | -7/Deep Caves | Destroyed Z-Imprinter 7735 | -7/Deep Caves | Z-Facility disabled 7761 | -7/Deep Caves | Lost 11 parts (3n4u4w) 7809 | -7/Deep Caves | Identified Heart of Steel 8067 | -7/Deep Caves | Crushed by falling debris 8073 | -7/Deep Caves | Crushed by falling debris 8084 | -7/Deep Caves | Crushed by falling debris 8101 | -7/Deep Caves | Crushed by falling debris 8101 | -7/Deep Caves | Core integrity fell below 20% 8123 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 8185 | -7/Deep Caves | Found Prototype Protection 8185 | -7/Deep Caves | Identified Zio. Heavy Carapace 8189 | -7/Deep Caves | Found Prototype Protection 8189 | -7/Deep Caves | Identified Zio. Weapon Casing 8213 | -7/Deep Caves | Found Zio. Weapon Casing 8217 | -7/Deep Caves | Found Zio. Heavy Carapace 8364 | -7/Deep Caves | Build established: Mutant 8679 | -7/Deep Caves | Found Surveybot 24 Chip 8682 | -7/Deep Caves | Found Unknown Device 8755 | -7/Deep Caves | Spotted as-10874 8779 | -7/Deep Caves | Destroyed by as-10874 with Assembled Focal Cannon Last Messages --------------- 08492_ System corrupted: Energy discharge (-49). 08529_ System corrupted: Heat flow error (+277). 08575_ System corrupted: Component data lost. 08611_ System corrupted: Heat flow error (+130). 08627_ System corrupted: Substantial component data lost. 08657_ System corrupted: Matter fused (-6). 08674_ Sneak attack on Surveybot 24. 08674_ Destroyed Gravmag System. 08674_ Destroyed Unknown Power Core. 08674_ Surveybot 24 system corrupted by crushing effect. 08674_ Surveybot 24 destroyed. 08675_ Acquired 9 matter. 08679_ Acquired Surveybot 24 Chip. 08681_ Dropped Adv. EMP Blaster. 08682_ Acquired Unknown Device. 08693_ System corrupted: Matter fused (-8). 08710_ U&FR<0D7LLFB0 D