Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 22:19:59 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (454) 2270 Value Destroyed (26307) 26307 Prototype IDs (48) 960 Alien Tech Used (14) 2800 Bonus (42945) 42945 TOTAL SCORE: 85582 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 26105 Follower Combat Kills 1863 Entered Garrisons 200 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -3123 Cogmind --------- Core Integrity 773/1850 Matter 300/300 Energy 434/440 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Quantum Capacitor Improved Remote Force Field Improved Hacking Suite > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Phase Shifter Point Defense Array Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Quantum Capacitor Improved Remote Force Field Improved Hacking Suite > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Advanced Heat Sink Advanced Phase Shifter Point Defense Array [Rating: 243] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 4 . . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 3 . . . . 3 . . . . . 1 . . . . 2 . . 1 . . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 245 | 7 11 . . 1 12 1 11 4 10 32 7 4 6 45 2 3 1 . 3 . 4 . 1 17 16 18 9 13 7 Power 14 | 1 . . . . 1 . 1 . . 2 . . . 6 . . . . . . . . . . . . 1 2 . Engine 6 | 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Propulsion 35 | 2 2 . . . 3 1 1 2 2 7 1 . . 8 . . . . . . 1 . . . 4 1 . . . Treads 24 | . 2 . . . 3 1 1 2 2 7 1 . . 5 . . . . . . . . . . . . . . . Leg 10 | 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . 4 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 2 . . 1 4 . 2 2 4 21 5 1 1 12 . 3 1 . 3 . 3 . 1 17 12 11 7 7 4 Device 87 | 1 . . . . 2 . 1 . 4 15 5 . 1 7 . 3 1 . 2 . 3 . 1 13 10 6 5 5 2 Storage 8 | 1 2 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Processor 8 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 1 Hackware 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 3 1 1 1 Protection 12 | . . . . . 1 . 1 2 . 3 . 1 . 3 . . . . 1 . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 70 | 2 7 . . . 4 . 7 . 4 2 1 3 5 19 2 . . . . . . . . . . 6 1 4 3 Energy Gun 26 | 1 . . . . 3 . 4 . 3 1 1 1 3 5 . . . . . . . . . . . 2 . 2 . Energy Cannon 18 | . . . . . 1 . . . . 1 . 1 1 8 . . . . . . . . . . . 1 1 2 2 Ballistic Gun 7 | 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 2 . . . . . 2 . . . . 1 . 5 2 . . . . . . . . . . 3 . . 1 Special Weapon 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . . . 2 . . . 1 2 . . . 8 . . . . 3 . . . . . 5 4 . 1 . Parts Lost 58 | . . . . . . . 6 . . 4 . . . 17 . . . . . 1 1 . . 7 9 12 . . 1 Power 7 | . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . 1 . 1 . . . Propulsion 14 | . . . . . . . 1 . . 1 . . . 8 . . . . . . . . . . 2 2 . . . Utility 25 | . . . . . . . 3 . . 1 . . . 3 . . . . . 1 1 . . 4 6 5 . . 1 Weapon 12 | . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . 2 1 4 . . . Highest Loss Streak 8 | . . . . . . . 2 . . 2 . . . 8 . . . . . 1 1 . . 4 5 6 . . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 99 100 97 99 99 99 100 100 99 83 91 88 87 88 87 88 88 89 88 89 87 80 67 80 71 Engine 1 | . 14 14 14 14 4 . . . . . . . . 3 . . . . . . . . . . . . . . . Core 2 | . . . . . 4 9 8 9 9 5 6 6 6 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 6 5 4 5 5 5 5 5 5 3 4 3 . 7 7 Treads 11 | . 24 28 28 28 27 27 26 27 27 26 26 26 26 11 . . . . . . . . . . . . . . . Leg 9 | . 3 . . . . . . . . . . . . 6 26 23 22 23 23 23 21 21 21 19 18 17 9 7 7 Device 20 | . 14 14 14 14 23 18 17 18 18 20 20 20 20 14 20 23 23 23 22 23 30 31 30 32 26 20 6 7 10 Storage 8 | . 14 14 14 14 9 9 9 9 9 6 6 6 6 8 13 11 11 11 11 11 10 10 10 9 8 8 . . . Processor 8 | . . . . . 3 9 9 9 9 13 13 13 13 11 6 5 5 5 5 5 5 5 5 4 4 4 9 15 19 Hackware 3 | . . . . . . . . . . 6 6 6 6 4 . . . . . . . . . . 4 8 26 27 16 Protection 5 | . . . . . 8 9 7 8 9 6 6 6 6 7 6 5 5 5 5 5 5 5 5 4 4 2 . . . Energy Gun 4 | . . . . . 16 18 17 18 17 7 8 11 5 3 . . . . . . . . . . . 1 15 13 . Energy Cannon 6 | . . . . . . . . . . 5 4 1 5 7 11 11 11 11 11 11 10 10 10 13 13 9 1 1 6 Ballistic Gun 1 | . 27 28 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 243 | 7 13 14 14 15 32 33 33 32 39 66 64 65 65 125 125 144 144 144 145 145 163 164 164 183 200 208 234 242 243 Average Rating 108 | 5 12 13 14 14 28 32 31 31 34 59 63 64 63 73 123 142 142 144 143 144 161 163 163 180 183 177 217 236 239 On Entrance 98 | . 7 13 14 14 15 32 33 30 32 39 61 64 65 61 125 125 140 144 144 141 145 163 164 163 143 188 208 234 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 13 32 32 32 52 58 57 61 60 58 73 72 72 67 89 89 120 120 120 120 120 122 122 122 192 192 191 57 57 62 Greatest Support 137 | 20 40 40 40 40 60 63 63 63 63 93 93 93 93 108 108 108 108 108 108 108 128 128 128 128 137 137 70 70 70 Greatest Overweight (x) 19 | . . . . 1 . . . . . 3 . . . 19 . 1 1 1 1 1 1 . . 1 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 5 Average Capacity 19 | 7 13 15 15 16 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 22 25 22 5 5 5 Most Carried 25 | 4 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 24 5 5 5 Average Carried 18 | 3 10 14 15 16 19 19 18 19 19 19 20 20 19 16 19 19 19 20 19 19 19 19 19 20 24 19 4 4 2 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 5 5 Final Carried 22 | 4 15 15 15 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 5 5 5 4 Class Distribution -------------------- 40% | Golem 39% | Mutant 7% | Scavenger-Mutant 6% | Alien-Sigix 4% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -3/Research Golem | -3/Quarantine Hacker-Golem | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Matter Collected 3972 | 284 297 7 . 28 106 21 203 30 80 416 79 111 50 568 117 20 20 . 30 10 20 20 . 200 292 551 69 19 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28205 | 130 406 . . 128 413 166 484 524 . 1180 327 34 . 1980 343 224 . 80 94 124 439 . . 2476 1489 1572 666 34 14892 Parts 1237 | 11 24 . . 4 15 5 20 30 . 44 9 4 . 50 26 8 . 4 1 9 18 . . 147 100 57 39 3 609 Haulers Intercepted 6 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . . . . Recyclers Shooed 7 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 10 1 . . 23 . . 4 1 19 . 1 3 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . 2 . . . . . . 3 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Combat Hostiles Destroyed 591 | . 10 . . 3 4 3 15 3 . 22 4 4 . 58 20 1 . 1 . 2 5 . . 27 19 23 6 . 361 Guns 46 | . 7 . . 3 3 3 13 3 . 3 4 1 . 6 . . . . . . . . . . . . . . . Cannons 313 | . . . . . . . . . . 17 . . . 9 7 1 . 1 . 2 5 . . 27 19 14 6 . 205 AOE 218 | . 3 . . . . . 2 . . . . 3 . 34 13 . . . . . . . . . . 7 . . 156 Classes Destroyed 31 | 2 4 . . 1 1 1 1 . . 1 . . . 4 1 . . 1 . 1 1 . . 2 2 . 1 . 7 Worker 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 3 . 5 Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . . . . Recycler 18 | 1 1 . . . 2 . . 5 . . . . . . . 1 . . . . . . . 1 1 . . . 6 Carrier 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Operator 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Drone 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Watcher 15 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . 2 2 3 . . 4 Swarmer 100 | . 6 . . . . . 6 . . 5 . 4 . . 16 . . . . 1 . . . . 3 . . . 59 Cutter 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Grunt 158 | . 4 . . 2 4 2 8 . . 11 3 . . . 1 . . . . . 3 . . 4 1 13 . . 102 Brawler 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Duelist 21 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 19 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . . . . 1 . 3 . 3 . . . . 1 1 . . . . 1 . . 3 . 5 5 . 3 Demolisher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Specialist 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 22 Hunter 61 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 4 2 2 . . 50 Programmer 79 | . . . . . . . . . . 3 . . . . . . . . . . . . . 14 12 2 1 . 47 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 47 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . 1 6 Golem 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 179 | 4 4 . . 3 2 3 4 5 . 7 2 3 . 36 8 1 . 1 . 1 6 . . 8 7 5 11 1 179 Combat Bots Only 156 | . 3 . . 3 2 3 4 1 . 4 2 3 . 34 8 1 . 1 . 1 5 . . 6 5 5 6 . 156 Max Kills in Single Turn 177 | 1 3 . . 1 1 1 1 1 . 1 1 2 . 20 4 1 . 1 . 1 2 . . 2 1 3 4 1 177 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 156 | . 3 . . . . . 1 . . . . 2 . 19 4 . . . . . . . . . . 3 . . 156 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Hostile Shots Fired 2234 | . 48 . . 1 25 19 111 16 . 157 16 12 . 131 56 53 . 6 . 10 29 . . 274 210 339 38 135 548 Missed 853 | . 11 . . . 13 7 36 9 . 42 6 2 . 31 18 13 . 3 . 3 14 . . 109 51 131 21 85 248 Damage Taken 21128 | . 379 . . 10 177 171 877 103 . 1737 190 152 . 2793 595 661 . 41 . 81 286 . . 2119 2474 4536 149 303 3294 Core 3253 | . 97 . . 10 4 12 49 . . 120 18 . . 276 99 47 . . . 15 21 . . 284 234 846 44 92 985 Absorbed by Shields 2862 | . . . . . 73 65 156 . . . . . . . . . . . . . . . . 709 524 122 55 281 877 Redirected to Shielding 149 | . . . . . . . . . . . . . . 149 . . . . . . . . . . . . . . . Ignored by Resistances 8047 | . . . . . . . . . . 70 . . . 198 128 174 . 9 . 17 63 . . 585 606 1057 211 606 4323 Regen/Repaired (Parts) 436 | . . . . . . . . . . . . . . . . . . . . . . . . . . 436 . . . Core Remaining (%) 68 | 100 . . . 57 . . . . 88 . . . . . 39 . . . . 93 . . 98 . . 1 97 . 41 Volleys Fired 1197 | 14 32 . . 3 29 15 81 11 . 73 26 15 1 121 24 11 10 15 3 8 26 23 15 136 54 91 15 18 327 Largest 3 | 2 2 . . 2 2 2 2 2 . 2 2 2 1 2 2 2 1 2 1 2 2 1 1 3 3 3 1 2 1 Hottest 200 | 60 46 . . 46 110 110 110 110 . 145 145 110 90 144 50 50 25 50 25 50 50 25 25 75 75 200 180 200 180 Shots Fired 1793 | 28 62 . . 6 57 22 132 23 . 137 42 19 1 165 38 22 10 21 3 15 41 23 15 252 129 165 15 22 328 Gun 511 | 28 60 . . 6 57 22 127 23 . 64 28 8 . 41 . . . . . . . . . . . 19 7 18 3 Cannon 1244 | . . . . . . . . . . 73 14 9 1 111 32 22 10 21 3 15 41 23 15 252 129 137 8 4 324 Launcher 38 | . 2 . . . . . 5 . . . . 2 . 13 6 . . . . . . . . . . 9 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | 14 60 . . 6 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Thermal 1209 | 14 . . . . 55 22 120 23 . 137 42 17 1 77 32 22 10 21 3 15 41 23 15 252 129 133 . 4 1 Explosive 37 | . 2 . . . . . 5 . . . . 2 . 13 6 . . . . . . . . . . 9 . . . Electromagnetic 79 | . . . . . . . . . . . . . . 75 . . . . . . . . . . . 4 . . . Slashing 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 15 18 327 Robot Hit Streak 28 | 9 10 . . 8 13 2 9 4 . 25 7 6 . 25 7 10 . 14 2 3 11 . . 28 21 14 8 . 24 Robot Miss Streak 10 | 4 3 . . . 3 1 4 3 . 2 6 2 . 4 4 2 . 2 1 5 1 . . 2 2 5 3 . 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 8 | . 1 . . 2 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 271 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 Shots Hit Robots 1037 | 19 40 . . 5 33 8 72 12 . 100 16 6 . 89 15 18 . 7 2 3 20 . . 95 83 87 6 . 301 Core Hits 1044 | 7 19 . . 4 15 7 25 9 . 43 9 3 . 117 25 4 . 4 1 3 12 . . 54 35 74 20 2 552 Critical Kills 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 111 | . . . . . 2 1 3 1 . 7 1 . . 1 . . . . . . . . . . . . 1 . 94 Burn 13 | . . . . . 2 1 3 1 . 4 1 . . 1 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 94 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 224756 | 166 742 . . 75 611 158 1502 328 . 2627 407 503 . 5607 1660 816 . 277 103 178 1000 . . 5105 4006 5505 1722 111 191547 Guns 5102 | 165 585 . . 73 606 154 1374 286 . 1041 309 72 . 360 . . . . . . . . . . . . . 77 . Cannons 64443 | . . . . . . . . . . 1576 98 . . 2153 543 816 . 277 103 178 901 . . 5053 3966 3590 1641 . 43548 Explosions 154662 | . 157 . . . . . 128 . . . . 431 . 3094 1117 . . . . . 99 . . . . 1859 . . 147777 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 549 | 1 . . . 2 5 4 . 42 . 10 . . . . . . . . . . . . . 52 40 56 81 34 222 Kinetic 840 | 66 585 . . 73 14 . 102 . . . . . . . . . . . . . . . . . . . . . . Thermal 169925 | 99 . . . . 592 154 1272 286 . 2617 407 72 . 1239 543 816 . 277 103 178 1000 . . 5053 3966 3474 . . 147777 Explosive 6786 | . 157 . . . . . 128 . . . . 431 . 3094 1117 . . . . . . . . . . 1859 . . . Electromagnetic 1390 | . . . . . . . . . . . . . . 1274 . . . . . . . . . . . 116 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1641 77 43548 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 1 1 1 . 5 5 5 5 . . . . . . . . . . 12 28 29 1 3 12 Average Corruption 10 | . . . . . 1 1 1 1 . 4 5 5 5 . . . . . . . . . . 7 19 28 1 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 363 | . . . . . 1 2 5 5 . 41 15 20 1 . . . . . . . . . . 41 112 75 . 1 44 Message Errors 98 | . . . . . . 2 2 2 . 6 2 6 . . . . . . . . . . . 12 34 20 . . 12 Matter Fused 88 | . . . . . . . 3 . . 14 1 6 . . . . . . . . . . . 11 32 9 . 1 11 Heat Flow Errors 39 | . . . . . . . . . . 2 2 3 . . . . . . . . . . . 4 13 8 . . 7 Energy Discharges 41 | . . . . . . . . 1 . 6 4 1 . . . . . . . . . . . 5 9 13 . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 34 | . . . . . . . . . . 4 4 3 1 . . . . . . . . . . 4 5 9 . . 4 Data Loss (major) 15 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 7 2 . . 2 Misfires 18 | . . . . . . . . 1 . 6 . . . . . . . . . . . . . . 6 2 . . 3 Alerts 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 19 | . . . . . . . . . . 1 2 . . . . . . . . . . . . 2 6 6 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16831 | . . . . . . . . . . 43 . 64 . 245 35 32 . . 33 . 19 . . 282 289 133 64 . 15592 Projectiles 2187 | . . . . . . . . . . 43 . . . 106 16 32 . . 33 . 19 . . 282 289 121 61 . 1185 Explosions 14582 | . . . . . . . . . . . . 64 . 139 19 . . . . . . . . . . 9 . . 14351 Melee 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 56 Knockbacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Impact 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 785 | . . . . . 69 . 70 . . . . . . . 72 . . . . . . . . . . 149 . . 425 Shots 12 | . . . . . 2 . 2 . . . . . . . 3 . . . . . . . . . . 4 . . 1 Rammed 11 | . . . . 1 2 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | 1 . . . 1 2 2 . 4 . 2 . . . . . . . . . . . . . 3 1 4 6 1 3 Kicked 19 | 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 6 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 40 28 . . 1 30 18 81 . . 189 121 181 35 304 . . . . . . . . . 206 178 251 . . 534 Average Temperature 79 | 24 10 . . 1 13 13 30 . . 53 38 48 35 71 . . . . . . . . . 85 76 96 . . 136 Received Heat Transfer 3933 | . 129 . . 6 72 66 304 27 . 645 45 . . 654 36 99 . . . . 110 . . 187 97 1093 26 35 302 Effects 15 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 11 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 1 1 1 . 1 Combat Hostiles 10 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . 1 . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 Robots Melted 5 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Parts Melted 46 | . . . . . 2 . 6 . . 25 2 . . 1 . . . . . . . . . 5 1 4 . . . Heat Transferred 20831 | 225 . . . . 1332 370 2701 629 . 4657 816 148 . 947 325 475 . 175 50 100 575 . . 2650 2050 1886 . . 720 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Peak Influence 2468 | 20 232 52 . 113 128 110 869 410 . 208 . . . . . 641 . . . . 413 . . 716 392 1855 2468 1896 1453 Initial 1480 | . 13 52 . . . . 74 390 . . . . . . . 585 . . . . 168 . . . 299 72 1100 1480 1212 Average 337 | 6 92 52 . 41 56 62 411 347 . 76 . . . . . 587 . . . . 269 . . 330 182 710 1629 1595 1202 Maximum Alert Level 5 | . 1 . . . . . 3 2 . 1 . . . . . 2 . . . . 2 . . 3 1 5 5 5 5 Low Security (%) 51 | 100 86 100 . 100 100 100 30 . . 97 . . . . . . . . . . 54 . . 34 60 28 . . . Level 1 15 | . 13 . . . . . 23 56 . 2 . . . . . . . . . . 32 . . 23 39 8 . . . Level 2 12 | . . . . . . . 32 43 . . . . . . . 100 . . . . 13 . . 40 . 14 . . . Level 3 5 | . . . . . . . 14 . . . . . . . . . . . . . . . . 2 . 36 15 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 64 12 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 86 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 61 28 . Squads Dispatched 69 | . . . . . 1 1 . . . 6 . . . . . . . . . . . . . 9 5 18 14 13 2 Investigation 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . 1 Extermination 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . 3 4 2 . . . Reinforcement 11 | . . . . . 1 1 . . . 2 . . . . . . . . . . . . . 4 1 2 . . . Assault 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 12 13 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Distress Signals 24 | . . . . . . . . . . . . . . . 1 . . . . . . . . 8 1 3 2 3 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 812 | . 15 . . 5 9 9 17 3 . 26 4 2 . 60 22 3 . 1 . 9 6 . . 48 25 98 34 63 353 Peak Tracking Total 59 | . 4 . . 2 2 7 4 1 . 4 2 4 . 36 8 3 . 1 . 5 5 . . 7 5 10 12 17 59 Tactical Retreats 21 | . . . . . . 1 2 . . . . 1 . 5 1 . . . . . . . . 4 1 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Traps Triggered 18 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . 1 . 2 . 1 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 2 . 1 . . . . 2 2 . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Machines Disabled 73 | . 1 . . . 3 1 10 . . 2 . . 3 2 . . . . 1 . 3 . . 6 5 16 3 4 13 Max in Single Turn 2 | . 1 . . . 2 1 2 . . 1 . . 1 1 . . . . 1 . 2 . . 1 2 1 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Machines Accessed 65 | . 1 . 1 1 2 1 4 . 3 10 . 2 . . . 2 2 . 4 . 1 1 . 5 11 5 3 3 3 Terminals 37 | . 1 . . 1 2 . 4 . . 6 . . . . . 2 . . . . 1 . . 3 9 4 1 1 2 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 . 2 . Total Hacks 155 | . 4 . 1 2 5 1 4 . 11 24 . 7 . . . 4 2 . 17 . 2 1 . 14 23 9 7 6 11 Successful 79 | . 1 . 1 . 3 1 3 . 11 9 . 7 . . . . 2 . 17 . 1 1 . 3 7 3 4 2 3 Failed 75 | . 2 . . 2 2 . 1 . . 15 . . . . . 4 . . . . 1 . . 11 16 6 3 4 8 Catastrophic 18 | . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . 2 5 2 2 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 5 . . 2 2 . . . . 11 . . . . . 2 . . . . . . . 5 12 3 5 3 3 Terminals 87 | . 4 . . 2 5 . 4 . . 15 . . . . . 4 . . . . 2 . . 9 19 8 4 3 8 Fabricators 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . 2 . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 2 1 . 3 . Terminal Hacks 61 | . 1 . 1 . 3 . 3 . 11 4 . 7 . . . . 2 . 17 . 1 1 . 1 5 1 1 . 2 Record 22 | . . . 1 . . . . . 10 . . 6 . . . . . . 5 . . . . . . . . . . Part Schematic 7 | . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 2 . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Build 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . . 1 2 . 3 . . 9 . . . . . 2 . . . . . . . 4 10 3 2 2 1 Full Trace Events 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . 1 . . . . . . . 15 . . . . . 4 . . . . . 2 . 1 . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 124 | . . . . . . . . . . 31 . . . . . . . . . . . . . 17 . . 76 . . Total Part Build Rating 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Total Allies 165 | . . 3 . . . . . . . 3 . . 4 . . . . . . . . . . . . 4 20 29 102 Largest Group 19 | . . 3 3 2 2 . . . . 3 3 . 4 4 . . . . . . . . . . . 1 13 9 19 Highest-Rated Group 703 | . . 40 40 24 24 . . . . 93 93 . 98 98 . . . . . . . . . . . 65 433 129 703 Highest-Rated Ally 234 | . . 16 16 16 16 . . . . 31 31 . 31 31 . . . . . . . . . . . 65 64 15 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 599 | . . . . 13 43 . . . . . 8 . . 27 . . . . . . . . . . . . 101 30 377 Total Damage 13333 | . . . . 141 317 . . . . . 65 . . 256 . . . . . . . . . . . . 2307 531 9716 Kills 75 | . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . 14 4 50 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . 1 2 1 . . . . 1 . 3 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Turns Passed 30042 | 101 727 322 205 584 889 177 937 719 1953 2069 732 756 1508 4370 515 308 1184 781 465 616 397 520 1485 1719 2263 1803 192 382 1363 Spaces Moved 16710 | 44 377 200 129 322 476 81 429 421 1188 925 360 429 853 1574 237 123 290 379 228 293 237 364 608 523 690 1251 336 748 2595 Core 52 | 9 . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . Treads 7074 | . 323 200 129 322 476 81 429 421 1188 925 360 429 853 938 . . . . . . . . . . . . . . . Legs 9584 | 35 54 . . . . . . . . . . . . 593 237 123 290 379 228 293 237 364 608 523 690 1251 336 748 2595 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 160 160 160 160 160 160 160 160 162 165 165 165 50 130 195 195 195 195 195 130 130 130 130 185 30 30 30 30 Average Speed 133 | 105 154 160 160 173 160 160 160 160 161 165 165 165 165 179 130 195 195 195 195 195 132 130 130 194 189 115 30 30 30 Slowest Speed 1000 | 120 160 160 160 240 160 160 160 160 166 410 165 165 165 1000 130 195 195 195 195 195 195 130 130 195 195 235 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 187 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 42 13 28 103 Exploration Rate (%) 48 | 6 47 39 48 74 36 17 64 80 82 29 57 62 85 86 54 4 53 46 60 55 9 49 48 21 67 82 11 27 48 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 28 | . . 1 . 2 . . . . 9 . 2 3 3 . 1 . 1 . . 3 . 2 1 . . . . . . Spaces Dug 317 | . . . . . . . . . . 8 2 7 . 2 . . 5 9 . 4 7 8 7 62 7 26 38 25 100 Terrain Destroyed 2930 | . 19 . . . . . 107 . . 22 11 22 . 141 97 3 10 14 . 11 35 23 14 128 38 156 66 31 1982 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1820 | . . . . . . . . . . 22 11 10 . 14 17 3 10 14 . 11 14 23 14 121 38 46 66 31 1355 AOE 1110 | . 19 . . . . . 107 . . . . 12 . 127 80 . . . . . 21 . . 7 . 110 . . 627 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Com Total 23096 | 70 462 203 128 340 551 105 543 441 1225 1362 463 462 898 2991 406 171 902 400 249 324 280 388 1291 1009 1545 1464 413 886 3124 Wait 4452 | . 19 . . 7 1 2 23 . . 301 68 14 8 1166 138 27 594 7 . 21 5 . 659 308 744 57 35 96 152 Move 16682 | 44 376 199 128 321 475 81 428 420 1187 924 359 428 852 1573 236 122 289 378 227 292 236 363 607 522 689 1250 335 747 2594 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 5 15 2 . 6 14 2 . 1 10 16 1 . 1 35 1 2 1 . 4 . 3 1 1 11 12 17 4 1 6 Fast Attach 82 | 6 3 . . . 6 . 2 1 5 3 . . 2 16 . 1 . . 3 . 1 . 1 . 4 9 7 10 2 Attach 54 | 1 2 . . . 3 . 3 . 1 7 . . 1 12 . . . . . . . . . 1 3 11 2 3 4 Detach 21 | . . . . . . . . . . . . . . 5 2 1 2 . . 1 . . 1 1 4 2 1 1 . Swap 120 | . 6 . . 1 3 1 6 3 4 22 7 4 3 17 2 2 1 . 1 . 3 . . 16 10 7 . . 1 Drop 231 | . 9 2 . 1 18 2 . 1 18 14 2 1 3 46 3 5 5 . 11 1 6 1 7 11 24 16 8 9 7 Fire 1197 | 14 32 . . 3 29 15 81 11 . 73 26 15 1 121 24 11 10 15 3 8 26 23 15 136 54 91 15 18 327 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 6 1 3 Crush 11 | . . . . 1 2 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . . . 27 . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 496 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Central database locked down 829 | -10/Materials | Entered Mines 850 | -10/Mines | Learned Materials trap positions 895 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 961 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Discovered new exit (range 7) 1087 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1091 | -10/Mines | Found Prototype Device 1151 | -10/Mines | Entered Exiles 1151 | -10/Exiles | Accompanied by 3 allies 1191 | -10/Exiles | Met 8R-AWN 1217 | -10/Exiles | Met EX-HEX 1289 | -10/Exiles | Learned location of Zion (-6) 1337 | -10/Exiles | Discovered new exit (range 12) 1356 | -10/Exiles | Entered Mines 1356 | -9/Mines | Accompanied by 3 allies 1405 | -9/Mines | Met a Derelict bent on vengeance 1530 | -9/Mines | Learned Materials terminal intel 1531 | -9/Mines | Identified exit to Materials 1558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1778 | -9/Mines | Found a hidden stash of uninstalled traps 1940 | -9/Mines | Entered Materials 1940 | -8/Materials | Accompanied by 2 allies 1940 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1941 | -8/Materials | Loaded intel: 8 trap records 1942 | -8/Materials | Loaded intel: 12 terminal locations 2625 | -8/Materials | Discovered new exit (range 2) 2829 | -8/Materials | Entered Storage 3006 | -8/Storage | Identified exit to Garrison 3006 | -8/Storage | Entered Garrison 3138 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Discovered new exit (range 10) 3262 | -8/Garrison | Triggered checkpoint 3369 | -8/Garrison | Garrison Relay disabled 3533 | -8/Garrison | Triggered checkpoint 3573 | -8/Garrison | Garrison Relay disabled 3604 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Discovered new exit (range 9) 3810 | -8/Garrison | Garrison Relay disabled 3812 | -8/Garrison | Garrison Relay disabled 3847 | -8/Garrison | Phase Generator disabled 3860 | -8/Garrison | Learned Recycling security intel 3878 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Entered Recycling 3944 | -8/Recycling | Met a Zionite searching for Scraptown 3951 | -8/Recycling | Build established: Scavenger-Mutant 4455 | -8/Recycling | Discovered new exit (range 16) 4497 | -8/Recycling | Scanned before Scraplab entrance 4646 | -8/Recycling | Entered Scraplab 4659 | -8/Recycling | Discovered new exit (range 2) 4662 | -8/Recycling | Entered Scraptown 4662 | -8/Scraptown | System corruption cleaned by C-Scrubber 4901 | -8/Scraptown | Visited UFD Registry 4901 | -8/Scraptown | Registered with UFD as "Beamcore" 4930 | -8/Scraptown | Visited Shadow of the Wyrm 4954 | -8/Scraptown | Visited Cyclists 4965 | -8/Scraptown | Entered Cyclist Reading Room 5232 | -8/Scraptown | Discovered new exit (range 13) 5355 | -8/Scraptown | Visited Bundlers 5458 | -8/Scraptown | Visited Red Mages 5572 | -8/Scraptown | Visited Science Guys 5624 | -8/Scraptown | Visited Chapter 10 5647 | -8/Scraptown | Visited Derelict Rescue Squad 5657 | -8/Scraptown | Found DRS Beacon 5723 | -8/Scraptown | Visited Junk Cannon Lab 5734 | -8/Scraptown | Found Prototype Special Weapon 5734 | -8/Scraptown | Identified Junk Cannon 5775 | -8/Scraptown | Visited Scrap Suit Storage 5796 | -8/Scraptown | Visited Scrapoid Pod Storage 5825 | -8/Scraptown | Visited Science Testing Area 5853 | -8/Scraptown | Visited Junk Repository 5900 | -8/Scraptown | Visited Supply Room 6000 | -8/Scraptown | Visited Supply Room 6204 | -8/Scraptown | Build established: Mutant 6607 | -8/Scraptown | Discovered new exit (range 3) 6615 | -8/Scraptown | Entered Factory 6615 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6617 | -6/Factory | Identified Exp. Sensor Array 6885 | -6/Factory | Identified exit to Lower Caves 6885 | -6/Factory | Identified exit to Extension 7455 | -6/Factory | Discovered new exit (range 12) 8530 | -6/Factory | Fabricated Plasma Cutter? 8580 | -6/Factory | Allied Derelicts emerged from ambush trap array 8684 | -6/Factory | Entered Lower Caves 8684 | -6/Lower Caves | Accompanied by 3 allies 8827 | -6/Lower Caves | Lost 3 allies 9009 | -6/Lower Caves | Identified exit to Lower Caves 9416 | -6/Lower Caves | Entered another Lower Caves area 9416 | -6/Lower Caves | Discovered new exit (range 9) 9428 | -6/Lower Caves | Identified exit to Factory 9913 | -6/Lower Caves | Learned 12 Factory zone layouts 10111 | -6/Lower Caves | Learned Armory stockpile data 10111 | -6/Lower Caves | Learned Extension stockpile data 10111 | -6/Lower Caves | Learned 8 Factory zone layouts 10134 | -6/Lower Caves | Discovered new exit (range 5) 10141 | -6/Lower Caves | Identified exit to Zion 10159 | -6/Lower Caves | Learned Factory terminal intel 10172 | -6/Lower Caves | Entered Zion 10244 | -6/Zion | System corruption cleaned by Quarantine Array 10371 | -6/Zion | Gained Derelict followers 10396 | -6/Zion | Discovered new exit (range 9) 10478 | -6/Zion | Gained Derelict followers 10643 | -6/Zion | Learned Factory terminal intel 10680 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10929 | -6/Zion | Discovered new exit (range 3) 10929 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11102 | -6/Zion | Turned away by Imprinter 11669 | -6/Zion | Identified exit to Deep Caves 11680 | -6/Zion | Entered Deep Caves 11680 | -6/Deep Caves | Accompanied by 4 allies 12039 | -6/Deep Caves | Attacked by Z-Imprinter 12075 | -6/Deep Caves | Destroyed Z-Imprinter 12105 | -6/Deep Caves | Lost 8 parts (1p4n1u2w) 12349 | -6/Deep Caves | Found Prototype Protection 12349 | -6/Deep Caves | Identified Zio. Weapon Casing 12525 | -6/Deep Caves | Z-Facility disabled 12858 | -6/Deep Caves | Discovered new exit (range 6) 13002 | -6/Deep Caves | Spotted AG-24977 13032 | -6/Deep Caves | Destroyed AG-24977 13809 | -6/Deep Caves | Spotted AG-38074 13924 | -6/Deep Caves | Destroyed AG-38074 14032 | -6/Deep Caves | Triggered Deep Caves wall 14032 | -6/Deep Caves | Spotted AS-10585 14032 | -6/Deep Caves | Spotted AS-20404 14033 | -6/Deep Caves | Destroyed AS-10585 14036 | -6/Deep Caves | Destroyed AS-20404 14045 | -6/Deep Caves | Exposed GOLEM chamber 14074 | -6/Deep Caves | Destroyed 34 combat bots 14080 | -6/Deep Caves | Lost 3 parts (1p2n) 14113 | -6/Deep Caves | Found GOLEM Unit 14142 | -6/Deep Caves | Found GOLEM Unit 14170 | -6/Deep Caves | Found GOLEM Unit 14465 | -6/Deep Caves | Build established: Golem 15082 | -6/Deep Caves | Found Prototype Device 15082 | -6/Deep Caves | Identified Trap Reconfigurator 15703 | -6/Deep Caves | Identified exit to Proximity Caves 16050 | -6/Deep Caves | Entered Proximity Caves 16052 | -5/Proximity Caves | Core integrity fell below 50% 16077 | -5/Proximity Caves | Destroyed 8 combat bots 16133 | -5/Proximity Caves | Spotter reported a threat 16172 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16186 | -5/Proximity Caves | Spotter reported a threat 16340 | -5/Proximity Caves | Spotter reported a threat 16411 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16565 | -5/Proximity Caves | Entered Factory 16565 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16566 | -5/Factory | Identified exit to Factory 16567 | -5/Factory | Loaded intel: 26 terminal locations 16836 | -5/Factory | Discovered new exit (range 3) 16865 | -5/Factory | Search patrols dispatched 16871 | -5/Factory | Identified exit to Upper Caves 16873 | -5/Factory | Entered Upper Caves 18034 | -5/Upper Caves | Discovered new exit (range 10) 18049 | -5/Upper Caves | Identified exit to Upper Caves 18057 | -5/Upper Caves | Entered another Upper Caves area 18159 | -5/Upper Caves | Discovered exit to Factory (range 9) 18691 | -5/Upper Caves | Learned Factory terminal intel 18816 | -5/Upper Caves | Discovered new exit (range 11) 18834 | -5/Upper Caves | Identified exit to Zhirov 18838 | -5/Upper Caves | Entered Zhirov 18838 | -5/Zhirov | Discovered new exit (range 3) 18874 | -5/Zhirov | Met Zhirov 18911 | -5/Zhirov | Learned location of Command (-1) 18911 | -5/Zhirov | Learned location of Testing (-2) 18911 | -5/Zhirov | Learned location of Quarantine (-3) 18928 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18958 | -5/Zhirov | Found Alien Artifact 18958 | -5/Zhirov | Identified Integrated Reactor 18958 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19042 | -5/Zhirov | Found Alien Artifact 19115 | -5/Zhirov | Identified exit to Proximity Caves 19303 | -5/Zhirov | Entered Proximity Caves 19305 | -4/Proximity Caves | Activated DRS Beacon 19497 | -4/Proximity Caves | Spotter reported a threat 19601 | -4/Proximity Caves | Learned Research terminal intel 19802 | -4/Proximity Caves | Learned location of 2 exits from Research 19919 | -4/Proximity Caves | Entered Factory 19919 | -4/Factory | Evolved 2 slots: Utility x2 19920 | -4/Factory | Identified exit to Armory 19921 | -4/Factory | Loaded intel: 25 terminal locations 20108 | -4/Factory | Identified exit to Upper Caves 20112 | -4/Factory | Found Quantum Capacitor 20312 | -4/Factory | Discovered new exit (range 16) 20316 | -4/Factory | Entered Upper Caves 20458 | -4/Upper Caves | Learned Research emergency access door positions 20825 | -4/Upper Caves | Discovered new exit (range 8) 20835 | -4/Upper Caves | Identified exit to Upper Caves 20836 | -4/Upper Caves | Entered another Upper Caves area 21105 | -4/Upper Caves | Learned Research garrison access intel 22003 | -4/Upper Caves | Discovered new exit (range 8) 22012 | -4/Upper Caves | Identified exit to Research 22321 | -4/Upper Caves | Entered Research 22321 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22322 | -3/Research | Identified exit to Quarantine 22324 | -3/Research | Loaded intel: 21 terminal locations 22325 | -3/Research | Loaded intel: 4 garrison access locations 23116 | -3/Research | Fabricated Huge Storage Unit (x1) 23606 | -3/Research | System corruption reached 10% 23964 | -3/Research | Spotted B-86 Titan 24040 | -3/Research | Entered Quarantine 24066 | -3/Quarantine | Lost 4 parts (1p1u2w) 24090 | -3/Quarantine | Found Alien Artifact 24095 | -3/Quarantine | Found Alien Artifact 24098 | -3/Quarantine | Found Alien Artifact 24101 | -3/Quarantine | Found Alien Artifact 24684 | -3/Quarantine | Scanned by Researcher 24870 | -3/Quarantine | Discovered new exit (range 12) 24880 | -3/Quarantine | Spotted Alpha 7 24901 | -3/Quarantine | Destroyed Alpha 7 24909 | -3/Quarantine | Found Prototype Device 24909 | -3/Quarantine | Identified Exp. ECM Suite 24924 | -3/Quarantine | Found Prototype Processor 24924 | -3/Quarantine | Identified Exp. Target Analyzer 24944 | -3/Quarantine | Found Alien Launcher 24975 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 25090 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25090 | -3/Quarantine | Warped through subspace 25333 | -3/Quarantine | Found Alien Artifact 25333 | -3/Quarantine | Identified Phase Armor 25616 | -3/Quarantine | Spotted Fortress 25668 | -3/Quarantine | Lost 5 parts (1n3u1w) 25746 | -3/Quarantine | Discovered new exit (range 5) 25751 | -3/Quarantine | Identified exit to Section 7 26303 | -3/Quarantine | Entered Section 7 26364 | -3/Section 7 | Found Alien Artifact 26364 | -3/Section 7 | Identified Integrity Redistributor 26364 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-75) 26365 | -3/Section 7 | Core integrity fell below 50% 26632 | -3/Section 7 | Build established: Hacker-Golem 27053 | -3/Section 7 | First assault squad dispatched 27118 | -3/Section 7 | Spotted S7 Guard 27176 | -3/Section 7 | Found Alien Artifact 27176 | -3/Section 7 | Identified Navigation Efficiency Matrix 27176 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 27198 | -3/Section 7 | Lost 6 parts (1p1n1u3w) 27207 | -3/Section 7 | Core integrity fell below 20% 27227 | -3/Section 7 | Destroyed S7 Guard 27325 | -3/Section 7 | Spotted B-86 Titan 27326 | -3/Section 7 | Warped through subspace 27335 | -3/Section 7 | Spotted Executioner 27335 | -3/Section 7 | Spotted Executioner 27341 | -3/Section 7 | Warped through subspace 27353 | -3/Section 7 | Warped through subspace 27440 | -3/Section 7 | Spotted B-99 Colossus 27557 | -3/Section 7 | Found Alien Artifact 27560 | -3/Section 7 | Found Alien Artifact 27563 | -3/Section 7 | Found Alien Artifact 27680 | -3/Section 7 | Found Alien Artifact 27684 | -3/Section 7 | Identified LRC Inertial Stabilizer 27684 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27685 | -3/Section 7 | Identified Core Reset Matrix (x3) 27685 | -3/Section 7 | Identified Sigix Terminator 27685 | -3/Section 7 | Used Core Reset Matrix 27687 | -3/Section 7 | Found LRC Armor 27687 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 27689 | -3/Section 7 | Sensed 12 artifacts in vicinity 27734 | -3/Section 7 | Found Integrated Dissipator 27734 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27854 | -3/Section 7 | Spotted Executioner 27854 | -3/Section 7 | Spotted Executioner 27890 | -3/Section 7 | Integrated with Sigix Exoskeleton 27903 | -3/Section 7 | Spotted Striker 27903 | -3/Section 7 | Spotted Striker 27932 | -3/Section 7 | Found Sigix Sheargun 27943 | -3/Section 7 | Spotted Striker 27943 | -3/Section 7 | Spotted Striker 27947 | -3/Section 7 | Found Sigix Shearcannon 28010 | -3/Section 7 | Spotted Alpha 7 28010 | -3/Section 7 | Spotted Alpha 7 28104 | -3/Section 7 | Discovered new exit (range 8) 28106 | -3/Section 7 | Entered Research 28106 | -2/Research | Evolved 2 slots: Utility x2 28107 | -2/Research | Sensed 1 artifact in vicinity 28111 | -2/Research | Emitted hypermatrix ping 28116 | -2/Research | Assembled emerged from beneath the floor 28141 | -2/Research | Scrapoids reinforcements arrived? 28143 | -2/Research | Assembled emerged from beneath the floor 28197 | -2/Research | Lost 8 allies 28198 | -2/Research | Build established: Alien-Sigix 28209 | -2/Research | Fabricated Exp. Targeting Computer (x1) 28255 | -2/Research | Discovered new exit (range 18) 28298 | -2/Research | Entered Access 28298 | -1/Access | Evolved 2 slots: Utility x2 28303 | -1/Access | Emitted hypermatrix ping 28308 | -1/Access | Assembled emerged from beneath the floor 28336 | -1/Access | Assembled emerged from beneath the floor 28392 | -1/Access | Assembled emerged from beneath the floor 28548 | -1/Access | First assault squad dispatched 28560 | -1/Access | Lost 8 allies 28617 | -1/Access | Spotted B-99 Colossus 28662 | -1/Access | Assembled emerged from beneath the floor 28668 | -1/Access | Discovered new exit (range 17) 28678 | -1/Access | Spotted B-99 Colossus 28678 | -1/Access | Spotted B-99 Colossus 28680 | -1/Access | Entered Command 28685 | -1/Command | Emitted hypermatrix ping 28690 | -1/Command | Assembled emerged from beneath the floor 28695 | -1/Command | Assembled emerged from beneath the floor 28713 | -1/Command | Spotted B-99 Colossus 28714 | -1/Command | Assembled emerged from beneath the floor 28792 | -1/Command | Assembled emerged from beneath the floor 28860 | -1/Command | Fired Sigix Terminator 28860 | -1/Command | High security lockdown imminent 28860 | -1/Command | MAIN.C activated Command garrisons 28876 | -1/Command | Spotted Striker 28876 | -1/Command | Spotted Striker 28881 | -1/Command | Destroyed 156 combat bots 28888 | -1/Command | Destroyed Striker 28889 | -1/Command | Lost 8 allies 28891 | -1/Command | Spotted Alpha 7 28892 | -1/Command | Spotted Executioner 28894 | -1/Command | Spotted Alpha 7 28894 | -1/Command | Destroyed Striker 28895 | -1/Command | Spotted Executioner 28898 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 28907 | -1/Command | Assembled emerged from beneath the floor 28940 | -1/Command | Disengaged cave seal 28940 | -1/Command | Assembled emerged from the dark tunnel 28960 | -1/Command | Disengaged cave seal 29004 | -1/Command | Lost 4 allies 29071 | -1/Command | Found Quantum Capacitor 29082 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 29111 | -1/Command | Lost 5 allies 29210 | -1/Command | Assembled emerged from the dark tunnel 29253 | -1/Command | Lost 11 allies 29256 | -1/Command | Phase Generator disabled 29268 | -1/Command | System corruption reached 10% 29297 | -1/Command | Destroyed 92 combat bots 29405 | -1/Command | Core integrity fell below 50% 29474 | -1/Command | Scrapoids reinforcements arrived? 29479 | -1/Command | Destroyed 26 combat bots 29644 | -1/Command | Destroyed 24 combat bots 29761 | -1/Command | Destroyed 8 combat bots 29765 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 29886 | -1/Command | Destroyed 19 combat bots 29994 | -1/Command | Destroyed 19 combat bots 30019 | -1/Command | Discovered new exit (range 15) 30037 | -1/Command | Destroyed 8 combat bots 30043 | *** | Heading to fleet! Last Messages --------------- 30027_ Field strength at 40. 30028_ Field strength at 25. 30029_ Field strength at 10. 30030_ Stasis field depleted. 30032_ The Access Shell folds into the floor. 30034_ Navigation matrix triggers involuntary quantum shift. 30037_ Triggered Stasis Trap. 30037_ A bubble of rippling energy engulfs the area. 30037_ Field strength at 85. 30037_ Field strength at 70. 30038_ Field strength at 55. 30039_ Field strength at 40. 30040_ L6BL5 03YAMV 30040_ Field strength at 25. 30041_ Field strength at 10. 30042_ Stasis field depleted. [Achievement: Torch] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ### ######## %%!=%* ############### != | | ########+####"""##"""=%%= [" ############# !! | | ######## *%*=[** " ####### # !% | | #######" = ==%= # ###### =! | | ##"" = %* ## ##### !! | | + =% ############ ] | | ! # """"=""""""####" ############# ##### ! | | = # ## ## #### " ####################### | | = # #####"#""######""""""###################### | | # # ######^ =%*###################### | | # # ######^ %* ###################### | | ?? # # "" ##### ^ ##################### | | ??? + # """######^ ^ ;##################### | | ????# + T"##### ^! ^ ;#################### | | ????# # """######=%[=^ ;##################### | | ????? # "" #####%=%[%! ;#################### | | ????? # #####!!=^[ ;;#################### | | ???? # g ##### * [ ^ ;#################### | | ????? ###/##########; ^ ;#;;################## | | ?????# ### ######## ################### | | ?????# ### ######## ################### | | ????## ### ######## ^ ################### | | ?????# ### ######## ###############???? | | ?????#+# ####### ###############???? | | ???? # ####### "" ################??? | | ????? # l####### ^ "X ###############???? | | ????? # ####### ################??? | | ?????= ## ######## ^ ###############???? | | ????? ## ######## ###############???? | | ????? ## ######## ###############???? | | ?????? ## ######## ###############???? | | ??????### ###################################???? | | ??????### ##################################????? | | ???????## ##################################????? | | ????????# ##################################????? | | ????????# #################################?????? | | ????????? ################################??????? | | ?????????? ############ = ########??????? | | ??????????? ########## ! = #######???????? | | ?????????????########## "" ######????????? | | ??????????????## # """" """#####?????????? | | ????????????????? # """" T"###???????????? | | ???????????????????" # """" """##????????????? | | ??????????????????????+ """" ""???????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 69 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 20 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 74 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Exp. Targeting Computer | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Huge Storage Unit | x1 | -3/Research | Authchip Exp. Targeting Computer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Phase Armor Integrity Redistributor Navigation Efficiency Matrix Transdimensional Reconstructor LRC Inertial Stabilizer Core Reset Matrix LRC Armor Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Terminator Sigix Shearcannon Achievements -------------- Boltbath Rambo Torch WMD Challenges ------------ None Game ------ Seed ProtonNuclearProcessor Manual? 0 Play Time 03:40:26 Cumulative 204.7 hours Start 2025.04.16 @ 17:54:21 End 2025.04.16 @ 22:19:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 6/0/3/1/0/0/0/1/0 Lore% 74 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ced6d8b-7052-4324-842d-0520d3bab983