Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.06 @ 21:45:03 Player: archydragon Result: Destroyed by as-53917 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (196) 196 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 621 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 125/125 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Core Shielding Light Assault Rifle Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 9 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 2 | . 2 . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 2 . Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . 3 1 Highest Loss Streak 7 | . 7 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 91 Engine 12 | . 11 14 Leg 24 | . 24 24 Storage 14 | . 14 14 Processor 12 | . 12 12 Energy Gun 9 | . 5 26 Energy Cannon 3 | . 3 . Ballistic Gun 14 | . 17 . Naked Turns . | . . . Heaviest Build 12 | 12 12 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 1 5 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 354 | 178 176 . Remotely . | . . . Salvage Created 215 | . 215 . Parts 13 | . 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 2 | . 2 . Cannons 3 | . 3 . Classes Destroyed 1 | . 1 . Grunt 5 | . 5 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1248 | . 1027 221 Core 278 | . 216 62 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 23 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 39 | . 39 . Gun 23 | . 23 . Cannon 16 | . 16 . Launcher . | . . . Special . | . . . Kinetic 19 | . 19 . Thermal 16 | . 16 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 5 | . 5 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 17 . Core Hits 9 | . 9 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 286 | . 286 . Guns 161 | . 161 . Cannons 125 | . 125 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 133 | . 133 . Thermal 125 | . 125 . Explosive . | . . . Electromagnetic 28 | . 28 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 577 | . 577 1 Average Temperature 247 | . 250 1 Received Heat Transfer 548 | . 528 20 Effects 9 | . 9 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Damage (core) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 123 | . 123 47 Initial 47 | . . 47 Average 45 | . 53 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 12 8 Peak Tracking Total 10 | . 6 10 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 6 | . 6 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 480 | 65 353 62 Spaces Moved 318 | 48 219 51 Core 13 | 9 2 2 Treads . | . . . Legs 305 | 39 217 49 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 106 120 122 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 42 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 382 | 61 270 51 Wait . | . . . Move 316 | 47 218 51 Hop . | . . . Pick Up 25 | 8 17 . Fast Attach . | . . . Attach 15 | 6 9 . Detach . | . . . Swap . | . . . Drop 3 | . 3 . Fire 23 | . 23 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Core integrity fell below 20% 343 | -10/Materials | Lost 7 parts (2p2n3w) 355 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered Mines 455 | -10/Mines | Assembled infested the area 460 | -10/Mines | Assisted by a Guerilla fighting off Assembled 481 | -10/Mines | Destroyed by as-53917 with Assembled Blade Last Messages --------------- >>Traps(Locate) Found 10 traps in 3 arrays: 6x Shock Trap 3x Shock Trap 1x Explosive Trap Map updated. 00387_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE 00455_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00459_ T-07 Excavator is excavating. 00460_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00469_ Laser Drill disabled. 00477_ Aluminum Leg destroyed. 00479_ EM Pulse Gun destroyed. 00479_ Targeting Computer destroyed. 00479_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????## #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ??????????????????# #??????????? #??????????????? | | ?????????????????## ##????????"" #??????????????? | | ????????????????## ##????? ?????????????????? | | ??????##??????### #### #???????????????????? | | ??????# ##???## aa a@ #???????????????????? | | #?????# #?### a#### #???????????????????? | | #?????# ### """ #?????#???????????????????? | | #?????# ## """ #?????????????????????????? | | ##????# "" #????????????????????????? | | ###### ## #????????????????????????? | | ### #???????????????????????? | | ##### #?# ??????????????????????? | | ##### #?# #### ?????????????????????? | | ## #?## ##??# # ????????????????????? | | # #######???# ????????????????????? | | ??????# # ??????????????????????? | | ??????# ## ???????????????????????? | | """" ### ??????# ???????????????????????????? | | """" #??????????? ???????????????????????????? | | """" ##???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????? | | ## ????????????????????????????????????? | | ##?## ##?????????????????????????????????????? | | ##????# ##??????????????????????????????????????? | | #???????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 246 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingRiotSword Manual? 0 Play Time 00:08:03 Cumulative 7.9 hours Start 2024.01.06 @ 21:37:42 End 2024.01.06 @ 21:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6fe33f3-9fd8-4a55-864f-23facebf1e2b