Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.19 @ 13:24:49 Player: Departed Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1151) 1151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 5853 Bonus ------- Follower Combat Kills 262 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 281/400 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (8) ------ High-capacity Storage Unit Large Battery Experimental Signal Interpreter System Restoration Module > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (12) --- Targeting Computer Improved Target Analyzer Microactuators Hacking Suite High-powered Shock Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Long-range Terrain Scanner Improved Melee Analysis Suite Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Improved Cooling System Microactuators Maneuvering Thrusters Minigun Powered Hammer [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Heavy Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Autogun Energy Gun Tesla Rifle Ballistic Gun Autogun Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Slots Evolved 11 | . 1 . 2 2 2 2 . 2 Power 2 | . . . . 1 1 . . . Propulsion 3 | . . . 2 . . . . 1 Utility 6 | . 1 . . 1 1 2 . 1 Weapon . | . . . . . . . . . Parts Attached 128 | 7 9 2 11 17 28 22 10 22 Power 28 | 1 1 . 1 7 7 5 3 3 Engine 17 | 1 1 . 1 7 2 3 . 2 Core 11 | . . . . . 5 2 3 1 Reactor . | . . . . . . . . . Propulsion 45 | 2 4 . 7 3 12 9 . 8 Treads 1 | . . . . . . . . 1 Leg 9 | 2 2 . . . . 3 . 2 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 33 | . 2 . 7 3 12 6 . 3 Utility 33 | 2 2 . 1 4 7 6 3 8 Device 22 | . 2 . . 3 5 6 2 4 Storage 4 | 1 . . . . . . . 3 Processor 6 | 1 . . 1 1 1 . 1 1 Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 2 2 2 3 2 2 4 3 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 2 1 2 . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 1 . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon 2 | . . . . 2 . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 . 1 Parts Lost 42 | . . . . . 4 17 6 15 Power 9 | . . . . . . 4 1 4 Propulsion 18 | . . . . . 4 6 2 6 Utility 8 | . . . . . . 6 . 2 Weapon 7 | . . . . . . 1 3 3 Highest Loss Streak 6 | . . . . . 3 5 4 6 Average Slot Usage (%) 70 | . 90 100 95 99 96 80 54 35 Engine 5 | . 12 12 10 16 9 3 . 2 Core 4 | . . . . . 10 5 5 2 Leg 4 | . 22 25 . . . 4 . 1 Flight 12 | . 2 . 40 33 26 16 5 2 Device 6 | . 3 12 . 8 13 13 . 4 Storage 7 | . 12 12 10 8 7 6 6 5 Processor 12 | . 12 12 15 14 14 12 17 6 Hackware 2 | . . . . . . 6 6 1 Ballistic Gun 6 | . 24 14 20 3 . . 9 . Impact Weapon 2 | . . . . . 3 11 1 1 Piercing Weapon 2 | . . . . 9 10 . . . Naked Turns 51 | . . . . . . . . 51 Heaviest Build 41 | 13 14 16 15 20 32 33 39 41 Greatest Support 70 | 20 20 20 16 27 36 49 20 70 Greatest Overweight (x) 12 | 3 1 . 1 1 1 1 12 12 Average Overweight (x) . | . . . . . . . 3 1 Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 8 12 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | . 7 8 8 8 8 8 7 8 Average Carried 5 | . 2 7 7 7 7 5 5 3 Final Capacity 12 | 8 8 8 8 8 8 8 8 12 Final Carried 8 | . 7 8 8 8 7 4 2 6 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Matter Collected 1432 | 55 351 10 148 150 228 109 174 207 Remotely . | . . . . . . . . . Salvage Created 2007 | . 356 . 159 239 809 131 125 188 Parts 109 | . 29 . 11 19 30 2 4 14 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Combat Hostiles Destroyed 26 | . 5 . 6 4 5 . 3 3 Melee 12 | . . . . 4 5 . . 3 Guns 13 | . 5 . 6 . . . 2 . Classes Destroyed 13 | . 5 . 2 1 3 . 1 1 Worker 4 | . . . . 2 1 1 . . Builder 2 | . 1 . . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 6 | . 2 . . . 4 . . . Mechanic 1 | . 1 . . . . . . . Operator 3 | . . . . . 1 2 . . Watcher 8 | . 2 . . 1 2 2 . 1 Swarmer 14 | . 5 . 4 1 1 . 3 . Grunt 7 | . . . 1 3 3 . . . Sentry 1 | . . . 1 . . . . . Hunter 2 | . . . . . 1 . . 1 Programmer 2 | . . . . . . . . 2 Samaritan 1 | . . . . . . . 1 . Best Kill Streak 8 | . 5 . 3 6 8 2 3 2 Combat Bots Only 4 | . 3 . 3 4 2 . 3 2 Max Kills in Single Turn 2 | . 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Damage Taken 5587 | . 123 . 99 130 689 1717 770 2059 Core 1941 | . 31 . 13 34 149 441 273 1000 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . 87 96 93 78 . 16 . Volleys Fired 50 | . 23 . 14 . . 1 11 1 Largest 2 | . 2 . 2 . . 1 2 1 Hottest 46 | . 40 . 40 . . 43 46 43 Shots Fired 92 | . 46 . 28 . . 1 16 1 Gun 90 | . 46 . 28 . . . 16 . Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 Special . | . . . . . . . . . Kinetic 90 | . 46 . 28 . . . 16 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . 1 . 1 Robot Hit Streak 31 | . 31 . 16 . . . 20 11 Robot Miss Streak 1 | . 1 . 1 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 180 | . 39 . 22 11 45 16 17 30 Core Hits 74 | . 23 . 9 7 17 2 8 8 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 183 | . . . . 14 78 42 6 43 Impact 77 | . . . . . 21 42 6 8 Slashing 35 | . . . . . . . . 35 Piercing 70 | . . . . 13 57 . . . Sneak Attacks 10 | . . . . 2 6 2 . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 7 | . . . . . 3 4 . . Damage Inflicted 4696 | . 330 . 187 471 1774 662 287 985 Guns 725 | . 330 . 187 . . . 208 . Cannons . | . . . . . . . . . Explosions 26 | . . . . . . 22 . 4 Melee 3936 | . . . . 471 1774 640 79 972 Ramming 9 | . . . . . . . . 9 Kinetic 725 | . 330 . 187 . . . 208 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 26 | . . . . . . 22 . 4 Impact 1343 | . . . . . 415 640 79 209 Slashing 763 | . . . . . . . . 763 Piercing 1830 | . . . . 471 1359 . . . Highest Corruption 11 | . . . . . 7 11 11 7 Average Corruption 7 | . . . . . 7 6 11 4 Corruption Purged 4 | . . . . . . . . 4 Effects 96 | . . . . . 10 13 56 17 Message Errors 25 | . . . . . 2 2 15 6 Matter Fused 17 | . . . . . 3 3 8 3 Heat Flow Errors 18 | . . . . . 3 5 7 3 Energy Discharges 4 | . . . . . . 1 2 1 Parts Rejected 3 | . . . . . . . 1 2 Data Loss (minor) 10 | . . . . . 1 . 9 . Data Loss (major) 2 | . . . . . . . 2 . Misdirections 9 | . . . . . . 2 7 . Targeting Errors 8 | . . . . . 1 . 5 2 Overload Shots . | . . . . . . . . . Overflow Damage 491 | . . . . 49 215 177 9 41 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 491 | . . . . 49 215 177 9 41 Knockbacks 10 | . . . . . . 7 1 2 Impact 9 | . . . . . . 6 1 2 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 4 | . . . . . . . . 4 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . . . 16 10 260 234 243 263 Average Temperature 57 | . . . 4 3 59 41 78 102 Received Heat Transfer 1278 | . . . 45 72 222 630 192 117 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 17 | . . . . . 4 12 1 . Impact Corruptions 14 | . . . . . 3 8 1 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Peak Influence 504 | . 209 60 321 268 504 410 . 234 Initial 181 | . . 57 16 96 88 181 . 43 Average 172 | . 84 58 186 77 326 279 . 94 Maximum Alert Level 2 | . 1 . 1 1 2 2 . 1 Low Security (%) 61 | 100 82 100 58 91 21 18 . 86 Level 1 28 | . 17 . 41 8 34 73 . 13 Level 2 10 | . . . . . 43 7 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . 1 2 5 6 . 4 Investigation 9 | . . . 1 1 4 2 . 1 Extermination 4 | . . . . . . 1 . 3 Reinforcement 5 | . . . . 1 1 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Distress Signals 6 | . . . . 1 3 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 9 . 10 15 34 28 8 21 Peak Tracking Total 10 | . 6 . 5 9 10 10 5 6 Tactical Retreats 22 | . 1 . . 1 8 5 . 7 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 9 | . . . . . . 9 . . Reused 4 | . . . . . . 4 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Machines Accessed 19 | . 1 1 4 2 6 3 . 2 Terminals 13 | . 1 1 3 2 3 2 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . 2 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 2 1 9 5 18 8 . 7 Successful 37 | . 1 1 7 3 13 7 . 5 Failed 13 | . 1 . 2 2 5 1 . 2 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . 2 1 7 5 5 6 . 2 Fabricators 5 | . . . . . . . . 5 Repair Stations 10 | . . . . . 8 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 2 . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 1 1 5 3 3 5 . 1 Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 4 | . . . 2 . . 2 . . Reprogram Traps 2 | . . . . . . 2 . . Dispatch Records 1 | . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Zone Layout 4 | . 1 1 . 1 . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . . . . . 6 2 . . Scan Component 4 | . . . . . 3 1 . . Repair 4 | . . . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 2 . 4 . . . Insert Component 3 | . . . 1 . 2 . . . Analyze 3 | . . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 4 2 3 3 . 1 Full Trace Events 8 | . . . 1 1 3 2 . 1 Feedback Events 2 | . . . . . . 2 . . Corruption 2 | . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . Parts Built 4 | . . . . . . . . 4 Matter 204 | . . . . . . . . 204 Time 102 | . . . . . . . . 102 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired 4 | . . . . . 3 1 . . Time 120 | . . . . . 76 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat 1 | . . . . 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Total Allies 3 | . . 2 . . . . 1 . Largest Group 2 | . . 2 2 . . . 1 . Highest-Rated Group 135 | . . 42 42 . . . 135 . Highest-Rated Ally 135 | . . 31 31 . . . 135 . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . 16 . . . 7 . Total Damage 1378 | . . . 232 . . . 1146 . Kills 11 | . . . 6 . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Turns Passed 4284 | 48 363 250 239 218 668 479 1142 877 Spaces Moved 3841 | 33 217 206 235 366 1133 588 443 620 Core 292 | 6 . . . . . . 94 192 Treads 8 | . . . . . . . . 8 Legs 727 | 27 192 206 . . . 133 88 81 Wheels . | . . . . . . . . . Hover 125 | . . . . . . . . 125 Flight 2689 | . 25 . 235 366 1133 455 261 214 Fastest Speed 29 | 50 117 120 31 31 29 29 130 40 Average Speed 84 | 114 119 120 62 32 32 51 246 111 Slowest Speed 650 | 200 120 120 114 111 120 150 650 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . 1 . 1 . . . Cave-ins Triggered 2 | . . . . . 1 1 . . Exploration Rate (%) 31 | 3 45 47 26 29 37 17 59 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 56 | . . . . 1 24 19 . 12 Terrain Destroyed 56 | . . . . 1 24 19 . 12 Melee 56 | . . . . 1 24 19 . 12 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Fac Total 4547 | 39 283 208 302 445 1336 716 477 741 Wait 260 | . 24 . 34 31 75 61 . 35 Move 3828 | 32 216 205 232 365 1129 587 442 620 Hop 2 | . . . 1 . 1 . . . Pick Up 71 | . 7 1 4 9 14 10 7 19 Fast Attach 20 | 7 1 . 1 1 4 . . 6 Attach 56 | . 4 . 3 3 8 12 10 16 Detach 9 | . 4 . 1 1 1 . 1 1 Swap 52 | . 4 2 7 13 16 10 . . Drop 35 | . . . 5 10 17 3 . . Fire 50 | . 23 . 14 . . 1 11 1 Melee 162 | . . . . 12 70 32 6 42 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 397 | -10/Materials | Identified exit to Mines 397 | -10/Materials | Discovered exit to Mines (range 13) 412 | -10/Materials | Entered Mines 435 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 624 | -10/Mines | Identified exit to Materials 624 | -10/Mines | Discovered exit to Materials (range 12) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Accompanied by 2 allies 662 | -9/Materials | Evolved 2 slots: Propulsion x2 667 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 873 | -9/Materials | Identified exit to Materials 873 | -9/Materials | Discovered exit to Materials (range 14) 901 | -9/Materials | Entered another Materials area 901 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1118 | -8/Materials | Identified exit to Factory 1118 | -8/Materials | Discovered exit to Factory (range 6) 1119 | -8/Materials | Entered Factory 1119 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1247 | -7/Factory | Repaired Imp. Cesium-ion Thruster 1450 | -7/Factory | Crushed by falling debris 1481 | -7/Factory | Lost 3 parts (3n) 1665 | -7/Factory | Repaired Xenon Bombardment Thruster 1755 | -7/Factory | Repaired Lgt. Nuclear Core 1762 | -7/Factory | Identified exit to Factory 1787 | -7/Factory | Entered another Factory area 1787 | -6/Factory | Evolved 2 slots: Utility x2 1924 | -6/Factory | Repaired Xenon Bombardment Thruster 1969 | -6/Factory | Lost 3 parts (1p2u) 2023 | -6/Factory | Build established: Hacker-Sprinter 2044 | -6/Factory | Crushed by falling debris 2075 | -6/Factory | Lost 5 parts (1p3n1u) 2161 | -6/Factory | Lost 5 parts (1p1n2u1w) 2179 | -6/Factory | System corruption reached 10% 2253 | -6/Factory | Identified exit to Lower Caves 2253 | -6/Factory | Discovered exit to Lower Caves (range 11) 2261 | -6/Factory | Core integrity fell below 50% 2266 | -6/Factory | Entered Lower Caves 2326 | -6/Lower Caves | Build established: Hacker-Mutant 3188 | -6/Lower Caves | Learned 8 Factory zone layouts 3359 | -6/Lower Caves | 99-TNT showed up to help 3361 | -6/Lower Caves | 99-TNT revealed a hidden path 3362 | -6/Lower Caves | Core integrity fell below 20% 3394 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3401 | -6/Lower Caves | Identified exit to Factory 3408 | -6/Lower Caves | Entered Factory 3408 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -5/Factory | Released all parts (4) 3665 | -5/Factory | Lost 6 parts (2p2u2w) 3719 | -5/Factory | Released all parts (4) 3869 | -5/Factory | Found Prototype Processor 3870 | -5/Factory | Identified Exp. Signal Interpreter 3914 | -5/Factory | Core integrity fell below 50% 4078 | -5/Factory | Fabricated Flight Unit? 4114 | -5/Factory | Core integrity fell below 20% 4130 | -5/Factory | Lost 3 parts (1p1n1w) 4264 | -5/Factory | Fabricated Flight Unit? 4285 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- >>Build Building Flight Unit... ETC: 51 04239_ &R2WWY, AMGE3VTDF LIN6Q9%L5UY 04254_ P-70 Sage Tesla Rifle severed. 04264_ >> FABRICATOR: Completed Flight Unit? 04269_ Destroyed Imp. Heat Sink. 04271_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04276_ Power Conduit explodes. 04276_ Flexi-carbon Leg destroyed. 04276_ Flight Unit destroyed. 04276_ Power Conduit explodes. 04276_ Subcomponent Replicator disabled. 04276_ Power Conduit explodes. 04276_ Flexi-carbon Leg destroyed. 04276_ K-01 Serf destroyed. 04276_ Destroyed Imp. Remote Datajack. 04281_ System corrupted: Chainsword targeting data glitched. 04284_ System corrupted: Chainsword rejected. 04284_ U-05 Engineer lays Concrete. 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[! !# | | ????????#### " "" # # ! ## | | ???????????# F" # # ! #? | | ???????????# " # # """ """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 37 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Spear | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -5/Factory Flight Unit | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Part-time Excavator Slippery One Challenges ------------ None Game ------ Seed 111 Manual? 1 Play Time 01:24:58 Cumulative 18.0 hours Start 2021.09.19 @ 11:51:40 End 2021.09.19 @ 13:24:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 0 Adventurer 22 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e40cfc2-6cb2-42c3-a367-d3faac62a4ce