Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.04 @ 05:56:34 Player: Haraguro Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (582) 582 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 1971 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 74/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Flight Unit VTOL Module > --- UTILITY (3) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Flight Unit VTOL Module Medium Matter Pod (100) Terrain Scan Processor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Terrain Scanner > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- VTOL Module VTOL Module High-capacity Storage Unit Medium Matter Pod Terrain Scan Processor Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 6 1 10 9 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . . 4 3 Utility 6 | 1 1 1 3 Device 4 | . 1 1 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 4 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 4 6 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 81 | . 94 84 72 Engine 10 | . 14 8 11 Wheel 9 | . 28 13 . Flight 16 | . . 13 26 Device 13 | . 8 20 7 Storage 10 | . 14 11 9 Processor 2 | . . . 5 Ballistic Gun 17 | . 28 17 12 Naked Turns . | . . . . Heaviest Build 19 | 13 14 19 19 Greatest Support 20 | 20 20 20 13 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | . 5 6 6 Average Carried 4 | . 3 5 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | . 5 6 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1025 | 191 97 440 297 Remotely . | . . . . Salvage Created 985 | . 97 569 319 Parts 65 | . 10 47 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 34 | . 4 15 15 Guns 34 | . 4 15 15 Classes Destroyed 7 | . 2 3 2 Hauler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 13 | . 3 7 3 Grunt 9 | . 1 6 2 Brawler 1 | . . . 1 Sentry 2 | . . 2 . Assembled 9 | . . . 9 Best Kill Streak 17 | . 4 17 5 Combat Bots Only 7 | . 4 7 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1339 | . 94 746 499 Core 356 | . 30 205 121 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 . . Volleys Fired 111 | . 6 46 59 Largest 2 | . 2 2 2 Hottest 46 | . 40 46 46 Shots Fired 166 | . 12 80 74 Gun 166 | . 12 80 74 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 166 | . 12 80 74 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 6 24 15 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 129 | . 8 65 56 Core Hits 53 | . 5 24 24 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1617 | . 102 686 829 Guns 1612 | . 97 686 829 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 1612 | . 97 686 829 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 3 | . . 3 . Average Temperature 2 | . . 2 . Received Heat Transfer 318 | . 36 270 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 467 | . 130 467 264 Average Influence 194 | . 49 237 223 Maximum Alert Level 2 | . . 2 1 Low Security (%) 37 | 100 100 43 1 Level 1 52 | . . 32 98 Level 2 9 | . . 23 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 5 31 22 Peak Tracking Total 9 | . 5 9 7 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 6 | . 3 3 . Failed 5 | . 3 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 731 | 34 102 309 286 Spaces Moved 467 | 32 95 162 178 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 222 | 31 95 96 . Hover . | . . . . Flight 244 | . . 66 178 Fastest Speed 34 | 50 80 80 34 Average Speed 86 | 79 80 101 78 Slowest Speed 205 | 80 80 205 197 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 21 25 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 620 | 37 108 227 248 Wait 1 | . . 1 . Move 464 | 31 94 161 178 Hop . | . . . . Pick Up 7 | . 5 1 1 Fast Attach 14 | 6 1 4 3 Attach 7 | . . 3 4 Detach 4 | . . 3 1 Swap 5 | . . 3 2 Drop 5 | . . 5 . Fire 111 | . 6 46 59 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Discovered new exit (range 13) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 296 | -9/Materials | Destroyed 7 combat bots 339 | -9/Materials | Build established: Mutant 397 | -9/Materials | Discovered new exit (range 14) 403 | -9/Materials | Destroyed 7 combat bots 445 | -9/Materials | Core integrity fell below 50% 446 | -9/Materials | Entered Mines 456 | -9/Mines | Assembled infested the area 478 | -9/Mines | Lost 3 parts (2n1u) 547 | -9/Mines | Learned Materials terminal intel 658 | -9/Mines | Core integrity fell below 20% 732 | -9/Mines | Self-destructed Last Messages --------------- 00662_ as-22222 destroyed. 00664_ as-97254 destroyed. 00668_ Acquired 18 matter. 00681_ G-34 Mercenary suffers critical hit. 00681_ G-34 Mercenary destroyed. 00682_ Acquired 19 matter. 00683_ G-34 Mercenary destroyed. 00684_ Acquired 3 matter. 00684_ U-05 Engineer destroyed. 00686_ Acquired 3 matter. 00694_ Acquired 2 matter. 00704_ Sml. Storage Unit destroyed. 00704_ Imp. Terrain Scanner crushed and broken. 00704_ System corrupted by crushing effect (+3). 00704_ Knocked back. 00705_ B-36 Bruiser destroyed. 00708_ Acquired 14 matter. 00720_ System corrupted: Matter fused (-10). 00725_ as-10510 destroyed. 00727_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | # ##?## #??# #????## #?# ???????????? | | ## ### #????# ##??## ##?#??? ???????? | | ## % #??#?## #### ##?????????????? | | # = ! #????# ## ##????????????? | | # ##??## ##??#????????? | | # = ##?##?## #???#???????? | | ## ###???#?# ## #???????????? | | ## ######### ### ##?#?????????? | | # % ! | #### ####????????????? | | = #?#### ####?#?#??????????? | | ###############??# #??#?#???#?#??????? | | #####??#####??##?##?# #??##?????????????? | | ##???#???#??#??###?### #??#?#?????#?#????? | | ## ##????#?#?####?#??##??# #???#?#???????????? | | ?## ##??##??#######???###?## ###?##??????"?????? | | ??# ##??#?????##???#?#??#??# #??###?#??#"??????? | | ?## ##??????##???###??##??# #??????##?????????? | | ?# ###?##?####???#?##?### ##????#?#???? ????? | | ## ##????##?####??###### #??##???#?????????? | | ?## ####?????###?##% #?####??#?#??? ???? | | ??#### ###???##?###?#=#######?##??#? ?? ?????? | | ?????## ###########?#*#?????????#?#??????????? | | ?????## %* ##?#%###????# ? ??????? ????? | | ?????# = #?#*#?####?????# ???? ???? | | ?????# ######### = ###%#?##???? ?#?# ? ???????? | | ?????## ###?#???#? !%* ##@#?#??#?? #???#? ???????? | | ??#???# #????#????# ##a##????#?????##?? ??????? | | ??????# #??#?????## ##%#??? ? ??#??#????????? | | ####### #???#??### "% !=[?#???###???##?????????? | | # #?###### ##### ###????#?##??????????? | | # ##### ###??#????####?##???????????? | | [ ##??## #???#???###??????????? | | [ #####? ?###????#???????????? | | * #### ####### #?#???? ?? ???#???????????? | | #??# #???#?### #??? ? ??? ? ? ??????????? | | """ #??# #????#?## #???# ????? ???????????????? | | """ #??# #????#?## ###?????? ??#??????????????? | | """ #??# #???????# #????#?? ??????????????????? | | ##?# #??????## #?????##???????????????????? | | #######??# #?????## #???????? ?????????????????? | | ?????????# #????## ##??##?????????????????????? | | ???####### #????# #?????????????????????????? | | ????# #???## #?????????????????????????? | | ????# #### #??## ##?????????????????????????? | | ?????????# #??# ####??????????????????????????? | | ?????????# #?## ##?????????????????????????????? | | ?????????# ### ##??????????????????????????????? | | ?????????# ## #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????##### ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormPhaseDatajack Manual? 0 Play Time 00:18:12 Cumulative 164.3 hours Start 2020.06.04 @ 03:57:50 End 2020.06.04 @ 05:56:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 25 Adventurer 39 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8e059f23-09ea-4983-bd47-4f2e3cd90845