Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.05 @ 00:49:02 Player: blelm Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (344) 1720 Value Destroyed (22206) 22206 Prototype IDs (301) 6020 Alien Tech Used (4) 800 Bonus (55176) 55176 TOTAL SCORE: 96822 Bonus ------- High Alert Combat Kills 1450 Follower Combat Kills 975 Entered Garrisons 1000 Used RIF Installer 3000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -1149 Cogmind --------- Core Integrity 353/1600 Matter 136/300 Energy 97/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Desublimator Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Advanced Weapon Cycler Experimental Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Graviton Cannon Graviton Cannon Perforator > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Improved Armor Integrity Analyzer Advanced Kinecellerator Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Long-range Tractor Beam Multirail Graviton Cannon Graviton Cannon Advanced Remote Datajack [Rating: 262] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Layered Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . . . 2 . . . 1 . . . 1 . . . . 2 . . . . . . . . . 2 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 720 | 4 16 3 1 11 18 38 35 21 44 32 10 54 13 9 15 10 19 5 33 8 5 9 . 9 9 34 13 23 10 31 107 71 Power 40 | . 1 . . . 3 2 . . 3 . . . 2 . . 1 2 . 5 . . . . . . 1 . 2 2 2 13 1 Engine 8 | . 1 . . . 3 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . 2 2 2 13 1 Propulsion 69 | 2 4 1 . 2 5 8 3 2 2 . 1 7 . . . . . . 10 . . . . . 1 6 . 2 1 2 9 1 Treads 52 | 1 1 1 . 1 2 7 3 2 2 . 1 4 . . . . . . 5 . . . . . 1 6 . 2 1 2 9 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 3 . . 1 3 1 . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 320 | 1 6 1 . 2 3 9 12 7 16 11 7 17 6 6 6 5 9 5 6 8 5 3 . 7 6 11 5 16 5 22 59 38 Device 225 | 1 1 1 . 2 1 5 8 6 12 4 3 11 3 4 3 3 8 3 3 6 4 3 . 5 4 7 2 10 3 20 43 36 Storage 20 | . 3 . . . . . 1 . . . . . 1 . . . 1 1 1 . . . . 1 . 1 1 1 1 1 6 . Processor 14 | . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . 1 . 1 . 2 . 1 4 1 Hackware 17 | . . . . . . . 1 . . 4 1 2 1 1 1 . . . . 1 . . . . 2 1 . 2 . . . . Protection 44 | . 2 . . . 1 4 2 1 3 3 3 4 1 1 2 2 . . 2 1 . . . . . 1 2 1 1 . 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 291 | 1 5 1 1 7 7 19 20 12 23 21 2 30 5 3 9 4 8 . 12 . . 6 . 2 2 16 8 3 2 5 26 31 Energy Gun 54 | 1 1 . . 2 2 2 9 3 11 5 . 10 1 2 1 . . . . . . . . . . . 2 . . . 2 . Energy Cannon 85 | . . . . . . 1 1 3 10 7 . 8 2 1 4 2 4 . 8 . . 3 . 1 2 6 5 1 . 4 12 . Ballistic Gun 59 | . 3 1 . . 4 9 4 2 1 7 1 5 1 . 3 1 3 . 2 . . 1 . . . 7 . 1 . . 3 . Ballistic Cannon 42 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 7 30 Launcher 25 | . 1 . 1 2 1 3 2 3 . 1 . 5 . . . . 1 . . . . 2 . 1 . 1 . . . . 1 . Special Weapon 16 | . . . . 3 . . . . . 1 1 2 1 . 1 . . . 2 . . . . . . 2 1 . . . 1 1 Impact Weapon 9 | . . . . . . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . 1 1 1 5 . 4 . . . . . . . . . . 1 . . . . . . 5 . 1 . 5 3 Corrupted Parts 20 | . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . . 14 . System Corruption 92 | . . . . . . 5 . 2 . . . . . . . . 17 . . . . . . . . . . . . . 68 . Parts Lost 28 | . 2 2 . 5 . 1 1 1 . 1 . 4 . . . 1 . . . . . . . . . . . 1 . . 6 3 Power 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . 1 . . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . 3 2 Weapon 7 | . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 4 | . 1 2 . 4 . 1 1 1 . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 97 100 99 96 92 80 80 80 83 83 85 84 86 85 85 86 85 88 87 82 82 82 82 77 81 83 82 81 86 76 81 Engine 2 | . 14 14 14 13 8 9 9 9 7 7 7 7 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 12 13 13 13 13 11 9 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 11 11 11 11 11 10 10 10 9 8 11 10 10 Treads 12 | . 13 14 14 14 17 13 17 18 15 15 15 13 13 13 13 13 13 11 10 11 11 11 11 11 15 17 15 13 12 11 11 10 Wheel 1 | . 14 14 14 14 9 8 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Device 16 | . 8 10 14 14 11 9 8 9 7 12 15 13 17 19 18 19 19 17 22 18 17 17 17 17 20 16 17 16 16 19 20 21 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 6 9 5 5 5 5 5 5 5 7 9 6 5 6 5 2 Processor 5 | . . . . . 4 8 . . 6 2 . . . . . . . 4 5 5 10 11 11 10 5 5 5 4 4 5 8 12 Hackware 1 | . . . . . . . . . . 4 4 1 . . . . . . . 3 . . . . . 2 . 4 8 7 . . Protection 7 | . 5 1 . . 8 8 8 8 11 9 8 14 14 13 13 13 13 11 11 10 5 5 5 5 5 5 7 9 7 7 4 6 Energy Gun 3 | . 9 . . 1 8 8 12 16 8 4 7 7 10 8 8 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . 1 5 4 3 4 1 5 3 5 5 17 15 17 17 15 17 16 15 5 11 13 8 8 6 . Ballistic Gun 5 | . 18 28 28 14 17 10 11 4 7 13 7 8 6 4 7 10 13 . . . . . . . . 9 . 2 . . 1 . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 253 | 12 94 92 92 92 97 125 125 135 130 136 134 143 152 152 153 154 152 152 176 181 181 178 174 181 181 191 192 208 212 224 253 239 Greatest Support 250 | 20 32 10 10 10 16 95 98 98 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 225 225 225 230 230 235 250 245 Greatest Overweight (x) 81 | . 9 9 9 9 9 11 1 1 . . 1 11 1 1 1 1 1 1 6 1 1 1 1 1 . 1 . . . . 81 . Average Overweight (x) . | . 3 9 9 8 6 7 1 1 . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 16 18 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 10 14 16 17 19 24 24 24 24 24 24 24 24 25 24 24 25 24 24 24 25 24 25 24 24 24 24 24 24 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 18 16 25 25 24 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 21% | Mutant 20% | Scavenger-Mutant 14% | Bothacker-Mutant 6% | Hacker-Mutant 5% | Scavenger-Tank 4% | Generator-Mutant 3% | Bothacker-Skirmisher 3% | Bothacker-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Mutant | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Matter Collected 18914 | 274 348 89 282 200 423 514 1004 383 926 649 345 1253 330 160 196 105 156 406 578 161 146 216 . 108 110 832 32 747 171 774 4226 2770 Remotely 3157 | . . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . 167 1240 1601 Salvage Created 19950 | 147 717 89 . 137 665 1002 1399 552 1032 746 227 1040 219 139 83 404 168 214 1462 161 62 134 . 87 736 788 88 1033 170 1343 2717 2189 Parts 875 | 14 38 4 . 6 40 32 66 28 41 33 12 55 12 2 3 16 13 10 44 4 2 8 . 5 25 31 5 47 13 49 99 118 Haulers Intercepted 10 | . 2 . . . 2 . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | . . . . . 1 . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . . 2 9 . 12 . . . 2 6 . 1 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Combat Hostiles Destroyed 286 | . 16 2 . 5 9 9 19 16 18 14 4 26 4 3 1 4 7 3 9 2 1 9 . 5 10 14 1 12 3 15 19 26 Guns 116 | . 16 2 . 3 9 6 16 10 16 12 4 6 1 3 1 . 2 . 1 . . . . . . 6 . . . . 2 . Cannons 94 | . . . . . . . . . . . . 4 . . . . . 3 8 2 1 . . . 9 4 1 11 3 12 10 26 AOE 60 | . . . . 2 . 3 3 5 . 2 . 16 3 . . . 5 . . . . 9 . 5 . 3 . . . . 4 . Classes Destroyed 20 | 2 4 . . . 1 2 2 1 1 . . 2 . . 1 . . . 1 . . . . 1 . . 1 . . 1 . . Worker 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . Builder 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 2 . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycler 12 | 1 . . . . 3 . 5 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 2 3 . Swarmer 57 | . 3 . . . 4 4 4 4 . . . 3 3 1 . . 5 . . . . 9 . 5 . 4 . 4 . . 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 94 | . 13 2 . 5 2 2 13 11 10 7 3 14 . 1 1 . . . 2 . 1 . . . 2 . . . . 2 3 . Brawler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 29 | . . . . . 3 2 1 . 1 4 . 4 . 1 . . . 3 1 2 . . . . 3 2 . 1 . 1 . . Specialist 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 2 . . . . . . . Programmer 38 | . . . . . . . . 1 6 1 1 . 1 . . . 2 . 3 . . . . . 3 4 . 3 3 7 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 2 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 4 4 2 . 4 5 4 5 4 4 4 5 9 6 3 1 4 5 1 4 1 1 5 . 5 4 4 1 4 1 5 4 7 Combat Bots Only 9 | . 3 2 . 3 5 4 3 4 4 4 4 9 3 3 1 4 5 1 4 1 1 5 . 5 4 4 1 3 1 4 4 7 Max Kills in Single Turn 6 | 1 1 1 . 1 1 3 2 4 1 2 2 3 6 1 1 1 2 1 1 1 1 4 . 4 1 3 1 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 1 4 . 2 . 3 3 . . . 2 . . . . 4 . 4 . 3 . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 1 Data Miner (-6/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Damage Taken 25828 | . 631 156 . 436 406 177 632 935 1290 657 312 1411 270 71 113 569 155 82 496 147 67 68 . 16 761 1193 247 1082 151 1112 5713 6472 Core 1941 | . 115 16 . 99 55 15 22 64 34 32 13 70 . . . . . 19 10 . 10 . . . 16 52 13 135 . 107 431 613 Absorbed by Shields 12489 | . . . . . . . . 20 8 132 33 430 125 79 2 69 130 67 351 134 71 29 . 17 453 523 254 540 156 1046 2048 5772 Reduced by Siege Mode 2041 | . . . . . . 8 27 41 132 47 12 116 2 12 10 72 11 . 42 16 . . . . 59 141 27 106 . 129 744 287 Redirected to Shielding 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2428 | . . . . . 108 . 182 . 269 . 493 . . . . . . . . 24 . . . . . . . . 257 96 894 105 Core Remaining (%) 75 | 100 . . . 8 . . . 71 . . . 78 . . . . 100 . . . . . . 96 . . 92 89 100 . . 22 Volleys Fired 1696 | 13 55 6 . 47 31 89 45 50 108 86 21 104 13 65 22 19 21 15 132 19 8 14 . 21 61 84 15 78 27 87 221 119 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 3 3 3 4 4 Hottest 480 | 60 73 46 . 100 107 107 147 155 184 184 117 194 169 169 122 81 105 285 285 330 330 330 . 330 330 360 360 360 198 353 480 300 Shots Fired 2988 | 26 109 11 . 58 91 142 117 110 193 141 44 172 17 75 34 19 29 28 166 32 13 18 . 44 92 131 26 122 33 157 393 345 Gun 1251 | 26 109 10 . 22 90 135 110 98 131 89 32 85 6 15 21 . 12 . 43 . . . . . . 43 . . . . 174 . Cannon 1605 | . . . . . . 5 . 7 62 50 9 64 10 60 9 19 13 28 99 32 13 15 . 42 92 79 26 122 33 157 217 342 Launcher 54 | . . 1 . 6 1 2 7 5 . 1 . 19 . . . . 4 . . . . 3 . 2 . 1 . . . . 2 . Special 78 | . . . . 30 . . . . . 1 3 4 1 . 4 . . . 24 . . . . . . 8 . . . . . 3 Kinetic 1156 | 13 56 10 . 11 60 70 63 36 48 71 22 37 2 5 9 . 12 . 43 . . . . . . 43 . . 9 14 180 342 Thermal 1649 | 13 53 . . 41 30 65 47 69 139 68 19 108 14 70 21 . 13 28 76 32 13 15 . 42 84 79 26 122 24 143 195 . Explosive 54 | . . 1 . 6 1 2 7 5 . 1 . 19 . . . . 4 . . . . 3 . 2 . 1 . . . . 2 . Electromagnetic 81 | . . . . . . 5 . . 6 . . 4 . . . 19 . . 23 . . . . . 8 . . . . . 16 . Robot Hit Streak 67 | 5 12 2 . 7 22 46 23 38 25 12 14 23 12 24 42 12 11 18 33 33 7 10 . 13 23 38 7 27 37 40 67 20 Robot Miss Streak 9 | 2 3 1 . 4 2 4 3 2 2 2 3 2 . 1 2 1 . 1 2 1 . . . . 1 1 1 1 . 3 2 9 Penetration Max 1 | . . . . . . . . . 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 13 | . . . . . 4 . 3 3 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1750 | 16 76 4 . 17 65 125 74 80 106 66 26 92 6 15 23 18 10 12 114 17 5 3 . 3 45 67 16 55 10 89 245 250 Core Hits 824 | 7 31 5 . 17 25 51 52 28 36 30 9 69 7 10 6 7 10 6 35 4 2 11 . 7 16 26 8 21 4 27 105 152 Critical Kills 43 | 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 7 1 1 1 4 2 24 Critical Parts Destroyed 59 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 9 . . 5 1 1 41 Critical Strikes 160 | 1 4 . . 1 2 5 5 8 7 1 . 3 . 1 1 . . . 2 . . . . . . 16 1 1 6 8 3 84 Burn 36 | . 3 . . 1 2 5 5 8 6 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 2 . Destroy 110 | 1 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . 15 . . 6 5 1 78 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 59 | . . . . . . 20 8 30 . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 58 | . . . . . . 20 8 30 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59645 | 194 1039 140 . 556 1002 2329 1834 1806 2375 1448 505 3610 880 332 346 442 637 510 2962 774 227 770 . 416 2132 2008 1143 2969 352 4570 11569 9768 Guns 20414 | 191 1032 75 . 171 997 1956 1267 1226 2134 1285 505 1109 122 301 346 . 266 . 630 . . . . . . 308 . . . . 6493 . Cannons 30746 | . . . . . . 103 . . 138 . . 443 . . . 370 . 481 2144 772 227 48 . 45 2108 1494 811 2880 327 4455 4132 9768 Explosions 7347 | . . 65 . 381 . 213 529 580 . 163 . 2058 672 . . . 371 29 182 . . 713 . 371 . 159 332 . . . 529 . Melee 129 | . . . . . . 57 . . . . . . . . . 72 . . . . . . . . . . . . . . . . Ramming 1009 | 3 7 . . 4 5 . 38 . 103 . . . 86 31 . . . . 6 2 . 9 . . 24 47 . 89 25 115 415 . Kinetic 24382 | 127 689 75 . 74 674 883 546 453 827 1099 374 538 28 104 137 . 266 . 630 . . . . . . 308 . . 221 155 6406 9768 Thermal 25802 | 64 343 . . 97 323 1073 721 773 1307 186 131 925 602 197 209 . . 481 1510 772 227 48 . 45 1871 1494 1143 2880 106 4300 3974 . Explosive 6296 | . . 65 . 381 . 213 529 580 . 163 . 2058 164 . . . 371 . . . . 713 . 371 . 159 . . . . 529 . Electromagnetic 2027 | . . . . . . 103 . . 138 . . 89 . . . 370 . 29 816 . . . . . 237 . . . . . 245 . Impact 57 | . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 72 | . . . . . . 5 5 12 9 10 10 7 . . . . 20 . 2 2 2 2 2 . 3 17 21 2 . 5 72 13 Average Corruption 15 | . . . . . . 5 5 6 4 9 9 5 . . . . 3 . 1 2 2 2 2 . 2 6 20 1 . 4 42 9 Corruption Purged 104 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 99 . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Effects 878 | . . . . . . . 42 47 50 45 29 56 . . . . 15 . 23 7 31 10 1 . 7 33 25 5 . 32 393 27 Message Errors 194 | . . . . . . . 7 12 14 11 10 12 . . . . 5 . 7 1 5 3 1 . . 8 8 1 . 6 79 4 Matter Fused 223 | . . . . . . . 13 7 13 9 4 11 . . . . 6 . 6 1 9 3 . . 1 7 9 2 . 10 110 2 Heat Flow Errors 109 | . . . . . . . 5 6 6 7 2 11 . . . . 1 . 4 1 4 1 . . 4 6 2 . . 3 44 2 Energy Discharges 94 | . . . . . . . 5 9 5 8 3 10 . . . . . . . 1 5 2 . . 1 4 3 1 . 7 29 1 Parts Rejected 6 | . . . . . . . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 91 | . . . . . . . 4 6 4 3 4 5 . . . . 1 . 4 1 4 1 . . 1 . 1 1 . . 47 4 Data Loss (major) 44 | . . . . . . . 3 4 . 4 1 3 . . . . . . 1 1 3 . . . . . . . . 3 18 3 Misfires 37 | . . . . . . . 1 1 1 1 4 2 . . . . . . 1 . 1 . . . . 1 1 . . 2 19 2 Alerts 22 | . . . . . . . 1 . 2 . 1 1 . . . . 1 . . . . . . . . 2 1 . . 1 11 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 57 | . . . . . . . 1 2 4 2 . . . . . . . . . 1 . . . . . 5 . . . . 35 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1224 | . . 8 . . . 46 . 16 14 . . . 41 . . . 83 . 102 1 . 53 . . 85 64 10 79 5 346 234 37 Projectiles 788 | . . . . . . . . . . . . . . . . . . . 102 1 . . . . 85 41 10 79 5 321 107 37 Explosions 228 | . . 8 . . . 4 . 16 . . . . 41 . . . 83 . . . . 46 . . . . . . . . 30 . Melee 208 | . . . . . . 42 . . 14 . . . . . . . . . . . . 7 . . . 23 . . . 25 97 . Knockbacks 55 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . 49 Impact 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Kinetic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 49 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 845 | . . 30 . 5 . . . 60 . . 94 83 87 . . . . 36 47 . . . . . . . 50 83 . . 270 . Shots 15 | . . 1 . 1 . . . 1 . . 1 6 1 . . . . 1 1 . . . . . . . 1 1 . . . . Rammed 50 | 1 3 . . 2 1 . 4 . 7 . . . 4 3 . . . . 1 1 . 1 . . 2 1 . 7 3 4 5 . Targets Rammed 51 | 1 4 . . 2 1 . 4 . 7 . . . 4 3 . . . . 1 1 . 1 . . 2 1 . 7 3 4 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 246 37 . 14 52 56 402 345 232 253 254 317 80 265 80 . 85 194 199 199 416 204 . 204 199 280 196 192 . 195 290 303 Average Temperature 77 | . 97 20 . 5 19 21 98 130 47 60 88 71 27 68 37 . 33 83 72 83 109 76 . 96 81 75 100 108 . 95 89 69 Received Heat Transfer 3355 | . 300 72 . 243 126 81 297 459 414 218 78 449 . 21 54 . . 8 59 12 20 . . . 59 8 . 20 8 44 242 63 Effects 8 | . 1 . . . . . 2 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 5 | . 1 . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 125 | . . . . . . 2 9 5 12 9 3 13 3 1 2 1 3 3 5 2 1 . . 1 6 6 1 8 2 10 9 8 Total Turns 3465 | . . . . . . 19 129 156 239 146 38 363 50 16 30 46 17 32 67 33 5 . . 4 76 144 35 253 17 287 1139 124 Longest Duration 928 | . . . . . . 10 32 63 67 35 18 108 29 16 28 46 9 17 22 26 5 . . 4 19 51 35 133 13 114 928 33 Robots Corrupted 14 | . . . . . . 1 . . 1 . . . . . . 4 . . 5 . . . . . 1 . . . . . 2 . Combat Hostiles 8 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . 1 . . . . . 2 . Parts Fried 35 | . . . . . . 1 . . 3 . . 1 . . . 3 . . 18 . . . . . 1 . . . . . 8 . Impact Corruptions 12 | . . . . . . 3 . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . 1 4 . Robots Melted 11 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 2 . 3 2 . Combat Hostiles 9 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . 3 2 . Parts Melted 71 | . 1 . . 1 2 4 2 2 10 2 . 1 2 1 . . . . . . . . . . 3 1 2 10 . 16 11 . Heat Transferred 28187 | 150 1234 . . 370 925 2701 1924 2124 3071 481 259 1608 474 509 518 . . 148 570 407 148 37 . 37 1036 1036 1024 2072 74 3071 2179 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Peak Influence 1625 | 30 335 144 . 165 234 463 491 943 570 1007 661 1625 884 . . . . 185 1488 899 . . . . 288 488 . 263 191 247 433 . Initial 852 | . 19 72 . . . 13 225 186 494 220 528 385 852 . . . . 69 30 781 . . . . . 140 . . 83 52 140 . Average 381 | 15 204 140 . 30 67 192 315 526 244 567 543 938 753 . . . . 102 754 746 . . . . 132 212 . 101 101 132 205 . Maximum Alert Level 5 | . 1 . . . 1 2 2 3 2 3 2 5 3 . . . . . 4 3 . . . . 1 2 . 1 . 1 2 . Low Security (%) 30 | 100 56 100 . 100 90 56 . 2 55 . . . . . . . . 100 17 . . . . . 84 56 . 88 100 79 8 . Level 1 19 | . 43 . . . 9 25 85 19 21 31 . 8 . . . . . . 15 . . . . . 15 31 . 11 . 20 17 . Level 2 35 | . . . . . . 17 14 43 23 39 100 5 22 . . . . . 17 23 . . . . . 12 . . . . 73 . Level 3 10 | . . . . . . . . 34 . 29 . 56 77 . . . . . 3 76 . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . 29 . . . . . . 46 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . . . 1 . 3 . 12 . 3 . 5 . 1 . . 1 . 2 . . . . 2 5 . 6 2 7 6 . Investigation 16 | . 4 . . . . . 3 . 6 . 1 . 2 . . . . . . . . . . . . . . . . . . . Extermination 19 | . . . . . . . . . 4 . . . 1 . . . . 1 . . . . . . 1 2 . 2 2 3 3 . Reinforcement 10 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 1 3 . Assault 6 | . . . . . . . . . . . 1 . 2 . 1 . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Distress Signals 36 | . 1 . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . 28 . Communications Jammed 39 | . . . . . . . 1 . 7 . . . 3 . . . . . . . . . . . 7 2 . 8 . 9 2 . Distress Signals 34 | . . . . . . . 1 . 7 . . . 3 . . . . . . . . . . . 7 1 . 8 . 5 2 . Times Spotted 404 | . 21 2 . 10 18 8 28 15 30 13 10 28 7 3 9 4 5 3 15 3 6 7 . 2 15 18 1 23 4 20 31 45 Peak Tracking Total 11 | . 4 2 . 5 5 3 5 6 4 3 3 6 6 3 11 2 3 1 4 2 4 5 . 5 3 4 1 4 2 4 6 6 Tactical Retreats 15 | . 1 . . . 1 . . 1 1 . . 1 1 . 2 . . . 1 . . . . . . 1 . 1 . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Traps Triggered 25 | . 3 . . . . 2 2 2 3 . 1 2 1 . . . . . 5 . . . . . . 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Machines Disabled 60 | . . . . 1 1 7 1 2 2 5 1 9 3 . . . . . 4 . . . . . 3 5 3 3 . 1 4 5 Max in Single Turn 3 | . . . . 1 1 2 1 1 1 1 1 1 3 . . . . . 1 . . . . . 1 1 1 1 . 1 2 1 Garrison Access 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 1 1 1 . . Garrison Relay 13 | . . . . . . 1 . 1 . 4 . 4 . . . . . . 3 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Machines Accessed 116 | . 3 . 2 . 6 1 6 2 20 1 6 2 7 1 2 4 . 5 . 3 1 1 . 1 7 7 2 7 5 7 7 . Terminals 63 | . 2 . . . 4 1 2 2 13 1 2 2 3 . . . . 2 . 1 . . . 1 4 5 . 4 3 5 6 . Fabricators 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 . 1 . . . . Repair Stations 12 | . . . . . 1 . 1 . 4 . 1 . . . . . . . . 2 . . . . . . . . 1 1 1 . Recycling Units 7 | . 1 . . . . . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Garrison Access 12 | . . . . . 1 . 1 . 2 . 1 . 1 . . . . 1 . . . . . . 2 . . 1 1 1 . . Total Hacks 297 | . 9 . 2 . 20 2 14 4 47 2 13 3 14 1 2 29 . 11 . 9 1 1 . 1 12 15 20 19 14 15 17 . Successful 182 | . 2 . 2 . 14 1 8 2 22 1 6 . 7 1 2 29 . 7 . 6 1 1 . 1 7 8 20 12 7 7 8 . Failed 115 | . 7 . . . 6 1 6 2 25 1 7 3 7 . . . . 4 . 3 . . . . 5 7 . 7 7 8 9 . Catastrophic 18 | . . . . . . . . . 7 . . 2 2 . . . . 1 . . . . . . 1 1 . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 9 . 1 . 13 . 10 . 21 . 8 . 7 . . . . 4 . 4 . . . . 4 8 . 11 7 3 9 . Terminals 164 | . 7 . . . 12 2 8 4 33 2 6 3 8 . . . . 6 . 5 . . . 1 7 10 . 14 11 11 14 . Fabricators 14 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 3 5 . 2 . . . . Repair Stations 34 | . . . . . 6 . 3 . 10 . 3 . . . . . . . . 4 . . . . . . . . 2 3 3 . Recycling Units 10 | . 2 . . . . . 2 . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . Garrison Access 13 | . . . . . 2 . 1 . 2 . 1 . 1 . . . . 1 . . . . . . 2 . . 1 1 1 . . Terminal Hacks 104 | . . . 2 . 5 1 1 2 9 1 1 . 1 1 2 29 . 3 . 2 1 1 . 1 2 5 20 5 2 4 3 . Record 34 | . . . 1 . . . . . . . . . . . . 11 . . . . . . . 1 . . 20 1 . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . 1 . . . . . . . 1 2 . . . . . 1 1 . . . . . . . 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . 2 . 1 . 2 . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 . 1 . . . . Network Status 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 22 | . . . . . 4 . 2 . 5 . 2 . . . . . . . . 3 . . . . . . . . 2 2 2 . Scan Component 13 | . . . . . 2 . 1 . 4 . 1 . . . . . . . . 2 . . . . . . . . 1 1 1 . Repair 9 | . . . . . 2 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 2 . 1 . 1 . . . . 1 . . . . . . 2 . . 1 1 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 1 1 1 . . Unauthorized Hacks 34 | . 2 . . . 4 . 4 . 5 . 2 . 4 . . . . 1 . 1 . . . . 2 1 . 3 2 . 3 . Terminals 24 | . 1 . . . 3 . 2 . 4 . 1 . 2 . . . . 1 . 1 . . . . 1 1 . 2 2 . 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 7 | . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Botnet 8 | . . . . . 1 . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Operators 8 | . 1 . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . . . Fabricators 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Haulers 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 2 . . . 5 1 3 2 18 1 5 2 4 . . . . 4 . 2 . . . . 4 7 . 4 2 3 5 . Full Trace Events 5 | . . . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 9 | . . . . . 2 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 1 1 . Time 467 | . . . . . 134 . 62 . 86 . 62 . . . . . . . . 31 . . . . . . . . 50 20 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Used RIF Installer 6 | . . . . . . 1 . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Command Fork 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 1 2 4 1 . 4 . . . . . . . . . . 1 . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . 1 2 4 1 . 4 . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . 1 3 4 1 . 4 . . . . . . . . . . 1 . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . 1 . . . . . . formatsys_deep 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 59 | . . . . . . 3 . 3 3 15 3 16 . . . . . . 12 . . . . . 4 . . . . . . . Machine Destruction 49 | . . . . . . 3 . 3 . 15 . 16 . . . . . . 12 . . . . . . . . . . . . . Programmers 10 | . . . . . . . . . 3 . 3 . . . . . . . . . . . . . 4 . . . . . . . Attached 11 | . . . . . . . . . . 4 1 2 1 . 1 . . . . . . . . . 1 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 4 . . . . . . . . 2 . . . 11 . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Total Allies 51 | . . . . 3 2 4 . . 1 1 4 7 1 . 7 . . . 13 1 . . . . . 5 . 1 . . 1 . Largest Group 12 | . . . . 3 1 4 . . 1 1 3 2 1 . 3 3 . . 12 1 1 . . . . 4 4 3 . . 1 . Highest-Rated Group 535 | . . . . 40 10 102 . . 26 27 68 32 27 . 93 93 . . 535 10 10 . . . . 260 260 195 . . 45 . Highest-Rated Ally 137 | . . . . 16 10 31 . . 26 27 32 16 27 . 32 32 . . 73 10 10 . . . . 137 65 65 . . 45 . Total Orders 20 | . . . . . . 1 . . 1 1 2 . 2 . 3 1 . . 4 . . . . . . 2 . 2 . . 1 . STAY 13 | . . . . . . . . . 1 1 1 . 1 . 2 1 . . 2 . . . . . . 1 . 2 . . 1 . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . 1 . . . . . . Ally Attacks 177 | . . . . . . 22 . . . . 22 13 . . 26 13 . . 72 . . . . . . 9 . . . . . . Total Damage 4321 | . . . . . . 395 . . . . 183 110 . . 549 231 . . 2359 . . . . . . 494 . . . . . . Kills 34 | . . . . . . 2 . . . . 3 . . . 4 . . . 21 . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Robot Analysis Total 131 | . . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . . . 1 2 . 1 . . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Turns Passed 49049 | 108 931 134 683 862 1062 1648 1533 1835 2785 1448 783 2264 1205 1433 1346 503 783 562 2384 626 1940 1059 149 1997 688 1175 549 1262 621 1945 12030 716 Spaces Moved 21376 | 41 397 53 316 251 386 564 466 626 1387 574 405 915 623 601 707 200 376 261 750 222 834 434 67 801 286 521 318 465 295 873 6157 204 Core 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 14 Treads 19391 | . 95 . . . . 57 466 626 1387 574 405 828 623 601 707 200 376 261 746 222 834 434 67 801 286 521 318 465 295 873 6133 190 Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1941 | 35 302 53 316 251 386 507 . . . . . 87 . . . . . . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 215 215 200 175 175 240 240 160 160 160 150 160 160 160 160 160 160 160 225 225 225 225 225 145 145 145 145 150 150 138 50 Average Speed 178 | 102 163 215 215 207 191 212 240 240 160 160 160 164 172 208 171 209 161 177 224 225 225 225 225 225 145 151 145 147 150 153 160 131 Slowest Speed 4100 | 120 240 215 215 215 215 245 240 240 160 160 240 255 240 240 240 240 240 240 240 225 225 225 225 225 145 233 145 150 150 155 4100 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 45 | 3 74 22 69 39 35 42 41 62 48 71 11 74 18 60 61 78 45 8 63 8 85 54 14 92 12 47 96 19 13 17 91 22 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 33 | . 1 . 1 . . . 2 . . . 1 . 1 . 1 24 1 . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 1 1 1 1 . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 . . 1 1 . Scrap Searched 14 | . . . . . . . . . . . . . . 3 2 . 1 . . . 4 . . 4 . . . . . . . . Spaces Dug 628 | . . 9 . 15 6 10 20 28 55 14 7 34 9 43 8 . 13 10 16 9 6 12 . 26 27 31 . 68 21 34 65 32 Terrain Destroyed 1314 | . . 9 . 44 6 10 48 40 59 27 25 117 29 60 9 . 66 16 36 13 8 62 . 70 33 48 14 84 21 49 173 138 Melee 30 | . . . . . . 10 7 13 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 753 | . . . . 22 . . . 5 59 19 8 22 12 60 9 . 13 16 28 13 8 14 . 37 33 42 1 58 21 49 95 109 AOE 496 | . . 9 . 22 6 . 41 21 . 8 17 95 17 . . . 53 . 8 . . 48 . 33 . 4 13 26 . . 75 . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Ac0 Total 29711 | 80 570 65 320 466 654 863 775 805 1781 973 506 1517 735 707 809 267 518 334 1305 320 885 498 66 956 474 792 380 931 439 1340 8109 471 Wait 4894 | 17 71 . . 156 180 72 178 59 187 270 57 406 70 27 40 14 102 41 304 59 37 33 . 122 99 109 10 328 100 318 1411 17 Move 21340 | 40 396 52 315 250 385 563 466 625 1387 573 405 914 621 600 700 199 375 261 749 221 833 433 66 800 285 520 317 464 294 872 6156 203 Hop 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Pick Up 295 | 3 16 3 3 . 25 9 15 8 19 3 8 12 5 . 6 10 . 6 12 3 . 3 . 1 7 16 8 12 3 9 52 18 Fast Attach 219 | 1 2 . . . 4 13 12 2 12 6 . 17 4 3 2 2 2 2 11 5 . 2 . 2 4 7 9 10 3 9 60 13 Attach 122 | 2 3 2 . 2 6 2 2 2 5 2 4 8 2 . 1 5 . 1 3 1 . . . 1 2 4 2 5 3 3 25 24 Detach 63 | . . . . . 1 4 . 1 1 3 1 3 1 1 1 1 . . . 2 . . . 2 2 . 2 1 . 2 17 17 Swap 383 | 1 11 1 1 9 8 23 21 17 27 24 6 29 7 6 12 3 17 2 19 2 5 7 . 6 3 23 3 9 4 19 23 35 Drop 433 | 2 12 1 1 . 13 33 24 7 28 6 4 22 7 2 7 11 1 6 30 7 . 5 . 1 9 24 14 17 2 17 95 25 Fire 1696 | 13 55 6 . 47 31 89 45 50 108 86 21 104 13 65 22 19 21 15 132 19 8 14 . 21 61 84 15 78 27 87 221 119 Melee 59 | . . . . . . 20 8 30 . . . . . . . 1 . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 51 | 1 4 . . 2 1 . 4 . 7 . . . 4 3 . . . . 1 1 . 1 . . 2 1 . 7 3 4 5 . Escape Stasis 13 | . . . . . . 8 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 135 | . . . . . . 27 . . . . . 2 . . 15 . . . 44 . 2 . . . . 4 . . . . 41 . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / [*Sto] / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -7/Factory (discovered 6 exits: *Fac x3 / [*Sto] / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac / *Fac) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 109 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Discovered new exit (range 6) 1040 | -10/Materials | Entered Mines 1045 | -10/Mines | Core integrity fell below 50% 1126 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1130 | -10/Mines | Found Prototype Device 1164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1166 | -10/Mines | Discovered new exit (range 5) 1174 | -10/Mines | Entered Exiles 1228 | -10/Exiles | Met 8R-AWN 1263 | -10/Exiles | Met EX-HEX 1349 | -10/Exiles | Met EX-DEC 1357 | -10/Exiles | Learned location of Zion (-7) 1394 | -10/Exiles | Met EX-BIN 1424 | -10/Exiles | Aligned with FarCom system 1426 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1499 | -10/Exiles | Found YOLO Cannon 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1836 | -10/Exiles | Discovered new exit (range 10) 1857 | -10/Exiles | Left Exiles lab with YOLO Cannon 1857 | -10/Exiles | Entered Mines 1873 | -9/Mines | Identified Exp. Sensor Array 1880 | -9/Mines | Met a Derelict bent on vengeance 1886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1952 | -9/Mines | Excavation squad dispatched 1952 | -9/Mines | A large section of the Mines collapsed 2202 | -9/Mines | Excavation squad dispatched 2452 | -9/Mines | Excavation squad dispatched 2702 | -9/Mines | Excavation squad dispatched 2705 | -9/Mines | Discovered new exit (range 7) 2714 | -9/Mines | Core integrity fell below 20% 2719 | -9/Mines | Entered Materials 2719 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2746 | -8/Materials | Lost 4 parts (1p1n2w) 2767 | -8/Materials | Repaired Lgt. Treads 2879 | -8/Materials | Repaired Exp. Sensor Array 3337 | -8/Materials | Build established: Scavenger-Skirmisher 3756 | -8/Materials | Identified exit to Garrison 3781 | -8/Materials | Entered Garrison 4162 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Triggered checkpoint 4903 | -8/Garrison | Discovered new exit (range 15) 4936 | -8/Garrison | Installed Relay Interface Framework 5015 | -8/Garrison | Build established: Scavenger-Mutant 5119 | -8/Garrison | Triggered checkpoint 5141 | -8/Garrison | Garrison Relay disabled 5429 | -8/Garrison | Entered Materials 5923 | -8/Materials | Repaired Imp. Heavy Treads 6335 | -8/Materials | Build established: Skirmisher 6962 | -8/Materials | Identified exit to Garrison 6962 | -8/Materials | Entered Garrison 7004 | -8/Garrison | Learned Factory security intel 7148 | -8/Garrison | Triggered checkpoint 7233 | -8/Garrison | Garrison Relay disabled 7360 | -8/Garrison | Triggered checkpoint 7492 | -8/Garrison | Discovered new exit (range 5) 7523 | -8/Garrison | Build established: Mutant 7701 | -8/Garrison | Discovered new exit (range 70) 7701 | -8/Garrison | Discovered new exit (range 54) 7701 | -8/Garrison | Discovered new exit (range 12) 8057 | -8/Garrison | Triggered checkpoint 8332 | -8/Garrison | Expanded RIF knowledge: Command Fork 8376 | -8/Garrison | System corruption reached 10% 8599 | -8/Garrison | Triggered checkpoint 8728 | -8/Garrison | Expanded RIF knowledge: Command Fork 8797 | -8/Garrison | Entered Factory 8797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9060 | -7/Factory | Build established: Bothacker-Mutant 9083 | -7/Factory | Discovered new exit (range 3) 9338 | -7/Factory | Discovered new exit (range 15) 9972 | -7/Factory | Build established: Mutant 10617 | -7/Factory | Repaired Broken Imp. Heavy Treads? 11162 | -7/Factory | Discovered new exit (range 11) 11503 | -7/Factory | Noticed a derelict Sapper rigging charges 11582 | -7/Factory | Identified exit to Garrison 11582 | -7/Factory | Entered Garrison 11779 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11852 | -7/Garrison | Triggered checkpoint 11888 | -7/Garrison | Garrison Relay disabled 12034 | -7/Garrison | Triggered checkpoint 12078 | -7/Garrison | System corruption reached 10% 12160 | -7/Garrison | Garrison Relay disabled 12185 | -7/Garrison | Triggered checkpoint 12225 | -7/Garrison | Garrison Relay disabled 12255 | -7/Garrison | Discovered new exit (range 3) 12442 | -7/Garrison | Triggered checkpoint 12745 | -7/Garrison | Garrison Relay disabled 12796 | -7/Garrison | Discovered new exit (range 10) 12886 | -7/Garrison | Triggered checkpoint 12898 | -7/Garrison | Discovered exit to Factory (range 9) 13030 | -7/Garrison | Entered Factory 13430 | -7/Factory | First assault squad dispatched 13519 | -7/Factory | Assimilated ARC 4b with formatsys_deep 13571 | -7/Factory | Discovered new exit (range 9) 13676 | -7/Factory | Garrison activated, responded to threat 13754 | -7/Factory | Repaired Imp. Heavy Treads 13813 | -7/Factory | Identified exit to Garrison 13813 | -7/Factory | Entered Garrison 14001 | -7/Garrison | Triggered checkpoint 14076 | -7/Garrison | Triggered checkpoint 14142 | -7/Garrison | Destroyed 9 combat bots 14416 | -7/Garrison | Discovered new exit (range 15) 14851 | -7/Garrison | Build established: Bothacker-Tank 15060 | -7/Garrison | Triggered checkpoint 15111 | -7/Garrison | Triggered checkpoint 15237 | -7/Garrison | Discovered new exit (range 10) 15388 | -7/Garrison | Triggered checkpoint 15403 | -7/Garrison | Garrison Relay disabled 15698 | -7/Garrison | Triggered checkpoint 15880 | -7/Garrison | Triggered checkpoint 15924 | -7/Garrison | Garrison Relay disabled 15957 | -7/Garrison | Expanded RIF knowledge: Autooverride 16046 | -7/Garrison | Discovered new exit (range 15) 16077 | -7/Garrison | Entered Factory 16077 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16777 | -6/Factory | First assault squad dispatched 16946 | -6/Factory | Assimilated ARC 5a with formatsys_deep 17052 | -6/Factory | Identified exit to Lower Caves 17280 | -6/Factory | Crushed by falling debris 17282 | -6/Factory | Entered Lower Caves 17474 | -6/Lower Caves | Build established: Mutant 18146 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18664 | -6/Lower Caves | Discovered new exit (range 15) 18715 | -6/Lower Caves | Entered another Lower Caves area 18728 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18775 | -6/Lower Caves | Learned Factory trap positions 18983 | -6/Lower Caves | Discovered new exit (range 15) 19531 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19671 | -6/Lower Caves | Discovered new exit (range 8) 19839 | -6/Lower Caves | Build established: Scavenger-Tank 20061 | -6/Lower Caves | Entered Data Miner 20061 | -6/Data Miner | Accompanied by 3 allies 20061 | -6/Data Miner | Discovered new exit (range 6) 20107 | -6/Data Miner | Met Data Miner 20155 | -6/Data Miner | Learned location of Section 7 (-2) 20155 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20189 | -6/Data Miner | Received God Mode back door access code from Data Miner 20329 | -6/Data Miner | Destroyed Data Miner 20332 | -6/Data Miner | Interfaced with the Data Conduit 20335 | -6/Data Miner | Found Prototype Hackware 20338 | -6/Data Miner | Found Prototype Hackware 20343 | -6/Data Miner | Found Prototype Hackware 20564 | -6/Data Miner | Entered Proximity Caves 21053 | -5/Proximity Caves | Build established: Scavenger-Mutant 21143 | -5/Proximity Caves | Discovered new exit (range 16) 21316 | -5/Proximity Caves | System corruption reached 10% 21347 | -5/Proximity Caves | Entered Factory 21347 | -5/Factory | Evolved 2 slots: Utility x2 21348 | -5/Factory | Loaded intel: 89 trap records 21349 | -5/Factory | Loaded intel: 234 machine locations 21406 | -5/Factory | Identified exit to Upper Caves 21449 | -5/Factory | Identified System Mapper 21672 | -5/Factory | Identified Ghost Barrier 21688 | -5/Factory | Discovered new exit (range 15) 21909 | -5/Factory | Identified exit to Garrison 21909 | -5/Factory | Entered Garrison 21910 | -5/Garrison | Loaded intel: 30 machine locations 21962 | -5/Garrison | Triggered checkpoint 22042 | -5/Garrison | Triggered checkpoint 22098 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 22214 | -5/Garrison | Garrison Relay disabled 22284 | -5/Garrison | Found embedded Infiltrators 23148 | -5/Garrison | Triggered checkpoint 23157 | -5/Garrison | Triggered checkpoint 23158 | -5/Garrison | Triggered checkpoint 23232 | -5/Garrison | Triggered checkpoint 23446 | -5/Garrison | Build established: Botlord-Mutant 24109 | -5/Garrison | Garrison Relay disabled 24136 | -5/Garrison | Triggered checkpoint 24149 | -5/Garrison | Discovered exit to Factory (range 5) 24243 | -5/Garrison | Discovered new exit (range 14) 24293 | -5/Garrison | Entered Factory 24294 | -5/Factory | Loaded intel: 269 machine locations 24355 | -5/Factory | Build established: Bothacker-Mutant 24438 | -5/Factory | Identified Quantum Router 24561 | -5/Factory | Repaired Adv. Transmission Jammer 24593 | -5/Factory | First assault squad dispatched 24804 | -5/Factory | Discovered new exit (range 10) 24919 | -5/Factory | Entered Upper Caves 24919 | -5/Upper Caves | Accompanied by 1 ally 25945 | -5/Upper Caves | Learned Factory stockpile data 26165 | -5/Upper Caves | Discovered new exit (range 8) 26486 | -5/Upper Caves | Build established: Bothacker-Skirmisher 26857 | -5/Upper Caves | Identified exit to Upper Caves 26859 | -5/Upper Caves | Entered another Upper Caves area 26961 | -5/Upper Caves | Discovered new exit (range 8) 27209 | -5/Upper Caves | Build established: Bothacker-Mutant 27290 | -5/Upper Caves | Encountered a Warlord checkpoint 27863 | -5/Upper Caves | Discovered new exit (range 6) 27916 | -5/Upper Caves | Identified exit to Warlord 27918 | -5/Upper Caves | Entered Warlord 27993 | -5/Warlord | System corruption cleaned by Quarantine Array 28040 | -5/Warlord | Discovered new exit (range 14) 28065 | -5/Warlord | Identified exit to Proximity Caves 28067 | -5/Warlord | Entered Proximity Caves 28557 | -4/Proximity Caves | Build established: Bothacker-Skirmisher 28902 | -4/Proximity Caves | Discovered new exit (range 12) 28942 | -4/Proximity Caves | Identified exit to Factory 29473 | -4/Proximity Caves | Build established: Bothacker-Mutant 29625 | -4/Proximity Caves | Learned Research emergency access door positions 30064 | -4/Proximity Caves | Entered Factory 30064 | -4/Factory | Evolved 2 slots: Propulsion x2 30065 | -4/Factory | Identified exit to Extension 30067 | -4/Factory | Loaded intel: 249 machine locations 30671 | -4/Factory | Discovered new exit (range 10) 30752 | -4/Factory | Entered Armory 30753 | -4/Armory | Loaded intel: 86 machine locations 31071 | -4/Armory | Build established: Mutant 31163 | -4/Armory | Fabricated Biometal Heavy Treads (x2) 31639 | -4/Armory | Intercept squad dispatched 31652 | -4/Armory | Spotted Tracker 31653 | -4/Armory | Spotted Tracker 31656 | -4/Armory | Destroyed Tracker 31659 | -4/Armory | Spotted Combat Programmer 31673 | -4/Armory | Destroyed Tracker 31681 | -4/Armory | System corruption reached 10% 31681 | -4/Armory | Spotted Combat Programmer 31697 | -4/Armory | Destroyed Combat Programmer 31702 | -4/Armory | Destroyed Combat Programmer 31708 | -4/Armory | Found Exp. Targeting Computer 31810 | -4/Armory | Found Mni. Smartbomb Launcher 31840 | -4/Armory | Discovered new exit (range 6) 31840 | -4/Armory | Discovered new exit (range 12) 31927 | -4/Armory | Entered Lab 31927 | -4/Lab | Accompanied by 4 allies 31927 | -4/Lab | Discovered new exit (range 9) 31943 | -4/Lab | Hidden lab's door opened automatically 31943 | -4/Lab | Sensor layout match revealed 31944 | -4/Lab | Gained access to the hidden lab's interior 31961 | -4/Lab | Detected by scanners 31969 | -4/Lab | Confronted by A5 32002 | -4/Lab | Destroyed A5 32033 | -4/Lab | Found Alien Artifact 32050 | -4/Lab | Found Alien Artifact 32059 | -4/Lab | Found Alien Artifact 32059 | -4/Lab | Identified Integrated Dissipator 32059 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 32073 | -4/Lab | Found Alien Artifact 32099 | -4/Lab | Found Prototype Protection 32099 | -4/Lab | Identified Exp. Powered Armor 32117 | -4/Lab | Found Prototype Energy Gun 32117 | -4/Lab | Identified Hyp. EM Gauss Rifle 32124 | -4/Lab | Found Prototype Energy Gun 32124 | -4/Lab | Identified Tachyon Dispersion Ray 32144 | -4/Lab | Decrypted terminal 32144 | -4/Lab | Acquired modification code for an L2 power cell 32193 | -4/Lab | Found Prototype Special Weapon 32193 | -4/Lab | Identified Gui. Remote Datajack 32347 | -4/Lab | Decrypted terminal 32396 | -4/Lab | Found Quantum Router 32476 | -4/Lab | Entered Research 32476 | -3/Research | Accompanied by 3 allies 32476 | -3/Research | Evolved 2 slots: Utility x2 32478 | -3/Research | Loaded intel: 113 machine locations 32494 | -3/Research | Build established: Scavenger-Mutant 32889 | -3/Research | Spotted B-86 Titan 32981 | -3/Research | Identified Core Expander 32981 | -3/Research | Identified Transdimensional Reconstructor 32981 | -3/Research | Installed Core Expander, added new Weapon slot 33190 | -3/Research | Identified exit to Research 33298 | -3/Research | Intercept squad dispatched 33328 | -3/Research | Spotted Tracker 33328 | -3/Research | Spotted Tracker 33341 | -3/Research | Destroyed Tracker 33348 | -3/Research | Destroyed Tracker 33357 | -3/Research | Spotted Combat Programmer 33374 | -3/Research | Destroyed Combat Programmer 33395 | -3/Research | Found Exp. Targeting Computer 33399 | -3/Research | Spotted Combat Programmer 33411 | -3/Research | Destroyed Combat Programmer 33738 | -3/Research | Entered another Research area 33738 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33739 | -2/Research | Loaded intel: 100 machine locations 33768 | -2/Research | Found Prototype Device 33768 | -2/Research | Identified Exp. Thermal Defense Suite 33923 | -2/Research | Build established: Hacker-Mutant 33924 | -2/Research | Repaired Lyr. Medium Armor Plating 34028 | -2/Research | Identified exit to Access 34359 | -2/Research | Entered Access 34359 | -1/Access | Evolved 2 slots: Utility x2 34360 | -1/Access | Loaded intel: 112 machine locations 34647 | -1/Access | Found Adv. Micro-nuke Launcher 34930 | -1/Access | Intercept squad dispatched 34973 | -1/Access | Spotted Tracker 34974 | -1/Access | Destroyed Tracker 34975 | -1/Access | Spotted Tracker 34992 | -1/Access | Destroyed Tracker 35023 | -1/Access | Spotted Combat Programmer 35043 | -1/Access | Destroyed Combat Programmer 35054 | -1/Access | Found Exp. Targeting Computer 35058 | -1/Access | Spotted Combat Programmer 35063 | -1/Access | Destroyed Combat Programmer 35920 | -1/Access | Repaired Adv. Coolant Injector 36294 | -1/Access | Build established: Hacker-Tank 36295 | -1/Access | Discovered new exit (range 7) 36304 | -1/Access | Entered Command 36305 | -1/Command | Loaded intel: 58 machine locations 36684 | -1/Command | Build established: Hacker-Mutant 36794 | -1/Command | Repaired Adv. Force Field 36947 | -1/Command | Disengaged cave seal 37409 | -1/Command | Spotted B-99 Colossus 37683 | -1/Command | Spotted M Guard 37684 | -1/Command | Spotted M Guard 37685 | -1/Command | Spotted Combat Programmer 37686 | -1/Command | Spotted Combat Programmer 37692 | -1/Command | System corruption reached 10% 37704 | -1/Command | Destroyed Combat Programmer 37718 | -1/Command | Destroyed Combat Programmer 37734 | -1/Command | Destroyed M Guard 37745 | -1/Command | Destroyed M Guard 37745 | -1/Command | All MAIN.C guards destroyed 37748 | -1/Command | Lost 3 parts (2u1w) 37788 | -1/Command | Found Corrupted Prototype Protection 37788 | -1/Command | Identified Hvy. Regenerative Plating 37791 | -1/Command | Found Corrupted Prototype Device 37791 | -1/Command | Identified AEGIS Remote Shield 37808 | -1/Command | System corruption reached 30% 37819 | -1/Command | Found Corrupted Zero-point Reactor 37829 | -1/Command | Found Corrupted AEGIS Remote Shield 37848 | -1/Command | Found Corrupted Zero-point Reactor 37850 | -1/Command | Found Corrupted Zero-point Reactor 37861 | -1/Command | Found Corrupted Zero-point Reactor 37924 | -1/Command | Met MAIN.C 37932 | -1/Command | 0b10 Conduit disabled 37967 | -1/Command | Destroyed MAIN.C Shell 37968 | -1/Command | MAIN.C activated Command garrisons 38028 | -1/Command | Destroyed MAIN.C 38043 | -1/Command | Discovered new exit (range 48) 38043 | -1/Command | Discovered new exit (range 104) 38043 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38047 | -1/Command | Found Zero-point Reactor 38552 | -1/Command | Build established: Scavenger-Tank 40114 | -1/Command | Build established: Scavenger-Mutant 41059 | -1/Command | Phase Generator disabled 42719 | -1/Command | Found Antimissile System 42722 | -1/Command | Found Antimissile System 42725 | -1/Command | Found Antimissile System 42727 | -1/Command | Found Antimissile System 42730 | -1/Command | Found Antimissile System 42733 | -1/Command | Found Antimissile System 42970 | -1/Command | Build established: Generator-Mutant 43015 | -1/Command | Found Prototype Device 43015 | -1/Command | Identified Exp. Focal Shield 43019 | -1/Command | Found Exp. System Purifier 44957 | -1/Command | Found Multirail 44961 | -1/Command | Found Multirail 45037 | -1/Command | Found Exp. Targeting Computer 45042 | -1/Command | Found Corrupted Exp. Core Analyzer 45055 | -1/Command | Found Adv. Kinecellerator 45067 | -1/Command | Found Corrupted Adv. Kinecellerator 45365 | -1/Command | Build established: Scavenger-Mutant 45572 | -1/Command | Found Adv. Kinecellerator 46060 | -1/Command | Found Perforator 46496 | -1/Command | Found Hvy. Regenerative Plating 46508 | -1/Command | Found Zero-point Reactor 46511 | -1/Command | Found Zero-point Reactor 46700 | -1/Command | Build established: Scavenger-Gunner 47098 | -1/Command | Build established: Scavenger-Mutant 47673 | -1/Command | Found Exp. Targeting Computer 48315 | -1/Command | Warped through subspace to slip node 48315 | -1/Command | Discovered new exit (range 5) 48334 | -1/Command | Entered Access_0 48335 | -1/Access_0 | Loaded intel: 59 machine locations 48335 | -1/Access_0 | Met Architect 48335 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 48359 | -1/Access_0 | Architect warped through subspace 48412 | -1/Access_0 | Architect warped through subspace 48442 | -1/Access_0 | Found Centrium Heavy Armor Plating 48452 | -1/Access_0 | Spotted Enhanced Programmer 48456 | -1/Access_0 | Destroyed Enhanced Programmer 48459 | -1/Access_0 | Spotted Enhanced Programmer 48461 | -1/Access_0 | Destroyed Enhanced Programmer 48485 | -1/Access_0 | Found Prototype Device 48485 | -1/Access_0 | Identified Desublimator 48505 | -1/Access_0 | Found Prototype Device 48505 | -1/Access_0 | Identified Exp. Phase Shifter 48520 | -1/Access_0 | Architect warped through subspace 48524 | -1/Access_0 | Spotted Enhanced Programmer 48531 | -1/Access_0 | Destroyed Enhanced Programmer 48550 | -1/Access_0 | Spotted Enhanced Programmer 48552 | -1/Access_0 | Spotted Enhanced Programmer 48552 | -1/Access_0 | Destroyed Enhanced Programmer 48554 | -1/Access_0 | Destroyed Enhanced Programmer 48555 | -1/Access_0 | Spotted Enhanced Programmer 48560 | -1/Access_0 | Destroyed Enhanced Programmer 48561 | -1/Access_0 | Spotted Enhanced Programmer 48562 | -1/Access_0 | Destroyed Enhanced Programmer 48571 | -1/Access_0 | Architect warped through subspace 48583 | -1/Access_0 | Destroyed 7 combat bots 48605 | -1/Access_0 | Architect warped through subspace 48637 | -1/Access_0 | Core integrity fell below 50% 48648 | -1/Access_0 | Architect warped through subspace 48651 | -1/Access_0 | Spotted Enhanced Programmer 48659 | -1/Access_0 | Destroyed Enhanced Programmer 48696 | -1/Access_0 | Spotted Enhanced Programmer 48711 | -1/Access_0 | Architect warped through subspace 48718 | -1/Access_0 | Destroyed Enhanced Programmer 48721 | -1/Access_0 | Subspace Access Node disabled 48744 | -1/Access_0 | A6 warped into view 48746 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 48752 | -1/Access_0 | Architect warped through subspace 48770 | -1/Access_0 | Subspace Access Node disabled 48781 | -1/Access_0 | Architect warped through subspace 48813 | -1/Access_0 | Architect warped through subspace 48856 | -1/Access_0 | Architect warped through subspace 48879 | -1/Access_0 | Architect warped through subspace 48902 | -1/Access_0 | Architect warped through subspace 48925 | -1/Access_0 | Architect warped through subspace 48952 | -1/Access_0 | Subspace Access Node disabled 48972 | -1/Access_0 | Architect warped through subspace 48998 | -1/Access_0 | Build established: Scavenger-Gunner 49014 | -1/Access_0 | Subspace Access Node disabled 49039 | -1/Access_0 | Destroyed Architect 49040 | -1/Access_0 | Architect triggered a singularity event 49042 | -1/Access_0 | Released all parts (22) 49044 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 49045 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 49045 | -1/Access_0 | Warped through subspace to slip node 49045 | -1/Access_0 | Discovered new exit (range 8) 49050 | *** | Escaped singularity! Last Messages --------------- 49042_ Released Zero-point Reactor. 49042_ Released Graviton Cannon. 49042_ Released Hyp. Linear Accelerator. 49042_ Released Desublimator. 49042_ Released AEGIS Remote Shield. 49042_ Released Exp. Coolant Injector. 49043_ A0_COM: 8. 49044_ A0_COM: 7. 49044_ Acquired data core, extracted unknown sensor trigger ID. 49044_ Acquired 14 matter. 49045_ A0_COM: 6. 49045_ Acquired Hpw. Transdimensional Reconstructor. 49045_ Warped through subspace, drawn to slip node. 49045_ EXIT=FOUND 49046_ A0_COM: 5. 49047_ A0_COM: 4. 49047_ C, EJQ8 J6DJ::JG KWM4I%IQLPBDYHKGI711| 49048_ A0_COM: 3. 49049_ A0_COM: 2. 49050_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 89 Energy Capacity 1190 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 1650 Resistance: KI 30 Utility Shielding 33 Point Defense Rating 1440 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 25 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAnalysisProtomatter Manual? 0 Play Time 10:35:02 Cumulative 526.3 hours Start 2022.06.30 @ 16:24:30 End 2022.07.05 @ 00:49:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type 6 Total 26 Types 1/5/4/1/1/1/11/1/1 Lore% 91 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4834b97f-be21-4184-8d30-1aa181031501