Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.17 @ 10:01:18 Player: E Sleek Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 230 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 89/250 System Corruption 2% Temperature Cool (12) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 5 5 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight 1 | . 1 Utility 2 | . 2 Device . | . . Storage 1 | . 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 2 | 2 . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Slot Usage (%) 77 | . 77 Engine 12 | . 12 Wheel 24 | . 24 Storage 13 | . 13 Protection 13 | . 13 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 10 | 6 10 Greatest Support 26 | 26 26 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 5 8 Average Capacity 7 | 5 7 Most Carried 2 | 1 2 Average Carried . | . 1 Final Capacity 8 | 5 8 Final Carried 2 | 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 278 | 250 28 Remotely . | . . Salvage Created 31 | . 31 Parts 3 | . 3 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 1 | . 1 Swarmer 2 | . 2 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 529 | . 529 Core 251 | . 251 Absorbed by Shields . | . . Redirected to Shielding 11 | . 11 Core Remaining (%) 100 | 100 . Volleys Fired 15 | . 15 Largest 1 | . 1 Hottest 20 | . 20 Shots Fired 15 | . 15 Gun 15 | . 15 Cannon . | . . Launcher . | . . Special . | . . Kinetic 15 | . 15 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 3 | . 3 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 9 | . 9 Core Hits 2 | . 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 79 | . 79 Guns 69 | . 69 Cannons . | . . Explosions . | . . Melee . | . . Ramming 10 | . 10 Kinetic 69 | . 69 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 2 | . 2 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 5 | . 5 Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 12 | . 12 Average Temperature 4 | . 4 Received Heat Transfer 216 | . 216 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 90 | . 90 Initial . | . . Average 25 | . 30 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 1 | . 1 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 9 | . 9 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 291 | 46 245 Spaces Moved 251 | 42 209 Core 17 | 1 16 Treads . | . . Legs . | . . Wheels 233 | 41 192 Hover . | . . Flight 1 | . 1 Fastest Speed 50 | 50 90 Average Speed 91 | 88 91 Slowest Speed 150 | 90 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 4 34 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 296 | 48 248 Wait 18 | . 18 Move 250 | 41 209 Hop . | . . Pick Up 1 | 1 . Fast Attach 9 | 5 4 Attach . | . . Detach . | . . Swap 1 | . 1 Drop 1 | 1 . Fire 15 | . 15 Melee . | . . Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Core integrity fell below 20% 286 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00215_ Destabilizing: System corrupted (+2). 00216_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00218_ K-01 Serf cleans the Pressure Siphon. 00225_ Triggered Alarm Trap. 00225_ An alarm sounds. 00225_ ALERT: Alarm triggered, dispatching investigation squad. 00234_ S-10 Pest destroyed. 00251_ Wheel destroyed. 00256_ Lgt. Ion Engine destroyed. 00263_ Com. Wheel destroyed. 00268_ S-10 Pest destroyed. 00269_ Acquired 3 matter. 00271_ Lgt. Assault Rifle destroyed. 00272_ Acquired Flight Unit. 00275_ Flight Unit destroyed. 00278_ U-05 Engineer builds a Wall. 00286_ Acquired 5 matter. 00286_ EXIT=FOUND 00288_ Acquired Lgt. Ion Engine. 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