Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 11:15:34 Player: Zoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (136) 680 Value Destroyed (4616) 4616 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1537) 1537 TOTAL SCORE: 8893 Bonus ------- High Alert Combat Kills 837 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 116/160 System Corruption 8% Temperature Hot (207) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Relay Coupler [Sentry] (6) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Light Nuclear Core Trap Scanner Particle Gun Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Core Analyzer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Relay Coupler [Grunt] Relay Coupler [Sentry] Enhanced Autogun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 139 | 6 18 27 38 26 24 Power 20 | 1 3 2 9 2 3 Engine 7 | 1 2 1 2 . 1 Core 13 | . 1 1 7 2 2 Reactor . | . . . . . . Propulsion 59 | 2 8 13 14 16 6 Treads 2 | . . . . . 2 Leg 57 | 2 8 13 14 16 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 . 11 2 4 Device 8 | . 1 . 4 1 2 Storage 2 | 1 . . 1 . . Processor 2 | . 1 . 1 . . Hackware 2 | . . . . 1 1 Protection 6 | . . . 5 . 1 Artifact . | . . . . . . Weapon 40 | 2 5 12 4 6 11 Energy Gun 11 | . . 7 . . 4 Energy Cannon 4 | . . 1 2 . 1 Ballistic Gun 14 | 2 2 2 2 4 2 Ballistic Cannon 5 | . 3 2 . . . Launcher 1 | . . . . . 1 Special Weapon 5 | . . . . 2 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Corrupted Parts 2 | . . 1 . . 1 System Corruption 7 | . . 1 . . 6 Parts Lost 31 | . . 5 6 8 12 Power 4 | . . 1 1 . 2 Propulsion 14 | . . 2 1 4 7 Utility 5 | . . . 2 2 1 Weapon 8 | . . 2 2 2 2 Highest Loss Streak 7 | . . 3 4 4 7 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 94 | . 99 93 97 94 85 Engine 4 | . 8 6 4 1 4 Core 5 | . 5 4 4 7 4 Leg 33 | . 27 38 35 34 31 Device 7 | . 4 . 12 14 1 Storage 10 | . 14 11 9 9 9 Processor 6 | . 9 11 3 7 . Hackware 2 | . . . . 2 10 Protection 2 | . . . 8 . 4 Energy Gun 3 | . . 11 3 . 4 Energy Cannon 2 | . . . 5 . 8 Ballistic Gun 9 | . 11 1 8 15 1 Ballistic Cannon 4 | . 15 8 . . . Special Weapon 1 | . . . . 2 2 Peak Build Rating 31 | 6 9 15 28 31 30 Average Rating 18 | 4 7 11 21 25 25 On Entrance 12 | . 6 9 14 28 20 Naked Turns . | . . . . . . Heaviest Build 42 | 12 16 17 27 24 42 Greatest Support 48 | 20 20 43 43 48 45 Greatest Overweight (x) 4 | . 1 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 Most Carried 10 | 2 8 8 10 10 10 Average Carried 7 | 1 4 7 8 9 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 8 7 10 10 5 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3387 | 260 609 517 738 929 334 Remotely . | . . . . . . Salvage Created 5575 | . 755 1170 1742 1027 881 Parts 313 | . 44 71 91 66 41 Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 18 | . 9 1 6 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 96 | . 15 15 21 30 15 Guns 59 | . 6 9 10 30 4 Cannons 33 | . 9 5 11 . 8 AOE 2 | . . 1 . . 1 Classes Destroyed 13 | . 6 4 1 2 . Worker 4 | . 1 3 . . . Builder 4 | . 1 1 1 . 1 Tunneler 2 | . . 1 1 . . Hauler 4 | . . 3 1 . . Recycler 15 | . 5 4 5 . 1 Watcher 11 | . 1 3 4 . 3 Swarmer 26 | . 6 3 . 14 3 Grunt 43 | . 9 4 13 8 9 Brawler 2 | . . . 1 . 1 Duelist 4 | . . 1 2 1 . Sentry 17 | . . 7 5 3 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | . 4 5 6 4 4 Combat Bots Only 4 | . 3 4 4 4 4 Max Kills in Single Turn 3 | . 1 1 3 2 1 Gunslinging 1 | . . . 1 1 . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 536 | . 62 86 127 166 95 Missed 144 | . 18 23 37 48 18 Damage Taken 5514 | . 468 869 1409 1535 1233 Core 670 | . 30 85 179 183 193 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . . 3 . . Core Remaining (%) 88 | 100 88 78 . . . Volleys Fired 449 | . 68 81 116 103 81 Largest 2 | . 2 2 2 2 2 Hottest 144 | . 70 112 136 50 144 Shots Fired 793 | . 126 148 220 186 113 Gun 538 | . 75 95 147 185 36 Cannon 236 | . 51 53 73 . 59 Launcher 8 | . . . . . 8 Special 11 | . . . . 1 10 Kinetic 512 | . 126 83 112 185 6 Thermal 187 | . . 25 73 . 89 Explosive . | . . . . . . Electromagnetic 83 | . . 40 35 . 8 Robot Hit Streak 14 | . 14 10 13 14 9 Robot Miss Streak 8 | . 3 8 6 5 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 2 7 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 485 | . 77 96 140 103 69 Core Hits 214 | . 28 43 58 54 31 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 8 | . 2 3 1 . 2 Burn 3 | . . 2 . . 1 Meltdown 1 | . . . . . 1 Destroy 2 | . . 1 1 . . Blast 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8923 | . 1165 1710 2674 1650 1724 Guns 5226 | . 577 1011 1645 1650 343 Cannons 3040 | . 588 510 942 . 1000 Explosions 650 | . . 189 86 . 375 Melee . | . . . . . . Ramming 7 | . . . 1 . 6 Kinetic 4794 | . 1165 782 1197 1650 . Thermal 2732 | . . 391 998 . 1343 Explosive . | . . . . . . Electromagnetic 1390 | . . 537 478 . 375 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 . 2 8 Average Corruption 1 | . . 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 9 10 Message Errors 6 | . . . . 3 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 60 | . 3 . 33 . 24 Projectiles 54 | . 3 . 27 . 24 Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks 15 | . 10 5 . . . Impact . | . . . . . . Kinetic 15 | . 10 5 . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . 48 . . 21 Shots 4 | . . 2 . . 2 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 . 1 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 683 | . 72 168 504 13 683 Average Temperature 108 | . 26 40 134 3 169 Received Heat Transfer 2163 | . 171 192 675 405 720 Effects 19 | . . . 3 . 16 Shutdowns 4 | . . . 1 . 3 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Short Circuit 2 | . . . 2 . . Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . 4 1 . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . . . 8 Heat Transferred 4825 | . . 816 1752 . 2257 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 5 1 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1420 | . 218 291 569 1420 931 Initial 677 | . . 50 122 341 677 Average 508 | . 123 134 383 966 781 Maximum Alert Level 4 | . 1 1 2 4 3 Low Security (%) 34 | 100 98 77 9 . . Level 1 11 | . 1 22 30 3 . Level 2 20 | . . . 59 21 15 Level 3 20 | . . . . 33 84 Level 4 12 | . . . . 40 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 1 5 . 2 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 2 . 1 Assault 1 | . . . . . 1 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . 2 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 19 24 39 30 31 Peak Tracking Total 7 | . 4 7 6 4 4 Tactical Retreats 8 | . . . 1 4 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 10 | . 3 3 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . . 3 2 4 . Max in Single Turn 2 | . . 2 1 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 20 | . 7 2 5 3 3 Terminals 15 | . 5 2 2 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 45 | . 17 5 14 6 3 Successful 31 | . 13 3 11 1 3 Failed 13 | . 4 1 3 5 . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 9 | . . 6 . . 3 Terminals 30 | . 12 5 4 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 8 | . . . 8 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 19 | . 11 3 1 1 3 Record 2 | . 1 1 . . . Robot Analysis 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Alert Level 3 | . 1 . 1 . 1 Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Hauler Manifests 3 | . 3 . . . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 1 4 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 4 | . . . . . 4 Non-combat . | . . . . . . Combat 4 | . . . . . 4 Robot Hacks Applied 6 | . . . . . 6 find_shortcuts 1 | . . . . . 1 find_garrison 1 | . . . . . 1 show_paths 1 | . . . . . 1 reboot_system 1 | . . . . . 1 formatsys_high 2 | . . . . . 2 Relay Couplers Released 19 | . . . . 19 . Machine Destruction 15 | . . . . 15 . Programmers 4 | . . . . 4 . Attached 2 | . . . . 1 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . . 2 Largest Group 1 | . . . . . 1 Highest-Rated Group 29 | . . . . . 29 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 184 | . . . . . 184 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5200 | 69 886 995 1077 1561 612 Spaces Moved 2975 | 56 489 585 578 977 290 Core 16 | 12 . 4 . . . Treads 2 | . . . . . 2 Legs 2957 | 44 489 581 578 977 288 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 120 120 120 Average Speed 120 | 105 120 120 120 120 126 Slowest Speed 250 | 120 190 250 120 120 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 69 46 42 74 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 65 | . . 45 3 . 17 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 48 | . . 45 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3896 | 63 663 725 784 1241 420 Wait 255 | . 73 22 35 105 20 Move 2969 | 55 488 584 577 975 290 Hop . | . . . . . . Pick Up 20 | 2 6 6 1 4 1 Fast Attach 23 | 6 3 4 3 2 5 Attach 30 | . 2 8 8 3 9 Detach 5 | . 1 . 2 . 2 Swap 86 | . 13 15 27 21 10 Drop 48 | . 9 5 14 20 . Fire 449 | . 68 81 116 103 81 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire 4 | . . . . 3 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 417 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Derelicts attacked the area 799 | -10/Materials | Discovered exit to Mines (range 6) 919 | -10/Materials | Discovered exit to Materials (range 16) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x2 1090 | -9/Materials | Discovered new exit (range 5) 1093 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Lost 3 parts (1p2w) 1508 | -9/Materials | Build established: Scavenger-Mutant 1642 | -9/Materials | Central database locked down 1932 | -9/Materials | Discovered new exit (range 13) 1949 | -9/Materials | Identified exit to Materials 1951 | -9/Materials | Entered another Materials area 1951 | -8/Materials | Evolved 2 slots: Utility x2 2279 | -8/Materials | Discovered new exit (range 14) 2366 | -8/Materials | Lost 4 parts (1p1n1u1w) 2655 | -8/Materials | Discovered new exit (range 3) 2671 | -8/Materials | Garrison activated, responded to threat 2910 | -8/Materials | Identified exit to Garrison 2934 | -8/Materials | Garrison activated, responded to threat 3028 | -8/Materials | Entered Garrison 3070 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Triggered checkpoint 3374 | -8/Garrison | Triggered checkpoint 3384 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Core integrity fell below 50% 3447 | -8/Garrison | Lost 4 parts (2n2w) 3526 | -8/Garrison | Discovered new exit (range 15) 3660 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Garrison Relay disabled 3800 | -8/Garrison | Triggered checkpoint 3822 | -8/Garrison | Garrison Relay disabled 3835 | -8/Garrison | Installed Relay Interface Framework 3870 | -8/Garrison | Discovered new exit (range 12) 4008 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Discovered new exit (range 15) 4341 | -8/Garrison | Lost 3 parts (1n2u) 4589 | -8/Garrison | Entered Materials 4851 | -8/Materials | Core integrity fell below 20% 4989 | -8/Materials | First assault squad dispatched 5201 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05169_ Overheating: Energy bleed (-16). 05170_ Overheating: System interference. 05170_ Hvy. Particle Cannon temporarily disabled. 05170_ Hvy. Armor Plating destroyed. 05170_ Critical hit (Burn: +37). 05172_ Overheating: Energy bleed (-6). 05175_ Hvy. Laser destroyed. 05176_ Power failure, Lgt. Nuclear Core shutdown. 05180_ G-47 Trooper destroyed. 05181_ Overheating: Med. Storage Unit damaged (-43). 05184_ Overheating: Hvy. Particle Cannon damaged (-19). 05187_ Acquired Corrupted Lgt. Treads. 05187_ Integrated Corrupted Lgt. Treads (+6). 05191_ Carbon-fiber Leg destroyed. 05198_ System corrupted: Energy discharge (-46). 05199_ Hvy. Particle Cannon destroyed. 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Nuclear Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults Challenges ------------ None Game ------ Seed BeamHoverRedistributor Manual? 0 Play Time 01:17:06 Cumulative 43.9 hours Start 2025.03.14 @ 19:09:05 End 2025.03.15 @ 11:15:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a545b6ed-b111-4804-b88e-5ada9513268d