Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:27:11 Player: BrainTooSmol Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (4234) 4234 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (855) 855 TOTAL SCORE: 8844 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 340 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 300/300 System Corruption 17% Temperature Warm (168) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Matter Filter Layered Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Active Sensor Suite Core Analyzer Recoil Stabilizer Recoil Stabilizer Improved Shield Generator Advanced Assault Cannon Advanced Assault Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Improved Cooling System Core Analyzer Recoil Stabilizer Recoil Stabilizer Improved Shield Generator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Guided EMP Blaster [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Slots Evolved 6 | . . 2 . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . . 2 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 84 | 7 2 13 7 2 18 1 34 Power 7 | 1 . 1 2 . . . 3 Engine 4 | 1 . 1 2 . . . . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 . 2 4 . 6 Treads 16 | 2 . 2 . 2 4 . 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 2 2 1 1 . 6 1 14 Device 14 | 1 1 . 1 . 1 1 9 Storage 4 | 1 1 . . . . . 2 Processor 3 | . . 1 . . 2 . . Hackware 1 | . . . . . . . 1 Protection 5 | . . . . . 3 . 2 Artifact . | . . . . . . . . Weapon 34 | 2 . 9 4 . 8 . 11 Energy Gun 7 | . . 6 1 . . . . Energy Cannon 13 | . . 1 3 . 7 . 2 Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon 10 | . . 1 . . . . 9 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 3 1 . 2 . 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 26 | . . 2 1 . 5 6 12 Power 1 | . . . . . . . 1 Propulsion 7 | . . 2 . . 1 1 3 Utility 10 | . . . . . 4 2 4 Weapon 8 | . . . 1 . . 3 4 Highest Loss Streak 6 | . . 1 1 . 3 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 100 99 93 100 93 67 85 Engine 7 | . 14 11 11 11 7 3 2 Core 1 | . . . . . . . 3 Treads 18 | . 28 21 22 22 21 15 11 Device 14 | . 14 11 15 22 15 9 13 Storage 8 | . 14 11 11 11 7 5 7 Processor 3 | . . 11 1 . 4 12 . Hackware 1 | . . . . . . . 4 Protection 3 | . . . . . 5 . 6 Energy Gun 4 | . . 18 16 . . . 1 Energy Cannon 14 | . . . 15 33 29 19 8 Ballistic Gun 3 | . 28 8 . . . . . Ballistic Cannon 7 | . . 6 . . . . 19 Naked Turns 26 | . . . . . . 19 7 Heaviest Build 82 | 15 20 28 33 33 51 43 82 Greatest Support 98 | 40 40 40 40 40 68 68 98 Greatest Overweight (x) 9 | 1 . 9 . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 Average Capacity 10 | 6 9 10 10 10 10 9 11 Most Carried 17 | 3 6 10 10 10 10 9 17 Average Carried 8 | 1 4 8 9 9 8 7 8 Final Capacity 20 | 8 10 10 10 10 10 5 20 Final Carried 13 | 2 6 7 10 10 7 5 13 Class Distribution -------------------- 44% | Tank 18% | Commander-Skirmisher 15% | Skirmisher 12% | Mutant 5% | Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Skirmisher | -9/Storage Commander-Skirmisher | -9/Recycling Tank | -7/Factory Gunner | -7/Waste Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Matter Collected 2697 | 120 360 476 70 20 195 . 1456 Remotely . | . . . . . . . . Salvage Created 4803 | 55 250 960 351 . 1423 317 1447 Parts 263 | 8 10 67 15 . 78 6 79 Haulers Intercepted 14 | . 1 4 4 . 4 . 1 Recyclers Shooed 3 | . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 92 | . 4 21 2 . 23 1 41 Guns 22 | . 4 15 2 . . . 1 Cannons 61 | . . 3 . . 19 1 38 AOE 6 | . . 3 . . 2 . 1 Classes Destroyed 17 | 1 2 6 . . 5 1 2 Worker 5 | . . 2 . . 3 . . Builder 8 | . . 1 1 . 4 . 2 Tunneler 2 | 2 . . . . . . . Hauler 14 | . 1 4 4 . 4 . 1 Recycler 2 | . . 1 . . 1 . . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . 2 . . . . 1 Swarmer 27 | . . 11 . . 7 . 9 Grunt 28 | . 4 7 1 . 4 . 12 Brawler 1 | . . . . . . . 1 Sentry 8 | . . 3 1 . 2 . 2 Demolisher 1 | . . . . . 1 . . Specialist 12 | . . . . . 3 . 9 Hunter 5 | . . . . . 3 . 2 Programmer 8 | . . . . . 3 . 5 Heavy 1 | . . . . . . . 1 Compactor 1 | . . . . . . 1 . Best Kill Streak 10 | 1 2 6 2 . 10 1 6 Combat Bots Only 6 | . 2 4 2 . 4 1 6 Max Kills in Single Turn 4 | 1 1 2 1 . 4 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Hostile Shots Fired 522 | . 29 95 14 . 161 5 218 Missed 121 | . 7 17 2 . 46 1 48 Damage Taken 6410 | . 295 875 187 . 1783 196 3074 Core 1013 | . 70 213 20 . 216 144 350 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 97 | . . . . . . . 97 Redirected to Shielding 110 | . . . . . . . 110 Regen/Repaired (Parts) 120 | . . . . . 120 . . Core Remaining (%) 71 | 100 72 . . 41 . . . Volleys Fired 246 | 2 48 45 14 . 52 5 80 Largest 4 | 2 2 3 3 . 4 4 4 Hottest 272 | 40 40 157 204 . 272 234 192 Shots Fired 781 | 4 96 134 37 . 202 20 288 Gun 240 | 4 96 102 28 . . . 10 Cannon 539 | . . 32 9 . 200 20 278 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 386 | 4 96 72 . . . . 214 Thermal 335 | . . 10 31 . 200 20 74 Explosive . | . . . . . . . . Electromagnetic 60 | . . 52 6 . 2 . . Robot Hit Streak 29 | 3 17 12 18 . 29 6 12 Robot Miss Streak 6 | 1 6 4 2 . 3 2 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 443 | 3 69 85 24 . 108 11 143 Core Hits 190 | 2 14 43 10 . 56 2 63 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . 1 2 . . . . . Critical Strikes 17 | . 1 3 3 . . . 10 Burn 3 | . . . 3 . . . . Meltdown 1 | . . . . . . . 1 Destroy 3 | . 1 2 . . . . . Blast 9 | . . . . . . . 9 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10641 | 40 878 1616 520 . 2970 387 4230 Guns 2441 | 40 875 1071 401 . . . 54 Cannons 7538 | . . 341 64 . 2585 387 4161 Explosions 610 | . . 204 46 . 360 . . Melee . | . . . . . . . . Ramming 52 | . 3 . 9 . 25 . 15 Kinetic 4461 | 40 875 709 . . . . 2837 Thermal 5170 | . . 357 378 . 2670 387 1378 Explosive . | . . . . . . . . Electromagnetic 958 | . . 550 133 . 275 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 3 11 17 Average Corruption 9 | . . . . . 1 9 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 121 | . . . . . 8 4 109 Message Errors 24 | . . . . . 4 1 19 Matter Fused 33 | . . . . . 1 1 31 Heat Flow Errors 15 | . . . . . 2 . 13 Energy Discharges 13 | . . . . . 1 . 12 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 13 | . . . . . . . 13 Data Loss (major) 3 | . . . . . . 1 2 Misfires 3 | . . . . . . . 3 Alerts 5 | . . . . . . . 5 Weapon Failures 10 | . . . . . . . 10 Overload Shots 7 | . . . . . . . 7 Overflow Damage 169 | . . 13 . . 19 . 137 Projectiles 165 | . . 13 . . 15 . 137 Explosions 4 | . . . . . 4 . . Melee . | . . . . . . . . Knockbacks 23 | . . 3 . . . . 20 Impact . | . . . . . . . . Kinetic 22 | . . 3 . . . . 19 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 102 | . . 84 18 . . . . Shots 4 | . . 3 1 . . . . Rammed 7 | . 2 . 1 . 2 . 2 Targets Rammed 7 | . 2 . 1 . 2 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 20 231 255 . 348 345 344 Average Temperature 91 | . 6 66 73 . 111 192 84 Received Heat Transfer 1266 | . 186 183 72 . 267 . 558 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations 13 | . . . . . . . 13 Total Turns 170 | . . . . . . . 170 Longest Duration 42 | . . . . . . . 42 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 1 . 3 . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 4 | . . . 1 . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Melted 21 | . . 2 3 . 11 . 5 Heat Transferred 8487 | . . 633 988 . 4518 518 1830 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 4 1 . 1 . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Peak Influence 951 | 10 103 464 436 124 434 129 951 Initial 193 | . 6 42 193 121 61 129 44 Average 233 | 3 35 268 303 75 135 104 381 Maximum Alert Level 3 | . . 2 2 . 2 . 3 Low Security (%) 58 | 100 100 31 9 100 69 100 46 Level 1 20 | . . 49 84 . 23 . 5 Level 2 13 | . . 18 6 . 6 . 24 Level 3 8 | . . . . . . . 23 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . . 2 1 . 13 . 14 Investigation 5 | . . 1 1 . 2 . 1 Extermination 8 | . . . . . 5 . 3 Reinforcement 13 | . . 1 . . 3 . 9 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Distress Signals 10 | . 1 3 . . 5 . 1 Communications Jammed 18 | . . . . . 18 . . Distress Signals 15 | . . . . . 15 . . Times Spotted 155 | . 14 37 8 1 37 6 52 Peak Tracking Total 9 | . 4 9 2 1 6 5 5 Tactical Retreats 7 | . . 2 . . 2 . 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Traps Triggered 7 | . . . 1 . 1 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . 1 . . . . 2 Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Machines Disabled 14 | . . 4 1 . 1 . 8 Max in Single Turn 2 | . . 2 1 . 1 . 2 Garrison Access 4 | . . . 1 . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Machines Accessed 45 | . 5 6 8 8 4 . 14 Terminals 25 | . 3 4 7 3 3 . 5 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 9 | . 2 1 . 5 . . 1 Scanalyzers 4 | . . 1 . . . . 3 Garrison Access 4 | . . . 1 . 1 . 2 Total Hacks 117 | . 11 21 19 17 11 . 38 Successful 58 | . 9 10 7 12 2 . 18 Failed 58 | . 2 10 12 5 9 . 20 Catastrophic 9 | . . 1 2 . 3 . 3 Database Lockouts 1 | . . 1 . . . . . Manual 61 | . 8 16 13 4 6 . 14 Terminals 81 | . 9 16 18 10 9 . 19 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . . . 2 Recycling Units 11 | . 2 1 . 7 . . 1 Scanalyzers 14 | . . 4 . . . . 10 Garrison Access 6 | . . . 1 . 2 . 3 Terminal Hacks 22 | . 5 3 4 5 1 . 4 Record 5 | . . 1 . 2 . . 2 Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . . Open Door 2 | . . . 2 . . . . Level Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . 1 Alert Level 2 | . . . . 1 1 . . Unreport Threat 2 | . 2 . . . . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 9 | . 2 1 . 5 . . 1 Report Inventory 9 | . 2 1 . 5 . . 1 Scanalyzer 11 | . . 4 . . . . 7 Insert Component 6 | . . 2 . . . . 4 Analyze 5 | . . 2 . . . . 3 Garrison Access Hacks 3 | . . . 1 . . . 2 Seal Access 3 | . . . 1 . . . 2 Unauthorized Hacks 12 | . 2 2 2 2 1 . 3 Terminals 12 | . 2 2 2 2 1 . 3 Botnet 12 | . 2 2 2 2 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 3 5 5 4 4 . 11 Full Trace Events 6 | . . . 2 1 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . . 4 Part Schematics Acquired 5 | . . 2 . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . 3 . . . 3 Machine Destruction 6 | . . . 3 . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Total Allies 12 | . . . 11 . . 1 . Largest Group 10 | . . . 10 8 8 1 . Highest-Rated Group 172 | . . . 172 72 72 31 . Highest-Rated Ally 100 | . . . 100 16 16 31 . Total Orders . | . . . . . . . . Ally Attacks 107 | . . . 34 3 48 22 . Total Damage 1352 | . . . 422 30 478 422 . Kills 14 | . . . 8 1 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Turns Passed 8106 | 97 689 1133 570 747 2018 111 2741 Spaces Moved 3872 | 55 297 503 282 457 936 72 1270 Core 66 | 12 . 1 . . . 40 13 Treads 3666 | 43 297 502 282 457 936 32 1117 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 140 | . . . . . . . 140 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 50 Average Speed 162 | 138 160 162 160 160 170 100 163 Slowest Speed 500 | 160 160 500 160 160 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 49 37 43 92 20 68 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . 2 . 8 Terrain Destroyed 89 | . . 39 3 . 3 . 44 Melee . | . . . . . . . . Projectile 47 | . . . . . 3 . 44 AOE 42 | . . 39 3 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Total 5122 | 70 413 721 373 473 1232 98 1742 Wait 800 | 1 59 144 50 9 210 17 310 Move 3866 | 54 296 502 281 456 936 71 1270 Hop . | . . . . . . . . Pick Up 65 | 6 5 8 8 3 8 2 25 Fast Attach 23 | 3 . 3 5 . 1 . 11 Attach 52 | 4 . 9 2 . 15 1 21 Detach 9 | . . 3 . . 4 . 2 Swap 9 | . 2 1 . 2 2 . 2 Drop 37 | . 1 6 10 3 2 2 13 Fire 246 | 2 48 45 14 . 52 5 80 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 2 . 1 . 2 . 2 Escape Stasis 6 | . . . . . . . 6 Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -9/Materials | Build established: Skirmisher 1651 | -9/Materials | Discovered new exit (range 6) 1658 | -9/Materials | Discovered new exit (range 13) 1743 | -9/Materials | Discovered new exit (range 16) 1763 | -9/Materials | Central database locked down 1918 | -9/Materials | Core integrity fell below 50% 1920 | -9/Materials | Entered Storage 2107 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2129 | -9/Storage | Identified exit to Materials 2364 | -9/Storage | Met 01-MTF 2421 | -9/Storage | Build established: Commander-Skirmisher 2476 | -9/Storage | Discovered new exit (range 3) 2490 | -9/Storage | Entered Recycling 2490 | -9/Recycling | Accompanied by 9 allies (01-MTF) 2491 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2495 | -9/Recycling | 01-MTF left 2497 | -9/Recycling | Found Scrap Engine 3157 | -9/Recycling | Discovered new exit (range 16) 3237 | -9/Recycling | Entered Factory 3237 | -7/Factory | Accompanied by 8 allies 3237 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3675 | -7/Factory | Garrison activated, responded to threat 3842 | -7/Factory | P-60 Hacker assimilated allied Mercenary 2e 3868 | -7/Factory | Build established: Commander-Tank 3940 | -7/Factory | Lost 4 allies 4214 | -7/Factory | Build established: Tank 4983 | -7/Factory | Cargo convoy interrupted 5019 | -7/Factory | Lost 3 parts (1n2u) 5255 | -7/Factory | Sucked down chute 5255 | -7/Factory | Entered Waste 5256 | -7/Waste | Met a frightened Derelict 5270 | -7/Waste | EMP discharged 5270 | -7/Waste | System corruption reached 10% 5274 | -7/Waste | Spotted C-40 Crusher 5289 | -7/Waste | Spotted C-40 Crusher 5290 | -7/Waste | Destroyed C-40 Crusher 5317 | -7/Waste | Spotted C-40 Crusher 5324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5332 | -7/Waste | Spotted C-40 Crusher 5335 | -7/Waste | Spotted C-40 Crusher 5336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5346 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5347 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5348 | -7/Waste | Core integrity fell below 50% 5357 | -7/Waste | Discovered new exit (range 15) 5357 | -7/Waste | Spotted C-40 Crusher 5366 | -7/Waste | Entered Factory 5378 | -7/Factory | Lost 6 parts (1n2u3w) 5387 | -7/Factory | Discovered new exit (range 15) 6839 | -7/Factory | Cargo convoy interrupted 7312 | -7/Factory | Discovered new exit (range 15) 7494 | -7/Factory | Core integrity fell below 20% 7547 | -7/Factory | Found Prototype Device 8102 | -7/Factory | Discovered new exit (range 12) 8107 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08094_ Penetrated by Slug. 08094_ K-01 Serf destroyed. 08095_ System corrupted: Adv. Assault Cannon jammed. 08095_ K-01 Serf collects debris. 08098_ Slug penetrates Wall. 08098_ Destroyed Adv. Visual Processing Unit. 08098_ X-62 Marksman knocked back. 08100_ System corrupted: Matter fused (-5). 08100_ Critical hit (Burn: +37). 08101_ K-01 Serf collects debris. 08101_ Penetrated by Slug. 08101_ Med. Treads destroyed. 08102_ X-62 Marksman knocked back. 08102_ X-62 Marksman destroyed. 08102_ EXIT=FOUND 08104_ Penetrated by Slug. 08105_ K-01 Serf collects debris. 08105_ System corrupted: Adv. Assault Cannon jammed. 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[ % # # | | # #??########%;%x% # # | | #??# % !% ###+################## | | # #??# ; ^ | | ###### #?????? k/ % | | ?????? #?????? % # @ | | ?????? #??????????? # k | | ?????? #??????????? # %! ^ | | ?????? #??????????? #########+##### | | ???????? #??????????? #???# # | | ?????????????????????##???# # | | ??????????????????????????# """ """ # | | ??????????????????????????????????" +??? ?????? | | ??????????????????????????????????? #???? ??????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | T #??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Particle Charging 25 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Gui. EMP Blaster | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed SkeletonRagnarokMace Manual? 0 Play Time 01:25:30 Cumulative 11.7 hours Start 2024.04.01 @ 21:01:21 End 2024.04.01 @ 22:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86ef612b-bcd2-4f06-9c28-57e4c8c4c6f8