Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 20:20:05 Player: Torako Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (154) 770 Value Destroyed (6474) 6474 Prototype IDs (46) 920 Alien Tech Used (6) 1200 Bonus (10468) 10468 TOTAL SCORE: 30132 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 541 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Acquired SGEMP 2000 Friendly Fire -27 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Beam Splitter SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Advanced Matter Compressor Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Stasis Canceller > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Antimatter Reactor Phasing AFG Transdimensional Reconstructor CR-A16's Behemoth Slayer [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Advanced Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Enhanced Optical Array Hackware Quantum Router Protection Improved Light Armor Plating Weapon Kinetic Spear Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . Utility 12 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . 2 . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 7 2 2 18 7 1 3 25 11 1 2 . 1 4 2 13 6 9 9 8 . 5 1 15 1 4 53 8 18 11 Power 28 | 2 1 . 1 . . 1 3 2 . . . . . 1 3 . . 1 2 . 1 . 1 . . 7 1 1 . Engine 9 | 2 1 . . . . . 2 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . Core 11 | . . . 1 . . 1 1 1 . . . . . . 3 . . . 2 . . . 1 . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 . Propulsion 76 | 2 . . 2 6 . 1 4 5 . . . 1 . . 5 . 4 5 2 . 1 . 8 . 1 19 3 5 2 Treads 12 | . . . . . . . 2 . . . . . . . . . 2 1 . . . . . . . 4 3 . . Leg 9 | . . . . . . . . . . . . 1 . . 5 . 2 . 1 . . . . . . . . . . Wheel 28 | 2 . . 2 6 . 1 2 5 . . . . . . . . . 4 . . 1 . 3 . . . . 2 . Hover 15 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 . 1 8 . . . Flight 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 2 Utility 95 | 1 1 1 5 . . . 9 3 1 . . . 2 1 2 5 4 2 4 . 3 . 5 1 3 21 4 8 9 Device 21 | . . . . . . . 3 . . . . . . . . 3 . . 2 . 1 . . . . 7 1 4 . Storage 8 | 1 . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 . . . Processor 32 | . . . 1 . . . 1 1 1 . . . 1 1 . . 1 . . . . . . . . 11 2 3 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 33 | . 1 1 2 . . . 4 2 . . . . 1 . 2 2 3 2 2 . 2 . 4 1 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 1 10 1 1 1 9 1 . 2 . . 2 . 3 1 1 1 . . . 1 1 . . 6 . 4 . Energy Gun 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Cannon 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Gun 23 | 2 . 1 7 1 1 1 6 . . . . . . . 3 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 9 | . . . . . . . 2 1 . 2 . . . . . . . . . . . 1 . . . 1 . 2 . Piercing Weapon 5 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . . . . . . . . . . 3 . . 1 . 3 . 2 1 5 5 . 8 . Parts Lost 120 | . 1 . 1 5 . 5 3 3 . 2 . 1 . . 11 . 10 1 4 . . . 2 1 . 36 13 5 16 Power 19 | . 1 . . . . 2 1 1 . . . . . . 3 . 1 . 1 . . . . . . 4 2 2 1 Propulsion 43 | . . . . 3 . 1 2 2 . 1 . . . . 4 . 5 1 1 . . . . . . 14 5 . 4 Utility 36 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 2 1 . 13 3 3 10 Weapon 22 | . . . 1 2 . 2 . . . 1 . 1 . . 3 . 3 . . . . . . . . 5 3 . 1 Highest Loss Streak 14 | . 1 . 1 4 . 4 1 1 . 2 . 1 . . 6 . 4 1 2 . . . 2 1 . 10 7 4 14 Average Slot Usage (%) 86 | . 98 100 99 98 100 89 96 79 76 75 76 81 80 93 96 99 81 75 92 94 94 96 93 83 84 66 75 53 57 Engine 2 | . 14 14 5 . . . 3 4 . . . . . 5 . . . 3 3 . . . . . . . . . . Core 4 | . . . 5 11 11 7 3 2 7 7 7 7 6 . 4 6 . . 5 11 7 5 7 10 10 2 . 2 . Treads 1 | . . . . . . . 1 . . . . . . . . . 7 3 . . . . . . . 5 11 . . Leg 3 | . . . . . . . . . . . . 4 6 6 17 20 7 3 . . . . . . . . . . . Wheel 10 | . 28 28 22 20 22 21 16 18 15 12 7 7 6 6 . . . 6 20 16 16 22 9 . . . . 1 . Device 3 | . . . . . . . 6 7 7 7 7 7 6 6 . . . . 2 5 5 5 3 . . 7 4 2 . Storage 12 | . 14 14 14 22 22 22 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 7 5 5 6 3 . . Processor 16 | . . . 8 11 11 11 2 7 8 15 15 15 18 21 26 26 24 17 16 16 16 16 15 15 15 18 36 33 37 Protection 6 | . 12 14 10 . . . 8 6 5 . . . 4 4 5 5 7 12 13 11 10 11 18 13 13 1 . . 2 Energy Cannon 1 | . . . 5 10 . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Gun 9 | . 28 28 22 22 33 28 33 . . . . . . . 10 9 3 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 15 15 16 23 23 13 13 1 . . . . . . 2 4 . . . 3 1 2 Piercing Weapon 6 | . . . . . . . . . . . . . 3 13 13 16 14 14 16 16 16 16 15 15 15 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 14 13 47 47 46 46 61 56 56 49 48 48 50 55 52 52 53 63 69 63 76 79 90 50 50 83 56 30 21 Greatest Support 198 | 26 26 26 26 32 32 32 32 44 44 44 28 28 28 28 55 55 55 40 40 30 40 40 52 52 52 126 198 23 66 Greatest Overweight (x) 6 | . . . 2 4 1 2 6 2 1 1 1 1 1 1 1 . 2 5 2 2 2 1 5 . . 3 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 2 1 1 . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 4 4 4 Average Capacity 12 | 5 6 6 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 10 10 6 4 4 4 Most Carried 16 | 4 6 6 10 16 15 15 16 16 16 16 14 16 16 16 16 16 16 16 16 15 16 16 15 10 10 10 4 4 4 Average Carried 11 | 2 5 5 6 13 13 14 15 15 16 15 14 15 14 15 13 15 15 14 15 15 15 16 11 9 8 5 1 3 4 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 4 4 4 4 Final Carried 16 | 4 5 6 10 11 15 14 16 16 16 14 14 16 14 16 14 16 15 15 15 15 16 16 10 8 10 1 4 4 4 Class Distribution -------------------- 39% | Scavenger-Mutant 11% | Gladiator 10% | Mutant 6% | Scavenger-Gunner 6% | Tank 5% | Alien-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Sprinter | -4/Armory Scavenger-Sprinter | -4/Lab Alien-Gunner | -3/Research Scavenger-Assassin | -2/Research Alien-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Matter Collected 4514 | 185 166 272 237 93 . 184 832 245 10 20 . 10 . 50 130 60 89 85 85 . 382 12 415 . 205 496 75 150 26 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7930 | . 358 71 362 291 . 220 781 826 . 114 . 229 . 162 726 . 477 406 255 . 319 . 295 108 . 1234 461 201 34 Parts 442 | . 20 6 20 10 . 5 51 39 . 5 . 15 . 11 45 . 25 26 10 . 8 . 18 3 . 78 34 7 6 Haulers Intercepted 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . 5 . 14 . 5 41 3 28 . 9 . 4 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 123 | . 7 3 5 3 . 6 15 10 . 2 . 4 . 4 15 . 7 5 4 . . . 4 4 . 18 6 1 . Melee 71 | . . . . . . . . 10 . 2 . 4 . 4 15 . 7 5 4 . . . 3 3 . 8 6 . . Guns 36 | . 7 3 4 1 . 6 15 . . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 9 . . . Classes Destroyed 16 | . 2 2 2 1 . 1 2 3 . . . 1 . 1 . . . . . . . . 1 . . . . . . Worker 11 | . . 2 . . . . 1 4 . . . . . . . . . 3 . . . . . . . 1 . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . 1 . 1 3 . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 1 Swarmer 34 | . . 3 . . . 3 4 3 . . . . . 3 5 . . . . . . . . 4 . 9 . . . Grunt 37 | . 7 . 3 2 . 2 4 5 . 2 . 1 . . 4 . 4 1 2 . . . . . . . . . . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 2 . . . 5 1 . . . . . . 1 . 1 2 . . . . 1 . . 1 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . . . . . . 2 . . 4 . 2 2 . . . . . . . . . . . Programmer 16 | . . . . . . . . 1 . . . . . . 1 . . . 2 . . . 2 . . 5 5 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 4 4 . 3 7 7 . 1 . 2 . 3 4 . 4 4 2 . . . 1 4 . 7 2 1 1 Combat Bots Only 6 | . 3 2 2 2 . 3 6 3 . 1 . 2 . 3 4 . 4 2 2 . . . 1 4 . 6 2 1 . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 2 1 . 1 . 1 . 1 2 . 1 1 1 . . . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 1 . 1 . 1 . 1 2 . 1 1 1 . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Damage Taken 17973 | . 325 54 198 761 . 458 704 730 . 239 . 343 . 66 1806 . 1277 272 350 39 . . 719 176 77 4366 2042 165 2806 Core 4514 | . 34 9 . 179 . 82 48 129 . 76 . 54 . . 430 . 302 42 42 19 . . 30 62 . 1025 347 . 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Core Remaining (%) 66 | 100 . 82 . . . 34 91 . . . . 63 . . . . 13 . . . . 89 . . 100 18 . 76 . Volleys Fired 195 | . 33 15 14 13 . 24 48 . . . . . . . . . 1 . . . . . . . . 37 . 10 . Largest 4 | . 2 2 3 3 . 3 4 . . . . . . . . . 1 . . . . . . . . 2 . 1 . Hottest 220 | . 40 40 114 114 . 69 129 . . . . . . . . . 23 . . . . . . . . 220 . 65 . Shots Fired 473 | . 66 30 42 38 . 57 186 . . . . . . . . . 1 . . . . . . . . 42 . 11 . Gun 418 | . 66 30 40 26 . 57 183 . . . . . . . . . 1 . . . . . . . . 4 . 11 . Cannon 55 | . . . 2 12 . . 3 . . . . . . . . . . . . . . . . . . 38 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 391 | . 66 30 28 26 . 57 183 . . . . . . . . . 1 . . . . . . . . . . . . Thermal 64 | . . . 14 12 . . 3 . . . . . . . . . . . . . . . . . . 35 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 11 . Robot Hit Streak 26 | . 10 6 15 6 . 15 8 . . . . . . . . . 2 . . . . . . . . 26 . 10 . Robot Miss Streak 5 | . 4 2 2 2 . 2 5 . . . . . . . . . . . . . . . . . . 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 559 | . 46 18 29 21 . 40 106 47 . 10 . 15 . 6 37 . 27 14 10 . 7 . 14 8 . 66 24 11 3 Core Hits 241 | . 19 9 12 11 . 13 31 17 . 2 . 7 . 5 20 . 12 10 6 . 5 . 7 3 . 31 13 4 4 Critical Hits 45 | . . . . . . 1 2 3 . 2 . 1 . . 3 . 3 1 . . . . 1 . . 20 8 . . Critical Kills 24 | . . . . . . . 2 2 . 1 . 1 . . 2 . 1 1 . . . . 1 . . 10 3 . . Critical Parts Destroyed 18 | . . . . . . 1 . 1 . 1 . . . . 1 . 2 . . . . . . . . 8 4 . . Melee Attacks 420 | . . . . . . . . 62 . 11 . 19 . 18 57 . 32 19 14 5 7 7 27 16 7 56 32 9 22 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Slashing 138 | . . . . . . . . 62 . 11 . 19 . 4 4 . . . . . . . 1 . . . 6 9 22 Piercing 278 | . . . . . . . . . . . . . . 14 53 . 32 19 14 5 7 7 26 15 7 53 26 . . Sneak Attacks 17 | . . . . . . . . 8 . . . . . . . . . 5 . . . . . . . 3 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Follow-up Attacks 46 | . . . . . . . . 9 . 3 . 6 . 2 8 . 5 2 2 . . . 4 3 . 2 . . . Damage Inflicted 17338 | . 338 147 344 451 . 510 1219 3280 . 515 . 605 . 212 1433 . 1091 987 410 . 772 . 522 318 . 2745 912 360 167 Guns 2972 | . 338 147 323 308 . 510 1195 . . . . . . . . . 18 . . . . . . . . 47 . 86 . Cannons 1567 | . . . 21 143 . . 24 . . . . . . . . . . . . . . . . . . 1379 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 12793 | . . . . . . . . 3280 . 515 . 605 . 212 1433 . 1073 987 410 . 772 . 522 318 . 1319 911 274 162 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Kinetic 2784 | . 338 147 268 308 . 510 1195 . . . . . . . . . 18 . . . . . . . . . . . . Thermal 1554 | . . . 76 143 . . 24 . . . . . . . . . . . . . . . . . . 1311 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . 86 . Impact 104 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . 66 . . . Slashing 5130 | . . . . . . . . 3280 . 515 . 605 . 32 95 . . . . . . . 35 . . . 132 274 162 Piercing 7559 | . . . . . . . . . . . . . . 180 1338 . 1073 987 410 . 772 . 487 280 . 1253 779 . . Highest Corruption 12 | . . . . . . . . 1 1 1 1 1 . . 2 2 . . 3 3 3 3 2 2 2 12 5 5 5 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 . . 2 2 . . 2 3 3 3 2 2 2 5 3 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . 1 1 3 . 2 . . 7 3 . . 1 3 3 3 1 . 2 20 1 8 7 Message Errors 14 | . . . . . . . . 1 1 2 . . . . 1 1 . . . . 1 1 1 . . 3 . 1 1 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . . 4 . 1 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 2 . 1 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 11 | . . . . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . 1 2 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 8 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . 4 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 925 | . . . . . . . . 502 . 15 . 4 . . 54 . 64 . 25 . 165 . . 48 . 31 . 17 . Projectiles 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 894 | . . . . . . . . 502 . 15 . 4 . . 54 . 64 . 25 . 165 . . 48 . . . 17 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 Targets Rammed 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 46 12 141 312 . 110 330 . . . . . . . 223 229 2 . . . . . 32 4 241 284 . 405 158 Average Temperature 62 | . 16 5 50 99 . 42 103 . . . . . . . 120 103 2 . . . . . 9 4 133 42 . 173 104 Received Heat Transfer 2141 | . 159 9 90 74 . 225 270 78 . 135 . 63 . . 183 . 285 9 39 18 . . 63 . . 243 117 . 81 Effects 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 1554 | . . . 185 259 . . 37 . . . . . . . . . . . . . . . . . . 1073 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Peak Influence 514 | . 225 216 214 138 . 90 337 434 . . . . 116 . . . . 514 . . . . 160 224 . 182 199 86 423 Initial 127 | . . 87 5 83 . . 35 127 . . . . 84 . . . . . . . . . . 78 . . 13 . 51 Average 124 | . 108 108 141 96 . 54 178 244 . . . . 107 . . . . 225 . . . . 53 143 . 67 80 41 155 Maximum Alert Level 2 | . 1 1 1 . . . 1 2 . . . . . . . . . 2 . . . . . 1 . . . . 2 Low Security (%) 77 | 100 79 72 79 100 . 100 47 27 . . . . 100 . . . . 49 . . . . 100 73 . 100 100 100 67 Level 1 19 | . 20 27 20 . . . 52 68 . . . . . . . . . 23 . . . . . 26 . . . . 28 Level 2 2 | . . . . . . . . 3 . . . . . . . . . 27 . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . . . . . 1 4 . . . . . . . . . . . . . . 2 . . 11 1 1 11 Investigation 10 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 . . 3 Extermination 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . . Reinforcement 8 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Distress Signals 9 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 14 6 12 11 . 9 24 20 . 4 . 10 . 4 16 . 15 6 5 4 . . 10 14 1 42 15 5 37 Peak Tracking Total 19 | . 6 3 5 9 . 3 8 4 . 4 . 4 . 3 4 . 6 2 3 4 . . 7 10 1 8 5 3 19 Tactical Retreats 25 | . . . . 1 . . 1 4 . 1 . 1 . . . . 4 . 1 . . . . 1 . 4 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 7 | . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 1 1 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 46 | . 2 . 2 . 1 . 4 4 2 . 4 . 1 2 . . . 3 1 . 9 1 1 . 2 3 1 . 3 Terminals 21 | . 1 . 2 . . . 3 4 . . . . . . . . . 2 1 . . 1 1 . . 2 1 . 3 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 182 | . 5 . 4 . 4 . 13 11 11 . 24 . 4 8 . . . 11 1 . 48 1 3 . 19 7 2 . 6 Successful 142 | . 1 . 2 . 4 . 8 3 11 . 24 . 4 8 . . . 5 1 . 48 1 1 . 19 2 . . . Failed 40 | . 4 . 2 . . . 5 8 . . . . . . . . . 6 . . . . 2 . . 5 2 . 6 Catastrophic 14 | . . . . . . . 2 3 . . . . . . . . . . . . . . 1 . . 2 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 3 . 2 . . . 6 5 . . . . . . . . . . . . . . . . 2 4 2 . 2 Terminals 54 | . 3 . 4 . . . 11 11 . . . . . . . . . 7 1 . . 1 3 . . 5 2 . 6 Fabricators 10 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 129 | . . . 2 . 4 . 5 1 11 . 24 . . 8 . . . 3 1 . 48 1 1 . 19 1 . . . Record 89 | . . . . . 4 . . . 10 . 11 . . 7 . . . . 1 . 36 1 . . 19 . . . . Part Schematic 10 | . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . 1 . . . Prototype ID Bank 8 | . . . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . . . 4 4 . . . . 1 . . . . 3 . . . . 1 . . 3 1 . 3 Full Trace Events 8 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . Matter 1232 | . . . . . . . . . . . . . 636 . . . . 318 . . . . . . . 278 . . . Time 321 | . . . . . . . . . . . . . 168 . . . . 84 . . . . . . . 69 . . . Total Part Build Rating 36 | . . . . . . . . . . . . . 12 . . . . 6 . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total Allies 38 | . . 4 . . . . . . . . . 1 . . . 3 . . . . . . . . 2 25 . . 3 Largest Group 12 | . . 3 2 . . . . . . . . 1 . . . 3 3 . . . . . . . 2 12 . . . Highest-Rated Group 235 | . . 45 45 . . . . . . . . 94 . . . 76 76 . . . . . . . 188 235 . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . 94 . . . 31 31 . . . . . . . 94 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . 13 5 . . . . . . . . 8 . . . . 9 . . . . . . . 8 84 . . . Total Damage 2772 | . . 112 86 . . . . . . . . 347 . . . . 225 . . . . . . . 104 1898 . . . Kills 16 | . . 3 1 . . . . . . . . 2 . . . . 2 . . . . . . . . 8 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Robot Analysis Total 7 | . . . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . 1 . . . Derelict Logs Recovered 9 | . . 3 . 2 . . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Turns Passed 11701 | 53 292 600 337 530 585 325 681 650 224 242 98 237 211 394 608 942 521 597 234 191 309 200 301 46 101 1108 421 331 332 Spaces Moved 9468 | 42 201 582 262 440 527 228 423 493 202 196 90 184 98 332 389 740 251 313 200 165 280 204 298 42 123 742 194 560 667 Core 105 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 87 8 . 7 Treads 610 | . . . . . . . . . . . . . . . . . 125 . . . . . . . . 299 186 . . Legs 1379 | . . . . . . . . . . . . . . . 354 740 126 159 . . . . . . . . . . . Wheels 5490 | 39 201 582 262 440 527 228 423 493 202 196 90 184 98 332 35 . . 154 200 165 280 204 117 . . . . 38 . Hover 506 | . . . . . . . . . . . . . . . . . . . . . . . 181 42 123 160 . . . Flight 1378 | . . . . . . . . . . . . . . . . . . . . . . . . . . 196 . 522 660 Fastest Speed 28 | 50 90 90 90 100 110 110 100 90 110 110 110 110 110 110 110 120 120 90 90 100 90 90 28 33 33 31 100 34 29 Average Speed 97 | 87 90 90 93 101 110 110 111 100 110 110 110 110 110 110 119 120 173 136 92 100 98 90 65 33 33 102 146 39 33 Slowest Speed 190 | 100 90 90 100 120 110 120 140 110 110 110 110 110 110 110 150 120 180 180 100 100 100 90 130 33 33 190 152 104 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 42 | 4 42 92 36 62 88 60 33 19 39 38 75 51 3 42 54 86 42 9 36 46 63 39 11 4 97 22 8 64 24 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . 2 . . 1 . . . 1 . 1 . . 1 . 1 . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 . . . 1 . . . . 1 1 . . . 1 1 . . 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 . . 1 . Scrap Searched 18 | . . 3 . 2 . 1 . . 1 1 . 1 . . 3 2 2 . 1 . . 1 . . . . . . . Spaces Dug 57 | . . . . . . . . . . . . . . 4 4 . 1 . 1 3 . 6 7 3 . 6 3 2 17 Terrain Destroyed 61 | . . . . . . . . . . . . . . 4 4 . 1 . 1 3 . 6 7 3 . 10 3 2 17 Melee 57 | . . . . . . . . . . . . . . 4 4 . 1 . 1 3 . 6 7 3 . 6 3 2 17 Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total 11099 | 54 260 635 327 494 532 255 562 574 203 210 89 199 200 348 464 793 292 460 230 186 306 210 373 55 172 962 278 636 740 Wait 600 | 2 15 29 14 25 . . 19 13 . 5 . . 99 2 12 41 4 109 7 19 . . 16 1 30 43 37 32 26 Move 9422 | 41 200 581 261 439 526 227 422 492 201 195 89 184 97 331 388 739 250 312 199 164 279 203 297 41 122 741 193 545 663 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Pick Up 88 | 4 6 4 6 7 5 1 15 2 . . . 2 . . 5 2 . 5 2 . 5 . 4 . 3 7 2 1 . Fast Attach 164 | 5 1 . 5 . . 1 15 9 1 . . 1 2 2 5 4 6 8 4 . 5 1 7 . 5 42 8 16 11 Attach 53 | 1 1 . 4 4 1 2 2 . . 2 . . 2 . 7 . 2 . 4 . 1 . 3 2 . 12 . 3 . Detach 46 | . . . 3 . . . 6 . . . . . . 2 . 1 1 1 2 . 1 . 4 . 1 11 2 8 3 Swap 39 | 1 . 2 9 3 . . 8 2 . . . . . . 1 2 1 1 1 . . . 5 . 1 2 . . . Drop 121 | . 4 4 11 3 . . 27 7 1 . . . . . 1 4 1 7 . . 8 . 18 . 4 14 1 6 . Fire 195 | . 33 15 14 13 . 24 48 . . . . . . . . . 1 . . . . . . . . 37 . 10 . Melee 342 | . . . . . . . . 49 . 8 . 12 . 11 45 . 26 13 11 3 7 6 19 11 6 53 31 9 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Entered Mines 369 | -10/Mines | Discovered new exit (range 7) 378 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 435 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -10/Mines | Learned Materials security intel 660 | -10/Mines | Discovered new exit (range 3) 686 | -10/Mines | Learned location of Storage (-7) 703 | -10/Mines | Received a Mining Laser from a helpful Derelict 946 | -10/Mines | Entered Materials 946 | -9/Materials | Accompanied by 2 allies 946 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1214 | -9/Materials | Discovered new exit (range 13) 1283 | -9/Materials | Entered Mines 1290 | -9/Mines | Identified exit to Materials 1315 | -9/Mines | Met a Derelict bent on vengeance 1320 | -9/Mines | Discovered exit to Materials (range 12) 1411 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -9/Mines | Discovered new exit (range 5) 1475 | -9/Mines | Build established: Gunner 1495 | -9/Mines | Learned Materials security intel 1588 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1703 | -9/Mines | Assembled infested the area 1813 | -9/Mines | Entered Exiles 1815 | -9/Exiles | Lost 4 parts (2n2w) 1845 | -9/Exiles | Met 8R-AWN 1863 | -9/Exiles | Met EX-HEX 1905 | -9/Exiles | Met EX-BIN 1920 | -9/Exiles | Met EX-DEC 1926 | -9/Exiles | Learned location of Zion (-6) 1971 | -9/Exiles | Visited The Gauntlet 2119 | -9/Exiles | Build established: Scavenger-Gunner 2382 | -9/Exiles | Discovered new exit (range 15) 2398 | -9/Exiles | Entered Mines 2602 | -8/Mines | Core integrity fell below 50% 2648 | -8/Mines | Lost 4 parts (2p1n1w) 2697 | -8/Mines | Discovered exit to Materials (range 11) 2717 | -8/Mines | Discovered exit to Materials (range 8) 2723 | -8/Mines | Entered Materials 2723 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3234 | -8/Materials | Build established: Tank 3251 | -8/Materials | Identified exit to Factory 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3877 | -7/Factory | Identified exit to Storage 3877 | -7/Factory | Identified exit to Lower Caves 4035 | -7/Factory | Build established: Gladiator 4054 | -7/Factory | Entered Lower Caves 4127 | -7/Lower Caves | Learned Factory terminal intel 4212 | -7/Lower Caves | Learned Armory emergency access door positions 4212 | -7/Lower Caves | Learned Factory garrison access intel 4242 | -7/Lower Caves | Discovered new exit (range 13) 4278 | -7/Lower Caves | Entered another Lower Caves area 4279 | -7/Lower Caves | Identified exit to Factory 4501 | -7/Lower Caves | Learned location of 1 exit from Factory 4503 | -7/Lower Caves | Discovered new exit (range 14) 4520 | -7/Lower Caves | Entered Data Miner 4520 | -7/Data Miner | Discovered new exit (range 6) 4535 | -7/Data Miner | Met Data Miner 4575 | -7/Data Miner | Learned location of Section 7 (-3) 4575 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4585 | -7/Data Miner | Received God Mode back door access code from Data Miner 4618 | -7/Data Miner | Entered Proximity Caves 4662 | -6/Proximity Caves | Escorted by Enhanced Grunt 4755 | -6/Proximity Caves | Spotted B-75 Beast 4855 | -6/Proximity Caves | Entered Factory 4855 | -6/Factory | Evolved 2 slots: Utility x2 4855 | -6/Factory | Discovered new exit (range 9) 4855 | -6/Factory | Spotted B-75 Beast 4856 | -6/Factory | Identified exit to Factory 4858 | -6/Factory | Loaded intel: 19 terminal locations 4859 | -6/Factory | Loaded intel: 4 garrison access locations 4954 | -6/Factory | Fabricated Kinetic Spear (x1) 5040 | -6/Factory | Fabricated Kinetic Spear (x1) 5066 | -6/Factory | Entered Lower Caves 5107 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5211 | -6/Lower Caves | Build established: Scavenger-Mutant 5303 | -6/Lower Caves | Learned Factory emergency access door positions 5323 | -6/Lower Caves | Learned location of Armory (-4) 5323 | -6/Lower Caves | Learned location of 1 exit from Factory 5323 | -6/Lower Caves | Learned Factory trap positions 5323 | -6/Lower Caves | Learned Research stockpile data 5323 | -6/Lower Caves | Learned Extension stockpile data 5447 | -6/Lower Caves | Discovered new exit (range 5) 5460 | -6/Lower Caves | Entered another Lower Caves area 5586 | -6/Lower Caves | Discovered exit to Factory (range 20) 5591 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 5784 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6029 | -6/Lower Caves | Core integrity fell below 50% 6048 | -6/Lower Caves | Discovered new exit (range 17) 6068 | -6/Lower Caves | Entered Zion 6096 | -6/Zion | Discovered new exit (range 22) 6112 | -6/Zion | Given the Hacking Drone Bay 6112 | -6/Zion | Found Prototype Device 6233 | -6/Zion | Found Prototype Device 6233 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6242 | -6/Zion | Identified Hacking Drone Bay 6275 | -6/Zion | System corruption cleaned by Quarantine Array 6311 | -6/Zion | Given A8's code to call for help 6396 | -6/Zion | Found Prototype Device 6396 | -6/Zion | Identified Phasing AFG 6507 | -6/Zion | Found CR-A16's Pointy Stick 6558 | -6/Zion | Received a hallucinogenic algorithm 6614 | -6/Zion | Gained Derelict followers 7010 | -6/Zion | Entered Proximity Caves 7010 | -5/Proximity Caves | Accompanied by 3 allies 7012 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7079 | -5/Proximity Caves | Learned 4 Factory zone layouts 7140 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 7379 | -5/Proximity Caves | Core integrity fell below 20% 7416 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 7493 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7531 | -5/Proximity Caves | Entered Factory 7531 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7532 | -5/Factory | Identified exit to Factory 7534 | -5/Factory | Loaded intel: 92 trap records 7648 | -5/Factory | Identified exit to Upper Caves 7819 | -5/Factory | Fabricated Kinetic Spear (x1) 7825 | -5/Factory | Local fabrication network quarantined 8128 | -5/Factory | Entered Upper Caves 8182 | -5/Upper Caves | Found Alien Artifact 8182 | -5/Upper Caves | Identified Core Expander 8182 | -5/Upper Caves | Installed Core Expander, added new Power slot 8352 | -5/Upper Caves | Discovered new exit (range 11) 8362 | -5/Upper Caves | Entered another Upper Caves area 8519 | -5/Upper Caves | Discovered new exit (range 14) 8553 | -5/Upper Caves | Entered Zhirov 8553 | -5/Zhirov | Discovered new exit (range 3) 8571 | -5/Zhirov | Met Zhirov 8593 | -5/Zhirov | Learned location of Quarantine (-3) 8593 | -5/Zhirov | Learned location of Testing (-2) 8593 | -5/Zhirov | Learned location of Command (-1) 8611 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8627 | -5/Zhirov | Found Alien Artifact 8627 | -5/Zhirov | Identified Integrated Dissipator 8627 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8645 | -5/Zhirov | Found Alien Artifact 8862 | -5/Zhirov | Entered Proximity Caves 9034 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9062 | -4/Proximity Caves | Entered Factory 9062 | -4/Factory | Evolved 2 slots: Utility x2 9241 | -4/Factory | Discovered new exit (range 10) 9269 | -4/Factory | Spotted B-86 Titan 9284 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 9287 | -4/Factory | Destroyed B-86 Titan 9293 | -4/Factory | Identified exit to Upper Caves 9293 | -4/Factory | Identified exit to Extension 9293 | -4/Factory | Identified exit to Armory 9322 | -4/Factory | Incoming investigation squad redirected 9363 | -4/Factory | Entered Armory 9403 | -4/Armory | Identified Transdimensional Reconstructor 9403 | -4/Armory | Warped through subspace to slip node 9403 | -4/Armory | Discovered new exit (range 1) 9409 | -4/Armory | Entered Lab 9409 | -4/Lab | Discovered new exit (range 9) 9413 | -4/Lab | Unable to decrypt terminal 9413 | -4/Lab | Opened the door to a hidden lab 9414 | -4/Lab | Gained access to the hidden lab's interior 9417 | -4/Lab | Enhanced Grunt warped into view, answering call for help 9421 | -4/Lab | Enhanced Grunt warped into view, answering call for help 9434 | -4/Lab | Detected by scanners 9442 | -4/Lab | Found Transdimensional Reconstructor 9449 | -4/Lab | Found Alien Artifact 9449 | -4/Lab | Identified Integrated Reactor 9449 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 9456 | -4/Lab | Found Alien Artifact 9456 | -4/Lab | Identified Core Regenerator 9456 | -4/Lab | Used Core Regenerator, restored core integrity (+189) 9477 | -4/Lab | Found Prototype Protection 9477 | -4/Lab | Identified Med. Regenerative Plating 9480 | -4/Lab | Found Prototype Hackware 9480 | -4/Lab | Identified Quantum Router 9486 | -4/Lab | Found Prototype Energy Cannon 9490 | -4/Lab | Unable to decrypt terminal 9503 | -4/Lab | Found Alien Artifact 9505 | -4/Lab | Confronted by A5 9505 | -4/Lab | Unable to decrypt terminal 9510 | -4/Lab | Entered Research 9510 | -3/Research | Evolved 2 slots: Utility x2 9564 | -3/Research | Identified Warp Cannon 9593 | -3/Research | Lost 7 parts (4n2u1w) 9795 | -3/Research | Build established: Hacker-Mutant 9820 | -3/Research | Spotted B-86 Titan 9820 | -3/Research | Destroyed B-86 Titan 9875 | -3/Research | Lost 3 parts (1n1u1w) 9897 | -3/Research | Found Prototype Processor 9897 | -3/Research | Identified Spectral Analyzer 9898 | -3/Research | Intercept squad dispatched 9928 | -3/Research | Incoming investigation squad redirected 9931 | -3/Research | Spotted Tracker 9945 | -3/Research | Destroyed Tracker 9952 | -3/Research | Core integrity fell below 50% 9962 | -3/Research | Identified Core Reset Matrix 9962 | -3/Research | Used Core Reset Matrix 9974 | -3/Research | Lost 9 parts (2p4n1u2w) 9995 | -3/Research | Found Prototype Processor 9995 | -3/Research | Identified Exp. Targeting Computer 10036 | -3/Research | Spotted Combat Programmer 10068 | -3/Research | Emitted hypermatrix ping 10070 | -3/Research | Garrison activated, responded to threat 10073 | -3/Research | Assembled emerged from beneath the floor 10073 | -3/Research | Allies destroyed Combat Programmer 10103 | -3/Research | Lost 10 parts (1p4n5u) 10115 | -3/Research | Assembled emerged from beneath the floor 10202 | -3/Research | Fabricated Quantum Reactor (x2) 10270 | -3/Research | Allied Derelicts emerged from ambush trap array 10388 | -3/Research | P-80 Master assimilated allied BD-9GC(g) 10442 | -3/Research | System corruption reached 10% 10493 | -3/Research | Warped through subspace 10524 | -3/Research | Lost 4 parts (1p1n1u1w) 10549 | -3/Research | Assembled emerged from beneath the floor 10567 | -3/Research | Incoming investigation squad redirected 10584 | -3/Research | Incoming investigation squad redirected 10608 | -3/Research | Discovered new exit (range 5) 10617 | -3/Research | Identified exit to Research 10618 | -3/Research | Core integrity fell below 20% 10618 | -3/Research | Entered another Research area 10618 | -2/Research | Evolved 2 slots: Propulsion x2 10996 | -2/Research | Discovered new exit (range 18) 11010 | -2/Research | Lost 3 parts (1p1n1w) 11038 | -2/Research | Identified exit to Testing 11039 | -2/Research | Entered Testing 11061 | -2/Testing | Lost 7 parts (1p3n2u1w) 11115 | -2/Testing | Spotted Striker 11116 | -2/Testing | Spotted Striker 11175 | -2/Testing | Stole the SGEMP Prototype 11203 | -2/Testing | Spotted PL-5BGWBBDSP3 11236 | -2/Testing | Found Prototype Processor 11236 | -2/Testing | Identified Spectral Analyzer 11280 | -2/Testing | Destroyed PL-5BGWBBDSP3 11282 | -2/Testing | Found Prototype Slashing Weapon 11282 | -2/Testing | Identified Vibroblade 11297 | -2/Testing | Found Prototype Device 11297 | -2/Testing | Identified Beam Splitter 11300 | -2/Testing | Lost 4 parts (1p3u) 11320 | -2/Testing | Build established: Alien-Mutant 11362 | -2/Testing | Discovered new exit (range 12) 11370 | -2/Testing | Entered Access 11370 | -1/Access | Evolved 2 slots: Utility x2 11371 | -1/Access | Attacked by Zhirov 11436 | -1/Access | Garrison activated, responded to threat 11474 | -1/Access | Crushed by falling debris 11653 | -1/Access | Spotted B-99 Colossus 11654 | -1/Access | Spotted B-99 Colossus 11665 | -1/Access | Intercept squad dispatched 11686 | -1/Access | Spotted Tracker 11688 | -1/Access | Spotted Tracker 11695 | -1/Access | Core integrity fell below 50% 11698 | -1/Access | Emitted hypermatrix ping 11699 | -1/Access | Core integrity fell below 20% 11702 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 11695_ Slug penetrates H-88 Terminator. 11695_ Slug penetrates Tracker. 11695_ Tracker destroyed. 11695_ Penetrated by Slug. 11695_ Adv. Target Analyzer destroyed. 11696_ Penetrated by Slug. 11696_ Slug penetrates H-88 Terminator. 11697_ Penetrated by Slug. 11698_ Emitted hypermatrix ping. 11698_ Penetrated by Slug. 11698_ Vibroblade destroyed. 11698_ Slammed into Tracker. 11698_ Penetrated by Slug. 11699_ Slug penetrates Wall. 11699_ Slug penetrates H-88 Terminator. 11700_ Slug penetrates Wall. 11700_ Penetrated by Slug. 11700_ Enh. Optical Array destroyed. 11701_ Penetrated by Slug. 11701_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????+ + # ####"############# | | ?????????# # # " #??## ! # | | ?????????# # # """ #???# # | | ?????????# # # """ #???# """ # | | ?????????# # # " #???# ""T"" # | | ?????????# # # %#???# "" "" # | | ?????????# # # ! #???# + | | ?????????+ # # #???# # | | ?????????# # ##########???# # | | ?????????# "########????????????# # | | ?????????# ##############???????# # | | ?????????# # #???????# # | | ########## # #???????# # | | # #???????############## | | + #????????????????????# | | # #????????????????????# | | ##+#############????????########??# | | ## #?# #????????# ??# | | ######+########## ###! #????????# ?# | | # #?????# !%! #????????#] " ?# | | # #?????#####sh #????????# """ # | | # " #?????????#h h #????????# """ # | | # """ #?????????# h % #????????# " ! + | | # """#?????????# h #????????# # | | # " #?????????# h ##???????# ! # | | # #?????????#####@######################## | | # ############## | | ##+######## # | | ## #??????# # w | | #?###### #u k | | # # " # ######################## | | # # """" # k#??????????????????????# | | + # """"" # #??????????????????????# | | # # """"" # #?????????????????????? | | # ## * # """" # #?????????????????????? | | # #?? # " # %#?????????????????????? | | #+######### + #????????????????????? | | ## # #????????????????????? | | ## # #????????????????????? | | """""" ##+######+##### #????????????????????? | | ""S""" # #?????????????????????"" | | """ # #??????????????????????? | | # ##### ##### #??????????????????????? | | # #???# #???# #??????????????????????? | | # #???# #???# #??????????????????????? | | ! + #???# #???# #??????????????????????? | | # #???# #???# #??????????????????????? | | # #???# #???# ??????????????????????? | | + #???# #???# ??????????????????????? | | ##########+###### #???####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 1400 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 27 EM Shielding 4 Armor Coverage 675 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 40 Melee Accuracy 46 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 1 Stasis Canceling 1 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinetic Spear | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Kinetic Spear | x1 | -5/Factory Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombStasisStreamer Manual? 0 Play Time 01:56:29 Cumulative 275.9 hours Start 2020.12.20 @ 18:23:33 End 2020.12.20 @ 20:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 16 Types 11/0/3/2/0/0/0/0/0 Lore% 83 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46b9eaad-c18d-40df-9739-099b4861425c