Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 23:52:28 Player: Tibo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1534) 1534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5574 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Gravmag System Advanced Heat Sink Tractor Beam Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Energy Well Seismic Detector Core Analyzer Precision Matter Filter Remote Force Field > --- WEAPON ----------- Shock Rifle Dispersion Rifle HERF Cannon Precision Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Gravmag System Power Amplifier Advanced Heat Sink Seismic Detector Tractor Beam Improved Field Recycling Unit Remote Datajack Flail [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Slots Evolved 10 | . . . . 8 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 2 2 . Weapon 3 | . . . . 3 . . Parts Attached 69 | 7 8 4 2 37 4 7 Power 9 | 1 . 1 . 6 1 . Engine 7 | 1 . 1 . 5 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 18 | 2 4 1 1 10 . . Treads . | . . . . . . . Leg 9 | 2 4 1 1 1 . . Wheel 8 | . . . . 8 . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 18 | 2 2 . . 9 3 2 Device 9 | 1 1 . . 3 3 1 Storage 6 | 1 1 . . 4 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 24 | 2 2 2 1 12 . 5 Energy Gun 12 | 1 2 1 1 6 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . . . 4 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 44 | . 1 3 3 16 . 21 Power 6 | . . 1 1 2 . 2 Propulsion 8 | . . . . 4 . 4 Utility 13 | . 1 . . 5 . 7 Weapon 17 | . . 2 2 5 . 8 Highest Loss Streak 16 | . 1 3 3 9 . 16 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 9 9 9 8 9 9 Power . | . 1 1 1 . . 1 Propulsion 2 | 2 3 4 3 1 2 1 Utility 4 | . 2 2 3 5 4 4 Weapon . | 1 2 1 . . . . Tool/Special . | . . . . . . . Unused Backups 9 | . 2 . . 2 . 5 Power 2 | . 1 . . . . 1 Propulsion 2 | . 1 . . 1 . . Utility 4 | . . . . 1 . 3 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 99 96 98 84 99 82 Engine 8 | . 14 11 13 5 5 4 Core 1 | . . . . 1 4 4 Leg 13 | . 28 28 28 4 . . Wheel 10 | . . . . 19 23 15 Device 10 | . 13 14 14 5 10 12 Storage 14 | . 14 14 14 15 17 11 Processor 1 | . . . . 1 5 5 Energy Gun 11 | . 14 14 13 7 17 8 Ballistic Gun 8 | . 14 6 . 13 11 5 Launcher 3 | . . 6 13 . . . Peak Build Rating 69 | 7 8 8 11 53 59 69 Average Rating 28 | 5 7 7 9 38 58 55 On Entrance 19 | . 7 8 8 6 50 59 Avg Prop Armor Cover (%) 7 | 17 17 . . 5 . . Naked Turns . | . . . . . . . Heaviest Build 73 | 13 18 23 25 62 63 73 Greatest Support 64 | 20 20 20 23 64 52 52 Greatest Overweight (x) 4 | 4 4 1 1 3 1 4 Average Overweight (x) . | 2 . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 8 | 4 9 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 8 10 10 10 5 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 26% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Matter Collected 1780 | 312 104 125 38 910 . 291 Remotely . | . . . . . . . Salvage Created 2567 | 224 207 106 226 1491 5 308 Parts 137 | 18 18 5 5 71 3 17 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . . . 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 6 . . . 14 Prevented 7 | . . . . . . 7 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Combat Hostiles Destroyed 34 | . 9 3 . 11 . 11 Melee 4 | . . . . . . 4 Guns 24 | . 9 3 . 10 . 2 AOE 1 | . . . . 1 . . Classes Destroyed 11 | 3 2 1 . 4 . 1 Worker 3 | 2 . . . 1 . . Builder 4 | . . . . 3 1 . Tunneler 6 | 6 . . . . . . Hauler 1 | . . . . 1 . . Recycler 5 | 1 . . . 4 . . Operator 1 | . . . . 1 . . Turret 2 | . . 2 . . . . Swarmer 17 | . 6 1 . . . 10 Grunt 13 | . 3 2 . 8 . . Sentry 1 | . . . . . . 1 Programmer 3 | . . . . 3 . . Best Kill Streak 7 | 2 6 2 . 4 1 7 Combat Bots Only 7 | . 6 2 . 4 . 7 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Hostile Shots Fired 510 | . 45 133 12 95 . 225 Missed 149 | . 11 64 5 14 . 55 Hits 361 | . 34 69 7 81 . 170 Projectile 361 | . 34 69 7 81 . 170 Critical Strikes 6 | . . . 1 1 . 4 Damage Taken 5111 | . 331 531 151 1641 22 2435 Core 1471 | . 62 108 15 278 . 1008 Absorbed by Shields 270 | . . . . 83 . 187 Core Remaining (%) 64 | 100 . . 26 67 . . Volleys Fired 163 | 12 23 24 24 70 1 9 Largest 5 | 2 2 2 2 5 5 5 Hottest 287 | 70 70 80 96 229 230 287 Shots Fired 359 | 24 44 42 26 196 5 22 Gun 353 | 24 44 40 24 195 5 21 Cannon 1 | . . . . . . 1 Launcher 4 | . . 2 2 . . . Special 1 | . . . . 1 . . Kinetic 190 | 12 23 10 2 133 2 8 Thermal 130 | 12 21 32 24 33 1 7 Explosive . | . . . . . . . Electromagnetic 39 | . . . . 30 2 7 Robot Hit Streak 16 | 7 7 5 16 10 2 6 Robot Miss Streak 4 | 1 3 4 1 4 3 4 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 240 | 15 27 24 23 129 2 20 Core Hits 99 | 10 13 10 7 52 1 6 Critical Kills 6 | . . . . 3 . 3 Critical Parts Destroyed 11 | . . . . 8 . 3 Critical Strikes 24 | 1 1 . 3 13 . 6 Burn 6 | 1 1 . 3 1 . . Destroy 12 | . . . . 11 . 1 Corrupt 1 | . . . . 1 . . Smash 5 | . . . . . . 5 Melee Attacks 24 | . . . . 5 . 19 Impact 19 | . . . . . . 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 4672 | 189 379 419 413 2476 170 626 Guns 3578 | 189 379 284 297 2212 25 192 Cannons . | . . . . . . . Explosions 648 | . . 135 116 252 145 . Melee 417 | . . . . . . 417 Ramming 29 | . . . . 12 . 17 Kinetic 2203 | 62 227 209 116 1501 25 63 Thermal 1550 | 127 152 210 297 520 145 99 Explosive 110 | . . . . 110 . . Electromagnetic 363 | . . . . 333 . 30 Impact 417 | . . . . . . 417 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 1 | . . . . 1 . . Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 18 . . Message Errors 5 | . . . . 5 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 4 | . . . . 4 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 323 | . . . 12 96 70 145 Projectiles . | . . . . . . . Explosions 178 | . . . 12 96 70 . Melee 145 | . . . . . . 145 Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 328 | . . . 47 251 22 8 Shots 6 | . . . 2 3 1 . Rammed 9 | . . . . 1 . 8 Targets Rammed 9 | . . . . 1 . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 702 | 27 135 . 192 702 162 329 Average Temperature 141 | 10 40 . 75 200 72 166 Received Heat Transfer 1049 | . 114 342 54 431 . 108 Effects 32 | . . . . 31 . 1 Shutdowns 7 | . . . . 7 . . Energy Bleed 6 | . . . . 6 . . Interference 8 | . . . . 8 . . Matter Decay 3 | . . . . 2 . 1 Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 6 | . . . . 6 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 5 | . . . . . . 5 Parts Fried 8 | . . . . 1 . 7 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 1 . 1 4 . . Heat Transferred 3525 | 444 518 475 963 877 100 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 . 100 99 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 203 | 10 175 . 50 203 125 . Initial 95 | . . . 2 2 95 . Average 34 | 1 77 . 1 35 74 . Influence Increases 1548 | 45 245 215 78 630 95 240 Destroy 0b10 Robot/C 720 | . 180 100 . 220 . 220 Destroy 0b10 Robot/NC 115 | 45 . . 15 50 5 . Destroy Leader 132 | . 40 10 . 62 . 20 Successful Hack 50 | . 10 . 9 26 5 . Disable Machine 210 | . 15 . 45 105 45 . Destroy Structure 111 | . . . 9 62 40 . Lose Combat Pursuer 210 | . . 105 . 105 . . Influence Decreases 1520 | 45 167 287 76 443 250 252 Entered New Map 163 | . . 38 4 6 100 15 Time Decay 1075 | 45 167 229 42 297 150 145 Lost Part 282 | . . 20 30 140 . 92 Squads Dispatched 9 | . 3 . . 5 1 . Investigation 2 | . 1 . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . 2 . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 16 9 1 19 1 22 Peak Tracking Total 10 | . 5 4 1 4 1 10 Tactical Retreats 7 | . . 3 . 4 . . Traps | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Disabled 17 | . 1 3 3 7 3 . Max in Single Turn 3 | . 1 2 3 3 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Machines Accessed 16 | . 3 1 4 6 2 . Terminals 13 | . 3 . 4 4 2 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 33 | . 7 4 9 11 2 . Successful 14 | . 3 4 3 3 1 . Failed 19 | . 4 . 6 8 1 . Catastrophic 5 | . 2 . . 2 1 . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 7 3 . . Terminals 24 | . 7 . 9 6 2 . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 4 1 1 1 . Record 5 | . . 4 . 1 . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . Terminals 3 | . . . 2 1 . . Botnet 3 | . . . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 3 5 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Active Infowar (turns) 2963 | 67 458 557 728 292 305 556 Seismic 2963 | 67 458 557 728 292 305 556 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Turns Passed 4323 | 277 473 557 728 1322 305 661 Spaces Moved 2603 | 119 244 332 361 730 265 552 Core 195 | 97 4 . . . . 94 Treads . | . . . . . . . Legs 1147 | 22 240 332 361 192 . . Wheels 1261 | . . . . 538 265 458 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 105 50 Average Speed 129 | 188 122 146 185 116 105 100 Slowest Speed 330 | 250 250 190 190 330 105 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 57 18 64 14 6 69 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . 24 10 55 19 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . . 24 10 55 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Total 3233 | 146 379 361 396 1059 287 605 Wait 281 | . 93 1 1 166 17 3 Move 2597 | 118 243 331 360 729 264 552 Hop . | . . . . . . . Pick Up 39 | 9 4 . 4 19 . 3 Fast Attach 25 | 6 . 1 . 15 . 3 Attach 26 | 1 1 2 1 14 2 5 Detach 3 | . . . . 1 . 2 Swap 32 | . 7 1 2 17 3 2 Drop 30 | . 8 1 4 14 . 3 Fire 163 | 12 23 24 24 70 1 9 Melee 20 | . . . . 5 . 15 Ram 9 | . . . . 1 . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 278 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Discovered new exit (range 9) 751 | -10/Materials | Entered Subcaves 843 | -10/Subcaves | Build established: Scavenger-Mutant 1026 | -10/Subcaves | Discovered new exit (range 9) 1033 | -10/Subcaves | Core integrity fell below 50% 1047 | -10/Subcaves | Lost 3 parts (1p2w) 1225 | -10/Subcaves | Visited Clippyterm 1230 | -10/Subcaves | Learned Factory emergency access door positions 1308 | -10/Subcaves | Entered Recycling 1935 | -8/Recycling | Discovered new exit (range 5) 1991 | -8/Recycling | Build established: Mutant 2036 | -8/Recycling | Entered Factory 2036 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x2, Weapon x3 2040 | -6/Factory | Lost 3 parts (1p2w) 2639 | -6/Factory | Lost 3 parts (2u1w) 2802 | -6/Factory | Build established: Scavenger-Tank 2987 | -6/Factory | Lost 9 parts (2p2n2u3w) 3291 | -6/Factory | Build established: Scavenger-Gunner 3312 | -6/Factory | Discovered new exit (range 15) 3358 | -6/Factory | Entered another Factory area 3358 | -5/Factory | Evolved 2 slots: Utility x2 3572 | -5/Factory | Discovered new exit (range 10) 3663 | -5/Factory | Entered Upper Caves 3706 | -5/Upper Caves | Learned Factory stockpile data 3796 | -5/Upper Caves | Learned Factory terminal intel 4047 | -5/Upper Caves | Lost 5 parts (2n3w) 4271 | -5/Upper Caves | Core integrity fell below 50% 4281 | -5/Upper Caves | Destroyed 7 combat bots 4286 | -5/Upper Caves | Attracted the attention of an 0b10 base 4290 | -5/Upper Caves | Core integrity fell below 20% 4313 | -5/Upper Caves | Lost 16 parts (2p2n7u5w) 4324 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04267_ Slammed into S-27 Virus. 04271_ Destabilizing: Core damaged (-20). 04272_ Acquired Seismic Detector. 04274_ Acquired 4 matter. 04275_ Acquired 6 matter. 04275_ Seismic Detector destroyed. 04280_ Searching scrap... 04280_ Found Mak. Axe. 04280_ Found Hvy. Ion Cannon. 04280_ Found Hyp. Gauss Rifle. 04280_ Found 33 Matter. 04282_ Energy Well destroyed. 04282_ Searching scrap... 04282_ Found Mak. Heat Sink. 04282_ Found Hrd. Medium Armor Plating. 04282_ Found 34 Matter. 04286_ G-50 Soldier springs to life. 04287_ Critical hit (Burn: +37). 04290_ Outpost Terminal disabled. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## ## | | ???????????????????????????????????????????## ## | | ?????????????????????????? ???????????????# | | ????????????????????????? ??????????????#### | | ????????????????????????? #????????????????### | | ????????????????????????? #?????????????????## | | ?????????????????????????? ##?????#####?###### | | ?????????????????????????? ###### ### | | ?????????????????????????????# | | ??????????????????????????????# ## | | ??????????????????????????????## #### | | ???????????????????????????????# ##?## | | ???????????????????????????????## ####### | | ???????????????????????????##### ##??? | | ???????????????????????????# # " ##?? | | ???????????????????????????# " " | | ???????????????????????????# " ; | | ???????????????????????????# ; ### | | ???????????????????????????# #?? | | ??????????????????????????###; #? | | ?????????????????????????## %[ # | | ?????????????????????????# =% # # | | ???????????????# ## ## ;;;##### # | | ???????????????# @ ###???? ## | | ????????????????# #???? ##? | | ????????????????##### ####### #???? #?? | | ????????????????????##???????# #?????## ??? | | ????????????????????????????? ##???????#????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????###### ##?????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 860 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed FireHardenedAccelerator Manual? 0 Play Time 00:44:35 Cumulative 44.6 hours Start 2026.10.23 @ 21:54:17 End 2026.10.24 @ 23:52:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7b054b8-ccb2-4c0c-a98b-065b39391d38