Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 20:48:34 Player: APerTAS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (478) 478 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2233 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 123/125 System Corruption 0% Temperature Cool (26) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Flying Fortress v7 Improved Heat Sink Large Storage Unit High-capacity Matter Pod (190) Seismic Detector Targeting Computer Targeting Computer Power Shielding Beam Rifle Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Flying Fortress v7 Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Targeting Computer Power Shielding Light Armor Plating Beam Rifle Light Assault Rifle Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 9 9 10 2 3 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 4 2 5 . 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 11 | 2 2 5 . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 1 1 1 Device 3 | 1 1 1 . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 3 3 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 3 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 5 . 4 Power 1 | . . . . 1 Propulsion 5 | . . 3 . 2 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 4 . 4 To Critical Strikes . | . . . . . Average Backups 11 | 2 9 14 13 15 Power 1 | . 1 2 1 1 Propulsion 2 | . 2 2 2 2 Utility 4 | . 2 5 6 7 Weapon 2 | . 2 3 2 3 Tool/Special . | . . . . . Unused Backups 16 | . 4 1 1 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 6 | . . . 1 5 Weapon 7 | . 4 1 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 100 97 Engine 14 | . 14 14 14 14 Wheel 27 | . 28 27 28 25 Device 13 | . 14 14 14 9 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 27 28 28 28 Peak Build Rating 12 | 7 8 8 12 12 Average Rating 8 | 5 7 7 10 11 On Entrance 7 | . 7 8 8 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 11 29 28 46 . Greatest Support 40 | 40 32 32 20 . Greatest Overweight (x) 2 | . 1 1 2 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 7 10 15 17 20 Most Carried 20 | 5 15 15 20 20 Average Carried 12 | 2 9 14 16 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 14 15 20 16 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 860 | 299 237 286 38 . Remotely . | . . . . . Salvage Created 883 | 165 459 167 . 92 Parts 57 | 6 27 17 . 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 22 | . 11 7 . 4 Guns 22 | . 11 7 . 4 Classes Destroyed 8 | 2 4 2 . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 6 3 . 3 Grunt 6 | . 5 . . 1 Sentry 2 | . . 2 . . Assembled 2 | . . 2 . . Best Kill Streak 4 | 4 4 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 149 | . 42 51 . 56 Missed 35 | . 11 8 . 16 Hits 114 | . 31 43 . 40 Projectile 114 | . 31 43 . 40 Critical Strikes 1 | . . 1 . . Damage Taken 1263 | . 340 491 . 432 Core 262 | . 100 75 . 87 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | 9 39 32 . 17 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 40 40 . 40 Shots Fired 193 | 18 78 63 . 34 Gun 193 | 18 78 63 . 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 184 | 9 78 63 . 34 Thermal 9 | 9 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 8 7 . 9 Robot Miss Streak 4 | 2 3 3 . 4 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 125 | 11 51 40 . 23 Core Hits 56 | 5 22 20 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1115 | 107 492 334 . 182 Guns 1115 | 107 492 334 . 182 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1048 | 40 492 334 . 182 Thermal 67 | 67 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 45 | 40 18 45 . 34 Average Temperature 15 | 21 8 21 . 10 Received Heat Transfer 572 | . 153 272 . 147 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 150 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 179 | 5 179 133 . 40 Initial 63 | . . 63 . . Average 57 | 1 95 37 . 24 Influence Increases 563 | 20 343 110 . 90 Destroy 0b10 Robot/C 400 | . 220 100 . 80 Destroy 0b10 Robot/NC 35 | 20 15 . . . Destroy Leader 64 | . 44 10 . 10 Successful Hack 49 | . 49 . . . Partial Spotted 15 | . 15 . . . Influence Decreases 533 | 20 180 273 . 60 Entered New Map 100 | . . 100 . . Time Decay 353 | 20 180 133 . 20 Lost Part 80 | . . 40 . 40 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 17 10 . 7 Peak Tracking Total 5 | . 5 3 . 5 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 21 . 2 . Successful 13 | . 11 . 2 . Failed 10 | . 10 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 13 | . 12 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Reject 2 | . 2 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1574 | 24 491 477 556 26 Seismic 1574 | 24 491 477 556 26 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1700 | 130 491 477 556 46 Spaces Moved 1286 | 89 388 273 536 . Core 3 | 3 . . . . Treads 21 | 21 . . . . Legs . | . . . . . Wheels 1262 | 65 388 273 536 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 . Average Speed 95 | 97 84 98 101 . Slowest Speed 160 | 160 105 105 110 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 67 47 71 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1602 | 111 485 437 548 21 Wait 136 | . 32 104 . . Move 1282 | 88 387 272 535 . Hop . | . . . . . Pick Up 29 | 5 10 8 6 . Fast Attach 7 | 7 . . . . Attach 9 | . . 5 . 4 Detach . | . . . . . Swap 20 | 2 9 7 2 . Drop 22 | . 8 9 5 . Fire 97 | 9 39 32 . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 9) 622 | -10/Materials | Entered Mines 623 | -10/Mines | Assembled infested the area 981 | -10/Mines | Discovered new exit (range 16) 1006 | -10/Mines | Core integrity fell below 50% 1058 | -10/Mines | Lost 4 parts (2n2w) 1070 | -10/Mines | Learned location of Zion (-7) 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1099 | -10/Mines | Entered Exiles 1107 | -10/Exiles | Build established: Scavenger-Mutant 1121 | -10/Exiles | Met 8R-AWN 1138 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1177 | -10/Exiles | Aligned with FarCom system 1178 | -10/Exiles | Given EX-Vault access code 1202 | -10/Exiles | Opened EX-Vault 1212 | -10/Exiles | Found Flying Fortress v7 1232 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1258 | -10/Exiles | Met EX-DEC 1519 | -10/Exiles | Build established: Mutant 1643 | -10/Exiles | Discovered new exit (range 11) 1655 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1655 | -10/Exiles | Entered Mines 1673 | -9/Mines | Core integrity fell below 20% 1701 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01620_ Extracted 10 matter. 01621_ Acquired Hcp. Matter Pod. 01643_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01655_ Receiving FarCom transmissions... 01656_ S-10 Pest destroyed. 01658_ R-06 Scavenger collects Flight Unit. 01658_ S-10 Pest destroyed. 01658_ Switching to secondary target: G-34 Mercenary. 01661_ R-06 Scavenger collects Flight Unit. 01667_ Lgt. Ion Engine destroyed. 01672_ S-10 Pest destroyed. 01675_ Wheel destroyed. 01681_ G-34 Mercenary destroyed. 01681_ Switching to secondary target: G-47 Trooper. 01681_ Seismic Detector destroyed. 01685_ Wheel destroyed. 01687_ S-10 Pest destroyed. 01698_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#=*""" #?????????????????? | | ??????????????# ####%=""" #?????????????????? | | ?????????? g =%%@%""" #?????????????????? | | ?????????? ==% r ????????????? | | ?????????????### < ### ???????????? | | ???????????????## ????# #### #???????????? | | ????????????????##??????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingSalvageDoublenader Manual? 0 Play Time 00:18:31 Cumulative 66.9 hours Start 2026.06.07 @ 20:28:42 End 2026.06.07 @ 20:48:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6713e8b-acdd-4bcf-855b-b34a5c24ed49