Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 06:33:19 Player: lepire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1651) 1651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4241 Bonus ------- None Cogmind --------- Core Integrity 316/700 Matter 146/300 Energy 31/100 System Corruption 13% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Treads Hacking Suite Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Targeting Computer Reaction Control System > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg VTOL Module VTOL Module VTOL Module Enhanced Autogun Enhanced Autogun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 57 | 7 . 17 24 9 Power 11 | 1 . 3 3 4 Engine 6 | 1 . 3 1 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 20 | 2 . 12 5 1 Treads 1 | . . . 1 . Leg 16 | 2 . 9 4 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 10 | 1 . . 6 3 Device 4 | . . . 2 2 Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 3 . 2 10 1 Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 14 | 3 . 2 8 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 31 | . . 2 12 17 Power 5 | . . 1 1 3 Propulsion 11 | . . . 5 6 Utility 8 | . . . 3 5 Weapon 7 | . . 1 3 3 Highest Loss Streak 8 | . . 2 8 7 To Critical Strikes 1 | . . . . 1 Average Backups 6 | . 4 7 7 6 Power 1 | . 1 2 1 1 Propulsion 3 | . 3 4 4 3 Utility . | . . . . . Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . 1 3 2 Power 2 | . . . 2 . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 71 | . 85 71 79 48 Engine 7 | . 14 10 6 2 Core 1 | . . . 1 3 Leg 22 | . 28 27 24 9 Flight 1 | . . 1 . 4 Device 2 | . . . 7 1 Storage 9 | . 14 11 9 7 Processor 5 | . . . 10 8 Ballistic Gun 17 | . 28 20 16 6 Peak Build Rating 25 | 6 6 11 25 24 Average Rating 12 | 4 6 8 17 14 On Entrance 8 | . 6 6 8 23 Naked Turns . | . . . . . Heaviest Build 29 | 14 14 18 29 26 Greatest Support 45 | 20 20 30 40 45 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 9 Most Carried 10 | 2 5 8 10 10 Average Carried 6 | . 4 7 7 6 Final Capacity 10 | 8 8 8 10 5 Final Carried 9 | 2 5 7 9 5 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1908 | 216 164 318 904 306 Remotely . | . . . . . Salvage Created 2208 | . 116 459 1310 323 Parts 107 | . 8 38 47 14 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 7 | . 3 . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 4 14 18 6 Guns 38 | . 4 14 15 5 Cannons 4 | . . . 3 1 Classes Destroyed 11 | . 2 2 6 1 Hauler 2 | . . . 2 . Recycler 3 | . . . 3 . Operator 1 | . . . . 1 Watcher 2 | . . 2 . . Swarmer 9 | . 2 7 . . Grunt 23 | . 2 6 9 6 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 4 | . . 1 3 . Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 4 5 6 5 Combat Bots Only 5 | . 4 5 4 5 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 409 | . 40 89 171 109 Missed 130 | . 12 22 62 34 Hits 279 | . 28 67 109 75 Melee 10 | . . . 2 8 Projectile 269 | . 28 67 107 67 AOE 1 | . . . . 1 Critical Strikes 8 | . 1 1 1 5 Damage Taken 4174 | . 286 790 1618 1480 Core 932 | . 72 133 343 384 Absorbed by Shields 54 | . . . . 54 Core Remaining (%) 68 | 100 71 66 37 . Volleys Fired 197 | 2 18 60 79 38 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 40 46 85 88 Shots Fired 357 | 4 36 95 156 66 Gun 341 | 4 36 95 145 61 Cannon 16 | . . . 11 5 Launcher . | . . . . . Special . | . . . . . Kinetic 341 | 4 36 95 145 61 Thermal 16 | . . . 11 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 1 5 11 15 10 Robot Miss Streak 5 | 3 4 4 5 2 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 233 | 1 20 56 106 50 Core Hits 89 | 1 8 22 41 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3882 | 6 266 810 1788 1012 Guns 3609 | 6 255 795 1649 904 Cannons 231 | . . . 139 92 Explosions . | . . . . . Melee . | . . . . . Ramming 42 | . 11 15 . 16 Kinetic 3609 | 6 255 795 1649 904 Thermal 231 | . . . 139 92 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 2 . 2 13 Average Corruption 4 | . 2 . 2 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . . 10 14 Message Errors 7 | . . . 4 3 Matter Fused 5 | . . . 1 4 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 1 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . 2 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . 1 . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . 110 . 2 Shots 1 | . . 1 . . Rammed 3 | . . . 1 2 Targets Rammed 12 | . 2 4 1 5 Kicked 9 | . 2 4 . 3 Crushed . | . . . . . Highest Temperature 125 | . 20 19 125 62 Average Temperature 18 | . 7 5 18 21 Received Heat Transfer 1412 | . 78 207 531 596 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 222 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 95 | 100 100 92 92 100 Level 1 4 | . . 7 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 241 | . 96 218 241 119 Initial 109 | . . 1 81 109 Average 72 | . 30 112 74 45 Influence Increases 1483 | . 106 534 618 225 Destroy 0b10 Robot/C 840 | . 80 280 360 120 Destroy 0b10 Robot/NC 45 | . . 15 25 5 Destroy Leader 168 | . 10 44 104 10 Successful Hack 6 | . . . 6 . Select Force Hacks 30 | . . 30 . . Disable Machine 30 | . . 15 15 . Destroy Structure 34 | . 1 30 3 . Lose Combat Pursuer 330 | . 15 120 105 90 Influence Decreases 1474 | . 100 346 571 457 Entered New Map 250 | . . 5 113 132 Time Decay 938 | . 100 321 356 161 Lost Part 286 | . . 20 102 164 Squads Dispatched 10 | . . 2 6 2 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 6 28 34 24 Peak Tracking Total 7 | . 6 6 7 7 Tactical Retreats 14 | . 1 5 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 1 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . 1 8 . Successful 4 | . . 1 3 . Failed 5 | . . . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . . 1 5 . Terminals 8 | . . . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 588 | . . . 484 104 Optics 104 | . . . . 104 Terrain 484 | . . . 484 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2611 | 93 336 782 895 505 Spaces Moved 1470 | 64 231 453 494 228 Core 3 | 3 . . . . Treads 82 | . . . 33 49 Legs 1175 | 61 231 322 461 100 Wheels . | . . . . . Hover . | . . . . . Flight 210 | . . 131 . 79 Fastest Speed 29 | 50 120 29 120 35 Average Speed 121 | 116 120 93 129 163 Slowest Speed 355 | 120 120 120 240 355 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 29 38 35 8 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . 31 . . Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . 31 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1984 | 75 253 715 640 301 Wait 183 | . . 163 19 1 Move 1466 | 63 230 452 493 228 Hop . | . . . . . Pick Up 18 | 2 3 2 9 2 Fast Attach 25 | 6 . 1 12 6 Attach 17 | . . 3 5 9 Detach 7 | . . 2 2 3 Swap 38 | 1 . 18 11 8 Drop 21 | 1 . 10 9 1 Fire 197 | 2 18 60 79 38 Melee . | . . . . . Ram 1 | . . . . 1 Kick 9 | . 2 4 . 3 Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Discovered new exit (range 11) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -8/Materials | Build established: Scavenger-Mutant 1813 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Lost 8 parts (1p4n2u1w) 1943 | -8/Materials | Core integrity fell below 50% 2105 | -8/Materials | Discovered new exit (range 3) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Utility x2 2258 | -7/Factory | Lost 5 parts (1p3n1w) 2355 | -7/Factory | System corruption reached 10% 2402 | -7/Factory | Lost 7 parts (1p2n2u2w) 2589 | -7/Factory | Core integrity fell below 50% 2612 | -7/Factory | Self-destructed Last Messages --------------- Replicator. 02590_ Lgt. Deuterium Engine destroyed. 02590_ U-05 Engineer works on Subcomponent Replicator. 02598_ VTOL Module destroyed. 02599_ U-05 Engineer works on Subcomponent Replicator. 02599_ U-05 Engineer completes Subcomponent Replicator. 02600_ System corrupted: Imp. Trap Extractor rejected. 02601_ U-05 Engineer works on Assembly Bed. 02605_ Subcomponent Replicator comes online. 02605_ U-05 Engineer works on Assembly Bed. 02608_ Imp. Shield Generator destroyed. 02609_ U-05 Engineer works on Assembly Bed. 02610_ Med. Storage Unit destroyed. 02611_ U-05 Engineer works on Assembly Bed. 02611_ W-25 Informer sends out distress signal. 02612_ K-01 Serf cleans the Fusion Modulator. 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