Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 16:51:11 Player: Florist Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (272) 1360 Value Destroyed (9109) 9109 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1796) 1796 TOTAL SCORE: 19645 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 431 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Friendly Fire -4 Cogmind --------- Core Integrity 627/1150 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (10) ----- Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (25) --- Advanced Cooling System Matter Compressor (250) Seismic Detector Improved Shield Generator Hacking Suite Hacking Suite Relay Coupler [NC] (30) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (29) Long-range Tractor Beam Gauss Rifle Gauss Rifle KE Penetrator Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Kinecellerator Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Improved Treads Compact Wheel Advanced Cooling System Matter Compressor Seismic Detector Improved Shield Generator Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Long-range Tractor Beam Gauss Rifle Gauss Rifle XL Autogun Array Remote Datajack Power Sword [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . Utility 8 | . . . . . . . 1 . . . 3 . . . . 2 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . Parts Attached 138 | 7 7 1 20 . . 2 22 6 1 1 12 10 24 1 . 4 12 8 Power 13 | 1 1 1 1 . . . 2 . . . 1 1 1 . . 1 2 1 Engine 8 | 1 1 1 1 . . . 2 . . . 1 1 . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 Propulsion 41 | 2 2 . 8 . . 1 7 . . . 4 2 10 . . 1 2 2 Treads 37 | 2 2 . 7 . . 1 7 . . . 4 2 7 . . 1 2 2 Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 2 | . . . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 34 | 2 1 . . . . 1 3 2 1 1 6 4 5 1 . 2 4 1 Device 14 | 1 . . . . . 1 1 1 1 1 3 1 . 1 . 2 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . 1 . 3 . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . . . 2 1 . . 2 3 2 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 . 11 . . . 10 4 . . 1 3 8 . . . 4 4 Energy Gun 8 | . 2 . 2 . . . 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | 2 1 . 7 . . . 5 4 . . . 3 8 . . . 4 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . 5 1 . . . . . . . . . 1 Parts Lost 59 | . 4 . 1 . . . 5 . . . . 6 19 1 . . 7 16 Power 6 | . 1 . . . . . 1 . . . . . 1 . . . 1 2 Propulsion 20 | . 2 . . . . . . . . . . 2 7 . . . 2 7 Utility 15 | . . . . . . . 2 . . . . 2 6 . . . 1 4 Weapon 18 | . 1 . 1 . . . 2 . . . . 2 5 1 . . 3 3 Highest Loss Streak 11 | . 2 . 1 . . . 4 . . . . 3 8 1 . . 4 11 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . . . 2 1 Average Backups 20 | 3 9 15 24 25 22 22 19 21 21 22 20 21 20 21 20 20 20 17 Power . | . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Propulsion 4 | 1 4 5 7 6 3 2 3 5 5 5 5 5 3 3 3 3 3 1 Utility 8 | . 2 4 8 8 8 8 7 8 8 9 8 8 11 10 10 9 10 10 Weapon 6 | . 1 4 7 10 10 10 8 7 7 7 6 4 4 6 5 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 14 . 4 3 5 6 . . . . 2 1 . 1 . 11 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 14 | . . . 5 . 4 . 3 . . . . . 2 . . . . . Utility 17 | . . . 3 . . 1 1 1 . . . . . 1 . 1 . 9 Weapon 14 | . . . 6 . . 1 1 5 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 91 100 99 100 100 100 94 99 100 100 98 99 83 99 100 95 91 82 Engine 7 | . 6 14 11 11 11 11 8 9 9 9 6 6 2 . . . . . Treads 27 | . 28 28 32 33 33 33 27 27 27 27 26 25 21 26 26 23 19 18 Device 10 | . 14 14 11 11 11 11 7 8 9 9 18 11 2 5 6 12 15 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 Processor 4 | . . . . . . . . . . . 5 6 15 20 20 17 15 15 Protection 4 | . . . . . . . 7 9 9 9 6 14 4 6 6 5 8 6 Energy Gun 5 | . 12 28 11 11 11 11 8 . . . . . . . . . . . Ballistic Gun 24 | . 15 . 21 22 22 22 25 35 36 36 24 25 23 23 26 23 20 19 Peak Build Rating 91 | 7 8 10 22 21 24 29 39 44 41 41 74 78 72 61 60 75 85 91 Average Rating 38 | 6 7 8 18 21 23 26 32 38 39 39 66 71 52 59 60 67 80 75 On Entrance 39 | . 7 8 10 21 21 24 27 39 39 39 40 73 72 58 56 60 75 84 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 5 . 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 11 88 90 97 97 97 97 107 108 107 107 115 133 131 110 110 117 135 132 Greatest Support 112 | 40 40 40 63 63 63 65 65 75 63 63 102 112 110 94 94 99 99 94 Greatest Overweight (x) 5 | 1 2 2 2 1 1 1 1 1 1 1 1 1 4 1 1 1 2 5 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 13 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 23 Average Carried 22 | 3 9 15 24 25 24 24 22 24 24 25 23 24 23 24 23 23 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 13 23 25 25 25 25 25 24 25 25 25 25 25 24 24 25 23 15 Class Distribution -------------------- 21% | Commander-Tank 17% | Gunner 14% | Scavenger-Skirmisher 13% | Tank 11% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Matter Collected 9321 | 314 324 33 874 32 . 132 1103 962 124 65 461 1182 1723 409 113 139 968 363 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12190 | 192 799 113 1843 79 17 268 1995 1195 175 . 221 1195 1927 283 303 193 925 467 Parts 597 | 12 40 8 104 4 . 12 110 66 10 . 8 59 85 10 6 8 34 21 Haulers Intercepted 21 | . 2 . 6 . . . 5 5 . . 1 . 1 . . 1 . . Recyclers Shooed 6 | . 1 . 2 . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . 7 . . . 21 Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 186 | . 17 2 32 2 . 4 33 14 3 . 2 22 27 6 . 1 12 9 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Guns 177 | . 17 2 29 2 . 4 33 10 3 . 2 22 25 6 . 1 12 9 AOE 8 | . . . 3 . . . . 4 . . . . 1 . . . . . Classes Destroyed 19 | 2 7 1 4 . . 1 . . . . 2 . . 2 . . . . Worker 18 | . 2 . 10 . . 2 1 . . . . . 3 . . . . . Builder 8 | . . . 2 . . . 2 2 1 . . . 1 . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 5 5 . . 1 . 1 . . 1 . . Recycler 13 | 1 . . 2 . . 1 2 4 . . . . 3 . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . 1 . Operator 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . . Watcher 14 | . 1 . 5 . . . 5 1 . . . . 1 . . 1 . . Swarmer 41 | . 3 . 4 . . 1 5 . . . . 7 9 5 . . 2 5 Grunt 77 | . 13 . 15 2 . 2 22 6 . . . 8 6 . . . 3 . Brawler 5 | . . . 2 . . . . . 1 . . . 1 . . . 1 . Duelist 7 | . . . 1 . . . 1 . . . . 1 1 . . . 1 2 Sentry 34 | . . 2 10 . . . 5 7 2 . . 2 . 1 . 1 3 1 Hunter 12 | . . . . . . 1 . 1 . . . . 8 . . . 2 . Programmer 6 | . . . . . . . . . . . 1 3 2 . . . . . Behemoth 3 | . . . . . . . . . . . 1 1 . . . . . 1 Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | 3 3 2 7 2 . 2 15 7 1 . 1 5 7 3 . 1 3 5 Combat Bots Only 8 | . 3 2 4 2 . 1 8 6 1 . 1 5 6 3 . 1 3 5 Max Kills in Single Turn 3 | 1 2 1 3 1 . 2 2 2 1 . 1 2 2 1 . 1 1 2 Gunslinging 1 | . 1 . 1 . . . 1 . . . . 1 . . . . . 1 Exploded 3 | . . . 3 . . . . 2 . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Hostile Shots Fired 1162 | . 115 6 71 . . 28 135 45 6 . 53 191 254 29 . 12 97 120 Missed 328 | . 30 2 27 . . 8 38 16 2 . 20 52 60 10 . 1 34 28 Hits 834 | . 85 4 44 . . 20 97 29 4 . 33 139 194 19 . 11 63 92 Melee 15 | . . . . . . . 1 . . . . . 3 . . . 3 8 Projectile 819 | . 85 4 44 . . 20 96 29 4 . 33 139 191 19 . 11 60 84 Critical Strikes 33 | . 1 1 . . . . 6 1 . . . 3 7 . . . 5 9 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . Damage Taken 13577 | . 1001 58 592 . . 214 1450 457 57 . 200 1898 3414 193 . 245 1244 2554 Core 1685 | . 175 31 74 . . . 121 18 . . 26 104 534 16 . 63 182 341 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 109 | . . . . . . . . . . . 30 79 . . . . . . Core Remaining (%) 64 | 100 . 17 . . . 81 . . . 74 . . . . 20 93 . . Volleys Fired 670 | 22 100 3 104 2 7 13 86 45 5 . 19 65 89 26 4 9 36 35 Largest 4 | 2 2 2 3 3 3 3 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 134 | 40 80 80 113 111 111 111 134 108 100 . 100 118 112 112 112 112 122 126 Shots Fired 2073 | 44 199 6 304 6 21 38 318 178 23 . 76 231 278 62 16 36 137 100 Gun 2066 | 44 199 6 303 6 21 38 318 174 23 . 76 229 278 62 16 36 137 100 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . . . 4 . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1821 | 44 153 . 207 4 14 26 242 174 23 . 76 229 278 62 16 36 137 100 Thermal 245 | . 46 6 96 2 7 12 76 . . . . . . . . . . . Explosive 7 | . . . 1 . . . . 4 . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 6 13 7 25 15 6 14 28 13 8 . 17 26 11 9 5 16 17 23 Robot Miss Streak 9 | 5 9 . 7 1 2 4 7 8 1 . 2 4 7 5 . 3 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . 1 . Secondary Targets 33 | . 2 . 2 . . . 9 . . . . 6 5 2 . . 2 5 Max Gunslinging Chain 2 | . 1 . 1 . . . 2 . . . . 1 1 1 . . 1 1 Shots Hit Robots 1356 | 26 125 6 204 5 18 27 231 99 14 . 58 142 179 33 4 23 90 72 Core Hits 737 | 9 51 4 196 7 12 23 146 48 8 . 13 56 78 13 7 8 37 21 Critical Kills 7 | . . . . . . . 2 . . . . 1 4 . . . . . Critical Parts Destroyed 10 | . 1 . 1 . . 1 2 1 . . . . 4 . . . . . Critical Strikes 24 | . 1 . 1 . . 1 7 1 . . . 2 10 . . . 1 . Burn 3 | . . . . . . . 3 . . . . . . . . . . . Destroy 19 | . 1 . 1 . . 1 4 1 . . . 2 8 . . . 1 . Sever 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 45 | . . . 1 . . . 4 2 . . 8 3 11 14 . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . 1 . . . 4 2 . . 8 3 11 14 . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25686 | 230 1196 64 3358 102 216 364 3649 2137 292 . 1010 3014 4273 945 202 534 2110 1990 Guns 23858 | 230 1196 64 3180 102 216 364 3625 1626 283 . 1010 2942 3604 580 202 534 2110 1990 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 988 | . . . 178 . . . . 511 . . . 72 227 . . . . . Melee 753 | . . . . . . . . . . . . . 388 365 . . . . Ramming 87 | . . . . . . . 24 . 9 . . . 54 . . . . . Kinetic 20602 | 230 984 . 1692 48 111 211 2445 1626 283 . 1010 2942 3604 580 202 534 2110 1990 Thermal 3483 | . 212 64 1488 54 105 153 1180 . . . . . 227 . . . . . Explosive 761 | . . . 178 . . . . 511 . . . 72 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 753 | . . . . . . . . . . . . . 388 365 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . . 4 4 5 . . 1 3 3 3 . . . Average Corruption 2 | . 2 2 . . . . 3 4 4 . . 1 2 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 170 | . 18 7 . . . . 13 45 29 . . 7 17 26 8 . . . Message Errors 50 | . 6 3 . . . . 3 15 12 . . 2 4 5 . . . . Matter Fused 37 | . 3 2 . . . . 3 11 6 . . 2 3 4 3 . . . Heat Flow Errors 17 | . 2 2 . . . . 1 5 1 . . 1 2 3 . . . . Energy Discharges 22 | . 1 . . . . . 2 4 4 . . . 2 6 3 . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . Parts Fused 5 | . 1 . . . . . . . . . . . 1 3 . . . . Data Loss (minor) 15 | . 1 . . . . . 2 4 2 . . . 2 4 . . . . Data Loss (major) 8 | . 2 . . . . . 1 1 1 . . . 1 . 2 . . . Misfires 11 | . . . . . . . . 4 3 . . 2 1 1 . . . . Alerts 2 | . 1 . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . . . . . . . 32 123 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 155 | . . . . . . . . . . . . . 32 123 . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . . . . 123 . . . . . Shots 2 | . . . . . . . . . . . . . 2 . . . . . Rammed 9 | . 1 . . . . . 1 . 1 . . . 6 . . . . . Targets Rammed 10 | . 1 . . . . . 1 . 1 . . . 7 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . Highest Temperature 438 | . 233 164 281 46 271 158 385 438 192 . 79 274 228 152 54 48 2 130 Average Temperature 82 | . 27 58 63 23 139 58 121 137 67 . 35 80 55 47 21 26 2 58 Received Heat Transfer 3091 | . 486 27 234 . . 18 747 117 27 . 72 435 532 12 . 27 123 234 Effects 8 | . . . . . . . 5 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . 4 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . . . . . . Heat Transferred 5263 | . 475 150 1870 60 135 195 2228 . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . . 2 1 . . 2 2 1 . . 2 2 . . . . . Low Security (%) 56 | 100 100 100 44 93 . 100 25 . 43 . 100 38 . . . 100 100 . Level 1 27 | . . . 38 6 . . 40 54 56 . . 13 69 . . . . . Level 2 16 | . . . 16 . . . 33 45 . . . 47 30 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 667 | 10 99 30 579 223 . 68 667 587 326 . 70 660 543 . . 37 186 . Initial 346 | . . . . 223 . . 12 278 219 . . . 346 . . . 17 . Average 195 | 1 29 2 230 76 . 12 333 411 212 . 11 335 357 . . 1 100 . Influence Increases 7183 | 25 488 40 1079 56 . 244 1293 868 392 . 256 720 917 130 . 76 399 200 Destroy 0b10 Robot/C 4000 | . 320 40 640 40 . 160 700 360 100 . 100 440 540 120 . 20 240 180 Destroy 0b10 Robot/NC 435 | 25 35 . 140 . . 15 80 60 5 . 5 5 50 . . 10 5 . Destroy Leader 900 | . 66 . 182 10 . 40 150 132 . . 52 40 134 10 . 14 50 20 Allied During Kill 337 | . . . . 6 . 14 3 159 68 . 87 . . . . . . . Successful Hack 170 | . 22 . 21 . . . 47 51 9 . 4 14 . . . 2 . . Select Force Hacks 210 | . . . . . . . . . 210 . . . . . . . . . Disable Machine 300 | . 15 . 15 . . . 45 75 . . . . 90 . . 30 30 . Anti-Garrison Action 350 | . . . . . . . 200 . . . . 150 . . . . . . Destroy Structure 151 | . . . 21 . . . 23 16 . . 8 26 43 . . . 14 . Lose Combat Pursuer 330 | . 30 . 60 . . 15 45 15 . . . 45 60 . . . 60 . Influence Decreases 7169 | 25 488 40 506 629 . 211 665 966 850 105 256 60 1046 585 76 39 298 324 Entered New Map 1802 | . . . . 350 . . 21 383 344 105 . . 314 198 15 . 20 52 Time Decay 4781 | 25 448 40 496 279 . 191 574 583 506 . 190 . 542 377 61 39 208 222 Lost Part 480 | . 40 . 10 . . . 50 . . . . 60 190 10 . . 70 50 Lost Ally 106 | . . . . . . 20 20 . . . 66 . . . . . . . Squads Dispatched 35 | . 3 . 4 1 . . 5 . . . 4 . 10 . . 1 7 . Investigation 7 | . 1 . 2 . . . 2 . . . . . 2 . . . . . Extermination 7 | . . . . . . . . . . . 4 . 2 . . 1 . . Reinforcement 11 | . 2 . 1 . . . 3 . . . . . 3 . . . 2 . Assault 4 | . . . 1 1 . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 2 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Distress Signals 14 | . 1 . 3 . . . 5 2 . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 36 2 42 2 . 7 51 18 3 . 8 23 31 4 . 4 17 9 Peak Tracking Total 8 | . 4 2 5 1 . 3 8 6 2 . 2 5 5 2 . 2 4 5 Tactical Retreats 17 | . 3 . 2 . . 1 3 1 . . . 2 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Traps Triggered 16 | . 2 . 3 . . . 4 . . . . 7 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Machines Disabled 22 | . 1 . 1 . . . 3 5 . . . 1 6 1 . 2 2 . Max in Single Turn 4 | . 1 . 1 . . . 2 1 . . . 1 4 1 . 1 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Machines Accessed 60 | . 5 . 12 . 2 . 7 11 13 . 4 1 3 1 . 1 . . Terminals 42 | . 5 . 11 . . . 6 10 6 . 2 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 7 . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . 1 1 . . 1 . 1 . . . . . Total Hacks 169 | . 16 . 38 . 2 . 32 26 35 . 8 1 7 1 . 3 . . Successful 104 | . 10 . 27 . 2 . 18 19 17 . 4 1 3 1 . 2 . . Failed 62 | . 6 . 10 . . . 13 7 18 . 4 . 4 . . . . . Catastrophic 7 | . 1 . . . . . 1 . 3 . 1 . 1 . . . . . Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Manual 128 | . 13 . 33 . 1 . 29 27 22 . 3 . . . . . . . Terminals 125 | . 16 . 33 . . . 29 25 14 . 4 1 3 . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . . . . . . . 21 . . . 3 . . . . . Scanalyzers 8 | . . . 5 . . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . . . 3 1 . . 1 . 1 . . . . . Terminal Hacks 19 | . 1 . 4 . 2 . 7 2 . . 1 1 . 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . 3 1 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 6 . . . 2 . . . . . Recycle Component 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 7 | . . . . . . . . . 6 . . . 1 . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . 2 . . Retrieve Study 6 | . . . 4 . . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 67 | . 9 . 19 . . . 11 16 11 . 1 . . . . . . . Terminals 58 | . 9 . 19 . . . 10 16 4 . . . . . . . . . Botnet 32 | . 5 . 10 . . . 5 8 4 . . . . . . . . . Skim 26 | . 4 . 9 . . . 5 8 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 11 . . . 6 7 10 . 4 1 2 . . . . . Full Trace Events 5 | . . . . . . . . . 3 . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . Part Studies Acquired 6 | . . . 4 . . . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . 16 . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . 3 . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Total Allies 20 | . . . . 6 . . . 10 4 . . . . . . . . . Largest Group 13 | . . . . 6 6 4 1 10 13 13 13 1 . . . . . . Highest-Rated Group 233 | . . . . 112 112 71 31 173 233 233 233 16 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 29 29 29 29 16 . . . . . . Total Orders 7 | . . . . . 2 . . 2 . . 3 . . . . . . . STAY 4 | . . . . . 1 . . . . . 3 . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . 1 . . 1 . . . . . . . . . . Ally Attacks 125 | . . . . . . 19 13 36 12 . 44 1 . . . . . . Total Damage 1663 | . . . . . . 261 169 445 186 . 602 . . . . . . . Kills 15 | . . . . . . 4 2 4 2 . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Active Infowar (turns) 22791 | 129 2419 545 3088 903 839 1220 1585 1777 1356 2219 1042 505 1308 1588 355 617 534 762 Optics 4613 | . . . . . . . . . . . . . 757 1588 355 617 534 762 Sensors 5773 | . . . . . . 2 . . . . 958 505 551 1585 355 617 522 678 Seismic 16162 | 129 2419 545 3088 903 839 1218 1585 1777 1356 2217 86 . . . . . . . Machine Analysis 4612 | . . . . . . . . . . . . . 756 1588 355 617 534 762 ECM 2 | . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 5 | . . . 1 . . . 3 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Turns Passed 24271 | 166 2419 545 3088 903 839 1223 1835 1804 1361 2222 1042 1411 1557 1588 355 617 534 762 Spaces Moved 8610 | 69 710 164 1099 416 382 534 564 610 511 861 348 495 483 597 141 188 164 274 Core 17 | 17 . . . . . . . . . . . . . . . . . . Treads 8515 | 52 710 164 1099 416 382 534 564 610 511 861 348 495 427 597 141 188 164 252 Legs 2 | . . . . . . . . . . . . . 2 . . . . . Wheels 76 | . . . . . . . . . . . . . 54 . . . . 22 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 200 213 213 213 200 246 246 246 238 235 130 242 242 222 222 175 Average Speed 235 | 136 258 320 214 213 213 218 232 246 246 246 240 238 231 242 242 238 225 233 Slowest Speed 480 | 160 320 320 240 213 213 221 246 246 246 246 245 242 480 242 242 242 295 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 90 28 97 89 88 99 58 94 99 77 8 45 13 64 20 9 4 33 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 12 | . . . 1 . 1 . . 2 7 . . . . . . . . 1 Known Exits Taken 11 | . . . 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . Scrap Searched 12 | . . . . 1 . 3 . . . 3 . . . 2 2 . . 1 Spaces Dug 26 | . . . 1 . . . 4 . . . 8 . 1 10 . . . 2 Terrain Destroyed 136 | . . . 9 . . . 16 13 . . 8 9 43 11 1 3 6 17 Melee 26 | . . . 1 . . . 4 . . . 8 . 1 10 . . . 2 Projectile 48 | . . . . . . . . . . . . 3 19 1 1 3 6 15 AOE 59 | . . . 8 . . . 12 13 . . . 5 21 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Fac Upp Total 11374 | 102 1118 179 1616 429 394 565 894 870 610 966 519 636 744 673 146 334 243 336 Wait 1529 | . 283 3 329 12 1 8 168 181 28 100 111 30 105 27 . 127 12 4 Move 8592 | 68 709 163 1098 415 381 533 563 609 510 860 348 493 482 596 140 187 163 274 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 117 | 5 14 9 26 . 1 2 16 5 1 1 4 7 11 1 1 3 8 2 Fast Attach 66 | 7 1 . 4 . . 3 9 3 2 2 2 7 11 . . 2 6 7 Attach 60 | . 5 . 3 . . . 11 1 . . 5 4 13 1 1 1 8 7 Detach 4 | . . . . . . 1 . . . . . . 3 . . . . . Swap 85 | . 2 1 18 . . . 11 11 . . 15 9 7 6 . 2 1 2 Drop 123 | . 3 . 33 . 4 5 25 13 2 3 7 6 5 2 . 3 9 3 Fire 670 | 22 100 3 104 2 7 13 86 45 5 . 19 65 89 26 4 9 36 35 Melee 45 | . . . 1 . . . 4 2 . . 8 3 11 14 . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 . . . . . 1 . 1 . . . 7 . . . . . Escape Stasis 12 | . . . . . . . . . . . . 12 . . . . . . Rewire 61 | . . . . . . . . . 61 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 667 | -10/Materials | Derelicts attacked the area 735 | -10/Materials | Core integrity fell below 50% 1113 | -10/Materials | Discovered new exit (range 11) 1225 | -10/Materials | Discovered new exit (range 5) 1764 | -10/Materials | Discovered new exit (range 11) 1833 | -10/Materials | Build established: Scavenger-Mutant 2257 | -10/Materials | Discovered new exit (range 13) 2586 | -10/Materials | Entered Mines 2937 | -10/Mines | Core integrity fell below 20% 3095 | -10/Mines | Discovered new exit (range 12) 3131 | -10/Mines | Entered Materials 3131 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3444 | -9/Materials | Build established: Scavenger-Gunner 3599 | -9/Materials | Central database locked down 4096 | -9/Materials | Identified exit to Mines 5052 | -9/Materials | Discovered new exit (range 15) 5280 | -9/Materials | Discovered new exit (range 9) 5311 | -9/Materials | Identified exit to Materials 5311 | -9/Materials | Learned location of 2 exits from Materials 5359 | -9/Materials | Learned 2 Storage zone layouts 5435 | -9/Materials | Build established: Gunner 5448 | -9/Materials | Learned Storage trap positions 5520 | -9/Materials | Learned 4 Recycling zone layouts 5931 | -9/Materials | First assault squad dispatched 6219 | -9/Materials | Entered Mines 6224 | -9/Mines | Learned 2 Materials zone layouts 6238 | -9/Mines | Met a Derelict bent on vengeance 6508 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7063 | -9/Mines | Met a Derelict testing a Signal Generator 7104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7104 | -9/Mines | Discovered new exit (range 5) 7122 | -9/Mines | Entered Exiles 7122 | -9/Exiles | Found Exiles lab destroyed 7122 | -9/Exiles | Accompanied by 6 allies 7152 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7348 | -9/Exiles | Opened EX-Vault 7363 | -9/Exiles | Found XL Autogun Array 7875 | -9/Exiles | Learned location of Zion (-6) 7943 | -9/Exiles | Discovered new exit (range 10) 7961 | -9/Exiles | Entered Mines 7961 | -8/Mines | Accompanied by 4 allies 8151 | -8/Mines | Lost 3 allies 8760 | -8/Mines | Discovered exit to Materials (range 11) 9184 | -8/Mines | Entered Materials 9184 | -8/Materials | Accompanied by 1 ally 9184 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9185 | -8/Materials | Identified exit to Storage 9186 | -8/Materials | Identified exit to Factory 9497 | -8/Materials | Build established: Tank 9714 | -8/Materials | Destroyed 8 combat bots 9723 | -8/Materials | Lost 4 parts (1p2u1w) 10523 | -8/Materials | Learned location of 2 exits from Factory 10533 | -8/Materials | Central database locked down 10579 | -8/Materials | Learned Storage security intel 10591 | -8/Materials | Learned Factory stockpile data 10596 | -8/Materials | Learned 4 Factory zone layouts 10607 | -8/Materials | Learned Storage stockpile data 11019 | -8/Materials | Entered Storage 11021 | -8/Storage | Loaded intel: 19 trap records 11641 | -8/Storage | Used back door to open Recycling access 11641 | -8/Storage | Discovered new exit (range 5) 11864 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11896 | -8/Storage | Discovered exit to Factory (range 3) 12002 | -8/Storage | Learned location of 1 exit from Lower Caves 12075 | -8/Storage | Learned Factory trap positions 12115 | -8/Storage | Learned location of Recycling (-8) 12140 | -8/Storage | Learned 4 Recycling zone layouts 12167 | -8/Storage | Build established: Commander-Tank 12174 | -8/Storage | Learned 4 Recycling zone layouts 12823 | -8/Storage | Entered Recycling 12823 | -8/Recycling | Accompanied by 9 allies 12824 | -8/Recycling | Identified exit to Scraptown 12824 | -8/Recycling | Identified exit to Factory 14106 | -8/Recycling | Scanned before Scraplab entrance 14140 | -8/Recycling | Entered Scraplab 14184 | -8/Recycling | Entered Scraptown 14184 | -8/Scraptown | Accompanied by 13 allies 14184 | -8/Scraptown | System corruption cleaned by C-Scrubber 14555 | -8/Scraptown | Discovered exit to Factory (range 11) 14749 | -8/Scraptown | Visited Spacefarers 14895 | -8/Scraptown | Visited Red Mages 15008 | -8/Scraptown | Visited Symbiants 15035 | -8/Scraptown | Visited Comm Corps 15101 | -8/Scraptown | Visited Awakened 15192 | -8/Scraptown | Visited The Evicted 15229 | -8/Scraptown | Visited CPS Storage 15300 | -8/Scraptown | Visited UFD Registry 15300 | -8/Scraptown | Registered with UFD as "Protolever" 15442 | -8/Scraptown | Visited Supply Room 15536 | -8/Scraptown | Visited Cartography Club 15580 | -8/Scraptown | Visited Junk Repository 15659 | -8/Scraptown | Visited A0-MCA Data Center 15676 | -8/Scraptown | Given a B rating by A0-MCA 15728 | -8/Scraptown | Visited Derelict Rescue Squad 15750 | -8/Scraptown | Visited LU-1G1's Boring Crew 15794 | -8/Scraptown | Visited Infowarlord's Domain 15814 | -8/Scraptown | Found Exp. Sensor Array 15862 | -8/Scraptown | Visited Chapter 10 15896 | -8/Scraptown | Visited Research Penetration Think Tank 15951 | -8/Scraptown | Visited Curators Association 16384 | -8/Scraptown | Discovered exit to Factory (range 3) 16406 | -8/Scraptown | Entered Factory 16406 | -6/Factory | Accompanied by 13 allies 16406 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16407 | -6/Factory | Identified exit to Factory 16409 | -6/Factory | Loaded intel: 95 trap records 16485 | -6/Factory | Fabricated Adv. Focal Shield (x2) 16916 | -6/Factory | Spotted B-75 Beast 16932 | -6/Factory | Destroyed B-75 Beast 16971 | -6/Factory | Lost 7 allies 17191 | -6/Factory | Discovered exit to Factory (range 7) 17291 | -6/Factory | Build established: Tank 17440 | -6/Factory | Identified exit to Garrison 17447 | -6/Factory | P-60 Hacker assimilated allied Trooper 3b 17448 | -6/Factory | Entered Garrison 17448 | -6/Garrison | Accompanied by 1 ally 17631 | -6/Garrison | Triggered checkpoint 17680 | -6/Garrison | Discovered new exit (range 66) 17680 | -6/Garrison | Discovered new exit (range 77) 17680 | -6/Garrison | Discovered new exit (range 35) 17934 | -6/Garrison | Triggered checkpoint 17965 | -6/Garrison | Spotted B-75 Beast 18006 | -6/Garrison | Destroyed B-75 Beast 18033 | -6/Garrison | Lost 3 parts (1n2u) 18157 | -6/Garrison | Triggered checkpoint 18331 | -6/Garrison | Installed Relay Interface Framework 18334 | -6/Garrison | Build established: Scavenger-Tank 18419 | -6/Garrison | Triggered checkpoint 18624 | -6/Garrison | Garrison Relay disabled 18851 | -6/Garrison | Identified exit to Factory 18859 | -6/Garrison | Entered Factory 18900 | -6/Factory | Garrison activated, responded to threat 19066 | -6/Factory | Lost 8 parts (3n3u2w) 19377 | -6/Factory | Build established: Skirmisher 19591 | -6/Factory | Core integrity fell below 50% 19653 | -6/Factory | Lost 8 parts (1p3n1u3w) 19934 | -6/Factory | Build established: Scavenger-Gunner 20404 | -6/Factory | Discovered new exit (range 6) 20414 | -6/Factory | Identified exit to Lower Caves 20416 | -6/Factory | Entered Lower Caves 20417 | -6/Lower Caves | Encountered a Warlord checkpoint 20417 | -6/Lower Caves | Identified exit to Lower Caves 20725 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21768 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22004 | -6/Lower Caves | Entered another Lower Caves area 22273 | -6/Lower Caves | Discovered exit to Factory (range 9) 22359 | -6/Lower Caves | Entered Factory 22359 | -5/Factory | Evolved 2 slots: Utility x2 22896 | -5/Factory | Central database locked down 22945 | -5/Factory | Discovered new exit (range 9) 22970 | -5/Factory | Identified exit to Factory 22976 | -5/Factory | Entered another Factory area 22976 | -4/Factory | Evolved 2 slots: Utility x2 23160 | -4/Factory | Garrison activated, responded to threat 23223 | -4/Factory | Discovered new exit (range 12) 23415 | -4/Factory | Lost 4 parts (1p1n1u1w) 23507 | -4/Factory | Identified exit to Upper Caves 23510 | -4/Factory | Entered Upper Caves 23757 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23818 | -4/Upper Caves | Lost 4 parts (2n2u) 24167 | -4/Upper Caves | Spotted B-86 Titan 24231 | -4/Upper Caves | Destroyed B-86 Titan 24236 | -4/Upper Caves | Lost 11 parts (2p4n2u3w) 24272 | -4/Upper Caves | Self-destructed Last Messages --------------- 24202_ Imp. Treads destroyed. 24205_ Lgt. Antimatter Reactor destroyed. 24205_ Critical hit (Blast). 24205_ Penetrated by Slug. 24209_ B-86 Titan exits siege mode. 24209_ Acquired XL Autogun Subcomponent. 24215_ Penetrated by Slug. 24215_ Slug penetrates Earth. 24220_ Knocked back. 24223_ Slug penetrates Wall. 24229_ Penetrated by Slug. 24231_ B-86 Titan destroyed. 24237_ Hvy. Treads fries itself beyond repair. 24237_ Acquired XL Autogun Subcomponent. 24240_ Acquired Gauss Rifle+. 24243_ Acquired KE Penetrator. 24244_ Acquired 8 matter. 24245_ Acquired 3 matter. 24249_ Acquired 9 matter. 24265_ Acquired 118 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ???????????????????????????????????????????## | | ?????????????????????????????????###????#### | | ???????????????????????????###???#"#???## ## | | ???????????????????????????# #?### ##??# ### | | ???????????????????????????# #?#" ##### ## | | ???????????????????????????# #?### ### ## | | ???????????????????????????# #???### #### | | ???????????????????????????# #????## #?# | | ?????????????????????????### #???## ##?# | | ?????????????????????????? #???# ##??# | | ??????????????????????????# #???# #???# | | ????????????"?????????????# %#???# #???# | | ??????????""" ????????????#%;##### ##### | | ?????????"""" ??????????# ## | | ????????? ??????### #### | | ??????????""" ###### # ;#?# | | ??????????""" #;; ##?# ### | | ??????????""" ;#?# ##??# | | ????????""""" ##### ;#?## #?### | | ??????? #??## #### | | ??????? ;###?# ##### | | ??????? ## #?# ###### ## | | ???????? ### ???# #?## ## #### | | ?????????????#?????## #?## ##??# | | ????????????????????### @ #?# ####### | | ??????????????????????# ##?# | | ????????????????????# ##### ##" | | ????????????????????# ##### ## | | ?????????????????? ;####???## ## | | ????????????????? # ##???????## #### | | ????????????????# ###### #?????????####??# | | ????????????????#??????# #???????????????# | | ??????????????????????? #???????????????# | | ???????????????????????####???????????????# | | ??????????????????????????????????????????## ### | | ???????????????????????????????????????????#####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 7 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Focal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Gauss Rifle | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Ghost 'Em Join The Dark Side Let Me Out Of Here Luggage Code You May Approach The Wall Challenges ------------ None Game ------ Seed NavigationBlanketClaw Manual? 0 Play Time 01:41:44 Cumulative 263.2 hours Start 2025.10.28 @ 13:07:59 End 2025.10.28 @ 16:51:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6983be-e878-4b3a-9f07-1d6f4c8973b4