Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 07:48:04 Player: VLAM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1750) 1750 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-244) -244 TOTAL SCORE: 3896 Bonus ------- High Alert Combat Kills 20 Friendly Fire -264 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 89/100 System Corruption 7% Temperature Hot (273) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Reactive Plating Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Treads Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Medium Reactive Plating Medium Reactive Plating Drone Bay > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Light Treads Light Treads Light Treads Large Storage Unit Light Armor Plating Light Armor Plating Medium Reactive Plating Medium Reactive Plating Drone Bay Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Particle Gun Particle Gun Heavy Particle Gun Beam Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Drone Bay Device Drone Bay Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 57 | 6 2 . 7 11 31 Power 6 | 1 . . 1 2 2 Engine 6 | 1 . . 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 . . 2 4 11 Treads 7 | . . . . . 7 Leg 3 | . . . . . 3 Wheel 9 | 2 . . 2 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 1 3 9 Device 6 | . 1 . 1 2 2 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 16 | 2 . . 3 2 9 Energy Gun 7 | 1 . . 1 1 4 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 22 | . . . 2 5 15 Power 3 | . . . . 1 2 Propulsion 4 | . . . . 2 2 Utility 6 | . . . . 1 5 Weapon 9 | . . . 2 1 6 Highest Loss Streak 11 | . . . 1 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 88 100 99 97 94 Engine 10 | . 14 14 11 10 8 Treads 8 | . . . . . 19 Leg 1 | . . . . . 2 Wheel 14 | . 28 28 22 20 2 Device 14 | . 3 14 22 22 7 Storage 11 | . 14 14 11 11 10 Protection 6 | . . . . . 16 Energy Gun 11 | . 14 14 16 11 9 Energy Cannon 5 | . . . . 9 6 Ballistic Gun 11 | . 14 14 15 11 8 Naked Turns 4 | . . . . . 4 Heaviest Build 156 | 12 29 29 36 107 156 Greatest Support 68 | 26 26 26 26 22 68 Greatest Overweight (x) 35 | 2 1 1 1 8 35 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 19 | 6 11 15 15 17 24 Most Carried 25 | 6 9 11 15 17 25 Average Carried 16 | 2 7 9 13 14 20 Final Capacity 25 | 8 15 15 15 25 5 Final Carried 17 | 6 9 11 14 17 3 Class Distribution -------------------- 42% | Gunner 33% | Tank 18% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1183 | 207 . 93 208 159 516 Remotely . | . . . . . . Salvage Created 2446 | . . 93 411 735 1207 Parts 156 | . . 5 34 45 72 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 45 | . . 2 13 11 19 Guns 26 | . . 2 11 4 9 Cannons 14 | . . . . 6 8 AOE 5 | . . . 2 1 2 Classes Destroyed 11 | . . 1 4 3 3 Worker 2 | . . . . . 2 Builder 5 | . . . 1 1 3 Hauler 4 | . . . 1 1 2 Operator 1 | . . . . 1 . Drone 2 | . . . . 2 . Watcher 5 | . . . . 1 4 Swarmer 11 | . . . 8 . 3 Grunt 15 | . . 2 3 3 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 16 | . . . 2 8 6 Best Kill Streak 6 | . . 1 5 3 6 Combat Bots Only 4 | . . 1 4 2 4 Max Kills in Single Turn 3 | . . 1 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 345 | . . 10 62 72 201 Missed 81 | . . 2 17 22 40 Damage Taken 4036 | . . 115 478 704 2739 Core 713 | . . 23 72 55 563 Absorbed by Shields . | . . . . . . Ignored by Resistances 116 | . . . . . 116 Regen/Repaired (Parts) 96 | . . . . 96 . Core Remaining (%) 86 | 100 . 90 . 68 . Volleys Fired 128 | . . 7 33 32 56 Largest 3 | . . 2 3 3 3 Hottest 124 | . . 70 115 124 124 Shots Fired 318 | . . 14 92 87 125 Gun 253 | . . 14 92 63 84 Cannon 63 | . . . . 24 39 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 153 | . . 7 52 31 63 Thermal 46 | . . 7 32 6 1 Explosive 2 | . . . . . 2 Electromagnetic 117 | . . . 8 50 59 Robot Hit Streak 11 | . . 3 10 11 11 Robot Miss Streak 6 | . . 3 6 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 197 | . . 9 48 56 84 Core Hits 107 | . . 6 20 29 52 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 3 1 . Burn 4 | . . . 3 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4190 | . . 123 656 1173 2238 Guns 2408 | . . 123 578 661 1046 Cannons 1063 | . . . . 393 670 Explosions 647 | . . . 69 56 522 Melee . | . . . . . . Ramming 72 | . . . 9 63 . Kinetic 1190 | . . 49 281 214 646 Thermal 707 | . . 74 317 107 209 Explosive 330 | . . . . . 330 Electromagnetic 1891 | . . . 49 789 1053 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 7 | . . . . . 7 Matter Fused 7 | . . . . . 7 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . 9 3 Projectiles 10 | . . . . 9 1 Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 111 | . . . 30 29 52 Shots 3 | . . . 1 . 2 Rammed 16 | . . . 2 13 1 Targets Rammed 16 | . . . 2 13 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 689 | . . 61 21 165 689 Average Temperature 172 | . . 27 7 57 239 Received Heat Transfer 1602 | . . 63 120 312 1107 Effects 57 | . . . . . 57 Shutdowns 6 | . . . . . 6 Energy Bleed 6 | . . . . . 6 Interference 15 | . . . . . 15 Matter Decay 9 | . . . . . 9 Short Circuit 6 | . . . . . 6 Damage (minor) 3 | . . . . . 3 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . 3 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1643 | . . 222 1012 222 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 1 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 435 | . . 50 347 330 435 Initial 131 | . . . 19 84 131 Average 191 | . . 17 174 181 261 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 45 | 100 100 100 53 64 12 Level 1 54 | . . . 46 35 86 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 1 6 3 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 6 | . . . . 4 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . . 3 17 18 33 Peak Tracking Total 8 | . . 2 4 6 8 Tactical Retreats 9 | . . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 9 | . . . 2 4 3 Terminals 6 | . . . 1 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 20 | . . . 8 7 5 Successful 13 | . . . 5 5 3 Failed 7 | . . . 3 2 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 4 3 3 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 4 . 2 Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 1 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 4 . 2 Insert Component 3 | . . . 2 . 1 Analyze 3 | . . . 2 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 2 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 77 | . . . . 77 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 Part Schematics Acquired 3 | . . . 2 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 11 | . . . . 6 5 Drone Recoveries 6 | . . . . 3 3 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2353 | 53 123 122 446 633 976 Spaces Moved 1092 | 44 116 83 262 324 263 Core 10 | 7 . . . . 3 Treads 157 | . . . . . 157 Legs 25 | . . . . . 25 Wheels 900 | 37 116 83 262 324 78 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 95 95 145 Average Speed 146 | 86 95 105 98 119 274 Slowest Speed 1800 | 150 105 105 105 210 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 23 27 27 43 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 2 2 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 2 2 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1599 | 55 129 103 378 504 430 Wait 219 | . 1 12 63 116 27 Move 1087 | 43 115 82 261 323 263 Hop . | . . . . . . Pick Up 44 | 6 6 2 9 5 16 Fast Attach 22 | 6 2 . . 5 9 Attach 28 | . . . 4 4 20 Detach 20 | . 1 . . 1 18 Swap 7 | . . . 3 2 2 Drop 28 | . 4 . 3 3 18 Fire 128 | . . 7 33 32 56 Melee . | . . . . . . Ram 15 | . . . 2 13 . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 289 | -10/Mines | Discovered new exit (range 10) 299 | -10/Mines | Entered Materials 299 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 731 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Discovered new exit (range 5) 745 | -9/Materials | Entered Storage 748 | -9/Storage | Garrison activated, responded to threat 797 | -9/Storage | Repaired Wheel 841 | -9/Storage | Lost 3 parts (1p1n1w) 888 | -9/Storage | Repaired Imp. EM Shotgun 1025 | -9/Storage | Garrison activated, responded to threat 1202 | -9/Storage | Build established: Gunner 1340 | -9/Storage | Discovered new exit (range 16) 1378 | -9/Storage | Entered Materials 1378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -8/Materials | Build established: Tank 2226 | -8/Materials | Garrison activated, responded to threat 2297 | -8/Materials | Core integrity fell below 50% 2342 | -8/Materials | Core integrity fell below 20% 2354 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Light Cannon destroyed. U-05 Engineer lays Concrete. Huge Storage Unit destroyed. G-47 Trooper misfires. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lrg. Storage Unit. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Drone Bay. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. Drone released from Drone Bay. U-05 Engineer lays Concrete. K-01 Serf destroyed. 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EM Shotgun | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed EfficiencyMultinovaTreads Manual? 0 Play Time 00:38:49 Cumulative 7.2 hours Start 2024.03.26 @ 06:55:53 End 2024.03.26 @ 07:48:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ea79bbd-e3f8-4271-b59d-3b79dce64fce