Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.19 @ 05:25:10 Player: youngster Result: Destroyed by as-64154 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1161) 1161 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2996 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 3/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fission Core Improved Heat Sink Beamcaster Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Shotgun Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Armored Wheel Improved Heat Sink Signal Interpreter Terrain Scan Processor Hacking Suite High-powered Tractor Beam Beamcaster EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Grenade Launcher Datajack Scythe Proton Bomb Trap [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 65 | 6 18 11 18 12 . Power 4 | 1 . 1 1 1 . Engine 4 | 1 . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 3 2 6 4 . Treads 16 | 2 3 2 6 3 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 2 4 . . Device 1 | . . 1 . . . Storage 7 | 1 3 1 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 33 | 2 11 6 7 7 . Energy Gun 6 | 1 4 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 1 2 4 5 5 . Ballistic Cannon 1 | . . . . 1 . Launcher 8 | . 5 . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . 1 1 1 10 1 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 2 | . . . 1 1 . Weapon 7 | . 1 1 . 4 1 Highest Loss Streak 8 | . 1 1 1 8 1 Average Slot Usage (%) 96 | . 96 99 98 77 87 Engine 12 | . 14 13 11 7 11 Treads 28 | . 27 27 33 25 33 Storage 25 | . 24 27 22 22 22 Protection 2 | . . . 9 1 . Energy Gun 3 | . 11 . . . . Ballistic Gun 20 | . 15 23 21 18 21 Special Melee Weapon 1 | . . 3 . . . Naked Turns 2 | . . . . . 2 Heaviest Build 81 | 12 56 57 81 81 71 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 17 | 1 2 17 1 5 1 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 20 | 6 18 18 20 20 20 Average Capacity 16 | 5 14 17 18 20 19 Most Carried 20 | 3 12 18 20 20 13 Average Carried 13 | 2 7 16 18 13 12 Final Capacity 20 | 6 18 18 20 20 4 Final Carried 20 | 3 12 18 20 10 4 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1116 | 184 362 181 316 73 . Remotely . | . . . . . . Salvage Created 1439 | . 617 132 580 96 14 Parts 96 | . 43 8 45 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 14 3 16 16 1 Guns 27 | . 6 3 12 6 . Cannons 4 | . . . . 4 . AOE 19 | . 8 . 4 6 1 Classes Destroyed 8 | . 6 . 1 1 . Worker 2 | . 1 . 1 . . Hauler 2 | . 1 . 1 . . Recycler 1 | . 1 . . . . Watcher 5 | . 3 . 2 . . Swarmer 8 | . 2 . 6 . . Grunt 21 | . 12 3 6 . . Sentry 4 | . . . 4 . . Assembled 17 | . . . . 16 1 Best Kill Streak 7 | . 7 2 6 6 1 Combat Bots Only 6 | . 6 2 4 6 1 Max Kills in Single Turn 3 | . 2 1 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 2 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2980 | . 442 255 627 1373 283 Core 507 | . 39 57 76 195 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 126 | . 44 14 32 35 1 Largest 2 | . 2 2 2 2 1 Hottest 60 | . 60 60 48 53 23 Shots Fired 215 | . 78 28 58 49 2 Gun 189 | . 68 28 53 38 2 Cannon 6 | . . . . 6 . Launcher 20 | . 10 . 5 5 . Special . | . . . . . . Kinetic 162 | . 39 24 53 44 2 Thermal 4 | . . 4 . . . Explosive 20 | . 10 . 5 5 . Electromagnetic 29 | . 29 . . . . Robot Hit Streak 10 | . 6 6 10 5 1 Robot Miss Streak 4 | . 3 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 142 | . 46 24 38 33 1 Core Hits 118 | . 36 7 32 42 1 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3075 | . 1063 209 844 942 17 Guns 1562 | . 513 186 543 303 17 Cannons 105 | . . . . 105 . Explosions 1357 | . 550 . 273 534 . Melee . | . . . . . . Ramming 51 | . . 23 28 . . Kinetic 1308 | . 187 153 543 408 17 Thermal 95 | . 62 33 . . . Explosive 1295 | . 488 . 273 534 . Electromagnetic 326 | . 326 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 . 7 7 Average Corruption 2 | . 1 1 . 7 7 Corruption Purged . | . . . . . . Effects 20 | . . 1 . 13 6 Message Errors 1 | . . 1 . . . Matter Fused 4 | . . . . 3 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 2 1 Parts Rejected 2 | . . . . 2 . Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Targeting Errors 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 8 29 . Projectiles . | . . . . . . Explosions 29 | . . . . 29 . Melee 8 | . . . 8 . . Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 91 | . 59 . 22 10 . Shots 5 | . 2 . 2 1 . Rammed 6 | . . 5 1 . . Targets Rammed 6 | . . 5 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | . 132 67 21 128 8 Average Temperature 25 | . 35 25 8 26 8 Received Heat Transfer 767 | . 171 147 129 280 40 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | . 50 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 381 | . 381 71 316 95 . Initial 95 | . . 21 . 95 . Average 87 | . 168 16 131 39 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 80 | 100 49 100 76 100 . Level 1 19 | . 50 . 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . 4 . . Investigation 7 | . 4 . 3 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 24 3 24 23 5 Peak Tracking Total 20 | . 4 2 7 20 10 Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 6 | . 3 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts 18 | . . 18 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . 3 . . . Reused . | . . . . . . Traps Extracted 3 | . . 3 . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 16 | . 11 1 4 . . Terminals 11 | . 8 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 29 1 9 . . Successful 21 | . 15 1 5 . . Failed 18 | . 14 . 4 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 13 | . 10 . 3 . . Terminals 31 | . 23 . 8 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 11 1 4 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 4 | . 3 . 1 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 3 | . 2 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 . 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 1 | . . 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3983 | 64 1162 1505 769 324 159 Spaces Moved 1883 | 40 573 711 339 131 89 Core 16 | 10 . 1 . . 5 Treads 1848 | 30 573 710 339 112 84 Legs . | . . . . . . Wheels 19 | . . . . 19 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 160 140 50 Average Speed 173 | 133 165 181 176 174 172 Slowest Speed 900 | 160 200 900 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 98 99 37 34 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 10 | . 10 . . . . Terrain Destroyed 125 | . 49 . 32 44 . Melee . | . . . . . . Projectile . | . . . . . . AOE 125 | . 49 . 32 44 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2396 | 48 713 898 463 180 94 Wait 230 | . 64 113 50 3 . Move 1878 | 39 572 710 338 130 89 Hop . | . . . . . . Pick Up 40 | 3 10 16 8 . 3 Fast Attach 19 | 6 5 5 2 1 . Attach 15 | . 1 1 3 10 . Detach 3 | . 1 . 2 . . Swap 31 | . 12 5 13 1 . Drop 27 | . 4 8 14 . 1 Fire 126 | . 44 14 32 35 1 Melee 3 | . . 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 5 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 18 | . . 18 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 3) 854 | -10/Materials | Discovered new exit (range 13) 998 | -10/Materials | Discovered new exit (range 6) 1089 | -10/Materials | Repaired Lgt. Treads 1227 | -10/Materials | Entered Mines 1234 | -10/Mines | Met a Derelict bent on vengeance 1371 | -10/Mines | Discovered new exit (range 15) 1401 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1723 | -10/Mines | Learned Materials stockpile data 1788 | -10/Mines | Discovered new exit (range 9) 2732 | -10/Mines | Entered Materials 2732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3246 | -9/Materials | Build established: Scavenger-Mutant 3456 | -9/Materials | Discovered new exit (range 16) 3501 | -9/Materials | Entered Mines 3520 | -9/Mines | Assembled infested the area 3591 | -9/Mines | Core integrity fell below 50% 3609 | -9/Mines | Lost 8 parts (1p3n1u3w) 3818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3818 | -9/Mines | Discovered new exit (range 5) 3825 | -9/Mines | Entered Exiles 3873 | -9/Exiles | Met 8R-AWN 3902 | -9/Exiles | Met EX-HEX 3965 | -9/Exiles | Met EX-BIN 3967 | -9/Exiles | Attacked by the Exiles 3982 | -9/Exiles | Released all parts (7) 3984 | -9/Exiles | Core integrity fell below 20% 3984 | -9/Exiles | Destroyed by as-64154 with Assembled Heavy Rifle Last Messages --------------- Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 03967_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 03967_ System corrupted: Hvy. Assault Rifle misfires. 03967_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 03967_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03967_ Dropped Proton Bomb Trap. 03969_ EX-BIN: "I just want to science!" 03976_ Lgt. Assault Rifle destroyed. 03982_ Released Lgt. Treads. 03982_ Released Hvy. Assault Rifle. 03982_ Released Hcp. Storage Unit. 03982_ Released Lgt. Ion Engine. 03982_ Released Lgt. Treads. 03982_ Rigged Rnf. Deuterium Engine explodes. 03982_ as-13715 destroyed. 03982_ Machine disabled. 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"" """ | | ????????????????????????????????? ##""" " " ""#" | | ????????????????????????????????????####""" """##" | | ???????????????????????????????????????###""""#?## | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed BoreAccelerationLeg Manual? 0 Play Time 00:36:15 Cumulative 67.2 hours Start 2021.08.19 @ 04:49:34 End 2021.08.19 @ 05:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 03a9bd91-5046-48cf-9c7d-d44a6c4a1856