Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 05:47:08 Player: Korywon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (220) 1100 Value Destroyed (6089) 6089 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 11881 Bonus ------- High Alert Combat Kills 1069 Follower Combat Kills 375 Friendly Fire -132 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 68/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (3) ------- Lightning Gun > --- INVENTORY (5) ---- Improved Targeting Computer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Target Analyzer Matter Filter Phase Shifter System Shield > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Compact Battery Core Analyzer Energy Filter System Restoration Module System Restoration Module Long-range Tractor Beam Lightning Gun Advanced Beam Rifle Gatling Laser Gauss Rifle Heavy Missile Launcher Great Maul [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Compact Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 164 | 7 2 21 12 24 58 40 Power 19 | 1 . 3 1 1 9 4 Engine 12 | 1 . 3 1 . 5 2 Core 7 | . . . . 1 4 2 Reactor . | . . . . . . . Propulsion 36 | 2 . 6 3 3 15 7 Treads 22 | . . 5 3 3 10 1 Leg 11 | 2 . 1 . . 2 6 Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 1 2 3 1 7 14 12 Device 23 | . 1 2 1 4 7 8 Storage 7 | 1 1 . . 2 2 1 Processor 4 | . . 1 . . 1 2 Hackware 2 | . . . . . 2 . Protection 4 | . . . . 1 2 1 Artifact . | . . . . . . . Weapon 69 | 3 . 9 7 13 20 17 Energy Gun 22 | 2 . 6 3 3 2 6 Energy Cannon 13 | . . 1 4 4 3 1 Ballistic Gun 19 | 1 . . . 3 8 7 Ballistic Cannon 3 | . . . . . 3 . Launcher 4 | . . 2 . . . 2 Special Weapon . | . . . . . . . Impact Weapon 8 | . . . . 3 4 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 3 2 1 . Parts Lost 75 | . . 6 . 8 26 35 Power 13 | . . . . 1 6 6 Propulsion 20 | . . 1 . 2 10 7 Utility 25 | . . 2 . 4 5 14 Weapon 17 | . . 3 . 1 5 8 Highest Loss Streak 17 | . . 2 . 4 6 17 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 97 | . 99 98 98 98 94 92 Engine 7 | . 14 10 10 4 4 2 Core 3 | . . . . 4 7 8 Treads 20 | . . 26 32 26 12 3 Leg 5 | . 28 6 . . 3 15 Wheel 1 | . . . . . 4 . Device 13 | . 13 17 10 14 8 16 Storage 10 | . 14 11 11 10 9 5 Processor 6 | . . 4 11 7 5 7 Hackware 2 | . . . . . 8 6 Protection 1 | . . . . 2 2 4 Energy Gun 9 | . 28 13 13 7 2 5 Energy Cannon 8 | . . 7 8 12 9 4 Ballistic Gun 3 | . . . . 5 5 7 Impact Weapon 1 | . . . . 1 2 1 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 18 27 30 53 59 55 Greatest Support 66 | 20 20 60 60 64 66 58 Greatest Overweight (x) 10 | 3 . 1 6 . 10 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 6 8 10 10 14 15 14 Most Carried 15 | 6 9 10 10 15 15 15 Average Carried 11 | 4 7 9 9 13 13 12 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 6 9 5 10 15 15 2 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Skirmisher 7% | Commander-Mutant 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2556 | 260 30 285 70 610 969 332 Remotely . | . . . . . . . Salvage Created 9152 | . 238 1808 1014 3076 2089 927 Parts 443 | . 9 104 72 149 78 31 Haulers Intercepted 13 | . 1 2 3 6 1 . Recyclers Shooed 17 | . 2 4 4 6 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 124 | . 1 31 11 35 34 12 Melee 9 | . . . . 4 3 2 Guns 47 | . 1 10 9 12 9 6 Cannons 36 | . . 11 1 12 10 2 AOE 14 | . . 9 1 2 2 . Classes Destroyed 17 | . 5 5 . 4 2 1 Worker 28 | . . 4 4 11 7 2 Builder 12 | . . 2 3 7 . . Tunneler 2 | . . . . . 2 . Hauler 13 | . 1 2 3 6 1 . Recycler 22 | . 1 3 3 10 3 2 Mechanic 1 | . . . . 1 . . Operator 4 | . 1 1 . 1 1 . Watcher 13 | . 1 4 1 5 1 1 Swarmer 16 | . . 7 3 6 . . Saboteur 1 | . . . . . . 1 Grunt 59 | . 1 16 5 16 18 3 Brawler 4 | . . 1 . 2 1 . Duelist 2 | . . . . 1 1 . Protector 4 | . . . . 2 2 . Sentry 24 | . . 7 4 6 5 2 Hunter 9 | . . . . 2 3 4 Programmer 6 | . . . . . 4 2 Best Kill Streak 13 | . 1 9 8 13 9 3 Combat Bots Only 7 | . 1 6 3 6 7 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 2 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 1125 | . 5 136 59 136 436 353 Missed 337 | . 1 36 14 38 148 100 Damage Taken 10736 | . 77 1286 580 1436 3693 3664 Core 1833 | . . 176 30 152 618 857 Absorbed by Shields 64 | . . . . 64 . . Ignored by Resistances 76 | . . . . 8 68 . Regen/Repaired (Parts) 333 | . . . 52 246 35 . Core Remaining (%) 66 | 100 100 . 48 72 11 . Volleys Fired 375 | . 17 98 47 99 74 40 Largest 3 | . 2 2 2 3 3 3 Hottest 251 | . 80 113 145 251 219 198 Shots Fired 903 | . 34 188 83 279 213 106 Gun 564 | . 34 115 59 185 95 76 Cannon 329 | . . 64 24 94 118 29 Launcher 10 | . . 9 . . . 1 Special . | . . . . . . . Kinetic 229 | . . . . 77 105 47 Thermal 414 | . . 64 44 150 108 48 Explosive 10 | . . 9 . . . 1 Electromagnetic 250 | . 34 115 39 52 . 10 Robot Hit Streak 15 | . 5 15 15 12 8 11 Robot Miss Streak 8 | . 3 5 8 7 6 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 603 | . 18 115 52 188 157 73 Core Hits 324 | . 8 67 37 91 74 47 Critical Kills 5 | . . 1 . 2 2 . Critical Parts Destroyed 23 | . . . . 6 13 4 Critical Strikes 36 | . . 1 1 9 21 4 Burn 5 | . . . 1 1 3 . Meltdown 2 | . . 1 . . 1 . Destroy 2 | . . . . . 2 . Blast 3 | . . . . . 3 . Smash 24 | . . . . 8 12 4 Melee Attacks 90 | . . . . 39 40 11 Impact 90 | . . . . 39 40 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 20 | . . . . 11 6 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17764 | . 326 2879 1372 5565 5333 2289 Guns 6478 | . 289 1343 786 1937 1187 936 Cannons 5091 | . . 753 301 1496 1998 543 Explosions 1869 | . 37 783 284 222 273 270 Melee 4325 | . . . . 1910 1875 540 Ramming 1 | . . . 1 . . . Kinetic 2732 | . . . . 640 1542 550 Thermal 6816 | . 37 988 858 2238 1916 779 Explosive 818 | . . 548 . . . 270 Electromagnetic 3072 | . 289 1343 513 777 . 150 Impact 4325 | . . . . 1910 1875 540 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 5 6 6 Average Corruption 2 | . . . . 5 2 3 Corruption Purged 7 | . . . . . 7 . Corruption Blocked . | . . . . . . . Effects 32 | . . . . 11 21 . Message Errors 8 | . . . . 3 5 . Matter Fused 8 | . . . . 5 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . 2 2 . Parts Rejected 3 | . . . . . 3 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 1914 | . . 79 . 813 771 251 Projectiles 19 | . . . . 6 13 . Explosions 91 | . . 79 . 12 . . Melee 1804 | . . . . 795 758 251 Knockbacks 18 | . . . . 6 10 2 Impact 14 | . . . . 6 6 2 Kinetic 3 | . . . . . 3 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 284 | . 32 101 68 65 18 . Shots 10 | . 1 4 2 2 1 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 543 | . 114 306 268 543 362 349 Average Temperature 98 | . 39 75 85 117 108 121 Received Heat Transfer 2858 | . 24 474 147 569 1467 177 Effects 26 | . . 2 1 16 6 1 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 6 | . . 1 . 3 2 . Interference 11 | . . . 1 7 3 . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . . . 1 1 . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 53 | . 5 1 2 24 13 8 Impact Corruptions 57 | . . . . 28 23 6 Robots Melted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Melted 13 | . . 3 . . 8 2 Heat Transferred 10131 | . 50 1569 1474 3080 2668 1290 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . 1 5 3 5 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 938 | . 47 567 382 925 938 489 Initial 428 | . . 6 212 111 420 428 Average 394 | . 20 254 211 470 720 348 Maximum Alert Level 3 | . . 2 1 3 3 2 Low Security (%) 28 | 100 100 43 47 22 . . Level 1 26 | . . 32 52 17 1 61 Level 2 26 | . . 24 . 43 33 37 Level 3 18 | . . . . 17 64 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . . 7 3 5 10 2 Investigation 6 | . . 3 1 1 1 . Extermination 4 | . . . . . 3 1 Reinforcement 8 | . . 3 1 1 2 1 Assault 5 | . . 1 . 2 2 . Garrison 4 | . . . 1 1 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . . 2 1 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 204 | . 3 45 26 56 46 28 Peak Tracking Total 10 | . 1 5 4 6 6 10 Tactical Retreats 9 | . . . 3 2 4 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . . 2 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 21 | . . 6 1 4 8 2 Max in Single Turn 3 | . . 3 1 2 3 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 22 | . 2 2 11 1 5 1 Terminals 13 | . 2 1 8 . 2 . Fabricators 1 | . . . . . 1 . Repair Stations 5 | . . 1 2 1 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . 1 . . . Total Hacks 62 | . 2 6 25 3 13 13 Successful 37 | . . 4 13 2 6 12 Failed 25 | . 2 2 12 1 7 1 Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 10 | . 1 . 9 . . . Terminals 28 | . 2 3 18 . 5 . Fabricators 2 | . . . . . 2 . Repair Stations 15 | . . 3 5 3 4 . Recycling Units . | . . . . . . . Scanalyzers 15 | . . . . . 2 13 Garrison Access 2 | . . . 2 . . . Terminal Hacks 14 | . . 3 9 . 2 . Record 5 | . . 3 1 . 1 . Open Door 4 | . . . 4 . . . Open DSF 1 | . . . . . 1 . Unreport Threat 2 | . . . 2 . . . Investigation Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 10 | . . 1 4 2 3 . Scan Component 6 | . . 1 2 1 2 . Repair 4 | . . . 2 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . . . 12 Insert Component 6 | . . . . . . 6 Analyze 6 | . . . . . . 6 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used 1 | . 1 . . . . . Hacking Detections 19 | . 2 2 8 1 5 1 Full Trace Events 4 | . . 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 58 | . . . . . 58 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired 4 | . . . 2 1 1 . Time 140 | . . . 77 38 25 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 Part Schematics Acquired 6 | . . . . . . 6 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 1 2 . Machine Destruction 3 | . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 108 | . . . 108 . . . Total Damage 967 | . . . 967 . . . Kills 16 | . . . 16 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 9884 | 110 504 2007 1713 2354 2132 1064 Spaces Moved 4705 | 75 367 972 722 1019 1049 501 Core 51 | 45 . . 1 . 4 1 Treads 2908 | . . 729 721 1019 439 . Legs 1331 | 30 367 243 . . 191 500 Wheels 415 | . . . . . 415 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 165 153 86 50 Average Speed 153 | 117 120 160 166 158 142 159 Slowest Speed 550 | 200 120 250 350 166 550 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 29 68 89 49 22 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 165 | . 3 72 12 44 17 17 Melee . | . . . . . . . Projectile 40 | . . 1 1 22 13 3 AOE 125 | . 3 71 11 22 4 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 6420 | 94 400 1233 1146 1451 1446 650 Wait 867 | 6 6 109 341 198 172 35 Move 4699 | 74 366 971 721 1018 1048 501 Hop . | . . . . . . . Pick Up 130 | 6 5 16 13 43 31 16 Fast Attach 44 | 6 1 7 7 1 14 8 Attach 66 | 1 . 7 . 11 26 21 Detach 5 | 1 . . . 1 2 1 Swap 54 | . 1 7 5 12 18 11 Drop 79 | . 4 18 9 29 13 6 Fire 375 | . 17 98 47 99 74 40 Melee 90 | . . . . 39 40 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 10 | . . . 2 . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Discovered new exit (range 12) 1331 | -9/Materials | Discovered new exit (range 14) 2117 | -9/Materials | Discovered new exit (range 6) 2248 | -9/Materials | Discovered new exit (range 10) 2615 | -9/Materials | First assault squad dispatched 2622 | -9/Materials | Entered Storage 2636 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2868 | -9/Storage | Learned location of Armory (-3) 2938 | -9/Storage | Build established: Commander-Mutant 2997 | -9/Storage | Garrison activated, responded to threat 3097 | -9/Storage | Lost 3 allies 3429 | -9/Storage | Lost 3 allies 3493 | -9/Storage | Repaired Structural Scanner 3700 | -9/Storage | Build established: Mutant 3830 | -9/Storage | Repaired Imp. EM Shotgun 4065 | -9/Storage | Core integrity fell below 50% 4182 | -9/Storage | Discovered new exit (range 16) 4335 | -9/Storage | Entered Materials 4335 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4631 | -8/Materials | Build established: Skirmisher 4642 | -8/Materials | Repaired Arm. Treads 5029 | -8/Materials | Garrison activated, responded to threat 5616 | -8/Materials | Discovered new exit (range 7) 5617 | -8/Materials | Lost 4 parts (1p2n1w) 5628 | -8/Materials | Build established: Tank 6335 | -8/Materials | First assault squad dispatched 6629 | -8/Materials | Discovered new exit (range 16) 6689 | -8/Materials | Entered Factory 6689 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6768 | -7/Factory | Build established: Scavenger-Tank 6997 | -7/Factory | Garrison activated, responded to threat 7018 | -7/Factory | Fabricated Adv. Thermal Generator (x2) 7057 | -7/Factory | Lost 4 parts (1p2n1w) 7140 | -7/Factory | Lost 3 parts (1p1n1u) 7246 | -7/Factory | Core integrity fell below 50% 7255 | -7/Factory | Lost 6 parts (1p2n2u1w) 7272 | -7/Factory | Destroyed 7 combat bots 7375 | -7/Factory | Discovered new exit (range 13) 7405 | -7/Factory | Repaired Adv. Heat Sink 7489 | -7/Factory | First assault squad dispatched 7764 | -7/Factory | Lost 5 parts (1p2n2w) 8117 | -7/Factory | Core integrity fell below 20% 8122 | -7/Factory | Build established: Scavenger-Gunner 8667 | -7/Factory | Discovered new exit (range 11) 8817 | -7/Factory | Build established: Scavenger-Mutant 8821 | -7/Factory | Entered another Factory area 8821 | -6/Factory | Evolved 2 slots: Utility x2 9188 | -6/Factory | Build established: Scavenger-Gunner 9493 | -6/Factory | Lost 14 parts (2p5n4u3w) 9855 | -6/Factory | Cargo convoy interrupted 9866 | -6/Factory | Core integrity fell below 50% 9881 | -6/Factory | Core integrity fell below 20% 9885 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09877_ Gauss Rifle destroyed. 09877_ Construction Platform disabled. 09878_ Penetrated by Slug. 09878_ Flak Gun destroyed. 09878_ Penetrated by Slug. 09878_ Coolant Injector destroyed. 09879_ Slug penetrates Construction Platform. 09880_ Imp. Heat Sink destroyed. 09880_ Slug penetrates Construction Platform. 09880_ Penetrated by Slug. 09880_ Adv. Beam Rifle destroyed. 09880_ System Shield destroyed. 09881_ Penetrated by Slug. 09882_ U-05 Engineer builds a Door. 09883_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 09884_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09884_ Acquired Lightning Gun. 09885_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????### # # | | #????????????# ####+### | | #????????????# # | | #????????????# # | | ############## # | | # # + | | # # # | | #######+### # ######### # | | ?????# + # # # # | | ?????# ## = # % # ####### | | ?????# ## ""|%"" +%[ + #?????# | | ?????# ## "" "" #% # ! #?????# | | ?????# ## """ "" # #]% #?????# | | ?????# ## """ """ # # = #?????# | | ?????# ## """ "" # # #?????####### | | ?????# ## % # # #???????????? | | ###### ## % # + #???????????? | | ## ######+#####+## # !! #???????????? | | "" # ###% % #?# + !! #???????????? | | "S # ### % ### # ! #???????????? | | " + %= =% #########???????????? | | # ### ########+#/#####???????????????? | | # #?# #?# uh i #???????????????? | | ############## ##?# /="""" #???????????????? | | / # #??# =%= """ #???????????????? | | + #??#! /@="""" #???????????????? | | # #??# !!% """ #???????????????? | | " "" "" # #??# ![="""" #???????????????? | | " "" "" # #??#"" p """" #???????????????? | | "" """ """ # #??#""xhphh""" ????????????????? | | "" """ """ # #??#"T % ?????????????????? | | "" """ """ # #?# "" p ?????????????????? | | /# #?# " ????????????????? | | ############## #?# % ????????????????? | | ?????????????# #?## ####"????????????????? | | ?????????????# #??## # ##??? ????????????????? | | ?????????????# #???""" ?" ?????????????????????? | | ?????????????# #???""""?""?????????????????????? | | ?????????????# #?????""?" ?????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????+ +???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 29 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Great Maul | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Com. Battery | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordThrusterEdition Manual? 0 Play Time 01:25:23 Cumulative 70.3 hours Start 2024.04.20 @ 07:16:09 End 2024.04.24 @ 05:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Cog Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b1a0a9c5-236e-4604-a757-d751abb101c5