Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 09:51:06 Player: Olafz Result: Destroyed by as-53796 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1181) 1181 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 2554 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Large Battery (200) High-capacity Matter Pod (200) Particle Gun Particle Gun Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Battery Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit High-capacity Matter Pod Light Armor Plating Particle Gun Particle Gun Particle Gun Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 33 | . 8 11 14 Power 6 | . 1 3 2 Engine 6 | . 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 1 4 6 Treads . | . . . . Leg 11 | . 1 4 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 2 2 Device 2 | . . 1 1 Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | . 4 2 4 Energy Gun 4 | . 1 1 2 Energy Cannon 2 | . 2 . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 84 92 Engine 12 | . 14 11 11 Leg 24 | . 28 22 21 Device 6 | . . 4 16 Storage 14 | . 14 16 12 Processor 12 | . 13 11 11 Energy Gun 7 | . 1 10 11 Energy Cannon 4 | . 11 . . Ballistic Gun 10 | . 14 7 6 Naked Turns . | . . . . Heaviest Build 38 | 11 30 37 38 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 10 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1030 | 175 390 195 270 Remotely . | . . . . Salvage Created 1471 | . 408 361 702 Parts 86 | . 38 18 30 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 40 | . 12 10 18 Guns 27 | . 3 8 16 Cannons 9 | . 9 . . AOE 3 | . . 2 1 Classes Destroyed 9 | . 5 1 3 Worker 3 | . 2 . 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 4 | . 2 2 . Swarmer 13 | . 8 1 4 Grunt 21 | . 4 8 9 Duelist 3 | . . . 3 Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 5 | . 4 5 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 168 | . 44 47 77 Missed 40 | . 11 14 15 Damage Taken 1850 | . 306 419 1125 Core 423 | . 21 136 266 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 140 | . 43 40 57 Largest 2 | . 2 2 2 Hottest 112 | . 80 79 112 Shots Fired 256 | . 86 75 95 Gun 221 | . 53 75 93 Cannon 33 | . 33 . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 114 | . 43 36 35 Thermal 140 | . 43 39 58 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 6 13 Robot Miss Streak 7 | . 7 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 166 | . 49 52 65 Core Hits 83 | . 21 21 41 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 1 5 Burn 6 | . . 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2888 | . 730 947 1211 Guns 2034 | . 376 719 939 Cannons 351 | . 351 . . Explosions 499 | . . 228 271 Melee . | . . . . Ramming 4 | . 3 . 1 Kinetic 891 | . 275 344 272 Thermal 1722 | . 452 603 667 Explosive 271 | . . . 271 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 1 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 66 | . . 44 22 Projectiles . | . . . . Explosions 66 | . . 44 22 Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . . 61 49 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 3 | . 2 . 1 Kicked 3 | . 2 . 1 Crushed . | . . . . Highest Temperature 340 | . 144 121 340 Average Temperature 92 | . 49 38 184 Received Heat Transfer 456 | . 72 192 192 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 1 3 4 Heat Transferred 4207 | . 999 1136 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 299 | . 225 242 299 Initial 74 | . . 74 59 Average 122 | . 76 134 176 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 88 | . 99 82 78 Level 1 11 | . . 17 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 22 21 26 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 15 | . 7 8 . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 16 22 . Successful 24 | . 10 14 . Failed 14 | . 6 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 16 | . 6 10 . Terminals 32 | . 13 19 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 8 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Security Status 1 | . . 1 . Surveillance Status 1 | . 1 . . Patrol Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 5 . Terminals 8 | . 3 5 . Botnet 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 6 . Full Trace Events 5 | . 1 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 102 | . . . 102 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2452 | . 1019 726 707 Spaces Moved 1200 | 1 614 309 276 Core . | . . . . Treads . | . . . . Legs 1200 | 1 614 309 276 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 162 | 120 137 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 91 32 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 69 | . . 47 22 Melee . | . . . . Projectile . | . . . . AOE 69 | . . 47 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1451 | . 713 375 363 Wait 27 | . 16 7 4 Move 1197 | . 613 308 276 Hop . | . . . . Pick Up 24 | . 16 2 6 Fast Attach 7 | . 3 2 2 Attach 10 | . . 1 9 Detach 3 | . 2 . 1 Swap 16 | . 5 8 3 Drop 24 | . 13 7 4 Fire 140 | . 43 40 57 Melee . | . . . . Ram . | . . . . Kick 3 | . 2 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / Sto) -9/Mines (discovered 1 exit: Exi) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 144 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Identified exit to Materials 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Identified exit to Storage 1444 | -9/Materials | Discovered new exit (range 14) 1746 | -9/Materials | Entered Mines 1995 | -9/Mines | Core integrity fell below 50% 2059 | -9/Mines | Lost 6 parts (1p3n1u1w) 2151 | -9/Mines | Core integrity fell below 20% 2252 | -9/Mines | Identified exit to Exiles 2267 | -9/Mines | Received a Mining Laser from a helpful Derelict 2344 | -9/Mines | Build established: Scavenger-Mutant 2417 | -9/Mines | Assembled infested the area 2453 | -9/Mines | Destroyed by as-53796 with Assembled Heavy Rifle Last Messages --------------- 7C-XDA(g): "You're apparently new around these parts, I'll cover you." 7C-XDA(g): "Mining lasers are a lot more useful than you might think..." Dropped Sml. Laser. Acquired Mining Laser. C J NDQZW3Z|03HIQ=&