Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 02:32:27 Player: Kemowoomy Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1277) 1277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4502 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 290/290 System Corruption 0% Temperature Critical (4212) Movement Treading (250) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Heavy Assault Cannon Blade Saw > --- INVENTORY (5) ---- Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector Blade Saw > --- INVENTORY -------- Improved Terrain Scanner Improved Datajack Mining Laser Mining Claw [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Machine Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 3 | . . . 2 1 . Parts Attached 54 | 6 9 7 19 2 11 Power 10 | 1 1 2 3 . 3 Engine 6 | 1 1 2 1 . 1 Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 22 | 2 5 1 7 1 6 Treads 9 | . . . 3 . 6 Leg 8 | . 2 1 4 1 . Wheel 2 | 2 . . . . . Hover 3 | . 3 . . . . Flight . | . . . . . . Utility 6 | 1 1 1 3 . . Device 2 | . . . 2 . . Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | 2 2 3 6 1 2 Energy Gun 6 | . . 1 4 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 4 4 . 10 Power 3 | . . . . . 3 Propulsion 5 | . . 2 1 . 2 Utility 3 | . . 1 1 . 1 Weapon 7 | . . 1 2 . 4 Highest Loss Streak 6 | . . 2 3 . 6 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 4 2 4 2 Power . | . . . . 1 . Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon 2 | . 2 4 . 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 77 | . 84 80 81 84 61 Engine 7 | . 14 14 . . 4 Core 2 | . . . 5 7 3 Treads 8 | . . . 14 . 18 Leg 9 | . 3 25 7 23 1 Hover 5 | . 23 . . . . Device 1 | . . . 5 . . Processor 9 | . . 11 15 15 9 Protection 3 | . 12 . . . . Energy Gun 5 | . . 3 6 30 10 Ballistic Gun 12 | . 22 23 5 . . Ballistic Cannon 2 | . . . 4 . 4 Special Weapon 2 | . . . 7 . . Slashing Weapon 4 | . 1 . 7 7 7 Peak Build Rating 44 | 6 6 11 31 37 44 Average Rating 16 | 4 5 9 20 36 29 On Entrance 14 | . 6 6 7 31 37 Naked Turns . | . . . . . . Heaviest Build 35 | 13 13 12 20 24 35 Greatest Support 84 | 32 32 20 69 48 84 Greatest Overweight (x) 3 | . 1 2 3 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 3 | . 3 4 2 4 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 2 Class Distribution -------------------- 48% | Mutant 22% | Skirmisher 17% | Scavenger-Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Matter Collected 1053 | 177 301 165 166 . 244 Remotely . | . . . . . . Salvage Created 1134 | . 345 238 140 . 411 Parts 80 | . 24 17 12 . 27 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Combat Hostiles Destroyed 33 | . 8 6 7 . 12 Melee 4 | . 2 . . . 2 Guns 15 | . 4 6 3 . 2 Cannons 10 | . . . 4 . 6 AOE 2 | . 2 . . . . Classes Destroyed 11 | . 3 2 3 . 3 Builder 1 | . . . 1 . . Tunneler 1 | . 1 . . . . Hauler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 6 | . . . 4 . 2 Cutter 2 | . . . . . 2 Grunt 18 | . 8 2 2 . 6 Sentry 2 | . . 1 1 . . Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 5 | . 4 2 5 . 3 Combat Bots Only 4 | . 3 2 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Hostile Shots Fired 255 | . 35 36 63 . 121 Missed 75 | . 12 8 14 . 41 Hits 180 | . 23 28 49 . 80 Melee 2 | . . . . . 2 Projectile 178 | . 23 28 49 . 78 AOE 2 | . . . . . 2 Critical Strikes 4 | . . . 1 . 3 Damage Taken 3871 | . 344 546 930 . 2051 Core 1095 | . 89 128 156 . 722 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 13 71 . . Volleys Fired 100 | . 27 22 21 . 30 Largest 4 | . 2 2 3 . 4 Hottest 220 | . 50 85 165 . 220 Shots Fired 196 | . 51 43 47 . 55 Gun 151 | . 44 43 29 . 35 Cannon 29 | . . . 9 . 20 Launcher 7 | . 7 . . . . Special 9 | . . . 9 . . Kinetic 114 | . 44 28 22 . 20 Thermal 37 | . . 15 22 . . Explosive 7 | . 7 . . . . Electromagnetic 38 | . . . 3 . 35 Robot Hit Streak 25 | . 12 17 6 . 25 Robot Miss Streak 3 | . 3 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 156 | . 36 38 30 . 52 Core Hits 66 | . 20 13 13 . 20 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . . 2 5 . 2 Burn 3 | . . . 3 . . Destroy 4 | . . 2 2 . . Blast 2 | . . . . . 2 Melee Attacks 43 | . 14 1 20 . 8 Impact . | . . . . . . Slashing 43 | . 14 1 20 . 8 Piercing . | . . . . . . Sneak Attacks 9 | . 1 . 3 . 5 Combat Hostiles 5 | . . . . . 5 Follow-up Attacks . | . . . . . . Damage Inflicted 3302 | . 572 524 777 . 1429 Guns 1388 | . 261 524 319 . 284 Cannons 1084 | . . . 156 . 928 Explosions 168 | . 168 . . . . Melee 542 | . 143 . 182 . 217 Ramming . | . . . . . . Kinetic 1827 | . 261 301 337 . 928 Thermal 448 | . . 223 225 . . Explosive 168 | . 168 . . . . Electromagnetic 317 | . . . 33 . 284 Impact . | . . . . . . Slashing 542 | . 143 . 182 . 217 Piercing . | . . . . . . Highest Corruption 10 | . . . 10 . . Average Corruption 10 | . . . 10 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 7 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 129 | . 15 . 35 . 79 Projectiles 79 | . . . . . 79 Explosions 15 | . 15 . . . . Melee 35 | . . . 35 . . Knockbacks 15 | . . . 1 . 14 Impact . | . . . . . . Kinetic 11 | . . . 1 . 10 Secondary 4 | . . . . . 4 Self-Inflicted Damage 31 | . 31 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 4212 | . 64 26 251 . 4212 Average Temperature 498 | . 23 8 90 . 1108 Received Heat Transfer 1104 | . 171 177 216 . 540 Effects 44 | . . . . . 44 Shutdowns 11 | . . . . . 11 Energy Bleed 9 | . . . . . 9 Interference 3 | . . . . . 3 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 5 | . . . . . 5 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1249 | . . 518 731 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Maximum Alert Level 1 | . . . . . 1 Low Security (%) 88 | 100 100 . 100 100 56 Level 1 11 | . . . . . 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 290 | . 160 . 97 5 290 Initial 3 | . . . . . 3 Average 59 | . 44 . 22 . 148 Influence Increases 995 | . 311 70 222 5 387 Destroy 0b10 Robot/C 600 | . 160 60 140 . 240 Destroy 0b10 Robot/NC 20 | . 10 . 10 . . Destroy Leader 114 | . 42 10 22 . 40 Successful Hack 23 | . 11 . 7 5 . Disable Machine 30 | . 15 . 15 . . Destroy Structure 58 | . 43 . 13 . 2 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 135 | . 15 . 15 . 105 Influence Decreases 705 | . 159 222 222 . 102 Entered New Map 76 | . . 74 . . 2 Time Decay 494 | . 159 138 197 . . Lost Part 135 | . . 10 25 . 100 Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 12 6 16 . 23 Peak Tracking Total 6 | . 3 2 6 . 6 Tactical Retreats 8 | . 1 . 1 . 6 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Machines Accessed 6 | . 2 . 2 2 . Terminals 5 | . 1 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 . 4 2 . Successful 9 | . 6 . 2 1 . Failed 4 | . 1 . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 10 | . 4 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 2 1 . Record 2 | . 1 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Surveillance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Active Infowar (turns) 1285 | . . 413 667 52 153 Sensors 225 | . . . 225 . . Terrain 98 | . . . 98 . . Machine Analysis 1285 | . . 413 667 52 153 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Turns Passed 2207 | 53 514 482 667 52 439 Spaces Moved 1315 | 41 480 283 320 40 151 Core 65 | 5 . 3 57 . . Treads 299 | . . . 155 . 144 Legs 485 | . 50 280 108 40 7 Wheels 42 | 36 6 . . . . Hover 424 | . 424 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 120 50 123 123 Average Speed 111 | 93 63 126 138 123 182 Slowest Speed 250 | 100 190 190 200 123 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 36 | 3 79 18 35 1 80 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 15 | . 7 . 8 . . Terrain Destroyed 58 | . 43 . 13 . 2 Melee 15 | . 7 . 8 . . Projectile 7 | . . . 5 . 2 AOE 36 | . 36 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Total 1786 | 55 620 365 455 43 248 Wait 158 | 3 60 32 32 . 31 Move 1310 | 40 479 282 319 39 151 Hop . | . . . . . . Pick Up 64 | 6 15 10 22 1 10 Fast Attach . | . . . . . . Attach 45 | 6 6 1 21 1 10 Detach 12 | . 4 . 7 . 1 Swap 18 | . 5 8 3 1 1 Drop 36 | . 10 9 10 1 6 Fire 100 | . 27 22 21 . 30 Melee 43 | . 14 1 20 . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 11) 568 | -10/Materials | Entered Subcaves 569 | -10/Subcaves | Approached by a straggling Scientist 571 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 578 | -10/Subcaves | Core integrity fell below 50% 748 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 753 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 865 | -10/Subcaves | Build established: Scavenger-Mutant 1001 | -10/Subcaves | Discovered new exit (range 9) 1031 | -10/Subcaves | Core integrity fell below 20% 1050 | -10/Subcaves | Entered Materials 1050 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1342 | -8/Materials | Discovered new exit (range 9) 1506 | -8/Materials | Crushed by falling debris 1506 | -8/Materials | System corruption reached 10% 1537 | -8/Materials | Lost 3 parts (1n1u1w) 1716 | -8/Materials | Identified exit to Factory 1717 | -8/Materials | Entered Factory 1717 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1768 | -7/Factory | Identified exit to DSF 1769 | -7/Factory | Entered DSF 1790 | -7/DSF | Additional patrols routed to DSF 1898 | -7/DSF | Build established: Skirmisher 1959 | -7/DSF | Lost 6 parts (1p1u4w) 2018 | -7/DSF | Lost 3 parts (1p2n) 2027 | -7/DSF | Sterilization system engaged 2047 | -7/DSF | Ambient heat levels rising (+10) 2062 | -7/DSF | Ambient heat levels rising (+10) 2077 | -7/DSF | Ambient heat levels rising (+10) 2092 | -7/DSF | Ambient heat levels rising (+10) 2107 | -7/DSF | Ambient heat levels rising (+10) 2122 | -7/DSF | Ambient heat levels rising (+10) 2137 | -7/DSF | Ambient heat levels rising (+10) 2147 | -7/DSF | Core integrity fell below 50% 2152 | -7/DSF | Ambient heat levels rising (+10) 2167 | -7/DSF | Ambient heat levels rising (+10) 2182 | -7/DSF | Ambient heat levels rising (+10) 2197 | -7/DSF | Ambient heat levels rising (+10) 2200 | -7/DSF | Build established: Mutant 2202 | -7/DSF | Core integrity fell below 20% 2202 | -7/DSF | Discovered new exit (range 14) 2209 | -7/DSF | Core destroyed Last Messages --------------- 02185_ S-27 Virus heat damages core (-4). 02185_ S-27 Virus overheating. 02187_ Overheating: Core damaged (-70). 02187_ S-27 Virus overheating. 02190_ Power failure, Rnf. Deuterium Engine shutdown. 02190_ S-27 Virus overheating. 02191_ S-27 Virus heat spikes uncontrollably. 02191_ S-27 Virus overheating. 02195_ S-27 Virus heat damages core (-5). 02195_ S-27 Virus overheating. 02197_ ALERT: Ambient heat levels +10. 02197_ S-27 Virus overheating. 02198_ Overheating: Rnf. Deuterium Engine damaged (-24). 02198_ S-27 Virus overheating. 02202_ Overheating: Core damaged (-140). 02202_ EXIT=FOUND 02203_ Overheating: Matter decay (-15). 02205_ Power failure, Rnf. Deuterium Engine shutdown. 02207_ Overheating: Broken Arm. Treads damaged (-67). 02209_ Overheating: Core damaged (-77). 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