Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 01:55:31 Player: sormi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (3317) 3317 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 9617 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (71) Improved Sensor Array Improved Medium Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Improved Coolant Injector Large Storage Unit Improved Targeting Computer Improved Targeting Computer Transmission Jammer Cloaking Device Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Phase Cannon Enhanced Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Matter Compressor Improved Sensor Array Advanced Sensor Array Improved Shield Generator Advanced Shield Generator Long-range Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon KE Penetrator Mass Driver Hypervelocity Gauss Cannon Heavy Rocket Launcher Lance [Rating: 93] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Slots Evolved 12 | . . 2 . 2 2 . 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 8 | . . 2 . . 1 . 1 2 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 115 | . 9 6 14 19 3 7 21 26 10 . Power 12 | . . . 3 3 . 2 1 2 1 . Engine 7 | . . . 3 2 . 1 . 1 . . Core 5 | . . . . 1 . 1 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 19 | . 1 . 2 6 2 . 4 4 . . Treads . | . . . . . . . . . . . Leg 18 | . 1 . 2 5 2 . 4 4 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 32 | . 4 2 1 2 1 3 5 8 6 . Device 16 | . . 2 1 1 . 1 1 4 6 . Storage 5 | . 3 . . . . . 1 1 . . Processor 6 | . 1 . . 1 . 2 2 . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 1 . 1 3 . . Artifact . | . . . . . . . . . . . Weapon 52 | . 4 4 8 8 . 2 11 12 3 . Energy Gun 5 | . 3 1 . . . 1 . . . . Energy Cannon 17 | . 1 1 4 1 . . 5 3 2 . Ballistic Gun 14 | . . 1 1 6 . . 3 2 1 . Ballistic Cannon 8 | . . 1 . . . . 2 5 . . Launcher 8 | . . . 3 1 . 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 4 . . 1 1 1 . Parts Lost 31 | . . 1 3 1 . 7 1 5 13 . Power 6 | . . . 1 1 . 1 . 1 2 . Propulsion 10 | . . . 1 . . 2 1 2 4 . Utility 9 | . . . . . . 4 . 1 4 . Weapon 6 | . . 1 1 . . . . 1 3 . Highest Loss Streak 5 | . . 1 2 1 . 5 1 3 5 . To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 97 100 98 100 99 90 87 99 80 5 Engine 5 | . 14 11 10 7 7 3 6 3 1 . Core 3 | . . . . 1 . 2 2 6 6 . Leg 21 | . 28 22 21 27 29 24 18 22 16 . Device 16 | . . 22 22 18 15 10 6 17 26 5 Storage 6 | . 14 11 11 9 7 7 6 5 4 . Processor 13 | . 12 11 11 9 7 14 20 17 7 . Protection 3 | . . . . . 7 2 6 4 3 . Energy Gun 3 | . 23 15 . . . 5 1 . . . Energy Cannon 8 | . 2 2 13 14 7 7 6 9 8 . Ballistic Gun 3 | . . 2 . 11 15 6 5 1 . . Ballistic Cannon 3 | . . 1 5 . . . 4 4 3 . Naked Turns 97 | . . . . . . . . . 97 . Heaviest Build 90 | 11 30 23 25 36 35 35 69 87 90 1 Greatest Support 69 | 20 20 20 23 40 67 67 68 69 67 3 Greatest Overweight (x) 4 | . 1 1 2 2 . . 2 1 4 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 10 10 10 10 10 15 15 15 5 Average Capacity 12 | . 9 10 10 10 10 10 11 15 13 5 Most Carried 15 | . 10 10 10 10 10 10 15 15 15 4 Average Carried 11 | . 9 9 8 8 9 8 10 14 11 4 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 5 Final Carried 15 | 6 10 10 9 10 9 10 15 14 4 4 Class Distribution -------------------- 33% | Infiltrator-Gunner 23% | Mutant 22% | Scavenger-Gunner 14% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Infiltrator-Gunner | -5/Factory Infiltrator-Gunner | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Matter Collected 2495 | 200 80 65 323 317 . 211 246 852 198 3 Remotely 162 | . . . . . . 162 . . . . Salvage Created 3002 | . 269 156 151 392 . 267 228 1298 241 . Parts 171 | . 18 10 10 14 . 24 13 64 18 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Combat Hostiles Destroyed 70 | . 6 4 10 7 . 6 10 23 4 . Guns 22 | . 6 4 . 6 . 5 . . 1 . Cannons 36 | . . . 7 1 . . 6 19 3 . AOE 10 | . . . 3 . . 1 3 3 . . Classes Destroyed 13 | . 2 2 2 1 . 3 1 2 . . Builder 2 | . . . . . . . . 2 . . Tunneler 2 | . . . . . . . . 2 . . Recycler 2 | . 1 . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . Swarmer 15 | . . . . . . 3 7 5 . . Grunt 16 | . 6 1 2 5 . . 2 . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . 3 . 1 . 1 . 8 1 . Specialist 1 | . . . . . . 1 . . . . Programmer 14 | . . . . . . . 1 10 3 . Heavy 1 | . . . . . . 1 . . . . Assembled 7 | . . . 7 . . . . . . . Best Kill Streak 10 | . 3 1 7 3 . 4 3 10 2 . Combat Bots Only 7 | . 3 1 7 3 . 4 3 7 2 . Max Kills in Single Turn 4 | . 1 1 2 1 . 2 3 4 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . . 1 3 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Hostile Shots Fired 508 | . 19 18 40 24 . 122 39 93 92 61 Missed 168 | . 3 4 15 6 . 37 18 28 25 32 Damage Taken 6811 | . 200 207 579 307 . 1296 385 1661 1745 431 Core 1844 | . 61 48 46 49 . 228 52 203 726 431 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 75 . 76 91 . 67 93 79 . . Volleys Fired 181 | . 15 25 20 18 . 15 19 53 16 . Largest 3 | . 2 2 2 3 . 3 3 3 3 . Hottest 267 | . 133 130 107 164 . 187 208 267 267 . Shots Fired 449 | . 25 49 33 48 . 43 56 157 38 . Gun 147 | . 23 25 4 24 . 26 21 14 10 . Cannon 288 | . 2 24 23 24 . 15 32 140 28 . Launcher 14 | . . . 6 . . 2 3 3 . . Special . | . . . . . . . . . . . Kinetic 187 | . . 17 17 24 . 15 37 64 13 . Thermal 248 | . 25 32 10 24 . 26 16 90 25 . Explosive 14 | . . . 6 . . 2 3 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 6 14 12 20 . 13 5 11 10 . Robot Miss Streak 5 | . 4 3 4 1 . 2 5 2 2 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 241 | . 22 21 13 26 . 34 17 88 20 . Core Hits 188 | . 34 24 14 22 . 22 23 40 9 . Critical Kills 2 | . . . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 1 6 . . Meltdown 2 | . . . . . . . 1 1 . . Destroy 1 | . . . . . . . . 1 . . Blast 4 | . . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8079 | . 244 276 622 588 . 997 717 3857 778 . Guns 1858 | . 224 276 27 296 . 575 80 178 202 . Cannons 4836 | . 20 . 223 284 . 226 358 3185 540 . Explosions 1332 | . . . 372 . . 196 270 494 . . Melee . | . . . . . . . . . . . Ramming 53 | . . . . 8 . . 9 . 36 . Kinetic 2502 | . . 40 147 296 . 276 194 1347 202 . Thermal 4192 | . 244 236 103 284 . 525 244 2016 540 . Explosive 1252 | . . . 372 . . 196 270 414 . . Electromagnetic 80 | . . . . . . . . 80 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 2 2 . . . 1 2 3 3 Average Corruption 1 | . . 1 2 . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . 5 . . . 1 15 1 1 Message Errors 1 | . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . 1 1 . . Heat Flow Errors 5 | . . . 2 . . . . 3 . . Energy Discharges 3 | . . . 1 . . . . 2 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 6 | . . . 1 . . . . 3 1 1 Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 196 | . . . 22 . . . 9 153 12 . Projectiles 164 | . . . . . . . . 152 12 . Explosions 32 | . . . 22 . . . 9 1 . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . 3 . . . 3 3 . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . 2 . . . 3 3 . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 345 | . . . 105 . . 3 . 223 14 . Shots 10 | . . . 3 . . 1 . 6 . . Rammed 6 | . . . . . . . . . 6 . Targets Rammed 11 | . . . . 3 . . 1 . 7 . Kicked 5 | . . . . 3 . . 1 . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 487 | . 388 108 255 230 . 90 303 487 46 . Average Temperature 96 | . 163 30 51 96 . 37 106 104 19 . Received Heat Transfer 970 | . 108 69 82 198 . 69 72 198 135 39 Effects 10 | . 2 . . 1 . . 2 5 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 5 | . 2 . . 1 . . . 2 . . Interference 2 | . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 8 | . . . . . . . 3 5 . . Heat Transferred 5247 | . 332 310 185 518 . 1082 309 2017 494 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Peak Influence 748 | . 200 154 139 234 57 137 266 748 383 155 Initial 366 | . . 84 35 53 34 39 71 95 366 140 Average 166 | . 84 101 98 133 45 77 133 200 261 154 Maximum Alert Level 3 | . 1 . . 1 . . 1 3 1 . Low Security (%) 74 | . 92 100 100 71 100 100 87 67 36 100 Level 1 21 | . 7 . . 28 . . 12 20 63 . Level 2 3 | . . . . . . . . 9 . . Level 3 . | . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 1 1 2 8 4 . Investigation 2 | . . 1 . . . . . . 1 . Extermination 6 | . . . . . . . 1 4 1 . Reinforcement 8 | . 2 . . . 1 1 1 1 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Distress Signals 9 | . 1 2 . . . . . 3 3 . Communications Jammed 125 | . . . . . . . . 125 . . Distress Signals 125 | . . . . . . . . 125 . . Times Spotted 138 | . 9 13 16 8 1 8 13 36 18 16 Peak Tracking Total 16 | . 5 3 9 4 . 4 4 4 7 16 Tactical Retreats 9 | . . 1 1 1 . 1 1 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Traps Triggered 7 | . . 3 . . . . . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Machines Disabled 20 | . . . . 1 . . 1 16 2 . Max in Single Turn 5 | . . . . 1 . . 1 5 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Machines Accessed 15 | . . 1 . 1 2 . 2 5 4 . Terminals 12 | . . 1 . . 2 . 2 4 3 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 25 | . . 2 . 1 3 . 4 7 8 . Successful 12 | . . . . . 3 . 2 5 2 . Failed 13 | . . 2 . 1 . . 2 2 6 . Catastrophic 5 | . . 1 . . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 2 . . 1 . 1 . . . Terminals 20 | . . 2 . . 3 . 4 6 5 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 10 | . . . . . 3 . 2 4 1 . Record 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 1 . 1 . . 2 1 3 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . Total Part Build Rating 9 | . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Turns Passed 5951 | . 339 642 369 442 163 198 640 2131 991 36 Spaces Moved 3082 | 1 208 273 162 221 123 98 300 932 692 72 Core 382 | . . . . . . . . . 310 72 Treads . | . . . . . . . . . . . Legs 2700 | 1 208 273 162 221 123 98 300 932 382 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 125 122 122 50 50 Average Speed 159 | 120 121 190 180 139 124 126 174 191 131 50 Slowest Speed 270 | 120 190 190 260 260 125 130 270 193 260 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 2 35 26 48 24 4 90 11 32 14 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 88 | . . 1 . 2 . . . 76 9 . Terrain Destroyed 304 | . . 1 83 2 . 13 29 165 11 . Melee . | . . . . . . . . . . . Projectile 68 | . . 1 3 2 . . 1 50 11 . AOE 236 | . . . 80 . . 13 28 115 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Gar Total 3762 | . 274 350 204 317 133 136 370 1164 742 72 Wait 215 | . 15 34 1 25 4 7 2 119 8 . Move 3072 | . 207 272 161 220 122 97 299 931 691 72 Hop . | . . . . . . . . . . . Pick Up 91 | . 14 8 3 14 1 8 17 19 7 . Fast Attach 18 | . 2 . 1 4 2 . 4 4 1 . Attach 40 | . 2 3 4 5 1 5 3 8 9 . Detach 9 | . 2 . 1 2 1 . . 1 2 . Swap 57 | . 5 3 9 10 . 2 14 14 . . Drop 68 | . 12 5 4 16 2 2 11 15 1 . Fire 181 | . 15 25 20 18 . 15 19 53 16 . Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . 6 . Kick 5 | . . . . 3 . . 1 . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Discovered new exit (range 9) 982 | -9/Materials | Entered Mines 989 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1013 | -9/Mines | Learned location of 1 exit from Materials 1109 | -9/Mines | Assembled infested the area 1191 | -9/Mines | Destroyed 7 combat bots 1327 | -9/Mines | Discovered new exit (range 12) 1351 | -9/Mines | Entered Materials 1351 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1352 | -8/Materials | Identified exit to Storage 1786 | -8/Materials | Discovered new exit (range 4) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -7/Factory | Build established: Gunner 1938 | -7/Factory | Identified exit to Lower Caves 1956 | -7/Factory | Identified exit to DSF 1956 | -7/Factory | Entered DSF 2006 | -7/DSF | Additional patrols routed to DSF 2136 | -7/DSF | Discovered new exit (range 14) 2139 | -7/DSF | Lost 5 parts (1p2n2u) 2154 | -7/DSF | Entered Factory 2154 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2748 | -6/Factory | Discovered new exit (range 22) 2794 | -6/Factory | Entered another Factory area 2794 | -5/Factory | Evolved 2 slots: Utility x2 2816 | -5/Factory | Build established: Scavenger-Gunner 3153 | -5/Factory | Identified exit to Upper Caves 3957 | -5/Factory | Build established: Infiltrator-Gunner 3976 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 4539 | -5/Factory | Lost 3 parts (1n1u1w) 4708 | -5/Factory | Destroyed 7 combat bots 4751 | -5/Factory | Discovered new exit (range 21) 4925 | -5/Factory | Entered another Factory area 4925 | -4/Factory | Evolved 2 slots: Utility x2 5249 | -4/Factory | Spotted B-86 Titan 5713 | -4/Factory | Lost 5 parts (2n3u) 5738 | -4/Factory | Released all parts (11) 5766 | -4/Factory | Lost 5 parts (1p2n1u1w) 5795 | -4/Factory | Core integrity fell below 50% 5915 | -4/Factory | Identified exit to Garrison 5916 | -4/Factory | Entered Garrison 5926 | -4/Garrison | Triggered checkpoint 5940 | -4/Garrison | Spotted B-86 Titan 5945 | -4/Garrison | Core integrity fell below 20% 5952 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05871_ Acquired 5 matter. 05874_ Slammed into U-05 Engineer. 05901_ Enh. Nova Cannon destroyed. 05915_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05915_ EXIT=UNLOCKED: GARRISON Feedback: System corruption (+1%). 05915_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 05917_ Penetrated by Slug. 05920_ Slug penetrates Wall. 05938_ System corrupted: Component data lost. Garrison Door activated. 05944_ Knocked back. 05944_ Slug penetrates Wall. 05945_ Acquired 3 matter. 05948_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????# ?? | | ??????????????????????????????????######""""## ## | | ?????????????????????????????????## # | | ????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????# ## ## # | | ??????????????????????????????????# ## ## # | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" % | | ??????????????????????????????????# ## "# # | | ?????????????????################## #" ## # | | ????????????????# @ s s=s= | | ????????????????# ss* | | ????????????????# gg # | | ????????????????# ################ ## ###### | | ????????????????# ?????????????????# ## #????? | | ???????????????????????????????????# #######????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Matter Filtering 50 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaBottomlessCapacitor Manual? 0 Play Time 01:29:17 Cumulative 32.3 hours Start 2024.07.19 @ 00:06:36 End 2024.07.19 @ 01:55:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a17bec-ec47-4a4f-8058-5b4dc9753687