Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 20:26:26 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (854) 854 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1964 Bonus ------- None Cogmind --------- Core Integrity 137/400 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Heavy Assault Rifle Shotgun > --- INVENTORY (5) ---- Light Ion Engine Heavy Ion Engine Wheel Sensor Array Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Wheel Sensor Array Improved Light Armor Plating [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 34 | 7 14 13 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 9 | 2 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 4 | 1 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 7 | 1 1 5 Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 10 | . 5 5 Power 4 | . 3 1 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 4 | 2 5 4 Power 1 | . . 1 Propulsion 1 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 83 | . 83 82 Engine 11 | . 12 11 Leg 27 | . 27 27 Device 9 | . 9 10 Storage 2 | . 4 . Protection 1 | . . 2 Energy Gun 14 | . 9 19 Ballistic Gun 15 | . 18 12 Peak Build Rating 17 | 9 9 17 Average Rating 9 | 5 7 12 On Entrance 4 | . 9 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 11 12 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 8 | 3 8 5 Average Carried 4 | 2 5 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 39% | Mutant 23% | Gunner 15% | Scavenger-Mutant 11% | Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 660 | 212 280 168 Remotely . | . . . Salvage Created 1240 | 107 592 541 Parts 71 | 5 34 32 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 15 8 Guns 23 | . 15 8 Classes Destroyed 8 | 2 2 4 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 2 | 1 1 . Recycler 2 | 1 1 . Watcher 3 | . . 3 Swarmer 6 | . 6 . Grunt 14 | . 9 5 Sentry 3 | . . 3 Best Kill Streak 5 | 2 5 4 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | . 100 30 Missed 33 | . 24 9 Hits 97 | . 76 21 Projectile 97 | . 76 21 Critical Strikes 3 | . 1 2 Damage Taken 1625 | . 764 861 Core 419 | . 156 263 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 37 . Volleys Fired 101 | 6 70 25 Largest 3 | 2 2 3 Hottest 146 | 60 70 146 Shots Fired 226 | 12 139 75 Gun 226 | 12 139 75 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 123 | 6 95 22 Thermal 73 | 6 44 23 Explosive . | . . . Electromagnetic 30 | . . 30 Robot Hit Streak 18 | 3 18 13 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 145 | 8 88 49 Core Hits 61 | 4 32 25 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 2 | . 1 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1721 | 79 838 804 Guns 1721 | 79 838 804 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 739 | 31 527 181 Thermal 518 | 48 311 159 Explosive . | . . . Electromagnetic 464 | . . 464 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 112 | . . 112 Projectiles . | . . . Explosions 112 | . . 112 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 566 | . . 566 Shots 7 | . . 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | 20 202 274 Average Temperature 83 | 14 65 108 Received Heat Transfer 435 | . 300 135 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1474 | 100 892 482 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 181 | 5 174 181 Initial 35 | . . 35 Average 70 | . 65 83 Influence Increases 864 | 10 401 453 Destroy 0b10 Robot/C 460 | . 300 160 Destroy 0b10 Robot/NC 55 | 10 10 35 Destroy Leader 106 | . 50 56 Successful Hack 18 | . 10 8 Disable Machine 120 | . . 120 Destroy Structure 75 | . 1 74 Lose Combat Pursuer 30 | . 30 . Influence Decreases 715 | 10 315 390 Entered New Map 51 | . . 51 Time Decay 574 | 10 275 289 Lost Part 90 | . 40 50 Squads Dispatched 7 | . 3 4 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 24 13 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 5 | . . 5 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 12 4 Successful 4 | . 3 1 Failed 12 | . 9 3 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 2 | . 2 . Branch Access Points 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1186 | 7 520 659 Terrain 541 | 7 520 14 Seismic 659 | . . 659 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1567 | 84 757 726 Spaces Moved 924 | 48 437 439 Core 4 | 4 . . Treads . | . . . Legs 920 | 44 437 439 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 114 120 125 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 63 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 82 | . . 82 Melee . | . . . Projectile . | . . . AOE 82 | . . 82 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1172 | 63 551 558 Wait 87 | . 17 70 Move 922 | 47 436 439 Hop . | . . . Pick Up 10 | 3 4 3 Fast Attach 22 | 7 6 9 Attach 5 | . 1 4 Detach 2 | . 1 1 Swap 8 | . 7 1 Drop 15 | . 9 6 Fire 101 | 6 70 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 617 | -10/Materials | Core integrity fell below 50% 638 | -10/Materials | Lost 3 parts (1p1n1u) 724 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Identified exit to Mines 807 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 936 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Discovered new exit (range 16) 1491 | -9/Materials | Core integrity fell below 50% 1528 | -9/Materials | Lost 3 parts (1p2n) 1568 | -9/Materials | Self-destructed Last Messages --------------- 01490_ Nuclear Reactor explodes. 01490_ Aluminum Leg destroyed. 01490_ Destroyed Aluminum Leg. 01490_ Critical hit (Burn: +37). 01491_ The unstable cave ceiling collapses. 01497_ Nuclear Reactor explodes. 01497_ Aluminum Leg destroyed. 01497_ Destroyed Aluminum Leg. 01497_ Hvy. Ion Engine destroyed. 01497_ U-05 Engineer lays Concrete. 01499_ Y-45 Defender destroyed. 01499_ U-05 Engineer destroyed. 01501_ The unstable cave ceiling collapses. 01511_ K-01 Serf collects debris. 01515_ The unstable cave ceiling collapses. 01516_ K-01 Serf collects debris. 01528_ W-16 Scout destroyed. 01532_ Acquired 22 matter. 01549_ R-06 Scavenger collects Hover Unit. 01552_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ? 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